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Found 7 results

  1. Hey. I thought of publishing some textures for sails. You simple apply these to spheres and rescale the spheres to the size you like. The higher the X scale is the more wind it have caught. =) Here's the textures and two screenshots. You can also turn on wind and experiment with that. Remember to turn on "show backfaces"! https://gyazo.com/14516e3669e92e8f12ee19520d6826d2 https://gyazo.com/bb22e9ac007c1365c872b83fb7c61968
  2. So in this topic I'll teach you guys how to make amazing looking scenes with just one image. It may seem impossible but it's really simple. Let's begin! Step 1. Find an image with a lot of depth. When I say a lot of depth, I mean an image with a foreground and a background. This will allow us to mask out the foreground later on. Good example: Step 2. Open the image in paint.NET. Select the curve/line tool and carefully start placing down lines where the foreground ends. Try to make it as precise as possible. But before you start doing that! Make sure you have created a new layer, selected it and applied these settings to the tool. Brush width: 1 Antialiasing disabled. Pixelated selection quality. Use whatever color you think sticks out from the background. And go! This is the boring part of the tutorial but it will be worth the effort later on. Remember! You will have to place down more than one line to make it accurate. Step 3. So you're finished? You probably hate me for making you do this. However, the hard work is done. Now here comes the fun part! You should have an image that looks like this now: 1. Grab the magic wand tool and select your foreground inside of your 2nd layer. 2. Now go to your background layer and press cut. 3. Then make a new image by clicking on the empty paper with a green plus on it. 4. Make sure the resolution is exactly the same as the other image you just masked. 5. Paste the foreground that you just cut out from the original image. And delete the mask layer from the original image. Remember! You can divide your foreground layer into more than one layer to add even more depth. Step 4. You should now have 2 images. One with the background and one with the foreground. Save both the images and import them as two surfaces in Mineimator. They should both be rescaled to a good size that looks somewhat like the aspect ratio. Make them pretty big. Make sure both of them are at 0, 0, 0. Then create a camera that is facing the surfaces and is just so far away that it can not see any of the sky or ground, only the surfaces. Step 5. Create your scene using your foreground layer(s). Now grab another image that is similar to the image that we used to get the foreground layers and place it as a background. Remember to play around with the distances and sizes to get the perfect scene. Here's the result. Remember! I used low quality images for the sake of this tutorial, low quality images don't take as much effort to mask. Your scene can look 100x better than mine.
  3. So... Long story short, I was bored yesterday. It uses an actuall skeletons with folders placed on top of each bone. Inside of those folders, there's a few shapes to represent the bodyparts. It should have 15 bones in total and it's really easy to animate, remodel and recolor. It's simply clever. (>‿◠)✌
  4. Realistic rig pack volume 1 This pack includes: * 1 type of grass * 2 types of trees * 2 types of bushes * 1 type of rock * 1 type of log * 1 stone brick wall * water++ Water++ Water++ is a combination of 3 features to create the perfect water object for Mine-imator. (I won't spoil anything more) How to use water++ Simply import the .object file, place it and adjust it to find the perfect spot for it. These settings must be applied in "Project properties>background". Wind speed: 15% Wind strength: 0.50% By recoloring the water++ folder, the color of the water will change but not the reflection. http://www.mediafire.com/download/ve3j5zypua0e5p2/Realistic+terrain+pack+V1.zip
  5. Assassinator Director: Martin Lorentzon (Click image to view trailer.)
  6. Hello folks, today I have another rig that will be featured in A view from below.
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