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Found 3 results

  1. Animation is arriving soon! Zombie to the unknown, by ToxiNima This animation took several days to create and took even more time to adjust it to a perfect animation, this animation will be diffrent to all other animations you have seen at youtube, we have done all the parts you could think of! We didnt forget details, adjustments, creativity, building and of course understanding. Estimated launch: Launched! LIVE updates: FINALLY RELEASED! WATCH THE VIDEO BY CLICKING THE LINK BELOW! Join us by our Youtube channel for more info and please do subscribe: Link here! Preview: Join us by our Youtube channel for more info and please do subscribe: Link here
  2. I just discovered this accidentally today and never actually fiddled with the clicked button to get this. However if you've ever wanted to expand your viewport (where you work, your current scene/camera etc.) then this is very handy. (especially without resizing the Timeline and Project Properties tab). A really good use is to position your camera so you can get a good image. Eg if there's a white floor/sky to take a picture you don't want too much white in the background and the center part of the image, well in the center I have screenshotted a WIP rig and circled what to click. I've also included a demo of what happens when you click these icons both separately and together. Note: Sorry if you knew this and thought this was newby however I'm not sure how many know this and thought useful to put it out there. If you knew it, please don't just comment that. :Z Unless your David, because, you created it Screenshot: Warning, music might be a bit loud (A nice simple short loop provided by a friend) Video:
  3. As far as I'm aware the current version of mineimator is only able to import 10kb schematics. In all honesty that's not really big I mean yeah I could import a bunch of 10kb schematics but it just clutters up the object library are there any plans to fix this? Fog would be cool as well to help add depth in an animation
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