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Showing results for tags 'plants'.
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Just a bunch of textured surface meshed together
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This test animation was made to sorta view the way the plants would move artificially as if it was affected by the wind. The movement of these objects are controlled by bends and the illusion of these plants looking 3D make it look more realistic then the built-in wind effect in Mine-imator. Lighting wasn't something I put effort into while making this example. Don't be afraid to send honest feedback Fun fact: I made this rig accidently by importing the HD texture of the plants into Modelbench instead of my intended texture of a pixelated crate.
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“Alex enjoys leaf particle spawner” - Frost
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(yes, the 2nd one is actually my first wallpaper) I'm moving onto blender! ?
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My first Modelbench creation, the Hurrikale from Plants VS Zombies 2. Images: Features: Bendable Stem. Front and back leaves are independent of each other. Download: http://www.mediafire.com/file/nnrs2wc1snmpmnc/Hurrikale+Model.rar
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Somewhere at the forest lies a lonely feeling. But someday, the forest hopes that someone will come and ease that lonely feeling. Dunno. I just want to post this. Made with the latest (1.0.2) Community Build.
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This set of rigs well decorate your scene in Mine-imator. It has 19 - types of plants they also bend! Download https://mega.nz/#!7UBFjY4A!wivb943vG50O_pq86e0m9HLoC5umvRCPbFtXHUtzUFg