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  1. HI !! My name is LOX I made a model of the Copper Golem after the vote on October 16. It is extremely similar to the Copper Golem of the event. And here is the model of the Copper Golem Download !! https://mega.nz/folder/6Tg1EaBb#5J-4EWCkCfP3HDvA4V4oOw
  2. After a while,I trying to modeling new RIG. About Face RIG and unify all the female models previously studied. But the face RIG also first try.... So I modeling some VTuber to test that. Is it well? Please enlighten me greatly.><
  3. https://www.mediafire.com/file/3642llvar75onme/Cartoon_Cat_%28Insanehelix7076%29_Minecraft_Model.zip/file Enjoy! Few extras (these were made while i was making them) 2 joints for each leg 1 joint for each arm and the body can bend too! (when you wanna extend the mouth set the position to -3 for a maximum scale)
  4. !! If you don't like FNAF, this is the best time to leave now. !! Otherwise, enjoy my old pictures. Couple days ago, I decided to look through my old Discord DMs from years ago, just to have them good old memories refreshed back In my mind once again, even the cringiest moments. As you can see from the Title of this post, I managed to find some of my Old Pictures, and I wanted to show y'all what I managed to find. Keep in mind these were from years ago, so I was a fan of FNAF at the time. Why I wanted to show y'all my pictures Is because I want everyone, and myself, to see how much I've progressed over the years and maybe have a good laugh at how cringey some of these are. But sometimes the cringiest moments are the best moments for progression, even If It's the worst thing you've ever done. So I'd like to present my Old Pictures to y'all, Enjoy. (Don't ask for downloads, I don't have them anymore) ------------------------------------------------------------------------------------------------------ If you would like to use any of my images for anything, feel free to use them. you don't need to credit me with these, but you can If you wish. -- Posters -- -- Old Pfp's -- -- Wallpapers -- -- My Old Rigs -- -- Character Posing -- -- GIF's -- Till this day, I'm still surprised on how well I managed to do these images/GIF's. Over the years I've kind of lost my ability to do these due to having a long break from Mine-Imator for a couple of weeks/months. Hopefully It'll come back one day.
  5. !!BEFORE DOWNLOADING!! You'll need to download the following programmes before using these templates: WinRAR: So you can extract my work into your PC. Paint.net: It supports transparent backgrounds and will be easier to edit the templates. I'd like to welcome you to my 'Advanced Skin Template' Im proud to announce that my 30 Sub Special is now out for everyone to use. On my YouTube Channel, we've reached 30 Subscribers! So I'd like to give everyone a prize for helping us reach that goal. Next prize will be at 60 Subscribers. ------------------------------------------------------------------------------------------------ - Support + Contacts - ------------------------------------------------------------------------------------------------ - Update Log - ------------------------------------------------------------------------------------------------ - Step by step guide on how to Use & Texture the 'Advanced Skin Template' - ------------------------------------------------------------------------------------------------ - Extra Stuff - ( Some bits and bobs you might need to know ) ------------------------------------------------------------------------------------------------ - Previews of the 'Advanced Skin Template(s)' + Downloads - - Advanced Normal Template - - Advanced Slim Template - Vv Click this button to download both 'Advanced Templates' vV Hope to see you again soon.
  6. Enhanced Horse Model for Modelbench (haven't finished it for Mine Imator as I couldn't figure out how to make the limbs bend properly or put the model together correctly) Images: Download Original Model made by UnicornFury from https://mcpedl.com/cuter-vanilla-horses-pack/ Model Ported over to ModelBench/Mine-Imator with 16 textures
  7. Download: https://www.mediafire.com/file/pohanmu1sihjjc5/Sammy%27s_Normal_Jaw_Template_V.2_FIXED.zip/file Vid: And funny pic Contact me if there are any bugs.
  8. Hello Animators and Modelers, Today I upload part 1 of my process of making a realistic model of empress of light once again with minor changes. Here is the video to see what I've done so far
  9. Avtomat Special'nyj Val This is my first assault rifle rig I hope you love this :):) Download At HERE HOW 2 USE D E T A I L S Foldable Stock Detachable Mag and Dust Cover Adjustable Tangent Rear Sight and Bolt Safety and Selector can be alternated Simple inner details
  10. This is a model I made trying to get better at ModelBench... I think I did ok... Here is what it looks like in ModelBench... Please let me know what you think... (Please)
  11. So, I went onto Modelbench to modify one of my models, and for some reason, the texture I had set for it was white, and listed as being "-1x-1 pixels". I tried replacing it, but it just stays like that, and all textures imported, both before and after this started happening, show up the same way as well. When I click on "Save UV Map" on any of them, it brings up a series of errors. [ERROR 1] Win32 function failed: HRESULT: 0x80070057 Call: GR_D3D_Device->CreateTexture2D at line 611 in file \TexturesM.cpp [ERROR 2] Win32 function failed: HRESULT: 0x80070057 Call: GR_D3D_Device->CreateShaderResourceView at line 651 in file \TexturesM.cpp [ERROR 3] Win32 function failed: HRESULT: 0x80070057 Call: GR_D3D_Device->CreateRenderTargetView at line 682 in file \TexturesM.cpp [ERROR 4] Win32 function failed: HRESULT: 0x80070057 Call: GR_D3D_Device->CreateTexture2D at line 710 in file \TexturesM.cpp [ERROR 5] Win32 function failed: HRESULT: 0x80070057 Call: GR_D3D_Device->CreateDepthStencilView at line 732 in file \TexturesM.cpp After these errors are dismissed, the program says that the image was saved, but it never appears. I already checked if it was my textures, but it's not. They're all set as PNGs, and this happens for every single PNG image I try. What is happening here?! Please help!! EDIT: I found out that it only happens with PNGs that I create. The ones I download or are premade work perfectly fine.
  12. I Need Some Help. I Downloaded Modelbench 1.1.2 But I Can't Rotate Objects
  13. Hi guys it's me. LacaMenDRY Here. Today I want to show you my Creation Of MB,and MI. This is How about: Inspired By:Polygon Runway. All Set Up Idea:Polygon Runway. All Furniture Designer:LacaMenDRY. Btw The Wide Screen Monitor Idea was From:Polygon Runway. Making Proccess: Took Me Almost 3 Hours Of Working,I want This to get into showcase. Go On,And Explore The 3D Model! http://www.mediafire.com/file/918bvjafaw9ur6l/2029+Elegant+Gaming+Setup+Room.zip/file AUDI A9 CAR RIG: CYBERDRONE RIG: from here we can see how much improve the Mine-Imator Software. Last 5 years Ago... Much of the people thinking that Mine-Imator Is Sucks,Because Doesn't Have Realistic Graphics,But Now,Mine-Imator Was Different,Better,And So Much Awesome. I learn Mine-Imator Since 2015,and Get back to learn Mine-Imator On 2019,And then My Animation Skill Is Very very Awesome! Thankyou For The Creator Of Mine-Imator. The Video Frame Rate is 60 FPS,But because My Laptop Is Crappy Potato While Recording,And I was Forget to Turn The FPS Into 60FPS,Instead Of 11FPS. I want to change it On the sequence back,But a The render time on Adobe Premiere Pro Took to long. So I have Short Message For Ya guys. I Have much Limited Factor. My Wifi is lagging. My Laptop is Potato. Thats make me don't Have much time,because I am A Student. So guys If You want to see more,I will uploaded Next Weeks,If I can. You Can Use this Image As Your Desktop Wallpaper! It gonna be Awesome. It's 1920x1080p. And Not like Always. Stay Home,And Stay safe. And Most Importantly Take Care Of Each Other. Assalamualaikum. Peace Be Upon You.
  14. Well This Making Procces Took me More than 5 Hours. So much Detail I need To Add into. This is part 01. Inspired By Polygon Runway YouTube Channel.
  15. This is my first time making a model, so what better choice then to make an Axolotl from the upcoming Caves & Cliffs update!! I have made this for everyone to use!! Here is the download link: Download Here Do you like the Warden model? Download it from Winimationgs right now down below!!
  16. rig coming, when it's ready... What is the different with v1? - Bigger thanos - Fingers added - Glowing Infinity Stones (not like in the picture below, that was edited by photoshop xD) - Gauntlet power effect added For support me for mooooooaaaare, please subscribe my youtube channel : https://www.youtube.com/c/YanuarMohendra (c) Yanuar Mohendra (ShinyGHASTTear), allright reserved V:
  17. hi I made a model for one of the monsters from Mowzie's Mobs. pict 1 here pict 2 here Download model
  18. My first Modelbench creation. I made "Mob A" from the Minecon mob vote. The tongue is bend-able. I made the textures myself. Any tips on how to improve? Images Download why did phantoms need to win this is way cooler
  19. My first rig in ModelBench... i don't know what to add to this... i guess what do you think? so what do you think? Everything in this post is made by me if you want to use something from here just use it :3 i would love to have a shout out if you use something but its ok if you don't want to
  20. So, I've been messing around in Mine-Imator and Modelbench for a while now, and I had a pretty good idea for a new feature for Modelbench. My idea is this: the ability to change the position, rotation, scale of the different faces of a cube. For example, you could set the top face's scale to 0x,0y,0z and the perpendicular faces would morph into triangles and make a pyramid. Or you could set the top face to be 5 units to the side and make a 3D rhombus. An alternative idea I had was that users could, instead of modifying the whole face, could modify any of the 8 vertices of the cube to achieve something similar while also giving a lot more freedom in the amount of wacky shapes one could make. As for how the textures would react, perhaps the users could choose for the textures to either remain the same (i.e. on a created pyramid, the textures would clip off the sides of the face) or warp to the face's shape. I don't know how difficult this would be to code in, but I hope it's not too difficult. If you read this far, thanks for reading!
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