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  1. It's been a while! Later today I will be uploading the gameplay reveal for Mortality! Not only that... but there are some surprises coming along with the reveal! I will also be posting the reveal to Reddit in the upcoming days too. When the time comes, please show the game support there too! Actually, I'm too excited; I can't keep a secret. I'm editing this post to spoil what's coming as well. At the same time the teaser is released, a link to the playable demo will be released as well! Keep an eye out for the narrative animations section! For more info about Mortality, please check out this post!
  2. Hello! I've been hard at work redesigning all animations! I'm not even half done yet, but I've been working on them every day, full-time for quite a bit. I'm happy to say that the new models have turned out incredibly well and I'll hopefully have all animations done by next week! Here's a list of what's changed from the old animations! Increased resolution Increased FPS for smoother gameplay Three new models! (Originally was the Steve/Alex models) More than double the number of attack animations Double the number of counter animations players can perform Varied attack lengths More fluid attack inputs and controls (well, that's programming instead of animation, but it works really well!) So! To show an example of Mortality's animation potential, here's a demo of two animations that will appear in-game! Follow me on Twitter, YouTube, or here to stay updated on the development of Mortality! What the heck is Mortality? As always, can't wait to show more details with you guys!
  3. Hello! Sorry I've been a tad quiet lately, I've been working on perfecting the new character models for a new, upcoming game, Mortality! Of course, with using the base Minecraft model, there is the threat of Microsoft taking some form of copyright action. I believe I've just about perfected the base model, and now I'm moving on to the final two variants of the humanoid models. I actually have a completely working build with combat and movements with the basic Minecraft models, but now it's time to reanimate each character with these brand new models. Wish me luck! In the future, I'll definitely be showing the huge difference in the way characters look now, vs before. With the new models, characters will have much more detailed movements and unique distinctions based on their gender! Plus, characters will have a huge number of ways to show emotions in not only their facial expression, but their body movements as well! Here's a preview of the new model! Follow me here or on Twitter to stay updated on Mortality's development! What the heck is Mortality? Everything you need to know can be found here!
  4. Today, PAC-MAN turns 41, and so I put together this little render for the occasion. I know, it's vertical, but it isn't that bad, right? I'll look at making multiple renders like this, that are all vertical, then I'll attach them together to make one full render that shows several game anniversaries. I still have to do something for both Galaga and Ms. Pac-Man this year!
  5. This is is the peak of gaming. Not in graphics, not in fancy mechanics, but in experience. This is a time where gaming was more special, something more hard-earned. Oh, and just the fact that it's Pac-Man, and that overrides any of your opinions. I just got this rig into a presentable state last night, so I figured I'd go ahead and make something with it. The rig has some extra gimmicks that I'll show once I finish it up. For now, have some cozy Arcade Wallpapers!
  6. "Officer Ken on hot pursuit. Went into Highway 101, through north-west perimeter. Advancing toward the targe-wait, he stopped. -KSSSSH- Going to investigate. -clickclack- Approaching the vehicle... FREEZE! -KSSSSH- Dead. Something mauled his thro-god..it can't be a bear, or a wolf. He's messed up. Very bad. Need backup now. -KSSSH- Found some prints. Looks like wolf, but it's so..odd. Ah, backup's comin-what the hell? -KSSSH- Something's behind the car. Antlers, could be a deer. But it's big. Real big. Backup now. NOW! Oh no, no no no no..help. HELP HELP! -screaming and a THUD-" Credits: @Floofy for the Wendigo rig, it inspires me so much @Ghatos for the Sedan rig. Pretty neat, no? @Dr. Nexil for giving me advice on putting blue/red lights cuz police lights. Before ya ask, Wendigo slammed against the car, and the left headlight's electricity jolted. So, no light on that left headlight. CC would be much appreciated.
  7. Simple Mario Background image, will upload another pack of items. this is only the begining.
  8. So I started working on my animation yesterday and this is how much I've got so far Also it might be Hard to see anything in that test version :L Link to Test video version :)
  9. This is the Razer Cynosa Chroma, as is obviously stated in the title. It's a little bit to long (Z) for its measurement wide (X) but it's not too bad. Because it has all those little keys, it can provide a substantial amount of lag depending on your computer. (NOTE: In these pictures the bottom left "ctrl" "Windows" and "alt" buttons are "caps" "A" and "S". Don't worry, the file you will be downloading is correct and has the right keys in the right place.) Download: http://www.mediafire.com/file/hh3bwub1se2n3et/Razer+Cynosa+Chroma1.miobject
  10. What you need to is to always say yes, after that, make a question. rules: -No inappropriate questions (if there is, say skip and asked a question) -dont be rude -make a appropriate question that can make them say yes -no probably, maybe, no and etc. Just say yes -have fun EXAMPLE: Person1: are you BLUE? Person2: Yes, can i eat you? Person3: Yes, are you married? person4: Yes, are you a furry? person5: yes, can i kill myself? person6: skip, can i hug you? thats it. just keep on going until this game is dead. i'll go first. Are you ok?
  11. Looking for a Cuphead RIG? Here is one! Eyes/Blink Mouth/Smile/Frown/Move Teeth!/Move Tongue!/Move Pupils/Eyebrows!/Straw! Start Animating! This is my first RIG and I think I did a pretty good job for my first time I hope you like it! Mugman coming soon I think tomorrow! Link/MediaFire/Cuphead!: http://www.mediafire.com/file/95yzgi64g59y98o/Cuphead.miobject/file File size: 67.19 KB (.MIOBJ)
  12. This is about minecraft skywars minigame. my youtube channel: https://www.youtube.com/channel/UCll01gXQDNKBo2KYMnnlkVA
  13. What would happen if endermans were tamable? What could they do when we tamed them? How would we tame them? ... this animation will answer to you're question. The map at the end of the animation: http://www.mediafire.com/file/pjtvnz4io94a516/Broville+v11.1.zip my youtube channel: https://www.youtube.com/channel/UCll01gXQDNKBo2KYMnnlkVA
  14. Vortigaunt (Alien slave Ver.) Barnacle (hl1 Ver.) Cockroach Bullsquid Still making a package of HL1's mobs! I'd like to get your feedbacks of these rigs. How do you think about these rigs?
  15. Headcrab Zombies (based on hl 1 zombie) Zombie without Headcrab Houndeye It's not a complete package of hl1 monsters, and I want you feedbacks. How do you think about these rigs?
  16. It's pretty simple. u can leave constructive criticism.
  17. The RGB Game Controller XDDD Joystick Trigger Use For [Mine-imator 1.0.6] or [Mine-imator Community Build 1.0.3] Download: http://www.mediafire.com/file/yh36545jcqfvx0c It can CHANGE the LED color, If you ask me how to change the color, The following tutorial is my answer. 1. Click the "Game Controller" folder. 2. Click the "Color" Tab. 3. Click the "Multipy" Button or "Blend Color" 4. Change the Color. 5. Done! Have Fun!
  18. Ayy I have something for you all. Which version of the sonic do you like the most? Comment on both this post and the video! I happen to prefer the right (Cubiod) now that I have had it for a while. The 11th Doctor's sonic is my favorite out of all the sonics. I love everything about it. Mostly the composition of said screwdriver. The copper, alluminium, and the hand-stiched leather grip.
  19. So, I was bored, and listening to DAGames' "Follow, Greet, Wait, Repeat" song, and the animation for it based on Amnesia, I decided to make this rig. I might add more character rigs later, but for now this guy's here! And yes, as with all of my rigs now, it's all organized, and you don't need to go through the timeline to search for the head and stuff. The original character's still there, so just click what parts you want to animate. Images: (IN A SPOILER!) Amnesia Girl (I don't know the names of the characters, sorry...) (Download updated to the newest download! Also, face is better than in the pictures. Both rigs included) Rules: If used, please link THIS PAGE, not the download page.
  20. Hey guys! I made this small little image to share some counselor models I made. The counselors I've created so far are Tiffany Cox, A.J. Mason, Vanessa Jones, Jenny Myers, Kenny Riedell, Chad Kensington, and Brandon Jones. (Sorry if I spelt any of their names wrong.) The lighting isn't the best due to me sorta rushing on it. The main focus was the models, I'm unsure if I'll release them due to them not being the nicest models. I used @Keep on Chucking's face rig for all of them! Picture:
  21. okay guys today i want to show you one rig ... ITS BENDYYYY!!!!! With EMOTIONS DOWNLOAD NOW!!! ---http://www.mediafire.com/file/x7x11hl7rqqiopo/Bendy_Rig.rar---
  22. I'm making some videos for youtube and i found that i need a custom player rig. It needs movable fingers, mouth and normal body, i need it in these skins. http://www.minecraftskins.com/skin/10506961/keithsguest/ http://www.minecraftskins.com/skin/10506979/connerboy-s-skin/ http://www.minecraftskins.com/skin/10506985/button-smashers-skin/ http://www.minecraftskins.com/skin/10507001/brandonwhite-s-skin/ As Soon At Some One Could Do It That Would Be Great!
  23. eyy, hello gamers and freaks! today am bringing to yah some neat stuff from the game Captivator! i'll explain what the game is about and then we'll go to the rigs, k? k. in captivator, there are 2 teams, captivators and runners, the runners must collect portal pieces to escape and win the game, and the captivators must capture all the runners throwing capsules to them, like a creepy pokemon game where invaders of other world imprisonate you in a gate! yay! here is the game if that interests you: https://www.roblox.com/games/425275868/40-OFF-NEW-YEARS-SALE-Captivator and the trailer too if you don't want to play it: but that's pretty much it for the info, now let's get into what really matters here, the rigs! (note that the following rigs aren't different characters but different suits, all the characters have the same abilities) Size comparison: Capsule: The hands: and FINALLY, you can change the color of their bright inside! (that sounds weird...) i made an individual wallpaper for everyone of 'em and then using the same poses i put them in a wallpaper together here they are!: This rigs where made with MI: Community build 1.0.2, try luck if you want them working in vanilla MI, it doesn't use features of the mod so maybe it could work. Download: that's it! so goodbye, gamers and freaks!
  24. Hey guys! Another set of pictures of my creations. This time, it's a game concept. Left to Right: Special Ops Soldier (USA & PHL), Soldier with vest (Any Other), and Normal Soldier (Base for All) Left to Right: Carl Gustav Recoilless Rifle (EU), M40A3 Sniper Rifle (USA), M16A4 Assault Rifle (USA), and M4 Modular Weapon System (USA) Left to Right: Ground Mobility Vehicle (USA), M151 (US Vietnam-era) Jeep, Unfinished UH-1H Iroquios (USA/PHL), M1 Abrams (USA), Type 89 IFV (CHN) A little bit of the GUI and stuff Might seem a little patriotic/nationalistic of me.
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