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  1. Grettings I wanted to share with you some pictures of a simple character I made in Modelbench: Looks like a normal skeleton with a diferent skin and some new parts, but it, or she has 117 shapes and 55 animable parts. I wanted to make it look like a Blender skeleton rig I found, I don't remember the name of the Blender add-on (was it MCprep?) Amyway, I'll share some pictures and more information. -She has a 3D torax, spine and neck. -Three fingers (I didn't want to make more because I don't like changing the scale of the pixels) -She doesn't have bend in elbows and knees. Just in every part of the hair, in wrists, ankles, in the neck, in the hood, and in those little threads that hang from her clothes. Every spinal vertebra is an individual part because I wanted to make her look like this: - Arms don't have bends too, they're just 2 diferent parts. Using less cuantity of bends and more individual parts for me is better at animation; it's harder to animate but better because It give me more posibilities. Anyway, I usually have problems making bends in Modelbench, and I don't like making a lot of bends neither ... Well, hope you like it. I'd like suggestions, I still think that something is missing on this Character... This will help me a lot. Oh, I forgot to tell you that this character has a couple. I'm going to show you right know a random picture of him: I already post the second picture where he appears but it was just to show him to you. The girl's name is Ash and the boy's one is Ax. They have a very long and complex story, I'll probably tell you about it later. I'll show you too a random animation I made with them, later, on another post. bye , sorry for my English...
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