A fatal error has ocurred!
Could not initialize OpenGL
in App::GLRenderer::initializeGL:29
Version: 2.0 Pre-release 1 (Windows)
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screenshot: https://www.mediafire.com/view/in60o4fuw0veo1z/Mine-imator_17_06_2022_16_24_19_from_Asus_Laptop.png/file
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Log.txt
16:31:55 Mine-imator version 2.0 Pre-release 1 (2022-05-30)
16:31:55 OS: Windows
16:31:55 working_directory: #:/######/##########/#####/########/App/Mine-imator 2.0 Pre-release 1/
16:31:55 user_directory: #:/######/###########/#####/########/App/Mine-imator 2.0 Pre-release 1/Data/
16:31:55 OpenMP max threads: 4
16:31:55 Found temporary folder C:/Users/####/AppData/Local/Temp/Mine-imator_tmp/
16:31:55 OpenGL version: 2.1
16:31:56 Minecraft saves from C:/Users/####/AppData/Roaming/.minecraft/saves
16:31:56 DPI: 96,96
16:31:56 [FATAL ERROR] Could not initialize OpenGL
in App::GLRenderer::initializeGL:29
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this happens when I open the app, and it hasn't started the project