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  1. I got bored so i made this *low budget camera* -=MINE-IMATOR 2.0 THEME=- FOR MI 1.2.8! -=Screen Shots=- You want this? here- -=DOWNLOAD NOW=-
  2. Whenever I import an world made with an external software I get this message: error image With the details as: See the end of this message for details on invoking just-in-time (JIT) debugging instead of this dialog box. ************** Exception Text ************** System.FormatException: Input string was not in a correct format. at System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) at System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) at import.World.Load(String filename, Dimension dim) at import.frmImport.LoadWorld(String filename) at System.Windows.Forms.ComboBox.OnSelectedIndexChanged(EventArgs e) at System.Windows.Forms.ComboBox.WmReflectCommand(Message& m) at System.Windows.Forms.ComboBox.WndProc(Message& m) at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam) Here is a doc with the whole detail segment (maybe it's my pc, idk) a freshly generated flat world went fine, I DO get problems when moving in there to select an area. It says that i's already open in another software, I think it's because it's open on itself (does that make sense?) and I can't close the error and have to restart my pc, I never had this issue before. I looked up what other people did to solve this, "return to the original spawn", this didn't work out for me. I hope someone can help me/fix this.
  3. Hey everyone, this is my own character rig, It is not so good but this was my first rig ever! Take a look please... OVERALL LOOK (BASIC VERSION) 3D SHOES AND HAIR (ALSO OTHER EXTRUTIONS) OVERALL LOOK (ADVANCED VERSION) FINGERS REALISTIC FEET NOTE:- All features in 'Advanced Version' and 'Basic Version' are same except for "shoes" and "fingers". Comment for download link...! As said, this is my first rig and not that good. Also, the textures are simple as I am not an expert of that. Suggest me some ways to improve it! *_|...|_* Thanks For Visiting *_|...|_*
  4. How do you restart mine imator i am trying to get an older version of mine imator help
  5. Whenever I try to open my project it shows an error. Here is the log.txt file - (Show spoiler) Here is the link of all errors I found - https://ibb.co/SQvQKfP https://ibb.co/NKvwyhH https://ibb.co/1M1z0Tv https://ibb.co/CM6dd0R It is a resource pack problem. Whenever I try to load a resource pack, it gives me the error. This is how to recreate the bug - Install this resource pack (link below) , load it in Mine-imator. Resource pack link - https://www.mediafire.com/file/u63owvaspm3yuf0/§PVP+or+Bedwars+Texture+Pack§.zip/file Please send a reply if you found a solution to this problem so that I can continue working on my animation...
  6. Human Imator anyone Female (Buff) done Female (Slim) Not finish Male (Buff) Done Male (Slim) Not finish
  7. 3D Minecraft Text Model by @ShinyGHASTTear Model:
  8. _______________________________________ What is Mine-Imator Expanded? It's a Mine-Imator Pack, it's about adding features from many of Minecraft's assets such as mobs, textures, models, and various things from Minecraft's spinoff games(I.e Minecraft StoryMode, Minecraft Dungeons, Minecraft Earth, Minecraft Education Edition, and older versions) of Minecraft into Mine-Imator! Why this though? I've been thinking about it myself of making this for a while. I really thought about how Mine-Imator was lacking a bunch of things. Of course there are other posts with something like "Minecraft Dungeons Pack", yes those exist, but I wanted a challenge for myself to make it all myself in one. When will this be released? Minecraft Earth + Other Assets such as old Minecraft Armor plate models/textures from Minecraft Indev has been released as of 6/22/21. Others will be released when they are ready. Extra notes: Most of everything contained likely won't be updated after a fully done completion and check, updates will of course happen but for the majority of the project when officially done the only thing that is likely needed to be updated is new Minecraft Dungeon DLC content. Now, will I update it with the new DLC content? Only if it's heavily requested because I'm already adding a lot of the DLC which contains large amounts of extra work added on from standard Minecraft Dungeons, so please ask if it's really necessary. Progress on entire project: The project is a small 15% done, that sounds so little and that's because of the immense amount of content I have to add, and that percent is a estimated overall completion of everything that I'm adding. _______________________________________ _______________________________________ Changelog: Another thing I want to state is that me personally, I am not the most professional way of doing things and so if you find problems in the pack, please understand that it's a work in progress and learning experience for myself to make it better over time. Have a nice day! Everything contained in are assets from files of Minecraft or other published site such as the Minecraft Wiki which mainly are textures. Note that models are recreated based off the originals and it should be noted that most of the textures and things belong to Mojang. 10/18/21 Update: After a long time, I haven't worked on it for personal issues. I can't say I'll continue this. But I'll say if I've cancelled it if I do. Sorry to disappoint. Maybe I'll finish it one day. 5/2/2023 Final Message: I have officially abandoned this project, anyone may continue it in their own way if they seek the want to. I completely support it. This project was stressful and me not ever continuing it, or even stating I am not working on it anymore sooner is completely my fault. I apologize. But hopefully this leaves you satisfied to know it's over. Yet the download link should still work if anyone wants the assets. Peace.
  9. I know, I know. Corellion, didn't you already make an R2-D2 with all of the gadgets like, a long long time ago? Well, yes. Yes I did. A lot of people liked that one, but eventually I started to realize how inaccurate it really was, atleast to the R2-D2 seen in A New Hope. You see, The R2-D2 from A New Hope is the best design for him, in my personal opinion, and I wanted to keep true to that likeness. His colors, and details change throughout the movies, no R2-D2 is the same in any of the movies. That's why I wanted to make sure I got it right. Don't get me wrong, that R2-D2 is still a pretty nice model, but I felt I could do better. That's why I decided to remake him. You might call me crazy for redoing a model that was probably already decent, rather than spending the time making a new model or learning new things, but oh well. What's done is done, haha. Anyways, here it is. I tried my best to make the proportions look better, as well as a better color of blue. Plus, there are some extra things that I wanted to add, and try out on him. I added a few more gadgets as well, that I missed the first time around. I completely redesigned the head and main details, (R2-D2's head is NOT a hemisphere, it's a common mistake. You can find diagrams for it online, making it work in mine-imator was a little harder than I thought it'd be. It's a customized shape in the movies that is only used for R2.) Here is all of his current features. -Fully animated (Rotating dome, moving legs, etc)-All doors open (even ones that don't open in the movies!)-All gadgets (Minus ones from Clone Wars or his Rocket Boosters. Minecraft flames wouldn't look right!)-Authentic Light systems (The logic screens are animated, and his light fades out like it's supposed to.) Movie Authentic Articulation: All the joints are in the right spots based off movie references. All Doors Open! Every little panel on R2-D2 opens up, regardless of whether it did in the movie. The ones that didn't open in the movie just have nothing behind them aside from mechanical detailing. Authentic Lights: R2-D2's PSI's light up and fade from red to blue, while rear one fades from Yellow to Green. In the movies, it would switch sides sometimes (Red on the left, or Blue on the right), but that isn't hard to change on the model based on whichever you like more. The logic displays on the front and back also are properly animated, fading from white to blue. The three Holoprojectors even light up, if you want him to search in the dark, or project a hologram of Princess Leia! Third Leg: Of course he has his third leg, it wouldn't be good old Artoo-Detoo without it! Have him roll on 3 legs, or waddle around on two. The choice is yours! Toggleable Restraining Bolt: Remember when the Jawas stuck that little restraining bolt on Artoo? Well now you can do the same! On the front, R2 has a restraining bolt that you can toggle on and off via to visibility tick. Many, Many Gadgets. Here's a list of every single one currently on the model: Periscope, Life Form Scanner, Taser(Prequels, in the Dome) Taser(Original Trilogy, in the body), Extrernal Utility Arms (Original Trilogy), Utility Arms(The second set or arms fold out from behind the first set of arms. In the original trilogy, he didnt have them, so you can toggle them off if you want! He has a metallic panel behind them, that way without them it will look authentic to the original trilogy. As for the Prequel lovers, the prequel version of the arms are still in there! They have a lot of detail, too.), Buzz Saw blade, Secondary Utility Arms(These come out the sides of his head, similar to Chopper. He doesn't use them very often, but they are seen in Revenge of the Sith as R2 distracts Grievous in the main ship.) Charging Port(It's the door that R2 used to power the lamp and recharge himself in The Empire Strikes Back. In the movies, there's a continuity issue where he uses the same panel that houses the taser, to charge himself. It makes sense at first, but in the taser scene, you can clearly see that the charging lights are gone, and vice versa for when he has the charging door open. I have them both in the same spot like in the movie, and I did my best to make it look good when it comes out.), Fire Extinguisher(He uses this to put out fires on the Millennium Falcon. It's the tiny door next to his PSI, which is the big red/blue light on his face.), Computer Interface Arm(R2-D2's infamous computer plug arm. This is only one of the interface arms, there actually is another arm that he uses to plug into computers in the movies, but I haven't modeled that specific one yet.), Gripper Arm(Ah yes, the arm that he fought Yoda with. It's a gripper arm, it can hold things, and he can swing it about. It's nifty. The Interface arm comes out of his right door, and the gripper arm comes out of his left door, but there is actually a second gripper arm that you can enable. This will help if you're animating him and it just works out better for him to use the gadget through the opposite side. Of course you could rearrange and of his gadgets to come out of different doors, but I'm trying to stay movie accurate. Magic Light Panel(No door comes out of it yet. He does have the door, but in the end of A New Hope you get to see him use an arm to repair Luke's X-Wing, and you can see it come out of the magic light panel. That door is nicknamed the magic light panel because in every movie, it appears to be a painted blue square frame, with very obvious aluminium metal in the middle. Yet, in Return of the Jedi, there's a scene where R2 gets electrocuted, and that door starts flashing red like a light. It only ever did this once, and in every other scene of every movie, it's a solid piece of metal. Anywho, it's on this model, and it does light up like it did in the movie. Set the glow to black, and it's that aluminum metal once more. Fantastic!) He's adorable! He's adorable in the most pure way possible. That's what R2-D2 is here for, right? Oh yeah, I guess he does also have sawblades and tasers, AND a kill count higher than the Burj Khalifa building in Dubai. oh. Hopefully the changes were worth it. I did this a little bit ago, and wanted to wait until I had done more on him to show it, but seeing as it's been a month or so and I haven't worked on him much, I figured I'd just show him off now. Eventually he'll have the rocket jets, the welder, the "magic light" utility arm, and potentially the sail barge drink serving arm/tray, but for now, this is where he is. He's one of my favorite models so far, but I'm biased towards the A New Hope R2-D2. Something about his design is just gorgeous to me, and none of the other movies have the same look. Eventually R5-D4 and R2-KT will get this upgrade too, but it might be a while. I have quite a few models on the backburner too, but I've mainly only shown those on my twitter, and in the discord. I also did want to say that I'd love to be more involved, if anyone is up to do some sort of collaboration, or just talk about rigging, my discord is CorellionCrusaders#0452, feel free to give me a DM. Just don't be weird about it, haha. I'd also gotten several people asking for specific models in my DMs, so here's something on that. Typically, I don't give out my rigs unless either 1: I know the person fairly well, or 2: the person has proven that they are trustworthy. That being said, there are a handful of people that I have given rigs, so it'd never hurt to ask. I'm very careful with them, they take a lot of work to create, and I don't want them to be edited and/or re-uploaded. Mine-imator doesn't have a good way to prevent textures from being taken off of models, and that makes me hesitant on who I give them out to, especially since I make textures from scratch for the most part. Plus, the ones that I don't make from scratch, some textures have licensing on them that prevents you from distributing the raw files, so I'd have to backtrack and replace those textures on certain models, if I were to release them. That's all from me. Take care everyone!
  10. Hey Members! I made these themes in mine-imator and decided to make these for the new improved MI with the version 2.0-Pre Release 1+2 and besides these are just concept themes and these were made for fun! just so you know I am not a mine-imator developer! Nimi already has Light Theme ready for Mine-imator 2.0, I'm sorry Pictures: Themes (Discontinued Pictures) Mine-imator Versions Recommended Versions (Mine-imator 1.2.7-1.2.9.2) + (Mine-imator 2.0-Pre Release 4) Compatible Mine-imator Violet Versions: 1.0.0-1.1.0 Compatible Mine-imator Versions: 1.2.0-1.2.9.2 Compatible Mine-imator Beta Version: 2.0.0-Pre Release 1 to 4 Incompatible Mine-imator Versions: 1.0.0-1.1.4 ================== Downloads Latest Version Download 1.1.4 (1.1.4 & Older Themes) Previous Version Download 1.1.3 (1.1.3 & Older Themes) Stable/Popular Version(s) Download 1.1.3 (Stable & Popular) (1.1.3 & Older Themes) (Popular/Stable) Download 1.1.2 (Unstable & Popular) (1.1.2 & Older Themes) (Popular/Stable) Light Theme Only Version Light Theme (Mine-imator 2.0 Default Theme) (1.0.5+1.1.4 Theme) (Stable) ================== 1.1.4 Patch Notes (May 30th 2022) Added Bright Theme (caution: this will burns those eyes) Added Pitch Black Theme (caution: this will burns those eyes too) Sorted Out all of the pictures and themes for an easier and better way to use the themes. ================== Forums Patch Notes (October 29th 2022) -Added Mine-imator 2.0 Pre-Release 4 Support to the releases -Fixed spelling mistakes on all releases to prevent confusion -Updated Tags 🏷 ---------------------------- Forums Patch Notes (May 30th-May31st 2022) -Added Mine-imator 2.0 Pre-Release 1 to the Dev Post -Modified Dev Post with the newest Mine-imator Violet 1.1.0 version -Discontinued The Customization Download Section -Added Starter Pack Themes 1.1.4 after 6 months of inactivity ---------------------------- Releases Unknown ---------------------------- How To Use In order to use these mine-imator themes, you need to extract the folder, once you do go to mine-imator, press mine-imator's settings then hit the interface and when you scroll down, you will see a folder icon that’s next to the save and reset button, once you hit the folder icon go to the extracted folder and choose one of the files that has .micolor Archive Versions Recommended Downloads David - Mine-imator 2.0-Pre Release 4 (Recommended) Nimi - Mine-imator 1.2.9.2 (Not Recommended for old computers due to the lack of performance) Excitablecell - Welcome to Mine-imator Violet (Updated on May 21st 2022) (Recommended for better lighting until pre-release 5 releases)
  11. Funny thing is, this was actually a political cartoon, and this is the render without the text. For clarification, It's R2-D2, in a burning unstable building, and he's holding up one of the collapsed support beams. I've gotten a lot of confused people when I shared this in the discords, so y'know.
  12. Error Message Could not write to file. Check that it's not used by another process. Information Orginal Word | Minecraft 1.16.4 World Made In Forge with two mods Optifine and WorldEdit. Tried Solutions 1. Restarting PC 2. Reinstalling 3. Loading Schematic from Mineways 4. Changing World Minecraft Version to 1.16
  13. Hey guys from the forum, I posted another animation on my channel! I would like you to see it and make comments about it, because I want to know where I'm going and always improve my animation !!
  14. Hey, is mine-imator coming to mac? Is there plans for it to? and when will that be?
  15. Hey Guys! This is my new minecraft music video. I worked really hard on it. Please let me know what you think in the comments below!
  16. Denice Rig By @Randy11x
  17. Rig Creator: https://www.youtube.com/channel/UC_B2sZvzKynte6UokdZskdQ
  18. First render image in Mine imator https://imgur.com/gallery/JEGeFDE
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