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Mine-imator Simply Upscaled Build A Simple Mod That Enhance Mine-imator Rendering Looks with exciting QOL features and a little better Performance "You're the one who held the lights" ( Art by: Wolviza) Personalized and Unprofessionals Warnings! You've been warned. Also bad english for some reason So I made a Mine-imator mod that have a new render engine intended for low sample rendering This mod was focused more on the rendering sides and some simple Quality of Life features , don't expect something so cool like the Community Build!. But I'll probably gonna add something new if I have the time and not being a skill issue. This mod was actually a private mod that I build for my little team for a movie project called AVE-X. But we decided to release it to the public and there it is! This mod was purely based on Continuation Build. Enjoy! Github Source: https://github.com/YogaindoCR/Mine-imator-2.0.2-Simply-Upscaled-Build Note: Some of these features will available in Mine-imator Community Build very soon! Note: DO NOT ASK ME FOR A FEATURE. Thanks! Also Check README.txt for more detail if you're using an old GPU (GTX 750 ti or RX 460 or bellow) But If you want to support me you can buy sum of my games on Steam~ Mine-imator Is Heavy for it's Quality... Let's make it Worth it. All of the Renders bellow are rendered both on 8 Samples << CLICK TO ZOOM IN FOR MORE DETAIL With the power of the new render engine AVE-X. MISU brings you a 2x Quality renders with a little performance overhead Actually it's just using a different shaders technique but heh that's improvement lol And It's Open Sourced ANYONE can brings their features to this build, or to yours. Curently Modded By: Wolviza, CreeZ, LensKase23 Please keep in mind that this mod has not been compiled or tested outside of Windows x64. Enjoy! Download (Windows x64 .zip) : https://mineimatorsimplyu.pages.dev Github Link: https://github.com/YogaindoCR/Mine-imator-2.0.2-Simply-Upscaled-Build/releases Minimum Specification: GPU: GTX 1050 TI or RX 5500 or Intel Arc A380 (4 GB with Vulkan 1_3 and DirectX 12_0 Support) CPU: Intel I5-8500 or Ryzen 5 2400 (or Atleast 4 CPU Threads) 12 GB of Ram Version 1.0.14.0 (June 18th, 2026) from 1.0.13.1 Updated to Continuation Build 1.0.14 Added: Godrays, Simple volumetric like effects and will never be perfect. HDR Bloom, Ground truth bloom recommended using tonemapper (Can be weird with blend mode other than "Add") Changed: Developer Choice render tonemapper settings is now using AGX instead of ACES Improved: MISU will not crash on lower end GPU if the scene is heavy Hotfix 1: Fixed bend not working on certain model Old Changelog:
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