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  1. Specter

    Rounded Cube RIG

    IT'S ALL SET, JUST CHANGE THE COLOR https://ibb.co/TvppkLZ https://ibb.co/HTgx2wX https://ibb.co/Qrt0Psf Download : https://mega.nz/file/3x4AmDRC#QUotMg45UX39M0wu-EO8AleH74g87-pPynubkZZ0j2Y
  2. A test probably Texture from texturehaven.com Created with MineImator 1.2.5 Rendered with ReShade Behind the scenes:
  3. party time yo can you guys find that one made with only Modelbench?
  4. shiny,and powerful. it feels like we can use it to making portal to another universe.
  5. uoNEXUSon

    -Random box

    Trust your luck with this box! -Download link: https://drive.google.com/file/d/1TjH-3vw7TJT_dhLj49qU0JP-FoWQEVYa/view?usp=sharing
  6. Today i bring you guys another car rig Introducing the Nissan cube ! Images Gifs Hope you guys like it Download http://www.mediafire.com/file/4lghik0dd1gdn2w/Nissan_Cube.rar/file
  7. Made this test, might make more renders like this or with more of a scene.
  8. Hello! In this topic,i will show you how to make physics-like animating. (Note: This will expand your Mine Imator skills largely!) Ball physics This will be your final product: It's pretty simple. First,create a ball. Then, select it and make a folder. That will help you ALOT. Like, a BIG lot that it is jaw-dropping! Make 2 position keyframes for the ball. Keep it on the ground. Then,move the folder up and down. (Note,don't do the same as in the picture,make it a bit more fast. Now, use transitions. This will make it look like actual physics simulated in Blender. (the transitions for the 2 first keyframes of the folder) Boom! Done. But it needs to roll a bit.... Let's fix that. Move the ball a bit more and change it's 2nd keyframe's transition to Quadratic (ease out). Yeah! That's it! You can even add a character kicking the ball. Cube Physics (Read ball physics first) Do just like the ball,but center the rotation point (Cube properties - Custom rotation point - Y: 0) and turn it's X or Z to 360 or -360! And by the way,don't use the rolling thing. Thanks for checking this guide! Comment below what tutorial you want me to do next!
  9. This is my first gif I had ever made. I am happy with it, and it loops perfectly. Earth with an atmosphere. I am using this for a bigger animation though
  10. (not to be confused with the defunct Minecraft Earth mobile game) No rig today, so instead, have the next best thing: some textures... for an Earth in the style of Minecraft. Textures: You don't have to give credit, but it would be appreciated.
  11. This cube is a way of sending messages throughout time and space. The cube works by telepathically saving and sharing a Time Lord (Or Ladies) thoughts or voice. I decided to make this because I was bored. Also, I haven't posted in a while.I know the image is a bit blurry (I made a texture for the first time! I'm poud of myself! :D) but that was the best I could find. Though I love how it came out! Oh! Humans can use them too! Download: http://www.mediafire.com/file/cwkl0lpywjnzjdn/Hypercube.zip
  12. Portal 2 Companion Cube Rig Pack Includes: Download The Companion Cubes Here
  13. SSo I recently saw this post and in the comments I noticed something about an "inverted" black cube? How would I go about inverting a cube in mine-imator? Thanks in advance
  14. zinocat

    inverted cube depth

    soo when i put my camera on high quality mode things that have inverted and 5% alpha cubes look weird so they look like a hole with no end or a 100% bright block with a black ting also i know this might be a noob question but screw it i dont know anyways thanks who answered my question
  15. GOTTA GO FAST!!! here's the showcase: Rig Download: http://www.mediafire.com/download/xq3qqdqsrdt2gh9/Rubik+Cube+by+BBruce7815.rar Doing this fast so i can run from @-StickyMations- AAAHHH HES HERE!! how to RUBIK select an entire face with shift and rotate it in 90 degrees scales. THAT'S ALL BYE. AHHHHH pd: concept by@-StickyMations-, i hope he stops following me after this.
  16. I want to make a chance cube in an animation i'm working on but no matter how hard I try I can't create an image to browse for and load in over a block that comes out looking anything like a chance cube. I've tried net layouts first and found out it is apparently bitmapping instead so I made a bitmap of the sides of the chance cube with 2 rows of 3 making the last two blocks on the bottom row top and bottom while the others are the sides. 6 is the top and 1 is the bottom. Even in doing that I tried to change the size of the image multiple times because it was apparently not loading properly (appearing to be too large an image everytime) I really need help with this for my youtube channel thumbnail art.
  17. You may of seen a quick sneak peek of my facial rig... Well im releasing it! Pic: Features: Extremely Smooth mouth Eyebrows 3D Hair! Lips Eyelids Controls: Click the Mouth Parts on the timeline (folder) then use the Z scale to move them Use the Z movement (arrows) for the Eyebrows c: To extend the teeth, Use the Y scale then move them up Use bend controls for fingers Coming Soon: Eyelids Fingers Foot Accessories Or
  18. CUBE HEROES REVAMP! Hello guys! I'm finally back, and our team is back too! We have more members and we are working toggether on a lot of stuff to show to the forums. We are working now with RPG, FPS, CREPPY PASTAS, and SHORT! Hoppe you all will like our future projects Here's our Intro PS. This is only a pré-intro used before our channel intros
  19. 1 - Texture by faces the idea is that the object "cube" (of white color) you can Customize all sides with different texture. (customized cube) something like this: 2 - Light texture this idea is that in the texture is formed a one Aura bright around the object. (if this is added, would have to have a choice of: density, size and color) this effect is very striking for animations. 3 - Option of: fusion of projects: This really would be useful for the animations. example: if you created an animation. and want to add a Rig in that animation. (this tool would be totally useful) would be a dream come true if this option would be in Mine-Imator. ----------------------------------------------------------------------------------------------------------------------- Well... This always depends on The Glorious David.
  20. Hello there! I just created rats mod Mo'Creature through forms 1.0.0 provides us but I can not seem to export it .object or .mani ... I click on the little button "save" when I click on the main cube but its not open the window to save me, you have a solution? Even to save it .mani please?
  21. Heyy guys, Here is a test video of a rig of a person I created using the spheres and cube found in Demo 3. Enjoy I created this rig which is inspired by the character model in Toribash.
  22. Hello Mine-Imator Forum Users! Today I've decided to share with you my first ever Shared rig! (Ive made plenty of rigs, but for personal use) Companion Cube and A Bot Maker (don't know what they're called ) Downloading Info. I wont be 'Publicly' sharing the Rig Download on here till its Fully done. Emphasis^^ Its Just a Start, I just want to know if i should keep going! Currently doing: Sentry turret|Gun Holder What this will have at the completion of this rig. *A personal Build of a Portal 1/2 Map *Companion Cube *Bot Maker *Sentry turret *Proper Glados Rig (the one I'm using isn't technically a rig ) *Portal Gun *Portals! *Portal Gun Holder *Stability Portal frame *Wheatly (Special plans for him) *Potato OS? -And any other suggestions i might add them to the list. Leave your feedback! P.s- I only going to be using blocks. I'll do custom textures when i done them all or feel like it.
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