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Found 4 results

  1. This test animation was made to kinda test my realistic lighting in a video format for a work in progress animation that takes place in realistic environments. I played around with using multiple glow sources to make a more customized god ray. Don't be afraid to send honest feedback Fun fact: This scene is actually still being worked on as it's one of the many settings I still have to make for the animation project.
  2. just got PS recently, playin' around with my old mine-imator wallpapers so I figured I'll post this here https://i.imgur.com/WGydPoC.mp4 <- A mi "longshot" camera video (some pun intended) plane rig by @Kapslock! https://i.imgur.com/0QSy0fq.mp4 <- random video I made a while back when I'm frustrated with blender *yawn* goodnight
  3. Use if you want an object to fall and make dust around it https://www.mediafire.com/?ma5y1mafb95vawn sorry for no image ill insert them when i can
  4. Ok guys, I have 2 ideas for new features in Mine-Imator that I suppose are very difficult to make : - The first is dust particles : They could be really useful for awesome effects like landing from a very high jump, explosions, wind, for powder that falls, and even for sun rays to shine on dust. I've seen this in other animations with other programs and it is really neat and as a faithfull Mine-Imator user, I would really like this program to prosper. - The second idea is Light Glare from the sun : This is quite difficult to explain but it consists in having smooth lighting on the ground but very luminous when looking at the sun. The best way to show you what I mean is by watching this animation from Slamacow : Look at how the light is beautiful and how the dust effects are very awesome. Tell me what you all think. Thank you for reading this
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