Jump to content

Search the Community

Showing results for tags 'glitch'.

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • Forums
    • Forum announcements
    • Forum discussion
  • Mine-imator and Modelbench
    • Downloads and news
    • Discussion
    • Creations
    • Resources
    • Tutorials, tips and tricks
    • Help
    • Issues and bugs
    • Suggestions
    • Team requests
  • Lounge

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


Website


YouTube


Twitter


Discord


Member Title


Location


Interests


Minecraft username

  1. Hello, I was using the Mine-Imator Software for my thumbnails on my videos for my YouTube Channel. The problem is when I put the Alex Model, it seems that the cloths layer is glitch when I load a skin with cloths, here's some screenshots with my skin with the actuel problem. Just look at the left arm.
  2. Hello guys !!! Please help me ! When i launch Mine Imator 1.0.0 , 1.0.6 or Community Edition i have this showed up !!! with letters poping up and weird red things please HELP ME
  3. I just discovered this program and I have been having fun until right now where I can't seem fo find a way to fix this problem I wanted to give the scene a moody vibe so lowered the fog level and made the background blurry with the camera thing, it was still missing something so I added a nice touch with the yellow light aura on the torch, it was looking fantastic but after I pressed the render button, you see around the circle of the light it makes it look bad, no fog or blurry background around light please tell me how to fix this, i want to continue working on the animation
  4. So recently when I put a sin onto a human mine-imator has bee removing right two rows of pixels from the back of the arms, and the left two pixels from the bottom of the arms. what is going on!
  5. So when I start it up, It just glitches. The Log and an image is shown below. Please help me! I really want to use this tool! Log: ___ Mine-imator log ___ In your bug report, include this full log, along with instructions how to recreate the bug. If the issue concerns a specific animation, upload its folder as a .zip. 4:49:46 PM version: 1.0.6 4:49:46 PM gm_version: 1.4.1749 4:49:46 PM build date: 03/12/2016 6:10:39 AM 4:49:46 PM YYC: yes 4:49:46 PM working_directory: C:\Users\Brandon\AppData\Roaming\Mine_imator\ 4:49:46 PM file_directory: C:\Users\Brandon\AppData\Roaming\Mine_imator\ 4:49:46 PM OS: Windows 4:49:46 PM os_version: 393218 4:49:46 PM os_is_network_connected: yes 4:49:46 PM os_get_language: en 4:49:46 PM os_get_region: US 4:49:46 PM USERDOMAIN: WANDA 4:49:46 PM USERNAME: Brandon 4:49:46 PM USERPROFILE: C:\Users\Brandon 4:49:46 PM APPDATA: C:\Users\Brandon\AppData\Roaming 4:49:46 PM NUMBER_OF_PROCESSORS: 4 4:49:46 PM PROCESSOR_ARCHITECTURE: x86 4:49:46 PM PROCESSOR_IDENTFIER: 4:49:46 PM PROCESSOR_LEVEL: 6 4:49:46 PM PROCESSOR_REVISION: 3703 4:49:46 PM video_adapter_0_name: Intel(R) HD Graphics 4:49:46 PM video_adapter_0_driver_version_high: 655378 4:49:46 PM video_adapter_0_device_name: \\.\DISPLAY1 4:49:46 PM video_adapter_0_driver_version_low: 658715 4:49:46 PM Library init 4:49:46 PM Data\file.dll 4:49:47 PM Data\movie.dll 4:49:49 PM Movie init 4:49:49 PM Data\window.dll 4:49:50 PM Data\texture.dll 4:49:50 PM Texture init 4:49:50 PM working_directory: C:\Users\Brandon\AppData\Roaming\Mine_imator\ 4:49:50 PM Trying to save files 4:49:50 PM surface_save OK 4:49:50 PM texture_create OK 4:49:50 PM file_delete_lib OK 4:49:50 PM Shader init 4:49:50 PM shaders_are_supported: yes 4:49:50 PM shader_high_ssao_blur compiled: yes 4:49:50 PM shader_high_ssao compiled: yes 4:49:50 PM shader_high_ssao_depth_normal compiled: yes 4:49:50 PM shader_high_light_apply compiled: yes 4:49:50 PM shader_high_light_night compiled: yes 4:49:50 PM shader_high_light_point compiled: yes 4:49:50 PM shader_high_light_spot compiled: yes 4:49:50 PM shader_high_light_sun compiled: yes 4:49:50 PM shader_high_fog_apply compiled: yes 4:49:50 PM shader_high_fog compiled: yes 4:49:51 PM shader_high_dof compiled: yes 4:49:51 PM shader_high_aa compiled: yes 4:49:51 PM shader_replace compiled: yes 4:49:51 PM shader_draw_texture compiled: yes 4:49:51 PM shader_depth compiled: yes 4:49:51 PM shader_color_fog_lights compiled: yes 4:49:51 PM shader_color_fog compiled: yes 4:49:51 PM shader_blend_fog compiled: yes 4:49:51 PM shader_blend compiled: yes 4:49:51 PM shader_border compiled: yes 4:49:51 PM Create vertex format 4:49:51 PM Render init 4:49:51 PM Ground model init 4:49:51 PM Character models init 4:49:51 PM Windows init 4:49:51 PM Lists init 4:49:51 PM Load language file: C:\Users\Brandon\AppData\Roaming\Mine_imator\Data\Languages\english.txt 4:49:51 PM Make transitions 4:49:51 PM Transitions OK 4:49:51 PM Globals init 4:49:51 PM Opening pack from folder: C:\Users\Brandon\AppData\Roaming\Mine_imator\Data\Textures\ 4:49:51 PM mob_texture 4:49:52 PM block_texture 4:49:53 PM colormap_grass_texture 4:49:53 PM colormap_foliage_texture 4:49:53 PM item_texture 4:49:53 PM particles_texture 4:49:53 PM block_preview_texture 4:49:53 PM sun_texture 4:49:53 PM moonphases_texture 4:49:53 PM moon_texture 4:49:53 PM clouds_texture 4:49:53 PM Pack opened 4:49:53 PM Startup OK 4:49:53 PM Resetting project 4:49:53 PM Destroying instances 4:49:53 PM Project resetted 4:49:54 PM Show popup: startup 4:49:54 PM HTTP: [] 4:49:57 PM Saving settings: C:\Users\Brandon\AppData\Roaming\Mine_imator\Data\settings.file 4:49:57 PM Saving closed: C:\Users\Brandon\AppData\Roaming\Mine_imator\Data\alerts.file 4:49:57 PM Closing... Image:
  6. I downloaded Mineimator and this popped up. ___ Mine-imator log ___ In your bug report, include this full log, along with instructions how to recreate the bug. If the issue concerns a specific animation, upload its folder as a .zip. 12:58:07 PM version: 1.0.6 12:58:07 PM gm_version: 1.4.1749 12:58:07 PM build date: 3/12/2016 9:10:39 AM 12:58:07 PM YYC: yes 12:58:07 PM working_directory: C:\Users\tam\Mine-imator\ 12:58:07 PM file_directory: C:\Users\tam\AppData\Roaming\Mine_imator\ 12:58:07 PM OS: Windows 12:58:07 PM os_version: 393216 12:58:07 PM os_is_network_connected: yes 12:58:07 PM os_get_language: en 12:58:07 PM os_get_region: US 12:58:07 PM USERDOMAIN: dell410 12:58:07 PM USERNAME: tam 12:58:07 PM USERPROFILE: C:\Users\tam 12:58:07 PM APPDATA: C:\Users\tam\AppData\Roaming 12:58:07 PM NUMBER_OF_PROCESSORS: 4 12:58:07 PM PROCESSOR_ARCHITECTURE: x86 12:58:07 PM PROCESSOR_IDENTFIER: 12:58:07 PM PROCESSOR_LEVEL: 6 12:58:07 PM PROCESSOR_REVISION: 0f0b 12:58:07 PM video_adapter_0_name: ATI Radeon HD 5450 12:58:07 PM video_adapter_0_driver_version_high: 524305 12:58:07 PM video_adapter_0_device_name: \\.\DISPLAY1 12:58:07 PM video_adapter_0_driver_version_low: 656551 12:58:07 PM Old log found 12:58:07 PM Library init 12:58:07 PM Data\file.dll 12:58:07 PM Data\movie.dll 12:58:07 PM Movie init 12:58:07 PM Data\window.dll 12:58:07 PM Data\texture.dll 12:58:07 PM Texture init 12:58:10 PM working_directory: C:\Users\tam\Mine-imator\ 12:58:10 PM Trying to save files 12:58:11 PM surface_save OK 12:58:11 PM texture_create OK 12:58:11 PM file_delete_lib OK 12:58:11 PM Shader init 12:58:11 PM shaders_are_supported: yes 12:58:11 PM shader_high_ssao_blur compiled: yes 12:58:11 PM shader_high_ssao compiled: yes 12:58:11 PM shader_high_ssao_depth_normal compiled: yes 12:58:11 PM shader_high_light_apply compiled: yes 12:58:11 PM shader_high_light_night compiled: yes 12:58:11 PM shader_high_light_point compiled: yes 12:58:11 PM shader_high_light_spot compiled: yes 12:58:11 PM shader_high_light_sun compiled: yes 12:58:11 PM shader_high_fog_apply compiled: yes 12:58:11 PM shader_high_fog compiled: yes 12:58:11 PM shader_high_dof compiled: yes 12:58:11 PM shader_high_aa compiled: yes 12:58:11 PM shader_replace compiled: yes 12:58:11 PM shader_draw_texture compiled: yes 12:58:11 PM shader_depth compiled: yes 12:58:11 PM shader_color_fog_lights compiled: yes 12:58:11 PM shader_color_fog compiled: yes 12:58:11 PM shader_blend_fog compiled: yes 12:58:11 PM shader_blend compiled: yes 12:58:11 PM shader_border compiled: yes 12:58:11 PM Create vertex format 12:58:11 PM Render init 12:58:11 PM Ground model init 12:58:11 PM Character models init 12:58:11 PM Windows init 12:58:11 PM Lists init 12:58:11 PM Load language file: C:\Users\tam\Mine-imator\Data\Languages\english.txt 12:58:11 PM Make transitions Please fix this!
  7. I reinstalled Mine-Imator because of another bug with the Linear Tray. It would not open, So, when I opened Mine-Imator after reinstallation, I wanted to open an old Running Animation, but it said "no new or old Projects found" or something like that, Can you please fix this, David? Thank you for your time.
  8. Alright, updated Girus, he looked bit too lame, so, here he is: GIRUS 3.0! 3D Overview Well, long story short, Girus found some prototypes of high grade armor similar to Tied's Starlite armor, but bit "cooler looking", and corrupted it for him to use. Changelog: Added Armor (obviously) Added 3D "broken face" New weapon - Spear-like weapon Now he has 2 eyes instead of 1, wow such cool now he has his "dialog" how he would talk in text
  9. So today I downloaded mine-imator to make an animation and I was so excited but then this came up: Image (Microsoft Word) plz help!
  10. For some reason, I felt like making an intro for my animation channel... and most of my future videos in general. Soooo... I make this. Note: This is my first time syncing up a video with sounds, complex sounds with that. So it may or may not be synced up properly, but I think it turned out pretty good. (I love glitchy stuff and dark stuff with glowy stuff, that's why the stuff all over my Mine-Imator profile page :P) (it was also made in Mine-Imator)
  11. Kapslock

    Texture Pack Glitch

    Alright, so the texture pack I'm trying to make an animation with isn't loading properly with schematics with Jonh Smith Legacy and Dokucraft Dark (both 32x32). Weird things just pop up on the textures, and if anyone knows anything, please respond. Images: It has happened there, and on a mountain schematic with John Smith
  12. Every time I open Mine-Imator, I make a new project. Now, it keeps on making new projects over and over again. WHY IS THISHAPPENING?!!
  13. When ever I try and open mine imator I am greeted with a black gliching screen it happens every time when I try and install it please help
  14. Looking For Glitch Monster Rig for my Next Short Film! Hello everyone! My name is Xshredder FoxMan from my channel under the same name.. https://www.youtube.com/channel/UCEA26sL8Lv0tUIsmuWsJ3Cg/ | My Youtube channel I'm looking for some rigs for my next short film! The Film is about creatures that export out of the computer when too much power has been applied... In order to make this short film, I need some rigs of monsters that are quite glitchy. If your willing to participate full credit will be given to anyone who wishes to help! The Monsters should look Scary (maybe similar to w.d gaster from undertale), Super Glitchy (as in distortion or floating pixels), and a super scary one. The Film needs three monsters with each one having one of the previous attributes stated. Each of these rigs will be animated by me, however if you wish to animate along side me I'd be happy to have you on board and able to help! if you wish to participate please message me in the comments below or email me at seanl6@aol.com Thanks and have a wonderful day!
  15. So I have been animating for 2 months now and I have a strange glitch happening, sometimes when I add certain sounds there is a weird beeping added into the sound on MineMator. Although the original sound did not have the beeping. Here's a example, https://youtu.be/-qrNnAuX4nM Help plz
  16. Mine-Imator Has A Really Bad Glitch And I Dont Know How To Explain It. SO Here Is The Video Of What Happens
  17. Whenever I create a new project and try to open it, it stays stuck on the Open Project tab, and I can't exit out of it at all, but mine-imator used to work. Any Help? Here is where it stays stuck at.
  18. After changing the pc's hard disk (no differences between the two) I re-installed mine-imator, but every time I open it the HUD thoesn't load and random letters with bugged sprites start appearing. I re-installed the program twice and checked any eventual compatibility problem, but nothing to do. Please send help! P.S: the bug happened with the updated version, don't know why. P.P.S: also, today this appeared when I tried to start it: ___ Mine-imator log ___ In your bug report, include this full log, along with instructions how to recreate the bug. If the issue concerns a specific animation, upload its folder as a .zip. 19:38:33 version: 1.0.6 19:38:33 gm_version: 1.4.1749 19:38:33 build date: 12/03/2016 15:10:39 19:38:33 YYC: yes 19:38:33 working_directory: C:\Users\User\Desktop\Base 3.0\Mine-imator\ 19:38:33 file_directory: C:\Users\User\AppData\Roaming\Mine_imator\ 19:38:33 OS: Windows 19:38:33 os_version: 393218 19:38:33 os_is_network_connected: yes 19:38:33 os_get_language: it 19:38:33 os_get_region: IT 19:38:33 USERDOMAIN: Pc-User 19:38:33 USERNAME: User 19:38:33 USERPROFILE: C:\Users\User 19:38:33 APPDATA: C:\Users\User\AppData\Roaming 19:38:33 NUMBER_OF_PROCESSORS: 4 19:38:33 PROCESSOR_ARCHITECTURE: x86 19:38:33 PROCESSOR_IDENTFIER: 19:38:33 PROCESSOR_LEVEL: 6 19:38:33 PROCESSOR_REVISION: 4501 19:38:33 video_adapter_0_name: Intel(R) HD Graphics Family 19:38:33 video_adapter_0_driver_version_high: 655378 19:38:33 video_adapter_0_device_name: \\.\DISPLAY1 19:38:33 video_adapter_0_driver_version_low: 658715 19:38:33 Library init 19:38:33 Data\file.dll 19:38:33 Data\movie.dll 19:38:33 Movie init 19:38:33 Data\window.dll 19:38:33 Data\texture.dll 19:38:33 Texture init 19:38:33 working_directory: C:\Users\User\Desktop\Base 3.0\Mine-imator\ 19:38:33 Trying to save files 19:38:33 surface_save OK 19:38:33 texture_create OK 19:38:33 file_delete_lib OK 19:38:33 Shader init 19:38:33 shaders_are_supported: yes 19:38:33 shader_high_ssao_blur compiled: yes 19:38:33 shader_high_ssao compiled: yes 19:38:33 shader_high_ssao_depth_normal compiled: yes 19:38:33 shader_high_light_apply compiled: yes 19:38:33 shader_high_light_night compiled: yes 19:38:33 shader_high_light_point compiled: yes 19:38:33 shader_high_light_spot compiled: yes 19:38:33 shader_high_light_sun compiled: yes 19:38:33 shader_high_fog_apply compiled: yes 19:38:33 shader_high_fog compiled: yes 19:38:33 shader_high_dof compiled: yes 19:38:33 shader_high_aa compiled: yes 19:38:33 shader_replace compiled: yes 19:38:33 shader_draw_texture compiled: yes 19:38:33 shader_depth compiled: yes 19:38:33 shader_color_fog_lights compiled: yes 19:38:33 shader_color_fog compiled: yes 19:38:33 shader_blend_fog compiled: yes 19:38:33 shader_blend compiled: yes 19:38:33 shader_border compiled: yes 19:38:33 Create vertex format 19:38:33 Render init 19:38:33 Ground model init 19:38:33 Character models init 19:38:34 Windows init 19:38:34 Lists init 19:38:34 Load language file: C:\Users\User\Desktop\Base 3.0\Mine-imator\Data\Languages\english.txt 19:38:34 Make transitions 19:38:36 Transitions OK 19:38:36 Globals init 19:38:36 Opening pack from folder: C:\Users\User\Desktop\Base 3.0\Mine-imator\Data\Textures\ 19:38:36 mob_texture 19:38:36 block_texture 19:38:38 colormap_grass_texture 19:38:38 colormap_foliage_texture 19:38:38 item_texture 19:38:38 particles_texture 19:38:38 block_preview_texture 19:38:38 sun_texture 19:38:38 moonphases_texture 19:38:38 moon_texture 19:38:38 clouds_texture 19:38:38 Pack opened 19:38:39 Loading settings: C:\Users\User\Desktop\Base 3.0\Mine-imator\Data\settings.file 19:38:39 load_format: 4 19:38:39 Loading recent: C:\Users\User\Desktop\Base 3.0\Mine-imator\Data\recent.file 19:38:40 Loading closed alerts: C:\Users\User\Desktop\Base 3.0\Mine-imator\Data\alerts.file 19:38:40 Startup OK 19:38:40 Resetting project 19:38:40 Destroying instances 19:38:40 Project resetted 19:38:40 Show popup: startup 19:38:40 HTTP: []
  19. Well, I tried to upload a skin to a character, but this is what it said: Runtime Error! Program: This application has requested the Runtime to terminate it in an unusual way. Please contact the application's support team for more information. PLEASE PLEASE PLEASE PLEASE PLEASE TELL ME HOW TO FIX THIS IF THERE IS A WAY!!!!! Thank you for your help. -ShadowCreeper152
  20. I need some help here, when I run Mine-Imator, this happens: Need some help.
  21. When I started up Mine imator, this happened: What happened?
  22. Hello guys. I was wondering how I can get previous versions of mine - imator (specifically 1.0.4) because whenever I start up my mine-imator when I got the update, this screen would appear. http://imgur.com/3VcjmX4 and random parts of the screen would try to generate. I let it sit overnight but the screen never did finish. I uninstalled and reinstalled 6 times, each time going into my files and clearing ALL my mine - imator files. This wasn't happening in 1.0.4, but now it is. I assume it's because now I require an updated graphics card but I can't do that. Where can I get the 1.0.4 version?! please respond asap i do gfx on youtube and i dont want to have to stop because of this glitch!!!!!
  23. DigitalDarkLord

    Help required

    Dear readers, Someone help me! I have fulfilled all qualifications for mine-imator but it fails to open happens no matter if it is .exe or .zip.It just shows an interface with links but no sensible visual images, just pixels, letters and triangles, occasionally a crafting table. I need assistance!
  24. Hey, I recently got Windows on my mac using BootCamp, to run Mineimator. And all the textures are all glitched out! Look at what happens when I try to put a few things together in a scene. https://www.dropbox.com/s/h5pzsi7mxlhz4q0/Mineimator%20Err%201.PNG?dl=0 https://www.dropbox.com/s/acnaq72cvv5dujt/Mineimator%20Err%202.PNG?dl=0 I really want to run Mineimator, that's the main reason I got this new operating system and went through all the trouble of installing Windows on my mac. Does anyone know how to fix this? - PiGuy_
  25. Ive been having this problem for a long time now, and its starting to get on my nerves. Heres how things go: First i create the animation. I have no trouble what so ever using Mine-imator on my HP Windows 10 computer. In fact, It runs almost perfectly! Then i export the animation to whatever i think is best. For example, i saved an animation as both 2K and 1080p with 60 frames per second (top). They saved relatively quickly. I open up regular one first, then the 2K. The regular one (bottom) just glitches completely with a green screen sort of thing. the timer at the bottom just says 00.00 by the time its finished. It's supposed to be at least about a full second. the 2K one (middle) just does the exact same thing as the first one, exept you can see it. Throughout both videos, only 3 frames are shown almost as if its lagging. i know its not my computer because everything else plays perfectly, even DVDs! 60fps+ for everything. But this just confuses me...
  • Create New...