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Found 3 results

  1. so yeah i made another animation... pretty inspired by reality obviously but yeh enjoy lol its a pretty personal animation and i dont expect everyone to get it but aaaaaanyway here
  2. Well it sort of runs, but doesn't run enough to function as intended. I can't exactly explain how to recreate the bug but here is the story and logs. I installed Minimator. I run it and receive a message that states I need Direct X on my computer. Check. I went to Microsoft and installed that. I relaunched it, and got a new error. A window popped up titled "Microsoft Visual C++ Runtime Library" with text that said Runtime Error! Program: C\Users\Lennyface\Mine-imator\Mine-imator.exe This application has requested the Runtime to terminate it in an unusual way. Please contact the application's support team for more information And that is what I am doing right now So here is the log: ___ Mine-imator log ___ In your bug report, include this full log, along with instructions how to recreate the bug. If the issue concerns a specific animation, upload its folder as a .zip. 9:44:28 AM version: 1.0.6 9:44:28 AM gm_version: 1.4.1749 9:44:28 AM build date: 3/12/2016 9:10:39 AM 9:44:28 AM YYC: yes 9:44:28 AM working_directory: C:\Users\Lenny\Mine-imator\ 9:44:28 AM file_directory: C:\Users\Lenny\AppData\Roaming\Mine_imator\ 9:44:28 AM OS: Windows 9:44:28 AM os_version: 393217 9:44:28 AM os_is_network_connected: yes 9:44:28 AM os_get_language: en 9:44:28 AM os_get_region: US 9:44:28 AM USERDOMAIN: Weslandia 9:44:28 AM USERNAME: Lenny 9:44:28 AM USERPROFILE: C:\Users\Lenny 9:44:28 AM APPDATA: C:\Users\Lenny\AppData\Roaming 9:44:28 AM NUMBER_OF_PROCESSORS: 2 9:44:28 AM PROCESSOR_ARCHITECTURE: x86 9:44:28 AM PROCESSOR_IDENTFIER: 9:44:28 AM PROCESSOR_LEVEL: 6 9:44:28 AM PROCESSOR_REVISION: 2a07 9:44:28 AM video_adapter_0_name: Intel(R) HD Graphics Family 9:44:28 AM video_adapter_0_driver_version_high: 524303 9:44:28 AM video_adapter_0_device_name: \\.\DISPLAY1 9:44:28 AM video_adapter_0_driver_version_low: 657822 9:44:28 AM Old log found 9:44:28 AM Library init 9:44:28 AM Data\file.dll 9:44:28 AM Data\movie.dll 9:44:28 AM Movie init 9:44:28 AM Data\window.dll 9:44:28 AM Data\texture.dll 9:44:28 AM Texture init 9:44:29 AM open_url: http://www.mineimatorforums.com/index.php?/forum/51-mine-imator-issues-and-bugs/ 9:44:29 AM open_url: C:\Users\Lenny\AppData\Roaming\Mine_imator\log_previous.txt 9:44:29 AM working_directory: C:\Users\Lenny\Mine-imator\ 9:44:30 AM Trying to save files 9:44:30 AM surface_save OK 9:44:30 AM texture_create OK 9:44:30 AM file_delete_lib OK 9:44:30 AM Shader init 9:44:30 AM shaders_are_supported: yes 9:44:30 AM shader_high_ssao_blur compiled: yes 9:44:30 AM shader_high_ssao compiled: yes 9:44:30 AM shader_high_ssao_depth_normal compiled: yes 9:44:30 AM shader_high_light_apply compiled: yes 9:44:30 AM shader_high_light_night compiled: yes 9:44:30 AM shader_high_light_point compiled: yes 9:44:30 AM shader_high_light_spot compiled: yes 9:44:30 AM shader_high_light_sun compiled: yes 9:44:30 AM shader_high_fog_apply compiled: yes 9:44:30 AM shader_high_fog compiled: yes 9:44:30 AM shader_high_dof compiled: yes 9:44:30 AM shader_high_aa compiled: yes 9:44:30 AM shader_replace compiled: yes 9:44:30 AM shader_draw_texture compiled: yes 9:44:30 AM shader_depth compiled: yes 9:44:30 AM shader_color_fog_lights compiled: yes 9:44:30 AM shader_color_fog compiled: yes 9:44:30 AM shader_blend_fog compiled: yes 9:44:30 AM shader_blend compiled: yes 9:44:30 AM shader_border compiled: yes 9:44:30 AM Create vertex format 9:44:30 AM Render init 9:44:30 AM Ground model init 9:44:30 AM Character models init 9:44:30 AM Windows init 9:44:30 AM Lists init 9:44:30 AM Load language file: C:\Users\Lenny\Mine-imator\Data\Languages\english.txt 9:44:30 AM Make transitions i am active so if you need any more information that I haven't provided I'll get back to you soon enough
  3. So yeah.. I'm back I've just made this.. I was gonna make it for Dark and Gloomy collab but whatever.. Hope you like it.. Tell me what you think
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