Search the Community
Showing results for tags 'modpack'.
-
A few months ago I've posted that me and a few of my friends were working on a Modded Multiplayer Minigame for Minecraft. Well... It's almost done and there will be 7 maps when it's released with the server opening. Here are the previews of those maps. I'm planning on releasing this modpack in 1-2 months. There's still a ton of redstone work to do. I hope you like it.
- 16 replies
-
- gunslingers
- riot
-
(and 6 more)
Tagged with:
-
Hey CyberMan here! Just gonna show you some stuff i did in mine-imator for my company KUBE! Left: Captain! Middle: CyberMan! Right: Bobthebuilder107! Sitting on the logo: BAREICON Captain and Bob has joined KUBE! BAREICON has joined KUBE! Picture Credit: Deminu for the KUBE Logo (If you want to join KUBE again just send me a PM) Trailer for the Trailer for KUBE: http://youtu.be/tx6yzKPiWT4 Video credit: Deminu for the logo! Captain for the end picture! VISIT OUR SITE!
- 2 replies
-
- minecraft
- visual studio
- (and 7 more)
-
Is it possible to add modpack items in that are not normal blocks, such as creatures or things? Through my reasoning (and tell me if I am wrong), the models and whatnot are already in the mod, so they would not need to be recreated, and only need to be added to the "entity list." If this is the case, I recommend a feature where we put a mod file into the program, it sweeps it for model folders, and adds them to the models list. The skins could be applied as any non-default skin is applied. If this is not the case, then mark this off as incoherent rambling and alert me to my mistake please.