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  1. Every time I open Mine-Imator it says there was an error the last time mine-imator was used. here is the file. ___ Mine-imator log ___ In your bug report, include this full log, along with instructions how to recreate the bug. If the issue concerns a specific animation, upload its folder as a .zip. 11:40:25 AM version: 1.0.6 11:40:25 AM gm_version: 1.4.1749 11:40:25 AM build date: 3/12/2016 9:10:39 AM 11:40:25 AM YYC: yes 11:40:25 AM working_directory: C:\Windows\Mine-imator\ 11:40:25 AM file_directory: C:\Users\daffi\AppData\Roaming\Mine_imator\ 11:40:25 AM OS: Windows 11:40:25 AM os_version: 393218 11:40:25 AM os_is_network_connected: yes 11:40:25 AM os_get_language: en 11:40:25 AM os_get_region: US 11:40:25 AM USERDOMAIN: LAPTOP-IMP0A3S2 11:40:25 AM USERNAME: daffi 11:40:25 AM USERPROFILE: C:\Users\daffi 11:40:25 AM APPDATA: C:\Users\daffi\AppData\Roaming 11:40:25 AM NUMBER_OF_PROCESSORS: 4 11:40:25 AM PROCESSOR_ARCHITECTURE: x86 11:40:25 AM PROCESSOR_IDENTFIER: 11:40:25 AM PROCESSOR_LEVEL: 6 11:40:26 AM PROCESSOR_REVISION: 4e03 11:40:26 AM video_adapter_0_name: Intel(R) HD Graphics 520 11:40:26 AM video_adapter_0_driver_version_high: 1376276 11:40:26 AM video_adapter_0_device_name: \\.\DISPLAY5 11:40:26 AM video_adapter_0_driver_version_low: 1053203 11:40:26 AM Old log found 11:40:26 AM Library init 11:40:26 AM Data\file.dll 11:40:26 AM Data\movie.dll 11:40:26 AM Movie init 11:40:26 AM Data\window.dll 11:40:26 AM Data\texture.dll 11:40:26 AM Texture init 11:40:28 AM working_directory: C:\Windows\Mine-imator\ 11:40:28 AM Trying to save files
  2. So When I Start Up MI it says it has a runtime error ___ Mine-imator log ___ In your bug report, include this full log, along with instructions how to recreate the bug. If the issue concerns a specific animation, upload its folder as a .zip. 8:08:39 PM version: 1.0.6 8:08:39 PM gm_version: 1.4.1749 8:08:39 PM build date: 3/12/2016 9:10:39 AM 8:08:39 PM YYC: yes 8:08:39 PM working_directory: C:\Users\Dakota\Mine-imator\ 8:08:39 PM file_directory: C:\Users\Dakota\AppData\Roaming\Mine_imator\ 8:08:39 PM OS: Windows 8:08:39 PM os_version: 393218 8:08:39 PM os_is_network_connected: yes 8:08:39 PM os_get_language: en 8:08:39 PM os_get_region: US 8:08:39 PM USERDOMAIN: DAKOTA-PC 8:08:39 PM USERNAME: Dakota 8:08:39 PM USERPROFILE: C:\Users\Dakota 8:08:39 PM APPDATA: C:\Users\Dakota\AppData\Roaming 8:08:39 PM NUMBER_OF_PROCESSORS: 2 8:08:39 PM PROCESSOR_ARCHITECTURE: x86 8:08:39 PM PROCESSOR_IDENTFIER: 8:08:39 PM PROCESSOR_LEVEL: 6 8:08:39 PM PROCESSOR_REVISION: 170a 8:08:39 PM video_adapter_0_name: ATI Radeon HD 4800 Series 8:08:39 PM video_adapter_0_driver_version_high: 524305 8:08:39 PM video_adapter_0_device_name: \\.\DISPLAY1 8:08:39 PM video_adapter_0_driver_version_low: 656489 8:08:39 PM Old log found 8:08:39 PM Library init 8:08:39 PM Data\file.dll 8:08:39 PM Data\movie.dll 8:08:39 PM Movie init 8:08:39 PM Data\window.dll 8:08:39 PM Data\texture.dll 8:08:39 PM Texture init 8:08:39 PM working_directory: C:\Users\Dakota\Mine-imator\ 8:08:39 PM Trying to save files 8:08:40 PM surface_save OK 8:08:40 PM texture_create OK 8:08:40 PM file_delete_lib OK 8:08:40 PM Shader init 8:08:40 PM shaders_are_supported: yes 8:08:40 PM shader_high_ssao_blur compiled: yes 8:08:40 PM shader_high_ssao compiled: yes 8:08:40 PM shader_high_ssao_depth_normal compiled: yes 8:08:40 PM shader_high_light_apply compiled: yes 8:08:40 PM shader_high_light_night compiled: yes 8:08:40 PM shader_high_light_point compiled: yes 8:08:40 PM shader_high_light_spot compiled: yes 8:08:40 PM shader_high_light_sun compiled: yes 8:08:40 PM shader_high_fog_apply compiled: yes 8:08:40 PM shader_high_fog compiled: yes 8:08:40 PM shader_high_dof compiled: yes 8:08:40 PM shader_high_aa compiled: yes 8:08:40 PM shader_replace compiled: yes 8:08:40 PM shader_draw_texture compiled: yes 8:08:40 PM shader_depth compiled: yes 8:08:40 PM shader_color_fog_lights compiled: yes 8:08:40 PM shader_color_fog compiled: yes 8:08:40 PM shader_blend_fog compiled: yes 8:08:40 PM shader_blend compiled: yes 8:08:40 PM shader_border compiled: yes 8:08:40 PM Create vertex format 8:08:40 PM Render init 8:08:40 PM Ground model init 8:08:40 PM Character models init 8:08:40 PM Windows init 8:08:40 PM Lists init 8:08:40 PM Load language file: C:\Users\Dakota\Mine-imator\Data\Languages\english.txt 8:08:40 PM Make transitions 8:08:41 PM Transitions OK 8:08:41 PM Globals init 8:08:41 PM Opening pack from folder: C:\Users\Dakota\Mine-imator\Data\Textures\ 8:08:41 PM mob_texture 8:08:41 PM block_texture 8:08:44 PM colormap_grass_texture 8:08:44 PM colormap_foliage_texture 8:08:44 PM item_texture 8:08:44 PM particles_texture 8:08:44 PM block_preview_texture 8:08:44 PM sun_texture 8:08:44 PM moonphases_texture 8:08:44 PM moon_texture
  3. Log:__ Mine-imator log ___ In your bug report, include this full log, along with instructions how to recreate the bug. If the issue concerns a specific animation, upload its folder as a .zip. 6:51:56 PM version: 1.0.6 6:51:56 PM gm_version: 1.4.1749 6:51:56 PM build date: 3/12/2016 6:10:39 AM 6:51:56 PM YYC: yes 6:51:56 PM working_directory: C:\Users\Wyatt\Mine-imator\ 6:51:56 PM file_directory: C:\Users\Wyatt\AppData\Roaming\Mine_imator\ 6:51:56 PM OS: Windows 6:51:56 PM os_version: 393218 6:51:56 PM os_is_network_connected: yes 6:51:56 PM os_get_language: en 6:51:56 PM os_get_region: US 6:51:56 PM USERDOMAIN: DESKTOP-3P60O8E 6:51:56 PM USERNAME: Wyatt 6:51:56 PM USERPROFILE: C:\Users\Wyatt 6:51:56 PM APPDATA: C:\Users\Wyatt\AppData\Roaming 6:51:56 PM NUMBER_OF_PROCESSORS: 6 6:51:56 PM PROCESSOR_ARCHITECTURE: x86 6:51:56 PM PROCESSOR_IDENTFIER: 6:51:56 PM PROCESSOR_LEVEL: 21 6:51:56 PM PROCESSOR_REVISION: 0200 6:51:56 PM video_adapter_0_name: Radeon(TM) RX 460 Graphics 6:51:56 PM video_adapter_0_driver_version_high: 1441811 6:51:56 PM video_adapter_0_device_name: \\.\DISPLAY1 6:51:56 PM video_adapter_0_driver_version_low: 10616836 6:51:56 PM Old log found 6:51:56 PM Library init 6:51:56 PM Data\file.dll 6:51:56 PM Data\movie.dll 6:51:56 PM Movie init 6:51:56 PM Data\window.dll 6:51:56 PM Data\texture.dll 6:51:56 PM Texture init My Mine-imator has crashed too many times now. I just run it, then it crashes! It might take 5 seconds or maybe 30 minutes in it. I have the latest version of DirectX and I have tried everyone else's solutions. Nothing works.
  4. Whenever I try to open up Mine-Imator It just says something wrong happened with the last project I was working on and pops up this message ___________________________________________ ############################################################################################ ERROR in action number 1 of Create Event for object app: Error defining an external function. ############################################################################################ -------------------------------------------------------------------------------------------- called from - gml_Script_lib_init (line 18) called from - gml_Script_app_startup (line 12) called from - gml_Script_app_event_create (line 3) called from - gml_Object_app_Create_0 (line 2) This also pops up ___ Mine-imator log ___ In your bug report, include this full log, along with instructions how to recreate the bug. If the issue concerns a specific animation, upload its folder as a .zip. 2:15:54 PM version: 1.0.6 2:15:54 PM gm_version: 1.4.1749 2:15:54 PM build date: 3/12/2016 6:10:39 AM 2:15:54 PM YYC: yes 2:15:54 PM working_directory: C:\Users\Colem\Mine-imator\ 2:15:54 PM file_directory: C:\Users\Colem\AppData\Roaming\Mine_imator\ 2:15:54 PM OS: Windows 2:15:54 PM os_version: 393218 2:15:54 PM os_is_network_connected: yes 2:15:54 PM os_get_language: en 2:15:54 PM os_get_region: US 2:15:54 PM USERDOMAIN: LAPTOP-F9OUC1SD 2:15:54 PM USERNAME: Colem 2:15:54 PM USERPROFILE: C:\Users\Colem 2:15:54 PM APPDATA: C:\Users\Colem\AppData\Roaming 2:15:54 PM NUMBER_OF_PROCESSORS: 4 2:15:54 PM PROCESSOR_ARCHITECTURE: x86 2:15:54 PM PROCESSOR_IDENTFIER: 2:15:54 PM PROCESSOR_LEVEL: 22 2:15:54 PM PROCESSOR_REVISION: 0001 2:15:54 PM video_adapter_0_name: AMD Radeon HD 8400 / R3 Series 2:15:54 PM video_adapter_0_driver_version_high: 524305 2:15:54 PM video_adapter_0_device_name: \\.\DISPLAY1 2:15:54 PM video_adapter_0_driver_version_low: 656764 2:15:54 PM Old log found 2:15:54 PM Library init 2:15:54 PM Data\file.dll 2:15:54 PM Data\movie.dll 2:15:54 PM Movie init 2:15:54 PM Data\window.dll 2:15:54 PM Data\texture.dll Plz, Help me
  5. Hello everyone..., well i not gonna release a Pack of Crash.. Beacause, its too hart to me.. make it.. yeah.. But its okay!, I Gonna release Crash, Fake Crash, Plus: 3D Crates Click here to Download
  6. 9/10 low quality sounds
  7. I tried to get mineimator from the website stuff by david, and it said: Mine imator crashed, Report to the mineimator site? Yes. no. i said no. and it said DirectX Is missing, and i should get it. i did and tried to get mineimator again and it continued to say everything i just talked about . Why is that? Can anyone help me? Please?
  8. Car Crash Animation by Mine-Imator
  9. It every time came the samone. pls help ___ Mine-imator log ___ In your bug report, include this full log, along with instructions how to recreate the bug. If the issue concerns a specific animation, upload its folder as a .zip. 20:59:55 version: 1.0.6 20:59:55 gm_version: 1.4.1749 20:59:55 build date: 12.03.2016 15:10:39 20:59:55 YYC: yes 20:59:55 working_directory: C:\Users\filip\Documents\Mine-imator Dx\Mine-imator\ 20:59:55 file_directory: C:\Users\filip\AppData\Roaming\Mine_imator\ 20:59:55 OS: Windows 20:59:55 os_version: 393218 20:59:55 os_is_network_connected: yes 20:59:55 os_get_language: de 20:59:55 os_get_region: CH 20:59:55 USERDOMAIN: PCVONFILIP 20:59:55 USERNAME: filip 20:59:55 USERPROFILE: C:\Users\filip 20:59:55 APPDATA: C:\Users\filip\AppData\Roaming 20:59:55 NUMBER_OF_PROCESSORS: 8 20:59:55 PROCESSOR_ARCHITECTURE: x86 20:59:55 PROCESSOR_IDENTFIER: 20:59:55 PROCESSOR_LEVEL: 6 20:59:55 PROCESSOR_REVISION: 3a09 20:59:55 video_adapter_0_name: Intel(R) HD Graphics 4000 20:59:55 video_adapter_0_driver_version_high: 655378 20:59:55 video_adapter_0_device_name: \\.\DISPLAY1 20:59:55 video_adapter_0_driver_version_low: 659718 20:59:55 Old log found 20:59:55 Library init 20:59:55 Data\file.dll 20:59:55 Data\movie.dll 20:59:55 Movie init 20:59:55 Data\window.dll 20:59:56 Data\texture.dll 20:59:56 Texture init 21:00:01 open_url: http://www.mineimatorforums.com/index.php?/forum/51-mine-imator-issues-and-bugs/ 21:00:02 open_url: C:\Users\filip\AppData\Roaming\Mine_imator\log_previous.txt 21:00:02 working_directory: C:\Users\filip\Documents\Mine-imator Dx\Mine-imator\ 21:00:02 Trying to save files 21:00:02 surface_save OK 21:00:02 texture_create OK 21:00:02 file_delete_lib OK 21:00:02 Shader init 21:00:02 shaders_are_supported: yes 21:00:02 shader_high_ssao_blur compiled: no 21:00:02 Shader compilation failed 21:00:02 Download DirectX runtime: https://www.microsoft.com/en-us/download/details.aspx?DisplayLang=en&id=35
  10. Every time I open up Mine-Imator, this pulls up: ___ Mine-imator log ___ In your bug report, include this full log, along with instructions how to recreate the bug. If the issue concerns a specific animation, upload its folder as a .zip. 4:59:59 PM version: 1.0.6 4:59:59 PM gm_version: 1.4.1749 4:59:59 PM build date: 3/12/2016 7:10:39 AM 4:59:59 PM YYC: yes 4:59:59 PM working_directory: C:\Program Files (x86)\Mine-imator-New2\ 4:59:59 PM file_directory: C:\Users\Mineplay25\AppData\Roaming\Mine_imator\ 4:59:59 PM OS: Windows 4:59:59 PM os_version: 393217 4:59:59 PM os_is_network_connected: yes 4:59:59 PM os_get_language: en 4:59:59 PM os_get_region: US 4:59:59 PM USERDOMAIN: FAMILYCOMPUTER 4:59:59 PM USERNAME: Mineplay25 4:59:59 PM USERPROFILE: C:\Users\Mineplay25 4:59:59 PM APPDATA: C:\Users\Mineplay25\AppData\Roaming 4:59:59 PM NUMBER_OF_PROCESSORS: 4 4:59:59 PM PROCESSOR_ARCHITECTURE: x86 4:59:59 PM PROCESSOR_IDENTFIER: 4:59:59 PM PROCESSOR_LEVEL: 6 4:59:59 PM PROCESSOR_REVISION: 0f0b 4:59:59 PM video_adapter_0_name: Intel(R) G33/G31 Express Chipset Family 4:59:59 PM video_adapter_0_driver_version_high: 524302 4:59:59 PM video_adapter_0_device_name: \\.\DISPLAY1 4:59:59 PM video_adapter_0_driver_version_low: 657290 4:59:59 PM Old log found 4:59:59 PM Library init 4:59:59 PM Data\file.dll 4:59:59 PM Data\movie.dll 4:59:59 PM Movie init 4:59:59 PM Data\window.dll 4:59:59 PM Data\texture.dll 4:59:59 PM Texture init 5:00:05 PM working_directory: C:\Program Files (x86)\Mine-imator-New2\ 5:00:05 PM Trying to save files Please help!
  11. Hey! When i open Mineimator 1.0.6 The Will come this http://prntscr.com/e1s7ht Pls Help me
  12. Mine-imator log, please paste this into your bug report! 14:00:38 version: 1.0.4 (official) 14:00:38 gm_version: 1.4.1542 14:00:38 build date: 19/11/2015 20:33:35 14:00:38 YYC: yes 14:00:38 LAA: no 14:00:38 OS: Windows_NT 14:00:38 USERDOMAIN: HerobrineMC-PC 14:00:38 USERNAME: HerobrineMC 14:00:38 USERPROFILE: C:\Users\HerobrineMC 14:00:38 APPDATA: C:\Users\HerobrineMC\AppData\Roaming 14:00:38 video_adapter_0_name: NVIDIA GeForce 310M 14:00:38 video_adapter_0_driver_version_high: 589842 14:00:38 video_adapter_0_device_name: \\.\DISPLAY1 14:00:38 video_adapter_0_driver_version_low: 854670 14:00:38 os_version: 393217 14:00:38 os_is_network_connected: yes 14:00:38 os_get_language: es 14:00:38 os_get_region: ES 14:00:38 working_directory: C:\Users\HerobrineMC\Mine-imator\ 14:00:38 file_directory: C:\Users\HerobrineMC\AppData\Roaming\Mine_imator\ 14:00:38 DLL init 14:00:38 file.dll 14:00:38 gzunzip.dll 14:00:38 movie.dll 14:00:38 Movie init 14:00:38 window.dll 14:00:38 texture.dll 14:00:38 Texture init 14:00:38 exe_directory: C:\Users\HerobrineMC\Mine-imator\ 14:00:38 Trying to save files 14:00:38 surface_save OK 14:00:38 texture_create OK 14:00:38 file_delete_dll OK 14:00:38 Shader init 14:00:38 shaders_are_supported: yes 14:00:38 shader_high_ssao_blur compiled: yes 14:00:38 shader_high_ssao compiled: yes 14:00:38 shader_high_ssao_depth_normal compiled: yes 14:00:38 shader_high_light_apply compiled: yes 14:00:38 shader_high_light_night compiled: yes 14:00:38 shader_high_light_point compiled: yes 14:00:38 shader_high_light_spot compiled: yes 14:00:38 shader_high_light_sun compiled: yes 14:00:38 shader_high_fog_apply compiled: yes 14:00:38 shader_high_fog compiled: yes 14:00:38 shader_high_dof compiled: yes 14:00:38 shader_high_aa compiled: yes 14:00:38 shader_replace compiled: yes 14:00:38 shader_draw_texture compiled: yes 14:00:38 shader_depth compiled: yes 14:00:38 shader_color_fog_lights compiled: yes 14:00:38 shader_color_fog compiled: yes 14:00:38 shader_blend_fog compiled: yes 14:00:38 shader_blend compiled: yes 14:00:38 shader_border compiled: yes 14:00:38 Create vertex format 14:00:38 Render init 14:00:38 Ground model init 14:00:38 Character models init 14:00:38 Windows init 14:00:38 Lists init 14:00:38 Load language file: C:\Users\HerobrineMC\Mine-imator\Other\Languages\english.txt 14:00:38 Make transitions 14:00:38 linear 14:00:38 instant 14:00:38 easeinquad 14:00:38 easeoutquad 14:00:38 easeinoutquad 14:00:38 easeincubic 14:00:38 easeoutcubic 14:00:38 easeinoutcubic 14:00:38 easeinquart 14:00:38 easeoutquart 14:00:38 easeinoutquart 14:00:38 easeinquint 14:00:38 easeoutquint 14:00:38 easeinoutquint 14:00:38 easeinsine 14:00:38 easeoutsine 14:00:38 easeinoutsine 14:00:38 easeinexpo 14:00:38 easeoutexpo 14:00:38 easeinoutexpo 14:00:38 easeincirc 14:00:38 easeoutcirc 14:00:38 easeinoutcirc 14:00:38 easeinelastic 14:00:39 easeoutelastic 14:00:39 easeinoutelastic 14:00:39 easeinback 14:00:39 easeoutback 14:00:39 easeinoutback 14:00:39 easeinbounce 14:00:39 easeoutbounce 14:00:39 easeinoutbounce 14:00:39 linear 14:00:39 instant 14:00:39 easeinquad 14:00:39 easeoutquad 14:00:39 easeinoutquad 14:00:39 easeincubic 14:00:39 easeoutcubic 14:00:39 easeinoutcubic 14:00:39 easeinquart 14:00:39 easeoutquart 14:00:39 easeinoutquart 14:00:39 easeinquint 14:00:39 easeoutquint 14:00:39 easeinoutquint 14:00:39 easeinsine 14:00:39 easeoutsine 14:00:39 easeinoutsine 14:00:39 easeinexpo 14:00:39 easeoutexpo 14:00:39 easeinoutexpo 14:00:39 easeincirc 14:00:39 easeoutcirc 14:00:39 easeinoutcirc 14:00:39 easeinelastic 14:00:39 easeoutelastic 14:00:39 easeinoutelastic 14:00:39 easeinback 14:00:39 easeoutback 14:00:39 easeinoutback 14:00:39 easeinbounce 14:00:39 easeoutbounce 14:00:39 easeinoutbounce 14:00:39 Transitions OK 14:00:39 Globals init 14:00:39 Opening pack from folder: C:\Users\HerobrineMC\Mine-imator\Other\Textures\ 14:00:39 mob_texture 14:00:40 block_texture 14:00:40 colormap_grass_texture 14:00:41 colormap_foliage_texture 14:00:41 item_texture 14:00:41 particles_texture 14:00:41 block_preview_texture 14:00:41 sun_texture 14:00:41 moonphases_texture 14:00:41 moon_texture 14:00:41 clouds_texture 14:00:41 Pack opened 14:00:41 Found key_file: C:\Users\HerobrineMC\Mine-imator\Other\key.file 14:00:41 Loading settings: C:\Users\HerobrineMC\Mine-imator\Other\settings.file 14:00:41 load_format: 3 14:00:41 Loading recent: C:\Users\HerobrineMC\Mine-imator\Other\recent.file 14:00:41 Loading closed alerts: C:\Users\HerobrineMC\Mine-imator\Other\alerts.file 14:00:41 Startup OK 14:00:41 Resetting project 14:00:41 Destroying instances 14:00:41 Project resetted 14:00:41 Show popup: startup 14:00:46 Opening project: C:\Users\HerobrineMC\Mine-imator\Projects\Styles\Styles.mproj 14:00:46 load_folder: C:\Users\HerobrineMC\Mine-imator\Projects\Styles 14:00:46 load_format: 10 14:00:46 Resetting project 14:00:46 Destroying instances 14:00:46 Project resetted 14:00:46 save_folder: C:\Users\HerobrineMC\Mine-imator\Projects\Styles 14:00:46 load_iid_offset: 0 14:00:46 Templates: 9 14:00:46 Timelines: 43 14:00:46 Resources: 4 14:00:46 Get template iids 14:00:46 Get particle type iids 14:00:46 Get keyframe iids 14:00:46 Get timeline iids 14:00:46 Update program 14:00:46 Project loaded 14:00:46 Loading schematic: C:\Users\HerobrineMC\Mine-imator\Projects\Styles\Forest-bordered field.schematic 14:00:46 Schematic size: 135, 214, 29 14:00:54 Show popup: open 14:01:01 Show popup: newproject 14:01:17 Creating project: C:\Users\HerobrineMC\Mine-imator\Projects\SCP 14:01:17 Resetting project 14:01:17 Destroying instances 14:01:18 Project resetted 14:01:18 Saving project: C:\Users\HerobrineMC\Mine-imator\Projects\SCP\SCP.mproj 14:01:18 load_folder: C:\Users\HerobrineMC\Mine-imator\Projects\SCP 14:01:18 save_folder: C:\Users\HerobrineMC\Mine-imator\Projects\SCP 14:01:18 Project saved 14:01:18 Show alert: Project created!, Imported files will be copied into the project folder., 0
  13. i copy one BIG piece of my mc world and now i can't make my animation help pls ############################################################################################ ERROR in action number 1 of Draw Event for object app: Attempting to read from outside the buffer, returning 0 ############################################################################################ -------------------------------------------------------------------------------------------- called from - gml_Script_buffer_read_byte (line 3) called from - gml_Script_buffer_read_short_be (line 4) called from - gml_Script_res_schematic_load (line 23) called from - gml_Script_popup_loading_draw (line 3) called from - gml_Script_popup_draw (line 96) called from - gml_Script_window_draw (line 14) called from - gml_Script_app_event_draw (line 7) called from - gml_Object_app_Draw_0 (line 2)
  14. Hey guys I've been trying to import my projects for ages now and it hasn't been working. Mine imator works well without lag when I'm in the app, as soon as I try to export the screen goes black and mine imator closes and says its not responding. I tried exporting with lower framerate and quality but it still crashes, it even crashes with 5 second animations. also about 3 days before I exported a 5 minute project that was 4K 60FPS on best quality and it worked fine. This is recent. Thanks pls help The log is below. ___ Mine-imator log ___ In your bug report, include this full log, along with instructions how to recreate the bug. If the issue concerns a specific animation, upload its folder as a .zip. 6:38:16 PM version: 1.0.6 6:38:16 PM gm_version: 1.4.1749 6:38:16 PM build date: 12/03/2016 6:10:39 AM 6:38:16 PM YYC: yes 6:38:16 PM working_directory: C:\Users\ali\Desktop\Mine-imator\ 6:38:16 PM file_directory: C:\Users\ali\AppData\Roaming\Mine_imator\ 6:38:16 PM OS: Windows 6:38:16 PM os_version: 393218 6:38:16 PM os_is_network_connected: yes 6:38:16 PM os_get_language: en 6:38:16 PM os_get_region: AU 6:38:16 PM USERDOMAIN: DESKTOP-IHI0PBO 6:38:16 PM USERNAME: ali 6:38:16 PM USERPROFILE: C:\Users\ali 6:38:16 PM APPDATA: C:\Users\ali\AppData\Roaming 6:38:16 PM NUMBER_OF_PROCESSORS: 2 6:38:16 PM PROCESSOR_ARCHITECTURE: x86 6:38:16 PM PROCESSOR_IDENTFIER: 6:38:16 PM PROCESSOR_LEVEL: 6 6:38:16 PM PROCESSOR_REVISION: 170a 6:38:16 PM video_adapter_0_name: Intel(R) G45/G43 Express Chipset (Microsoft Corporation - WDDM 1.1) 6:38:16 PM video_adapter_0_driver_version_high: 524303 6:38:16 PM video_adapter_0_device_name: \\.\DISPLAY1 6:38:16 PM video_adapter_0_driver_version_low: 658062 6:38:16 PM Library init 6:38:16 PM Data\file.dll 6:38:16 PM Data\movie.dll 6:38:16 PM Movie init 6:38:16 PM Data\window.dll 6:38:16 PM Data\texture.dll 6:38:16 PM Texture init 6:38:16 PM working_directory: C:\Users\ali\Desktop\Mine-imator\ 6:38:16 PM Trying to save files 6:38:16 PM surface_save OK 6:38:16 PM texture_create OK 6:38:17 PM file_delete_lib OK 6:38:17 PM Shader init 6:38:17 PM shaders_are_supported: yes 6:38:17 PM shader_high_ssao_blur compiled: yes 6:38:17 PM shader_high_ssao compiled: yes 6:38:17 PM shader_high_ssao_depth_normal compiled: yes 6:38:17 PM shader_high_light_apply compiled: yes 6:38:17 PM shader_high_light_night compiled: yes 6:38:17 PM shader_high_light_point compiled: yes 6:38:17 PM shader_high_light_spot compiled: yes 6:38:17 PM shader_high_light_sun compiled: yes 6:38:17 PM shader_high_fog_apply compiled: yes 6:38:17 PM shader_high_fog compiled: yes 6:38:17 PM shader_high_dof compiled: yes 6:38:17 PM shader_high_aa compiled: yes 6:38:17 PM shader_replace compiled: yes 6:38:17 PM shader_draw_texture compiled: yes 6:38:17 PM shader_depth compiled: yes 6:38:17 PM shader_color_fog_lights compiled: yes 6:38:17 PM shader_color_fog compiled: yes 6:38:17 PM shader_blend_fog compiled: yes 6:38:17 PM shader_blend compiled: yes 6:38:17 PM shader_border compiled: yes 6:38:17 PM Create vertex format 6:38:17 PM Render init 6:38:17 PM Ground model init 6:38:17 PM Character models init 6:38:17 PM Windows init 6:38:17 PM Lists init 6:38:17 PM Load language file: C:\Users\ali\Desktop\Mine-imator\Data\Languages\english.txt 6:38:17 PM Make transitions 6:38:17 PM Transitions OK 6:38:17 PM Globals init 6:38:17 PM Opening pack from folder: C:\Users\ali\Desktop\Mine-imator\Data\Textures\ 6:38:17 PM mob_texture 6:38:17 PM block_texture 6:38:18 PM colormap_grass_texture 6:38:18 PM colormap_foliage_texture 6:38:18 PM item_texture 6:38:18 PM particles_texture 6:38:18 PM block_preview_texture 6:38:18 PM sun_texture 6:38:18 PM moonphases_texture 6:38:18 PM moon_texture 6:38:18 PM clouds_texture 6:38:18 PM Pack opened 6:38:18 PM Found key_file: C:\Users\ali\Desktop\Mine-imator\Data\key.file 6:38:18 PM Loading settings: C:\Users\ali\Desktop\Mine-imator\Data\settings.file 6:38:18 PM load_format: 4 6:38:18 PM Loading recent: C:\Users\ali\Desktop\Mine-imator\Data\recent.file 6:38:18 PM Loading closed alerts: C:\Users\ali\Desktop\Mine-imator\Data\alerts.file 6:38:18 PM Startup OK 6:38:18 PM Resetting project 6:38:18 PM Destroying instances 6:38:18 PM Project resetted 6:38:18 PM Show popup: startup 6:38:19 PM HTTP: [] 6:38:20 PM Opening project: C:\Users\ali\Desktop\Mine-imator\Projects\tets\tets.mproj
  15. I'm not sure, but I think most of it had to do with me trying to upload a giant schematic, but so, here are the details. ___ Mine-imator log ___ In your bug report, include this full log, along with instructions how to recreate the bug. If the issue concerns a specific animation, upload its folder as a .zip. 10:02:46 PM version: 1.0.6 10:02:46 PM gm_version: 1.4.1749 10:02:46 PM build date: 3/12/2016 8:10:39 AM 10:02:46 PM YYC: yes 10:02:46 PM working_directory: C:\Users\owner\Mine-imator\Mine-imator 1.0.6\ 10:02:46 PM file_directory: C:\Users\owner\AppData\Roaming\Mine_imator\ 10:02:46 PM OS: Windows 10:02:46 PM os_version: 393218 10:02:46 PM os_is_network_connected: yes 10:02:46 PM os_get_language: en 10:02:46 PM os_get_region: US 10:02:46 PM USERDOMAIN: OWNER-PC 10:02:46 PM USERNAME: owner 10:02:46 PM USERPROFILE: C:\Users\owner 10:02:46 PM APPDATA: C:\Users\owner\AppData\Roaming 10:02:46 PM NUMBER_OF_PROCESSORS: 4 10:02:46 PM PROCESSOR_ARCHITECTURE: x86 10:02:46 PM PROCESSOR_IDENTFIER: 10:02:46 PM PROCESSOR_LEVEL: 6 10:02:46 PM PROCESSOR_REVISION: 2505 10:02:46 PM video_adapter_0_name: Intel(R) HD Graphics 10:02:46 PM video_adapter_0_driver_version_high: 524303 10:02:46 PM video_adapter_0_device_name: \\.\DISPLAY1 10:02:46 PM video_adapter_0_driver_version_low: 658260 10:02:46 PM Library init 10:02:46 PM Data\file.dll 10:02:46 PM Data\movie.dll 10:02:46 PM Movie init 10:02:46 PM Data\window.dll 10:02:46 PM Data\texture.dll 10:02:46 PM Texture init 10:02:46 PM working_directory: C:\Users\owner\Mine-imator\Mine-imator 1.0.6\ 10:02:46 PM Trying to save files 10:02:46 PM surface_save OK 10:02:46 PM texture_create OK 10:02:46 PM file_delete_lib OK 10:02:46 PM Shader init 10:02:46 PM shaders_are_supported: yes 10:02:46 PM shader_high_ssao_blur compiled: yes 10:02:46 PM shader_high_ssao compiled: yes 10:02:46 PM shader_high_ssao_depth_normal compiled: yes 10:02:46 PM shader_high_light_apply compiled: yes 10:02:46 PM shader_high_light_night compiled: yes 10:02:46 PM shader_high_light_point compiled: yes 10:02:46 PM shader_high_light_spot compiled: yes 10:02:46 PM shader_high_light_sun compiled: yes 10:02:46 PM shader_high_fog_apply compiled: yes 10:02:46 PM shader_high_fog compiled: yes 10:02:46 PM shader_high_dof compiled: yes 10:02:46 PM shader_high_aa compiled: yes 10:02:46 PM shader_replace compiled: yes 10:02:46 PM shader_draw_texture compiled: yes 10:02:46 PM shader_depth compiled: yes 10:02:46 PM shader_color_fog_lights compiled: yes 10:02:46 PM shader_color_fog compiled: yes 10:02:46 PM shader_blend_fog compiled: yes 10:02:46 PM shader_blend compiled: yes 10:02:46 PM shader_border compiled: yes 10:02:46 PM Create vertex format 10:02:46 PM Render init 10:02:46 PM Ground model init 10:02:46 PM Character models init 10:02:46 PM Windows init 10:02:47 PM Lists init 10:02:47 PM Load language file: C:\Users\owner\Mine-imator\Mine-imator 1.0.6\Data\Languages\english.txt 10:02:47 PM Make transitions 10:02:47 PM Transitions OK 10:02:47 PM Globals init 10:02:47 PM Opening pack from folder: C:\Users\owner\Mine-imator\Mine-imator 1.0.6\Data\Textures\ 10:02:47 PM mob_texture 10:02:48 PM block_texture 10:02:49 PM colormap_grass_texture 10:02:49 PM colormap_foliage_texture 10:02:49 PM item_texture 10:02:49 PM particles_texture 10:02:49 PM block_preview_texture 10:02:49 PM sun_texture 10:02:49 PM moonphases_texture 10:02:49 PM moon_texture 10:02:49 PM clouds_texture 10:02:49 PM Pack opened 10:02:49 PM Found key_file: C:\Users\owner\Mine-imator\Mine-imator 1.0.6\Data\key.file 10:02:50 PM Loading settings: C:\Users\owner\Mine-imator\Mine-imator 1.0.6\Data\settings.file 10:02:50 PM load_format: 4 10:02:50 PM Loading recent: C:\Users\owner\Mine-imator\Mine-imator 1.0.6\Data\recent.file 10:02:50 PM Loading closed alerts: C:\Users\owner\Mine-imator\Mine-imator 1.0.6\Data\alerts.file 10:02:50 PM Startup OK 10:02:50 PM Resetting project 10:02:50 PM Destroying instances 10:02:50 PM Project resetted 10:02:50 PM Show popup: startup 10:02:50 PM HTTP: [] 10:03:12 PM Creating project: C:\Users\owner\Mine-imator\Mine-imator 1.0.6\Projects\project lilypad 10:03:12 PM Resetting project 10:03:12 PM Destroying instances 10:03:12 PM Project resetted 10:03:12 PM Saving project: C:\Users\owner\Mine-imator\Mine-imator 1.0.6\Projects\project lilypad\project lilypad.mproj 10:03:12 PM load_folder: C:\Users\owner\Mine-imator\Mine-imator 1.0.6\Projects\project lilypad 10:03:12 PM save_folder: C:\Users\owner\Mine-imator\Mine-imator 1.0.6\Projects\project lilypad 10:03:12 PM Project saved 10:03:12 PM Show alert: Project created!, Imported files will be copied into the project folder., 0 10:03:19 PM Action: action_bench_create 10:03:19 PM Created: scenery 10:03:21 PM Action: action_tl_select 10:03:27 PM execute: C:\Users\owner\Mine-imator\Mine-imator 1.0.6\Data\import.exe, C:\Users\owner\Mine-imator\Mine-imator 1.0.6\Data\export.blocks, 1 10:03:46 PM Add resource: schematic 10:03:47 PM filename: export.blocks 10:03:47 PM filename_out: export.blocks 10:03:47 PM load_folder: C:\Users\owner\Mine-imator\Mine-imator 1.0.6\Data 10:03:47 PM save_folder: C:\Users\owner\Mine-imator\Mine-imator 1.0.6\Projects\project lilypad 10:03:47 PM Action Load resource: action_lib_scenery, C:\Users\owner\Mine-imator\Mine-imator 1.0.6\Data\export.blocks 10:03:47 PM Loading schematic: C:\Users\owner\Mine-imator\Mine-imator 1.0.6\Projects\project lilypad\export.blocks 10:03:47 PM sch_map: ocean 10:03:47 PM Schematic size: 88, 34, 19 10:04:10 PM Action: action_tl_deselect_all 10:04:41 PM Action: action_tl_deselect_all 10:04:42 PM Action: action_tl_select 10:04:45 PM Action: action_tl_deselect_all 10:04:47 PM execute: C:\Users\owner\Mine-imator\Mine-imator 1.0.6\Data\import.exe, C:\Users\owner\Mine-imator\Mine-imator 1.0.6\Data\export.blocks, 1 10:07:27 PM Add resource: schematic 10:07:27 PM filename: export.blocks 10:07:27 PM filename_out: export.blocks 10:07:27 PM load_folder: C:\Users\owner\Mine-imator\Mine-imator 1.0.6\Data 10:07:27 PM save_folder: C:\Users\owner\Mine-imator\Mine-imator 1.0.6\Projects\project lilypad 10:07:29 PM Action Load resource: action_lib_scenery, C:\Users\owner\Mine-imator\Mine-imator 1.0.6\Data\export.blocks 10:07:31 PM Loading schematic: C:\Users\owner\Mine-imator\Mine-imator 1.0.6\Projects\project lilypad\export.blocks 10:07:31 PM sch_map: ocean 10:07:31 PM Schematic size: 551, 549, 145
  16. Insanity_Ghost

    Starting

    I want to try out Mine-Imator, but when I load it, it crashes... This is the log I keep on getting. ___ Mine-imator log ___ In your bug report, include this full log, along with instructions how to recreate the bug. If the issue concerns a specific animation, upload its folder as a .zip. 12:50:50 PM version: 1.0.6 12:50:50 PM gm_version: 1.4.1749 12:50:50 PM build date: 3/12/2016 8:10:39 AM 12:50:50 PM YYC: yes 12:50:50 PM working_directory: C:\Mine-imator\ 12:50:50 PM file_directory: C:\Users\Kids\AppData\Roaming\Mine_imator\ 12:50:50 PM OS: Windows 12:50:50 PM os_version: 393217 12:50:50 PM os_is_network_connected: yes 12:50:50 PM os_get_language: en 12:50:50 PM os_get_region: US 12:50:50 PM USERDOMAIN: Kids-PC 12:50:50 PM USERNAME: Kids 12:50:50 PM USERPROFILE: C:\Users\Kids 12:50:50 PM APPDATA: C:\Users\Kids\AppData\Roaming 12:50:50 PM NUMBER_OF_PROCESSORS: 8 12:50:50 PM PROCESSOR_ARCHITECTURE: x86 12:50:50 PM PROCESSOR_IDENTFIER: 12:50:50 PM PROCESSOR_LEVEL: 21 12:50:50 PM PROCESSOR_REVISION: 0200 12:50:50 PM video_adapter_0_name: NVIDIA GeForce GTX 660 12:50:50 PM video_adapter_0_driver_version_high: 1376277 12:50:50 PM video_adapter_0_device_name: \\.\DISPLAY1 12:50:50 PM video_adapter_0_driver_version_low: 859222 12:50:50 PM Old log found 12:50:50 PM Library init 12:50:50 PM Data\file.dll 12:50:50 PM Data\movie.dll 12:50:50 PM Movie init 12:50:50 PM Data\window.dll 12:50:50 PM Data\texture.dll 12:50:50 PM Texture init 12:50:53 PM open_url: http://www.mineimatorforums.com/index.php?/forum/51-mine-imator-issues-and-bugs/ 12:50:53 PM open_url: C:\Users\Kids\AppData\Roaming\Mine_imator\log_previous.txt 12:50:53 PM working_directory: C:\Mine-imator\ 12:50:53 PM Trying to save files 12:50:53 PM surface_save OK 12:50:53 PM texture_create OK 12:50:53 PM file_delete_lib OK 12:50:53 PM Shader init 12:50:53 PM shaders_are_supported: yes 12:50:53 PM shader_high_ssao_blur compiled: yes 12:50:53 PM shader_high_ssao compiled: yes 12:50:53 PM shader_high_ssao_depth_normal compiled: yes 12:50:53 PM shader_high_light_apply compiled: yes 12:50:53 PM shader_high_light_night compiled: yes 12:50:53 PM shader_high_light_point compiled: yes 12:50:53 PM shader_high_light_spot compiled: yes 12:50:53 PM shader_high_light_sun compiled: yes 12:50:53 PM shader_high_fog_apply compiled: yes 12:50:53 PM shader_high_fog compiled: yes 12:50:53 PM shader_high_dof compiled: yes 12:50:53 PM shader_high_aa compiled: yes 12:50:53 PM shader_replace compiled: yes 12:50:53 PM shader_draw_texture compiled: yes 12:50:53 PM shader_depth compiled: yes 12:50:53 PM shader_color_fog_lights compiled: yes 12:50:53 PM shader_color_fog compiled: yes 12:50:53 PM shader_blend_fog compiled: yes 12:50:53 PM shader_blend compiled: yes 12:50:53 PM shader_border compiled: yes 12:50:53 PM Create vertex format 12:50:53 PM Render init 12:50:53 PM Ground model init 12:50:53 PM Character models init 12:50:53 PM Windows init 12:50:53 PM Lists init 12:50:53 PM Load language file: C:\Mine-imator\Data\Languages\english.txt 12:50:53 PM Make transitions
  17. Hi, I get "Minecraft 3D animation software stopped working" while trying to open my project Screenshot: I don't know what to do, and I need help. Error log: ___ Mine-imator log ___ In your bug report, include this full log, along with instructions how to recreate the bug. If the issue concerns a specific animation, upload its folder as a .zip. 16:39:57 version: 1.0.6 16:39:57 gm_version: 1.4.1749 16:39:57 build date: 12.03.2016 15:10:39 16:39:57 YYC: yes 16:39:57 working_directory: C:\Users\[censored]\Mine-imator\ 16:39:57 file_directory: C:\Users\[censored]\AppData\Roaming\Mine_imator\ 16:39:57 OS: Windows 10 16:39:57 os_version: 393218 16:39:57 os_is_network_connected: yes 16:39:57 os_get_language: cs 16:39:57 os_get_region: CZ 16:39:57 USERDOMAIN: [censored]-PC 16:39:57 USERNAME: [censored] 16:39:57 USERPROFILE: C:\Users\[censored] 16:39:57 APPDATA: C:\Users\[censored]\AppData\Roaming 16:39:57 NUMBER_OF_PROCESSORS: 4 16:39:57 PROCESSOR_ARCHITECTURE: x86 16:39:57 PROCESSOR_IDENTFIER: 16:39:57 PROCESSOR_LEVEL: 18 16:39:57 PROCESSOR_REVISION: 0100 16:39:57 video_adapter_0_name: AMD Radeon HD 5700 Series 16:39:57 video_adapter_0_driver_version_high: 524305 16:39:57 video_adapter_0_device_name: \\.\DISPLAY1 16:39:57 video_adapter_0_driver_version_low: 656764 16:39:57 Old log found 16:39:57 Library init 16:39:57 Data\file.dll 16:39:57 Data\movie.dll 16:39:57 Movie init 16:39:57 Data\window.dll 16:39:57 Data\texture.dll 16:39:57 Texture init 16:39:58 working_directory: C:\Users\[censored]\Mine-imator\ 16:39:58 Trying to save files 16:39:58 surface_save OK 16:39:58 texture_create OK 16:39:58 file_delete_lib OK 16:39:58 Shader init 16:39:58 shaders_are_supported: yes 16:39:58 shader_high_ssao_blur compiled: yes 16:39:58 shader_high_ssao compiled: yes 16:39:58 shader_high_ssao_depth_normal compiled: yes 16:39:58 shader_high_light_apply compiled: yes 16:39:58 shader_high_light_night compiled: yes 16:39:58 shader_high_light_point compiled: yes 16:39:58 shader_high_light_spot compiled: yes 16:39:58 shader_high_light_sun compiled: yes 16:39:58 shader_high_fog_apply compiled: yes 16:39:58 shader_high_fog compiled: yes 16:39:58 shader_high_dof compiled: yes 16:39:58 shader_high_aa compiled: yes 16:39:58 shader_replace compiled: yes 16:39:58 shader_draw_texture compiled: yes 16:39:58 shader_depth compiled: yes 16:39:58 shader_color_fog_lights compiled: yes 16:39:58 shader_color_fog compiled: yes 16:39:58 shader_blend_fog compiled: yes 16:39:58 shader_blend compiled: yes 16:39:58 shader_border compiled: yes 16:39:58 Create vertex format 16:39:58 Render init 16:39:58 Ground model init 16:39:58 Character models init 16:39:58 Windows init 16:39:58 Lists init 16:39:58 Load language file: C:\Users\[censored]\Mine-imator\Data\Languages\english.txt 16:39:58 Make transitions 16:39:58 Transitions OK 16:39:58 Globals init 16:39:58 Opening pack from folder: C:\Users\[censored]\Mine-imator\Data\Textures\ 16:39:58 mob_texture 16:39:58 block_texture 16:39:59 colormap_grass_texture 16:39:59 colormap_foliage_texture 16:39:59 item_texture 16:39:59 particles_texture 16:39:59 block_preview_texture 16:39:59 sun_texture 16:39:59 moonphases_texture 16:39:59 moon_texture 16:39:59 clouds_texture 16:39:59 Pack opened 16:39:59 Found key_file: C:\Users\[censored]\Mine-imator\Data\key.file 16:39:59 Loading settings: C:\Users\[censored]\Mine-imator\Data\settings.file 16:39:59 load_format: 4 16:39:59 Loading recent: C:\Users\[censored]\Mine-imator\Data\recent.file 16:39:59 Loading closed alerts: C:\Users\[censored]\Mine-imator\Data\alerts.file 16:39:59 Startup OK 16:39:59 Resetting project 16:39:59 Destroying instances 16:39:59 Project resetted 16:39:59 Show popup: startup 16:40:01 Opening project: C:\Users\[censored]\Mine-imator\Projects\DC day\DC day.mproj 16:40:01 load_folder: C:\Users\[censored]\Mine-imator\Projects\DC day 16:40:01 load_format: 13 16:40:01 Resetting project 16:40:01 Destroying instances 16:40:01 Project resetted 16:40:01 save_folder: C:\Users\[censored]\Mine-imator\Projects\DC day 16:40:01 load_iid_offset: 0 16:40:01 Templates: 17 16:40:01 Timelines: 35 16:40:01 Resources: 6 16:40:01 Get template iids 16:40:01 Get particle type iids 16:40:01 Get keyframe iids 16:40:01 Get timeline iids 16:40:01 Build trees 16:40:01 Reset read positions 16:40:01 Update program 16:40:01 Project loaded
  18. So... every time I try to start Mine-Imator, I get a crash Report. If anybody knows the awnser to my problem, please tell me. Here is the Crash Log: Mine-imator log, please paste this into your bug report! 11:28:17 version: 1.0.4 (official) 11:28:17 gm_version: 1.4.1542 11:28:17 build date: 19-11-2015 20:33:35 11:28:17 YYC: yes 11:28:17 LAA: no 11:28:17 OS: Windows_NT 11:28:17 USERDOMAIN: BRAMSLAPTOP 11:28:17 USERNAME: Bram 11:28:17 USERPROFILE: C:\Users\Bram 11:28:17 APPDATA: C:\Users\Bram\AppData\Roaming 11:28:17 video_adapter_0_name: AMD Radeon(TM) R4 Graphics 11:28:17 video_adapter_0_driver_version_high: 524305 11:28:17 video_adapter_0_device_name: \\.\DISPLAY1 11:28:17 video_adapter_0_driver_version_low: 656614 11:28:17 os_version: 327681 11:28:17 os_is_network_connected: yes 11:28:17 os_get_language: nl 11:28:17 os_get_region: NL 11:28:17 working_directory: C:\Users\Bram\Mine-imator\Mine-imator\ 11:28:17 file_directory: C:\Users\Bram\AppData\Roaming\Mine_imator\ 11:28:17 Old log found 11:28:17 DLL init 11:28:17 file.dll 11:28:18 gzunzip.dll 11:28:18 movie.dll 11:28:19 Movie init 11:28:19 window.dll 11:28:19 texture.dll 11:28:19 Texture init 11:28:22 exe_directory: C:\Users\Bram\Mine-imator\Mine-imator\ 11:28:22 Trying to save files 11:28:22 surface_save OK 11:28:22 texture_create OK 11:28:22 file_delete_dll OK 11:28:22 Shader init 11:28:22 shaders_are_supported: yes 11:28:22 shader_high_ssao_blur compiled: yes 11:28:22 shader_high_ssao compiled: yes 11:28:22 shader_high_ssao_depth_normal compiled: yes 11:28:22 shader_high_light_apply compiled: yes 11:28:22 shader_high_light_night compiled: yes 11:28:22 shader_high_light_point compiled: yes 11:28:22 shader_high_light_spot compiled: yes 11:28:22 shader_high_light_sun compiled: yes 11:28:22 shader_high_fog_apply compiled: yes 11:28:22 shader_high_fog compiled: yes 11:28:22 shader_high_dof compiled: yes 11:28:22 shader_high_aa compiled: yes 11:28:22 shader_replace compiled: yes 11:28:22 shader_draw_texture compiled: yes 11:28:22 shader_depth compiled: yes 11:28:22 shader_color_fog_lights compiled: yes 11:28:22 shader_color_fog compiled: yes 11:28:22 shader_blend_fog compiled: yes 11:28:22 shader_blend compiled: yes 11:28:22 shader_border compiled: yes 11:28:22 Create vertex format 11:28:22 Render init 11:28:22 Ground model init 11:28:22 Character models init 11:28:23 Windows init 11:28:23 Lists init 11:28:23 Load language file: C:\Users\Bram\Mine-imator\Mine-imator\Other\Languages\english.txt 11:28:23 Make transitions 11:28:23 linear 11:28:23 instant 11:28:23 easeinquad 11:28:23 easeoutquad 11:28:23 easeinoutquad 11:28:23 easeincubic
  19. I downloaded Mineimator and this popped up. ___ Mine-imator log ___ In your bug report, include this full log, along with instructions how to recreate the bug. If the issue concerns a specific animation, upload its folder as a .zip. 12:58:07 PM version: 1.0.6 12:58:07 PM gm_version: 1.4.1749 12:58:07 PM build date: 3/12/2016 9:10:39 AM 12:58:07 PM YYC: yes 12:58:07 PM working_directory: C:\Users\tam\Mine-imator\ 12:58:07 PM file_directory: C:\Users\tam\AppData\Roaming\Mine_imator\ 12:58:07 PM OS: Windows 12:58:07 PM os_version: 393216 12:58:07 PM os_is_network_connected: yes 12:58:07 PM os_get_language: en 12:58:07 PM os_get_region: US 12:58:07 PM USERDOMAIN: dell410 12:58:07 PM USERNAME: tam 12:58:07 PM USERPROFILE: C:\Users\tam 12:58:07 PM APPDATA: C:\Users\tam\AppData\Roaming 12:58:07 PM NUMBER_OF_PROCESSORS: 4 12:58:07 PM PROCESSOR_ARCHITECTURE: x86 12:58:07 PM PROCESSOR_IDENTFIER: 12:58:07 PM PROCESSOR_LEVEL: 6 12:58:07 PM PROCESSOR_REVISION: 0f0b 12:58:07 PM video_adapter_0_name: ATI Radeon HD 5450 12:58:07 PM video_adapter_0_driver_version_high: 524305 12:58:07 PM video_adapter_0_device_name: \\.\DISPLAY1 12:58:07 PM video_adapter_0_driver_version_low: 656551 12:58:07 PM Old log found 12:58:07 PM Library init 12:58:07 PM Data\file.dll 12:58:07 PM Data\movie.dll 12:58:07 PM Movie init 12:58:07 PM Data\window.dll 12:58:07 PM Data\texture.dll 12:58:07 PM Texture init 12:58:10 PM working_directory: C:\Users\tam\Mine-imator\ 12:58:10 PM Trying to save files 12:58:11 PM surface_save OK 12:58:11 PM texture_create OK 12:58:11 PM file_delete_lib OK 12:58:11 PM Shader init 12:58:11 PM shaders_are_supported: yes 12:58:11 PM shader_high_ssao_blur compiled: yes 12:58:11 PM shader_high_ssao compiled: yes 12:58:11 PM shader_high_ssao_depth_normal compiled: yes 12:58:11 PM shader_high_light_apply compiled: yes 12:58:11 PM shader_high_light_night compiled: yes 12:58:11 PM shader_high_light_point compiled: yes 12:58:11 PM shader_high_light_spot compiled: yes 12:58:11 PM shader_high_light_sun compiled: yes 12:58:11 PM shader_high_fog_apply compiled: yes 12:58:11 PM shader_high_fog compiled: yes 12:58:11 PM shader_high_dof compiled: yes 12:58:11 PM shader_high_aa compiled: yes 12:58:11 PM shader_replace compiled: yes 12:58:11 PM shader_draw_texture compiled: yes 12:58:11 PM shader_depth compiled: yes 12:58:11 PM shader_color_fog_lights compiled: yes 12:58:11 PM shader_color_fog compiled: yes 12:58:11 PM shader_blend_fog compiled: yes 12:58:11 PM shader_blend compiled: yes 12:58:11 PM shader_border compiled: yes 12:58:11 PM Create vertex format 12:58:11 PM Render init 12:58:11 PM Ground model init 12:58:11 PM Character models init 12:58:11 PM Windows init 12:58:11 PM Lists init 12:58:11 PM Load language file: C:\Users\tam\Mine-imator\Data\Languages\english.txt 12:58:11 PM Make transitions Please fix this!
  20. As soon as I start the program, got runtime error. Below is the log. Please help. ___ Mine-imator log ___ In your bug report, include this full log, along with instructions how to recreate the bug. If the issue concerns a specific animation, upload its folder as a .zip. 5:29:58 AM version: 1.0.6 5:29:58 AM gm_version: 1.4.1749 5:29:58 AM build date: 3/12/2016 8:10:39 AM 5:29:58 AM YYC: yes 5:29:58 AM working_directory: C:\Users\Rohan\Mine-imator\ 5:29:58 AM file_directory: C:\Users\Rohan\AppData\Roaming\Mine_imator\ 5:29:58 AM OS: Windows 5:29:58 AM os_version: 393218 5:29:58 AM os_is_network_connected: yes 5:29:58 AM os_get_language: en 5:29:58 AM os_get_region: US 5:29:58 AM USERDOMAIN: ROHANPC 5:29:58 AM USERNAME: Rohan 5:29:58 AM USERPROFILE: C:\Users\Rohan 5:29:58 AM APPDATA: C:\Users\Rohan\AppData\Roaming 5:29:58 AM NUMBER_OF_PROCESSORS: 4 5:29:58 AM PROCESSOR_ARCHITECTURE: x86 5:29:58 AM PROCESSOR_IDENTFIER: 5:29:58 AM PROCESSOR_LEVEL: 21 5:29:58 AM PROCESSOR_REVISION: 1301 5:29:58 AM video_adapter_0_name: AMD Radeon HD 8510G 5:29:58 AM video_adapter_0_driver_version_high: 524305 5:29:58 AM video_adapter_0_device_name: \\.\DISPLAY1 5:29:58 AM video_adapter_0_driver_version_low: 656755 5:29:58 AM Old log found 5:29:58 AM Library init 5:29:58 AM Data\file.dll 5:29:58 AM Data\movie.dll 5:29:58 AM Movie init 5:29:58 AM Data\window.dll 5:29:58 AM Data\texture.dll 5:29:58 AM Texture init 5:30:13 AM open_url: http://www.mineimatorforums.com/index.php?/forum/51-mine-imator-issues-and-bugs/ 5:30:13 AM open_url: C:\Users\Rohan\AppData\Roaming\Mine_imator\log_previous.txt 5:30:14 AM working_directory: C:\Users\Rohan\Mine-imator\ 5:30:14 AM Trying to save files 5:30:14 AM surface_save OK 5:30:14 AM texture_create OK 5:30:14 AM file_delete_lib OK 5:30:14 AM Shader init 5:30:14 AM shaders_are_supported: yes 5:30:14 AM shader_high_ssao_blur compiled: yes 5:30:14 AM shader_high_ssao compiled: yes 5:30:14 AM shader_high_ssao_depth_normal compiled: yes 5:30:14 AM shader_high_light_apply compiled: yes 5:30:14 AM shader_high_light_night compiled: yes 5:30:14 AM shader_high_light_point compiled: yes 5:30:14 AM shader_high_light_spot compiled: yes 5:30:14 AM shader_high_light_sun compiled: yes 5:30:14 AM shader_high_fog_apply compiled: yes 5:30:14 AM shader_high_fog compiled: yes 5:30:14 AM shader_high_dof compiled: yes 5:30:14 AM shader_high_aa compiled: yes 5:30:14 AM shader_replace compiled: yes 5:30:14 AM shader_draw_texture compiled: yes 5:30:14 AM shader_depth compiled: yes 5:30:14 AM shader_color_fog_lights compiled: yes 5:30:14 AM shader_color_fog compiled: yes 5:30:14 AM shader_blend_fog compiled: yes 5:30:14 AM shader_blend compiled: yes 5:30:14 AM shader_border compiled: yes 5:30:14 AM Create vertex format 5:30:14 AM Render init 5:30:14 AM Ground model init 5:30:14 AM Character models init 5:30:14 AM Windows init 5:30:14 AM Lists init 5:30:14 AM Load language file: C:\Users\Rohan\Mine-imator\Data\Languages\english.txt 5:30:14 AM Make transitions 5:30:16 AM Transitions OK 5:30:16 AM Globals init 5:30:16 AM Opening pack from folder: C:\Users\Rohan\Mine-imator\Data\Textures\ 5:30:16 AM mob_texture 5:30:16 AM block_texture 5:30:19 AM colormap_grass_texture 5:30:19 AM colormap_foliage_texture 5:30:19 AM item_texture 5:30:20 AM particles_texture 5:30:20 AM block_preview_texture 5:30:20 AM sun_texture 5:30:20 AM moonphases_texture 5:30:20 AM moon_texture 5:30:20 AM clouds_texture 5:30:20 AM Pack opened 5:30:21 AM Loading settings: C:\Users\Rohan\Mine-imator\Data\settings.file 5:30:21 AM load_format: 4 5:30:21 AM Loading recent: C:\Users\Rohan\Mine-imator\Data\recent.file
  21. i keep getting this crash node and when i try to go to roaming to get the full crash report i can't find it its just not there ############################################################################################ ERROR in action number 1 of Create Event for object app: Error defining an external function. ############################################################################################ -------------------------------------------------------------------------------------------- called from - gml_Script_lib_init (line 18) called from - gml_Script_app_startup (line 12) called from - gml_Script_app_event_create (line 3) called from - gml_Object_app_Create_0 (line 2)
  22. ___ Mine-imator log ___ In your bug report, include this full log, along with instructions how to recreate the bug. If the issue concerns a specific animation, upload its folder as a .zip. 7:15:11 PM version: 1.0.6 7:15:11 PM gm_version: 1.4.1749 7:15:11 PM build date: 3/12/2016 6:10:39 AM 7:15:11 PM YYC: yes 7:15:11 PM working_directory: C:\Program Files (x86)\Mine-imator\ 7:15:11 PM file_directory: C:\Users\Syres\AppData\Roaming\Mine_imator\ 7:15:11 PM OS: Windows 7:15:11 PM os_version: 393217 7:15:11 PM os_is_network_connected: yes 7:15:11 PM os_get_language: en 7:15:11 PM os_get_region: US 7:15:11 PM USERDOMAIN: SYRES-PC 7:15:11 PM USERNAME: Syres 7:15:11 PM USERPROFILE: C:\Users\Syres 7:15:11 PM APPDATA: C:\Users\Syres\AppData\Roaming 7:15:11 PM NUMBER_OF_PROCESSORS: 4 7:15:11 PM PROCESSOR_ARCHITECTURE: x86 7:15:11 PM PROCESSOR_IDENTFIER: 7:15:11 PM PROCESSOR_LEVEL: 18 7:15:11 PM PROCESSOR_REVISION: 0100 7:15:11 PM video_adapter_0_name: NVIDIA GeForce GT 630 7:15:11 PM video_adapter_0_driver_version_high: 589842 7:15:11 PM video_adapter_0_device_name: \\.\DISPLAY1 7:15:11 PM video_adapter_0_driver_version_low: 856756 7:15:11 PM Old log found 7:15:11 PM Library init 7:15:11 PM Data\file.dll 7:15:11 PM Data\movie.dll 7:15:11 PM Movie init 7:15:11 PM Data\window.dll 7:15:11 PM Data\texture.dll 7:15:11 PM Texture init 7:15:24 PM open_url: http://www.mineimatorforums.com/index.php?/forum/51-mine-imator-issues-and-bugs/ 7:15:24 PM open_url: C:\Users\Syres\AppData\Roaming\Mine_imator\log_previous.txt 7:15:24 PM working_directory: C:\Program Files (x86)\Mine-imator\ 7:15:24 PM Trying to save files 7:15:29 PM working_directory: C:\Program Files (x86)\Mine-imator\ 7:15:29 PM Trying to save files all i did is open the icon and it crashes =l
  23. ___________________________________________ ############################################################################################ ERROR in action number 1 of Create Event for object app: Error defining an external function. ############################################################################################ -------------------------------------------------------------------------------------------- called from - gml_Script_lib_init (line 37) called from - gml_Script_app_startup (line 12) called from - gml_Script_app_event_create (line 3) called from - gml_Object_app_Create_0 (line 2) I get this error every time! WHAT DO I DO
  24. I was adding torches to my cave and added the lights then when I tried to render it my computer froze, I had to turn my computer off just to unfreeze it :/ I couldn't go onto any other programs or anything, this really bums me out cause I can't even export pictures with lights in either. ___ Mine-imator log ___ In your bug report, include this full log, along with instructions how to recreate the bug. If the issue concerns a specific animation, upload its folder as a .zip. 20:31:45 version: 1.0.6 20:31:45 gm_version: 1.4.1749 20:31:45 build date: 12/03/2016 14:10:39 20:31:45 YYC: yes 20:31:45 working_directory: C:\Users\Oxidium\Mine-Imator\ 20:31:45 file_directory: C:\Users\Oxidium\AppData\Roaming\Mine_imator\ 20:31:45 OS: Windows 20:31:45 os_version: 393217 20:31:45 os_is_network_connected: yes 20:31:45 os_get_language: en 20:31:45 os_get_region: GB 20:31:45 USERDOMAIN: User-PC 20:31:45 USERNAME: Oxidium 20:31:45 USERPROFILE: C:\Users\Oxidium 20:31:45 APPDATA: C:\Users\Oxidium\AppData\Roaming 20:31:45 NUMBER_OF_PROCESSORS: 4 20:31:45 PROCESSOR_ARCHITECTURE: x86 20:31:45 PROCESSOR_IDENTFIER: 20:31:45 PROCESSOR_LEVEL: 16 20:31:45 PROCESSOR_REVISION: 0503 20:31:45 video_adapter_0_name: NVIDIA GeForce GTX 750 Ti 20:31:45 video_adapter_0_driver_version_high: 1376277 20:31:45 video_adapter_0_device_name: \\.\DISPLAY1 20:31:45 video_adapter_0_driver_version_low: 859238 20:31:45 Old log found 20:31:45 Library init 20:31:45 Data\file.dll 20:31:45 Data\movie.dll 20:31:45 Movie init 20:31:45 Data\window.dll 20:31:45 Data\texture.dll 20:31:45 Texture init 20:31:46 working_directory: C:\Users\Oxidium\Mine-Imator\ 20:31:46 Trying to save files 20:31:46 surface_save OK 20:31:46 texture_create OK 20:31:46 file_delete_lib OK 20:31:46 Shader init 20:31:46 shaders_are_supported: yes 20:31:46 shader_high_ssao_blur compiled: yes 20:31:46 shader_high_ssao compiled: yes 20:31:46 shader_high_ssao_depth_normal compiled: yes 20:31:46 shader_high_light_apply compiled: yes 20:31:46 shader_high_light_night compiled: yes 20:31:46 shader_high_light_point compiled: yes 20:31:46 shader_high_light_spot compiled: yes 20:31:46 shader_high_light_sun compiled: yes 20:31:46 shader_high_fog_apply compiled: yes 20:31:46 shader_high_fog compiled: yes 20:31:46 shader_high_dof compiled: yes 20:31:46 shader_high_aa compiled: yes 20:31:46 shader_replace compiled: yes 20:31:46 shader_draw_texture compiled: yes 20:31:46 shader_depth compiled: yes 20:31:46 shader_color_fog_lights compiled: yes 20:31:46 shader_color_fog compiled: yes 20:31:46 shader_blend_fog compiled: yes 20:31:46 shader_blend compiled: yes 20:31:46 shader_border compiled: yes 20:31:46 Create vertex format 20:31:46 Render init 20:31:46 Ground model init 20:31:46 Character models init 20:31:47 Windows init 20:31:47 Lists init 20:31:47 Load language file: C:\Users\Oxidium\Mine-Imator\Data\Languages\english.txt 20:31:47 Make transitions 20:31:47 Transitions OK 20:31:47 Globals init 20:31:47 Opening pack from folder: C:\Users\Oxidium\Mine-Imator\Data\Textures\ 20:31:47 mob_texture 20:31:48 block_texture 20:31:50 colormap_grass_texture 20:31:50 colormap_foliage_texture 20:31:50 item_texture 20:31:50 particles_texture 20:31:50 block_preview_texture 20:31:50 sun_texture 20:31:50 moonphases_texture 20:31:50 moon_texture 20:31:50 clouds_texture 20:31:50 Pack opened 20:31:50 Found key_file: C:\Users\Oxidium\Mine-Imator\Data\key.file 20:31:51 Loading settings: C:\Users\Oxidium\Mine-Imator\Data\settings.file 20:31:51 load_format: 4 20:31:51 Load language file: C:\Users\Oxidium\Mine-imator\Data\Languages\english.txt 20:31:51 Adding missing words 20:31:51 Loading recent: C:\Users\Oxidium\Mine-Imator\Data\recent.file 20:31:51 Loading closed alerts: C:\Users\Oxidium\Mine-Imator\Data\alerts.file 20:31:51 Startup OK 20:31:51 Resetting project 20:31:51 Destroying instances 20:31:52 Project resetted 20:31:52 Show popup: startup 20:31:52 HTTP: [] 20:44:59 Opening project: C:\Users\Oxidium\Desktop\Projects\Oxidium's STEVE RIG V2\Oxidium's STEVE RIG V2.mproj 20:44:59 load_folder: C:\Users\Oxidium\Desktop\Projects\Oxidium's STEVE RIG V2 20:44:59 load_format: 13 20:44:59 Resetting project 20:44:59 Destroying instances 20:44:59 Project resetted 20:44:59 save_folder: C:\Users\Oxidium\Desktop\Projects\Oxidium's STEVE RIG V2 20:44:59 load_iid_offset: 0 20:44:59 Templates: 21 20:44:59 Timelines: 110 20:44:59 Resources: 3 20:44:59 Get template iids 20:44:59 Get particle type iids 20:44:59 Get keyframe iids 20:44:59 Get timeline iids 20:44:59 Build trees 20:44:59 Reset read positions 20:44:59 Update program 20:44:59 Project loaded 20:46:00 Action: action_tl_select 20:46:01 Action: action_tl_select 20:46:02 Action: action_tl_remove 20:46:23 Action: action_tl_select 20:46:24 Action: action_tl_select 20:46:25 Action: action_tl_select 20:46:27 Action: action_tl_remove 20:46:31 Action: action_tl_select 20:46:32 Action: action_tl_select 20:46:34 Action: action_tl_deselect_all 20:54:59 Backup: C:\Users\Oxidium\Desktop\Projects\Oxidium's STEVE RIG V2\Oxidium's STEVE RIG V2 20:54:59 Saving project: C:\Users\Oxidium\Desktop\Projects\Oxidium's STEVE RIG V2\Oxidium's STEVE RIG V2.mbackup1 20:54:59 load_folder: C:\Users\Oxidium\Desktop\Projects\Oxidium's STEVE RIG V2 20:54:59 save_folder: C:\Users\Oxidium\Desktop\Projects\Oxidium's STEVE RIG V2 20:54:59 Project saved 20:54:59 Backup saved 20:58:13 Show popup: newproject 20:58:22 Creating project: C:\Users\Oxidium\Desktop\Projects\Steve Rig Revenge 20:58:22 Resetting project 20:58:22 Destroying instances 20:58:22 Project resetted 20:58:22 Saving project: C:\Users\Oxidium\Desktop\Projects\Steve Rig Revenge\Steve Rig Revenge.mproj 20:58:22 load_folder: C:\Users\Oxidium\Desktop\Projects\Steve Rig Revenge 20:58:22 save_folder: C:\Users\Oxidium\Desktop\Projects\Steve Rig Revenge 20:58:22 Project saved 20:58:22 Show alert: Project created!, Imported files will be copied into the project folder., 0 20:58:55 Add resource: skin 20:58:55 filename: Revenge rig.png 20:58:55 filename_out: Revenge rig.png 20:58:55 load_folder: C:\Users\Oxidium\Desktop\Mine-Imator 20:58:55 save_folder: C:\Users\Oxidium\Desktop\Projects\Steve Rig Revenge 20:58:55 Action Load resource: action_bench_char_skin, C:\Users\Oxidium\Desktop\Mine-Imator\Revenge rig.png 20:58:59 Action: action_bench_create 20:58:59 Created: char 20:59:05 Action: action_tl_select 20:59:08 Action: action_tl_deselect_all 20:59:12 Saving project: C:\Users\Oxidium\Desktop\Projects\Steve Rig Revenge\Steve Rig Revenge.mproj 20:59:12 load_folder: C:\Users\Oxidium\Desktop\Projects\Steve Rig Revenge 20:59:12 save_folder: C:\Users\Oxidium\Desktop\Projects\Steve Rig Revenge 20:59:12 Project saved 20:59:12 Show alert: Project saved!, , 78 20:59:51 Action: action_bench_create 20:59:51 Created: block 20:59:51 Action: action_tl_select 20:59:54 Action: action_tl_frame_pos 20:59:54 Action: action_tl_frame_pos 20:59:55 Action: action_tl_frame_pos 20:59:57 Action: action_tl_folder 20:59:57 Action: action_tl_parent 20:59:57 Action: action_tl_select 21:00:00 Action: action_tl_frame_pos 21:00:04 Action: action_tl_extend 21:00:04 Action: action_tl_select 21:00:08 Action: action_tl_frame_pos 21:00:14 Show popup: colorpicker 21:00:14 Action: action_tl_frame_mixcolor 21:00:18 Action: action_tl_frame_mixpercent 21:00:23 Action: action_tl_duplicate 21:00:24 Action: action_tl_frame_pos 21:00:27 Action: action_tl_remove 21:00:28 Undo: action_tl_remove 21:00:29 Action: action_tl_duplicate 21:00:30 Action: action_tl_frame_pos 21:00:32 Action: action_tl_select 21:00:34 Action: action_tl_remove 21:00:35 Undo: action_tl_remove 21:00:36 Action: action_tl_duplicate 21:00:37 Action: action_tl_frame_pos 21:00:59 Action: action_tl_duplicate 21:01:00 Action: action_tl_frame_pos 21:01:02 Action: action_tl_frame_pos 21:01:05 Action: action_tl_duplicate 21:01:06 Action: action_tl_frame_pos 21:01:08 Action: action_tl_deselect_all 21:01:09 Action: action_tl_select 21:01:11 Action: action_tl_extend 21:01:17 Action: action_tl_deselect_all 21:01:19 Action: action_tl_select 21:01:20 Action: action_tl_frame_pos 21:01:21 Action: action_tl_deselect_all 21:01:22 Action: action_tl_select 21:01:23 Action: action_tl_deselect_all 21:01:41 Action: action_tl_select 21:01:44 Action: action_tl_select 21:01:45 Action: action_tl_select 21:01:46 Action: action_tl_frame_pos 21:01:48 Action: action_tl_select 21:01:49 Action: action_tl_select 21:01:50 Action: action_tl_frame_pos 21:01:51 Action: action_tl_deselect_all 21:01:52 Action: action_tl_select 21:01:53 Action: action_tl_select 21:01:54 Action: action_tl_duplicate 21:01:54 Action: action_tl_frame_pos 21:01:57 Action: action_tl_duplicate 21:01:58 Action: action_tl_frame_pos 21:01:59 Action: action_tl_deselect_all 21:02:02 Action: action_tl_select 21:02:04 Action: action_tl_frame_pos 21:02:05 Action: action_tl_deselect_all 21:02:08 Action: action_tl_select 21:02:09 Action: action_tl_frame_pos 21:02:11 Action: action_tl_deselect_all 21:02:12 Action: action_tl_select 21:02:16 Action: action_tl_folder 21:02:16 Action: action_tl_parent 21:02:16 Action: action_tl_select 21:02:18 Action: action_tl_extend 21:02:19 Action: action_tl_select 21:02:23 Action: action_tl_frame_pos 21:02:24 Action: action_tl_select 21:02:26 Action: action_tl_frame_pos 21:02:26 Action: action_tl_deselect_all 21:02:29 Action: action_tl_select 21:02:32 Action: action_tl_frame_pos 21:02:38 Action: action_tl_select 21:02:39 Action: action_tl_frame_pos 21:02:41 Action: action_tl_select 21:02:42 Action: action_tl_frame_pos 21:02:45 Action: action_tl_deselect_all 21:02:47 Action: action_tl_select 21:02:49 Action: action_tl_deselect_all 21:02:50 Saving project: C:\Users\Oxidium\Desktop\Projects\Steve Rig Revenge\Steve Rig Revenge.mproj 21:02:50 load_folder: C:\Users\Oxidium\Desktop\Projects\Steve Rig Revenge 21:02:50 save_folder: C:\Users\Oxidium\Desktop\Projects\Steve Rig Revenge 21:02:50 Project saved 21:02:50 Show alert: Project saved!, , 78 21:02:52 Action: action_bench_create 21:02:52 Created: block 21:02:54 Action: action_tl_select 21:02:56 Action: action_tl_parent 21:02:57 Action: action_tl_frame_pos 21:03:01 Action: action_tl_deselect_all 21:03:05 Action Set variable: action_lib_repeat_toggle, 0, 1, 0 21:03:08 Action Set variable: action_lib_repeat_z, 1, 2, 1 21:03:10 Action Set variable: action_lib_repeat_x, 1, 2, 1 21:03:23 Action Set variable: action_lib_repeat_y, 1, 2, 1 21:03:26 Action: action_tl_select 21:03:29 Action: action_tl_frame_pos 21:03:31 Action: action_tl_select 21:03:32 Action: action_tl_frame_pos 21:03:37 Show popup: colorpicker 21:03:38 Action: action_tl_frame_mixcolor 21:03:40 Action: action_tl_frame_mixpercent 21:03:42 Action: action_tl_select 21:03:43 Action: action_tl_frame_pos 21:03:44 Action: action_tl_select 21:03:53 Action: action_tl_frame_scale 21:03:55 Action: action_tl_frame_pos 21:04:00 Action: action_tl_deselect_all 21:04:06 Action: action_tl_select 21:04:06 Action: action_tl_deselect_all 21:04:08 Action Set variable: action_lib_repeat_y, 5, 6, 1 21:04:12 Action: action_tl_select 21:04:13 Action: action_tl_select 21:04:14 Action: action_tl_frame_pos 21:04:15 Action: action_tl_deselect_all 21:04:19 Action: action_tl_select 21:04:20 Action: action_tl_select 21:04:24 Action: action_tl_deselect_all 21:04:32 Action: action_tl_select 21:04:34 Action: action_tl_deselect_all 21:04:35 Saving project: C:\Users\Oxidium\Desktop\Projects\Steve Rig Revenge\Steve Rig Revenge.mproj 21:04:35 load_folder: C:\Users\Oxidium\Desktop\Projects\Steve Rig Revenge 21:04:35 save_folder: C:\Users\Oxidium\Desktop\Projects\Steve Rig Revenge 21:04:35 Project saved 21:04:35 Show alert: Project saved!, , 78 21:04:37 Action: action_bench_create 21:04:37 Created: block 21:04:38 Action: action_tl_select 21:04:38 Action: action_tl_select 21:04:41 Action: action_tl_parent 21:04:42 Action: action_tl_frame_pos 21:04:48 Action: action_tl_deselect_all 21:04:50 Action Set variable: action_lib_repeat_toggle, 0, 1, 0 21:04:51 Action Set variable: action_lib_repeat_x, 1, 2, 1 21:04:55 Action Set variable: action_lib_repeat_y, 1, 2, 1 21:04:58 Action: action_tl_select 21:04:59 Action: action_tl_select 21:05:00 Action: action_tl_frame_pos 21:05:13 Show popup: colorpicker 21:05:14 Action: action_tl_frame_mixcolor 21:05:18 Action: action_tl_frame_mixpercent 21:05:20 Show popup: colorpicker 21:05:20 Action: action_tl_frame_mixcolor 21:05:22 Action: action_tl_deselect_all 21:05:42 Saving project: C:\Users\Oxidium\Desktop\Projects\Steve Rig Revenge\Steve Rig Revenge.mproj 21:05:42 load_folder: C:\Users\Oxidium\Desktop\Projects\Steve Rig Revenge 21:05:42 save_folder: C:\Users\Oxidium\Desktop\Projects\Steve Rig Revenge 21:05:42 Project saved 21:05:42 Show alert: Project saved!, , 78 21:05:44 Action: action_bench_create 21:05:44 Created: block 21:05:47 Action: action_tl_select 21:05:49 Action: action_tl_parent 21:05:53 Action: action_tl_frame_scale 21:06:01 Undo: action_tl_rotpoint 21:06:03 Action: action_tl_frame_pos 21:06:07 Undo: action_tl_rotpoint 21:06:10 Undo: action_tl_rotpoint 21:06:12 Undo: action_tl_rotpoint 21:06:16 Action: action_tl_frame_pos 21:06:21 Action: action_tl_frame_pos 21:06:23 Action: action_tl_deselect_all 21:06:26 Action Set variable: action_lib_repeat_toggle, 0, 1, 0 21:06:27 Action Set variable: action_lib_repeat_x, 1, 2, 1 21:06:31 Action: action_tl_select 21:06:31 Action: action_tl_select 21:06:37 Action: action_tl_deselect_all 21:06:39 Action Set variable: action_lib_repeat_x, 6, 7, 1 21:06:40 Action: action_tl_select 21:06:41 Action: action_tl_select 21:06:42 Action: action_tl_frame_pos 21:06:48 Action: action_tl_deselect_all 21:06:50 Action Set variable: action_lib_repeat_x, 8, 9, 1 21:06:52 Action Set variable: action_lib_repeat_z, 1, 2, 1 21:06:59 Action: action_tl_select 21:06:59 Action: action_tl_select 21:07:04 Action: action_tl_select 21:07:06 Action: action_tl_frame_set_colors 21:07:13 Action: action_tl_duplicate 21:07:13 Action: action_tl_frame_rot 21:07:18 Action: action_tl_frame_rot 21:07:19 Action: action_tl_frame_pos 21:07:21 Action: action_tl_frame_pos 21:07:25 Action: action_tl_frame_scale 21:07:46 Action: action_tl_deselect_all 21:07:48 Action: action_tl_select 21:07:48 Action: action_tl_select 21:07:51 Action: action_tl_frame_scale 21:07:52 Action: action_tl_deselect_all 21:07:54 Action: action_tl_select 21:07:55 Action: action_tl_select 21:08:08 Action: action_tl_duplicate 21:08:09 Action: action_tl_frame_pos 21:08:12 Action: action_tl_deselect_all 21:08:14 Action: action_tl_select 21:08:15 Action: action_tl_select 21:08:19 Action: action_tl_frame_pos 21:08:25 Backup: C:\Users\Oxidium\Desktop\Projects\Steve Rig Revenge\Steve Rig Revenge 21:08:25 Saving project: C:\Users\Oxidium\Desktop\Projects\Steve Rig Revenge\Steve Rig Revenge.mbackup1 21:08:25 load_folder: C:\Users\Oxidium\Desktop\Projects\Steve Rig Revenge 21:08:25 save_folder: C:\Users\Oxidium\Desktop\Projects\Steve Rig Revenge 21:08:25 Project saved 21:08:25 Backup saved 21:08:38 Action: action_tl_select 21:08:40 Action: action_tl_frame_pos 21:08:58 Action: action_tl_frame_scale 21:09:02 Action: action_tl_select 21:09:05 Action: action_tl_frame_scale 21:09:11 Action: action_tl_select 21:09:12 Action: action_tl_select 21:09:14 Action: action_tl_duplicate 21:09:15 Action: action_tl_frame_pos 21:09:17 Undo: tl_value_set 21:09:18 Action: action_tl_frame_pos 21:09:22 Action: action_tl_deselect_all 21:09:23 Action: action_tl_select 21:09:24 Action: action_tl_extend 21:09:25 Action: action_tl_extend 21:09:26 Action: action_tl_select 21:09:30 Action: action_tl_duplicate 21:09:33 Action: action_tl_frame_rot 21:09:36 Action: action_tl_frame_pos 21:09:40 Action: action_tl_deselect_all 21:09:43 Action: action_tl_select 21:09:45 Action: action_tl_frame_scale_all 21:09:46 Undo: tl_value_set 21:09:48 Action: action_tl_extend 21:09:50 Action: action_tl_extend 21:09:51 Action: action_tl_parent 21:09:53 Action: action_tl_frame_pos_xyz 21:09:55 Action: action_tl_frame_scale_all 21:10:06 Action: action_tl_frame_pos 21:10:20 Action: action_tl_frame_pos 21:10:31 Action: action_tl_frame_pos 21:10:34 Action: action_tl_deselect_all 21:10:35 Saving project: C:\Users\Oxidium\Desktop\Projects\Steve Rig Revenge\Steve Rig Revenge.mproj 21:10:35 load_folder: C:\Users\Oxidium\Desktop\Projects\Steve Rig Revenge 21:10:35 save_folder: C:\Users\Oxidium\Desktop\Projects\Steve Rig Revenge 21:10:35 Project saved 21:10:35 Show alert: Project saved!, , 78 21:10:38 Action: action_tl_select 21:10:38 Action: action_tl_select 21:10:40 Action: action_tl_frame_scale 21:10:41 Action: action_tl_deselect_all 21:10:47 Saving project: C:\Users\Oxidium\Desktop\Projects\Steve Rig Revenge\Steve Rig Revenge.mproj 21:10:47 load_folder: C:\Users\Oxidium\Desktop\Projects\Steve Rig Revenge 21:10:47 save_folder: C:\Users\Oxidium\Desktop\Projects\Steve Rig Revenge 21:10:47 Project saved 21:10:47 Show alert: Project saved!, , 78 21:10:53 Action: action_bench_create 21:10:53 Created: block 21:10:54 Action: action_tl_select 21:10:55 Action: action_tl_duplicate 21:10:57 Undo: action_tl_duplicate 21:10:58 Action: action_tl_folder 21:10:58 Action: action_tl_parent 21:10:58 Action: action_tl_select 21:11:00 Action: action_tl_frame_pos 21:11:01 Undo: tl_value_set 21:11:05 Action: action_tl_frame_pos_xyz 21:11:07 Action: action_tl_extend 21:11:08 Action: action_tl_select 21:11:09 Action: action_tl_frame_pos_xyz 21:11:12 Action: action_tl_frame_pos 21:11:13 Action: action_tl_frame_pos 21:11:13 Action: action_tl_frame_pos 21:11:18 Action: action_tl_select 21:11:19 Action: action_tl_frame_pos 21:11:20 Undo: tl_value_set 21:11:22 Action: action_tl_frame_pos 21:11:31 Action: action_tl_select 21:11:32 Action: action_tl_frame_scale 21:11:33 Undo: tl_value_set 21:11:34 Action: action_tl_frame_scale 21:11:41 Undo: action_tl_rotpoint 21:11:42 Undo: action_tl_rotpoint 21:11:54 Action: action_tl_frame_pos 21:11:56 Action: action_tl_select 21:11:59 Action: action_tl_select 21:12:01 Action: action_tl_deselect_all 21:12:03 Action: action_tl_select 21:12:04 Action: action_tl_select 21:12:04 Action: action_tl_frame_pos 21:12:07 Action: action_tl_duplicate 21:12:08 Action: action_tl_frame_pos 21:12:35 Action: action_tl_duplicate 21:12:36 Action: action_tl_frame_pos 21:12:38 Action: action_tl_duplicate 21:12:38 Action: action_tl_frame_pos 21:12:43 Action: action_tl_duplicate 21:12:43 Action: action_tl_frame_pos 21:12:46 Action: action_tl_duplicate 21:12:47 Action: action_tl_frame_pos 21:12:54 Action: action_tl_deselect_all 21:12:55 Action: action_tl_select 21:13:04 Action: action_tl_frame_rot 21:13:04 Undo: tl_value_set 21:13:06 Show popup: colorpicker 21:13:07 Action: action_tl_frame_mixcolor 21:13:09 Action: action_tl_frame_mixpercent 21:13:19 Action: action_tl_deselect_all 21:13:21 Action: action_tl_select_area 21:13:23 Action: action_tl_frame_set_colors 21:13:26 Action: action_tl_deselect_all 21:13:26 Action: action_tl_select 21:13:27 Action: action_tl_select 21:13:31 Action: action_tl_select 21:13:32 Action: action_tl_deselect_all 21:13:33 Action: action_tl_select_area 21:13:39 Action: action_tl_folder 21:13:39 Action: action_tl_parent 21:13:39 Action: action_tl_select 21:13:41 Action: action_tl_select 21:13:41 Action: action_tl_select 21:13:46 Action: action_tl_duplicate 21:13:47 Action: action_tl_frame_pos 21:13:51 Action: action_tl_frame_rot 21:13:56 Action: action_tl_frame_pos 21:14:04 Action: action_tl_duplicate 21:14:05 Action: action_tl_frame_rot 21:14:06 Undo: tl_value_set 21:14:06 Action: action_tl_frame_rot 21:14:09 Action: action_tl_frame_rot 21:14:12 Action: action_tl_frame_pos 21:14:14 Action: action_tl_frame_pos 21:14:20 Action: action_tl_extend 21:14:21 Action: action_tl_select 21:14:24 Action: action_tl_remove 21:14:24 Action: action_tl_select 21:14:26 Action: action_tl_remove 21:14:28 Action: action_tl_select 21:14:29 Action: action_tl_frame_pos 21:14:31 Action: action_tl_select 21:14:33 Action: action_tl_select 21:14:34 Action: action_tl_remove 21:14:35 Action: action_tl_select 21:14:37 Action: action_tl_select 21:14:43 Action: action_tl_select 21:14:47 Action: action_tl_select 21:14:52 Action: action_tl_select 21:14:53 Action: action_tl_duplicate 21:14:56 Action: action_tl_frame_rot 21:14:58 Action: action_tl_frame_pos 21:15:00 Action: action_tl_frame_pos 21:15:03 Action: action_tl_deselect_all 21:15:04 Action: action_tl_select 21:15:10 Action: action_tl_parent 21:15:12 Action: action_tl_select 21:15:17 Action: action_tl_select 21:15:21 Action: action_tl_select 21:15:27 Action: action_tl_frame_scale_all 21:15:29 Action: action_tl_deselect_all 21:15:29 Action: action_tl_select 21:15:31 Action: action_tl_select 21:15:34 Action: action_tl_frame_pos 21:15:35 Action: action_tl_frame_scale_xyz 21:15:37 Action: action_tl_frame_scale_xyz 21:15:38 Action: action_tl_frame_scale_all 21:15:50 Action: action_tl_frame_pos 21:16:13 Action: action_tl_frame_scale_all 21:16:17 Action: action_tl_deselect_all 21:16:21 Action: action_tl_select 21:16:21 Action: action_tl_select 21:16:23 Action: action_tl_select 21:16:24 Action: action_tl_select 21:16:26 Action: action_tl_frame_pos 21:16:46 Action: action_tl_select 21:16:47 Action: action_tl_select 21:16:49 Action: action_tl_select 21:16:51 Action: action_tl_select 21:16:54 Action: action_tl_frame_pos 21:16:54 Undo: tl_value_set 21:16:56 Action: action_tl_select 21:16:57 Action: action_tl_select 21:16:58 Action: action_tl_select 21:16:58 Action: action_tl_select 21:17:00 Action: action_tl_select 21:17:01 Action: action_tl_select 21:17:02 Action: action_tl_select 21:17:03 Action: action_tl_select 21:17:04 Action: action_tl_extend 21:17:05 Action: action_tl_select 21:17:05 Action: action_tl_select 21:17:06 Action: action_tl_select 21:17:06 Action: action_tl_select 21:17:07 Action: action_tl_select 21:17:08 Action: action_tl_select 21:17:10 Action: action_tl_select 21:17:10 Action: action_tl_select 21:17:11 Action: action_tl_select 21:17:14 Action: action_tl_frame_pos 21:17:15 Action: action_tl_deselect_all 21:17:16 Action: action_tl_select 21:17:18 Action: action_tl_select 21:17:22 Action: action_tl_frame_pos 21:17:26 Action: action_tl_deselect_all 21:17:37 Action: action_tl_select 21:17:42 Action: action_tl_extend 21:17:43 Action: action_tl_extend 21:17:43 Action: action_tl_select 21:17:51 Action: action_tl_frame_pos 21:18:00 Action: action_tl_select 21:18:03 Action: action_tl_select 21:18:03 Action: action_tl_select 21:18:05 Action: action_tl_select 21:18:05 Action: action_tl_select 21:18:05 Action: action_tl_select 21:18:07 Action: action_tl_select 21:18:08 Action: action_tl_select 21:18:08 Action: action_tl_select 21:18:09 Action: action_tl_select 21:18:09 Action: action_tl_select 21:18:10 Action: action_tl_select 21:18:11 Action: action_tl_select 21:18:11 Action: action_tl_select 21:18:12 Action: action_tl_select 21:18:13 Action: action_tl_select 21:18:13 Action: action_tl_deselect 21:18:14 Action: action_tl_select 21:18:15 Action: action_tl_select 21:18:16 Action: action_tl_select 21:18:18 Action: action_tl_frame_scale 21:18:25 Backup: C:\Users\Oxidium\Desktop\Projects\Steve Rig Revenge\Steve Rig Revenge 21:18:25 Saving project: C:\Users\Oxidium\Desktop\Projects\Steve Rig Revenge\Steve Rig Revenge.mbackup1 21:18:25 load_folder: C:\Users\Oxidium\Desktop\Projects\Steve Rig Revenge 21:18:25 save_folder: C:\Users\Oxidium\Desktop\Projects\Steve Rig Revenge 21:18:25 Project saved 21:18:25 Backup saved 21:18:31 Action: action_tl_deselect_all 21:18:37 Saving project: C:\Users\Oxidium\Desktop\Projects\Steve Rig Revenge\Steve Rig Revenge.mproj 21:18:37 load_folder: C:\Users\Oxidium\Desktop\Projects\Steve Rig Revenge 21:18:37 save_folder: C:\Users\Oxidium\Desktop\Projects\Steve Rig Revenge 21:18:38 Project saved 21:18:38 Show alert: Project saved!, , 78 21:18:40 Action: action_tl_deselect_all 21:18:46 Action: action_tl_select 21:18:46 Action: action_tl_select 21:18:49 Action: action_tl_select 21:18:53 Action: action_tl_select 21:18:54 Action: action_tl_frame_scale 21:18:58 Action: action_tl_deselect_all 21:19:03 Action: action_tl_select 21:19:04 Action: action_tl_extend 21:19:06 Action: action_tl_extend 21:19:07 Action: action_tl_extend 21:19:07 Action: action_tl_extend 21:19:08 Action: action_tl_select 21:19:08 Action: action_tl_select 21:19:11 Action: action_tl_select 21:19:11 Action: action_tl_select 21:19:12 Action: action_tl_select 21:19:14 Action: action_tl_frame_scale 21:19:19 Action: action_tl_select 21:19:22 Action: action_tl_select 21:19:24 Action: action_tl_select 21:19:25 Action: action_tl_select 21:19:26 Action: action_tl_select 21:19:27 Action: action_tl_remove 21:19:28 Action: action_tl_select 21:19:28 Action: action_tl_select 21:19:29 Action: action_tl_select 21:19:38 Action: action_tl_frame_pos 21:19:46 Action: action_tl_select 21:19:47 Action: action_tl_select 21:19:48 Action: action_tl_frame_pos 21:19:51 Action: action_tl_select 21:19:52 Action: action_tl_frame_pos 21:19:54 Action: action_tl_select 21:19:55 Action: action_tl_frame_pos 21:19:57 Action: action_tl_deselect_all 21:20:01 Action: action_tl_select 21:20:01 Action: action_tl_select 21:20:03 Action: action_tl_frame_pos 21:20:18 Action: action_tl_frame_pos 21:20:24 Action: action_tl_deselect_all 21:20:27 Action: action_tl_select 21:20:28 Action: action_tl_select 21:20:29 Action: action_tl_frame_rot 21:20:30 Undo: tl_value_set 21:20:31 Action: action_tl_frame_pos 21:20:35 Action: action_tl_frame_scale 21:20:38 Action: action_tl_select 21:20:42 Action: action_tl_frame_pos 21:20:52 Action: action_tl_frame_scale 21:20:56 Action: action_tl_frame_pos 21:20:57 Action: action_tl_deselect_all 21:21:00 Action: action_tl_select 21:21:02 Action: action_tl_select 21:21:04 Action: action_tl_frame_pos 21:21:05 Action: action_tl_deselect_all 21:21:08 Action: action_tl_select 21:21:09 Action: action_tl_select 21:21:11 Action: action_tl_frame_pos 21:21:14 Undo: tl_value_set 21:21:16 Action: action_tl_deselect_all 21:21:31 Action: action_tl_select 21:21:31 Action: action_tl_select 21:21:34 Action: action_tl_extend 21:21:35 Action: action_tl_select 21:21:36 Action: action_tl_frame_scale 21:21:40 Action: action_tl_deselect_all 21:21:42 Saving project: C:\Users\Oxidium\Desktop\Projects\Steve Rig Revenge\Steve Rig Revenge.mproj 21:21:42 load_folder: C:\Users\Oxidium\Desktop\Projects\Steve Rig Revenge 21:21:42 save_folder: C:\Users\Oxidium\Desktop\Projects\Steve Rig Revenge 21:21:42 Project saved 21:21:42 Show alert: Project saved!, , 78 21:21:48 Action: action_bench_create 21:21:48 Created: block 21:21:49 Action: action_tl_deselect_all 21:21:49 Action: action_tl_select 21:21:51 Action: action_tl_frame_pos 21:21:51 Action: action_tl_frame_pos 21:21:52 Action: action_tl_frame_pos 21:21:54 Action: action_tl_folder 21:21:54 Action: action_tl_parent 21:21:54 Action: action_tl_select 21:21:55 Action: action_tl_frame_pos 21:21:56 Undo: tl_value_set 21:21:58 Action: action_tl_frame_pos 21:22:03 Action: action_tl_frame_scale 21:22:04 Action: action_tl_deselect_all 21:22:07 Action Set variable: action_lib_repeat_toggle, 0, 1, 0 21:22:08 Action Set variable: action_lib_repeat_x, 1, 2, 1 21:22:10 Action: action_tl_select 21:22:17 Action: action_tl_frame_pos 21:22:21 Action: action_tl_extend 21:22:21 Action: action_tl_select 21:22:22 Action: action_tl_frame_pos 21:22:23 Undo: tl_value_set 21:22:24 Action: action_tl_frame_pos 21:22:26 Undo: tl_value_set 21:22:28 Action: action_tl_frame_pos 21:22:30 Undo: tl_value_set 21:22:31 Action: action_tl_select 21:22:31 Action: action_tl_select 21:22:34 Action: action_tl_frame_pos 21:22:37 Undo: tl_value_set 21:22:38 Action: action_tl_select 21:22:42 Action: action_tl_select 21:22:45 Action: action_tl_frame_pos 21:22:47 Undo: tl_value_set 21:22:49 Action: action_tl_select 21:22:50 Action: action_tl_frame_pos 21:22:51 Undo: tl_value_set 21:22:54 Action: action_tl_select 21:22:55 Action: action_tl_select 21:22:56 Action: action_tl_select 21:22:57 Undo: action_tl_select 21:22:57 Undo: action_tl_select 21:22:57 Undo: action_tl_select 21:22:58 Undo: action_tl_select 21:22:58 Undo: action_tl_select 21:22:58 Undo: action_tl_select 21:22:59 Undo: action_tl_select 21:22:59 Undo: action_tl_select 21:22:59 Undo: action_tl_select 21:23:00 Undo: action_tl_extend 21:23:00 Undo: tl_value_set 21:23:02 Action: action_tl_remove 21:23:04 Action: action_bench_create 21:23:04 Created: block 21:23:05 Action: action_tl_select 21:23:07 Action: action_tl_folder 21:23:07 Action: action_tl_parent 21:23:07 Action: action_tl_select 21:23:09 Action: action_tl_frame_pos 21:23:10 Undo: tl_value_set 21:23:16 Action: action_tl_frame_pos 21:23:17 Action: action_tl_extend 21:23:20 Action: action_tl_select 21:23:22 Action: action_tl_frame_pos 21:23:25 Action: action_tl_frame_scale 21:23:29 Action: action_tl_deselect_all 21:23:30 Action Set variable: action_lib_repeat_toggle, 0, 1, 0 21:23:31 Action Set variable: action_lib_repeat_x, 1, 2, 1 21:23:32 Action: action_tl_select 21:23:33 Action: action_tl_select 21:23:34 Action: action_tl_duplicate 21:23:38 Action: action_tl_frame_rot 21:23:39 Action: action_tl_frame_pos 21:23:44 Action: action_tl_frame_pos 21:23:46 Action: action_tl_duplicate 21:23:47 Action: action_tl_frame_pos 21:23:51 Action: action_tl_select 21:23:52 Action: action_tl_duplicate 21:23:53 Action: action_tl_frame_pos 21:23:54 Action: action_tl_select 21:23:55 Action: action_tl_select 21:23:56 Action: action_tl_select 21:23:57 Action: action_tl_frame_scale_xyz 21:23:58 Undo: tl_value_set 21:24:02 Action: action_tl_frame_set_colors 21:24:04 Action: action_tl_select 21:24:22 Action: action_tl_parent 21:24:25 Action: action_tl_frame_pos 21:24:28 Action: action_tl_frame_scale_all 21:24:29 Undo: tl_value_set 21:24:31 Action: action_tl_frame_scale_all 21:24:46 Action: action_tl_frame_pos 21:24:51 Action: action_tl_frame_pos 21:24:54 Action: action_tl_frame_pos 21:24:58 Action: action_tl_frame_scale_all 21:25:10 Action: action_tl_frame_pos 21:25:14 Action: action_tl_frame_scale_all 21:25:24 Action: action_tl_frame_pos 21:25:32 Action: action_tl_deselect_all 21:25:33 Undo: action_tl_deselect_all 21:25:38 Action: action_tl_deselect_all 21:25:39 Undo: action_tl_deselect_all 21:25:42 Action: action_tl_deselect_all 21:25:43 Action: action_tl_select 21:25:44 Undo: action_tl_select 21:25:44 Undo: action_tl_deselect_all 21:25:48 Action: action_tl_frame_scale_all 21:25:53 Action: action_tl_deselect_all 21:25:57 Action: action_tl_select 21:25:58 Action: action_tl_select 21:25:59 Action: action_tl_deselect_all 21:25:59 Action: action_tl_select 21:26:00 Action: action_tl_select 21:26:02 Action: action_tl_select 21:26:04 Action: action_tl_duplicate 21:26:05 Action: action_tl_frame_rot 21:26:08 Action: action_tl_frame_rot 21:26:10 Action: action_tl_frame_scale 21:26:11 Undo: tl_value_set 21:26:11 Action: action_tl_frame_scale 21:26:15 Action: action_tl_frame_pos 21:26:22 Show popup: colorpicker 21:26:23 Action: action_tl_frame_mixcolor 21:26:25 Action: action_tl_deselect_all 21:26:38 Saving project: C:\Users\Oxidium\Desktop\Projects\Steve Rig Revenge\Steve Rig Revenge.mproj 21:26:38 load_folder: C:\Users\Oxidium\Desktop\Projects\Steve Rig Revenge 21:26:38 save_folder: C:\Users\Oxidium\Desktop\Projects\Steve Rig Revenge 21:26:38 Project saved 21:26:38 Show alert: Project saved!, , 78 21:26:41 Action: action_bench_create 21:26:41 Created: block 21:26:42 Action: action_tl_select 21:26:44 Action: action_tl_parent 21:26:47 Action: action_tl_frame_pos 21:26:50 Action: action_tl_frame_pos 21:26:52 Action: action_tl_frame_scale_all 21:26:55 Action: action_tl_frame_mixpercent 21:27:00 Action: action_tl_frame_pos 21:27:03 Show popup: colorpicker 21:27:04 Action: action_tl_frame_mixcolor 21:27:08 Action: action_tl_frame_pos 21:27:09 Action: action_tl_frame_pos 21:27:12 Action: action_tl_deselect_all 21:27:15 Action: action_tl_select 21:27:16 Action: action_tl_select 21:27:21 Action: action_tl_duplicate 21:27:36 Action: action_tl_select 21:27:38 Action: action_tl_duplicate 21:27:46 Action: action_tl_deselect_all 21:27:49 Action: action_tl_select 21:27:50 Action: action_tl_select 21:27:50 Action: action_tl_frame_rot 21:28:18 Action: action_tl_select 21:28:19 Action: action_tl_remove 21:28:22 Action: action_tl_select 21:28:22 Action: action_tl_select 21:28:25 Backup: C:\Users\Oxidium\Desktop\Projects\Steve Rig Revenge\Steve Rig Revenge 21:28:25 Saving project: C:\Users\Oxidium\Desktop\Projects\Steve Rig Revenge\Steve Rig Revenge.mbackup1 21:28:25 load_folder: C:\Users\Oxidium\Desktop\Projects\Steve Rig Revenge 21:28:25 save_folder: C:\Users\Oxidium\Desktop\Projects\Steve Rig Revenge 21:28:25 Project saved 21:28:25 Backup saved 21:28:32 Action: action_tl_frame_scale 21:28:33 Action: action_tl_deselect_all 21:28:34 Action: action_tl_select 21:28:35 Action: action_tl_select 21:28:36 Action: action_tl_frame_scale 21:28:38 Undo: tl_value_set 21:28:43 Action: action_tl_frame_rot 21:28:45 Action: action_tl_frame_scale 21:28:51 Undo: tl_value_set 21:28:54 Action: action_tl_frame_scale 21:28:56 Action: action_tl_deselect_all 21:28:58 Action: action_tl_select 21:28:59 Action: action_tl_select 21:29:00 Action: action_tl_deselect_all 21:29:13 Action: action_tl_select 21:29:14 Action: action_tl_select 21:29:16 Show popup: colorpicker 21:29:16 Action: action_tl_frame_mixcolor 21:29:17 Action: action_tl_deselect_all 21:29:23 Action: action_tl_select 21:29:24 Action: action_tl_select 21:29:27 Action: action_tl_frame_pos 21:29:29 Action: action_tl_deselect_all 21:29:32 Action: action_tl_select 21:29:33 Action: action_tl_select 21:29:35 Action: action_tl_frame_pos 21:29:48 Action: action_tl_select 21:29:48 Action: action_tl_frame_rot 21:29:52 Action: action_tl_frame_pos 21:29:53 Action: action_tl_deselect_all 21:29:59 Action: action_tl_select 21:30:00 Action: action_tl_select 21:30:01 Action: action_tl_frame_pos 21:30:02 Action: action_tl_deselect_all 21:30:07 Action: action_tl_select 21:30:08 Action: action_tl_select 21:30:12 Action: action_tl_select 21:30:14 Action: action_tl_select 21:30:14 Action: action_tl_select 21:30:15 Action: action_tl_select 21:30:17 Action: action_tl_select 21:30:19 Action: action_tl_duplicate 21:30:22 Action: action_tl_frame_pos 21:30:23 Action: action_tl_frame_scale 21:30:27 Action: action_tl_frame_scale 21:30:31 Action: action_tl_frame_scale 21:30:32 Undo: tl_value_set 21:30:33 Action: action_tl_frame_scale 21:30:35 Action: action_tl_frame_scale 21:30:42 Action: action_tl_frame_pos 21:30:44 Action: action_tl_frame_pos 21:30:55 Show popup: colorpicker 21:30:56 Action: action_tl_frame_mixcolor 21:30:58 Action: action_tl_deselect_all 21:31:05 Action: action_tl_select 21:31:05 Action: action_tl_select 21:31:07 Action: action_tl_select 21:31:10 Action: action_tl_duplicate 21:31:15 Action: action_tl_frame_pos 21:31:15 Action: action_tl_deselect_all 21:31:21 Saving project: C:\Users\Oxidium\Desktop\Projects\Steve Rig Revenge\Steve Rig Revenge.mproj 21:31:21 load_folder: C:\Users\Oxidium\Desktop\Projects\Steve Rig Revenge 21:31:21 save_folder: C:\Users\Oxidium\Desktop\Projects\Steve Rig Revenge 21:31:21 Project saved 21:31:21 Show alert: Project saved!, , 78 21:31:29 Saving project: C:\Users\Oxidium\Desktop\Projects\Steve Rig Revenge\Steve Rig Revenge.mproj 21:31:29 load_folder: C:\Users\Oxidium\Desktop\Projects\Steve Rig Revenge 21:31:29 save_folder: C:\Users\Oxidium\Desktop\Projects\Steve Rig Revenge 21:31:29 Project saved 21:31:29 Show alert: Project saved!, , 78 21:32:11 Action: asset_open 21:32:11 Opening asset: C:\Users\Oxidium\Desktop\Mine-Imator\Rigs\FINGER RIG\left Hand.object 21:32:11 load_folder: C:\Users\Oxidium\Desktop\Mine-Imator\Rigs\FINGER RIG 21:32:11 load_format: 13 21:32:11 save_folder: 13 21:32:11 Opening object 21:32:11 load_iid_offset: 92 21:32:11 Templates: 3 21:32:11 Timelines: 11 21:32:11 Resources: 0 21:32:11 Get template iids 21:32:11 Get particle type iids 21:32:11 Get keyframe iids 21:32:11 Get timeline iids 21:32:11 Build trees 21:32:11 Reset read positions 21:32:11 Update program 21:32:11 Asset loaded 21:32:23 Action: action_tl_select 21:32:25 Action: action_tl_frame_pos 21:32:27 Action: action_tl_frame_rot 21:32:28 Undo: tl_value_set 21:32:30 Action: action_tl_frame_pos 21:32:33 Action: action_tl_select 21:32:40 Action: action_tl_frame_bend_angle 21:32:41 Action: action_tl_select 21:32:46 Action: action_tl_select 21:32:46 Action: action_tl_select 21:32:47 Action: action_tl_select 21:32:49 Action: action_tl_frame_bend_angle 21:32:54 Action: action_tl_frame_rot 21:32:59 Action: action_tl_select 21:33:00 Action: action_tl_select 21:33:01 Action: action_tl_select 21:33:03 Action: action_tl_frame_bend_angle 21:33:08 Action: action_tl_deselect_all 21:33:15 Action: action_tl_select 21:33:16 Action: action_tl_select 21:33:23 Action: action_tl_frame_pos 21:33:24 Undo: tl_value_set 21:33:29 Action: action_tl_remove 21:33:30 Action: action_tl_select 21:33:30 Action: action_tl_select 21:33:32 Action: action_tl_duplicate 21:33:35 Action: action_tl_frame_pos 21:33:36 Action: action_tl_deselect_all 21:33:56 Action: action_tl_select 21:33:58 Action: action_tl_frame_pos 21:34:00 Action: action_tl_frame_pos 21:34:06 Action: action_tl_extend 21:34:10 Action: action_tl_parent 21:34:13 Action: action_tl_parent 21:34:31 Action: action_tl_select 21:34:33 Show popup: colorpicker 21:34:34 Action: action_tl_frame_mixcolor 21:34:35 Action: action_tl_select 21:34:37 Action: action_tl_select 21:34:38 Action: action_tl_select 21:34:38 Action: action_tl_select 21:34:40 Show popup: colorpicker 21:34:41 Action: action_tl_frame_mixcolor 21:34:44 Action: action_tl_select 21:34:45 Action: action_tl_select 21:34:46 Action: action_tl_select 21:34:46 Action: action_tl_select 21:34:47 Show popup: colorpicker 21:34:48 Action: action_tl_frame_mixcolor 21:34:49 Action: action_tl_select 21:34:50 Show popup: colorpicker 21:34:51 Action: action_tl_frame_mixcolor 21:34:52 Action: action_tl_deselect_all 21:35:01 Saving project: C:\Users\Oxidium\Desktop\Projects\Steve Rig Revenge\Steve Rig Revenge.mproj 21:35:01 load_folder: C:\Users\Oxidium\Desktop\Projects\Steve Rig Revenge 21:35:01 save_folder: C:\Users\Oxidium\Desktop\Projects\Steve Rig Revenge 21:35:01 Project saved 21:35:01 Show alert: Project saved!, , 78 21:35:08 Action: asset_open 21:35:08 Opening asset: C:\Users\Oxidium\Desktop\Mine-Imator\Rigs\FINGER RIG\Right Hand.object 21:35:08 load_folder: C:\Users\Oxidium\Desktop\Mine-Imator\Rigs\FINGER RIG 21:35:08 load_format: 13 21:35:08 save_folder: 13 21:35:08 Opening object 21:35:08 load_iid_offset: 646 21:35:08 Templates: 3 21:35:08 Timelines: 11 21:35:08 Resources: 0 21:35:08 Get template iids 21:35:08 Get particle type iids 21:35:08 Get keyframe iids 21:35:08 Get timeline iids 21:35:08 Build trees 21:35:08 Reset read positions 21:35:08 Update program 21:35:08 Asset loaded 21:35:13 Action: action_tl_select 21:35:14 Action: action_tl_select 21:35:18 Action: action_tl_remove 21:35:19 Action: action_tl_select 21:35:20 Action: action_tl_select 21:35:21 Action: action_tl_duplicate 21:35:24 Action: action_tl_frame_pos 21:35:26 Action: action_tl_select 21:35:27 Action: action_tl_select 21:35:28 Action: action_tl_select 21:35:31 Show popup: colorpicker 21:35:32 Action: action_tl_frame_mixcolor 21:35:33 Action: action_tl_select 21:35:34 Action: action_tl_select 21:35:35 Action: action_tl_select 21:35:36 Action: action_tl_select 21:35:36 Show popup: colorpicker 21:35:37 Action: action_tl_frame_mixcolor 21:35:40 Action: action_tl_select 21:35:40 Show popup: colorpicker 21:35:42 Action: action_tl_frame_mixcolor 21:35:48 Action: action_tl_select 21:35:49 Show popup: colorpicker 21:35:50 Action: action_tl_frame_mixcolor 21:35:52 Action: action_tl_select 21:35:58 Action: action_tl_extend 21:35:59 Action: action_tl_extend 21:36:00 Action: action_tl_extend 21:36:01 Action: action_tl_parent 21:36:01 Action: action_tl_deselect_all 21:36:06 Action: action_tl_select 21:36:07 Action: action_tl_select 21:36:09 Action: action_tl_select 21:36:10 Action: action_tl_select 21:36:12 Action: action_tl_select 21:36:13 Action: action_tl_select 21:36:14 Action: action_tl_select 21:36:14 Action: action_tl_select 21:36:15 Action: action_tl_select 21:36:16 Action: action_tl_select 21:36:18 Show popup: colorpicker 21:36:22 Action: action_tl_frame_bend_angle 21:36:23 Action: action_tl_deselect_all 21:36:26 Saving project: C:\Users\Oxidium\Desktop\Projects\Steve Rig Revenge\Steve Rig Revenge.mproj 21:36:26 load_folder: C:\Users\Oxidium\Desktop\Projects\Steve Rig Revenge 21:36:26 save_folder: C:\Users\Oxidium\Desktop\Projects\Steve Rig Revenge 21:36:26 Project saved 21:36:26 Show alert: Project saved!, , 78 21:36:36 Action: action_tl_select 21:36:39 Action: action_tl_extend 21:36:39 Action: action_tl_select 21:36:44 Action: action_tl_deselect_all 21:36:58 Saving project: C:\Users\Oxidium\Desktop\Projects\Steve Rig Revenge\Steve Rig Revenge.mproj 21:36:58 load_folder: C:\Users\Oxidium\Desktop\Projects\Steve Rig Revenge 21:36:58 save_folder: C:\Users\Oxidium\Desktop\Projects\Steve Rig Revenge 21:36:58 Project saved 21:36:58 Show alert: Project saved!, , 78 21:37:00 Action: action_bench_create 21:37:00 Created: camera 21:37:02 Action: action_tl_select_single 21:37:02 Action: cam_control_move 21:37:05 Action: action_tl_deselect_all 21:37:06 Action: action_tl_deselect_all 21:37:09 Action: action_tl_select 21:37:10 Action: action_tl_select 21:37:12 Action: action_tl_frame_rot 21:37:14 Action: action_tl_frame_rot 21:37:20 Action: action_tl_select 21:37:21 Action: action_tl_frame_rot 21:37:24 Action: action_tl_frame_pos 21:37:28 Action: action_tl_select 21:37:29 Action: action_tl_frame_rot 21:37:30 Action: action_tl_deselect_all 21:37:33 Saving project: C:\Users\Oxidium\Desktop\Projects\Steve Rig Revenge\Steve Rig Revenge.mproj 21:37:33 load_folder: C:\Users\Oxidium\Desktop\Projects\Steve Rig Revenge 21:37:33 save_folder: C:\Users\Oxidium\Desktop\Projects\Steve Rig Revenge 21:37:33 Project saved 21:37:33 Show alert: Project saved!, , 78 21:37:38 Action: action_bench_create 21:37:38 Created: item 21:37:39 Action: action_tl_select 21:38:26 Backup: C:\Users\Oxidium\Desktop\Projects\Steve Rig Revenge\Steve Rig Revenge 21:38:26 Saving project: C:\Users\Oxidium\Desktop\Projects\Steve Rig Revenge\Steve Rig Revenge.mbackup1 21:38:26 load_folder: C:\Users\Oxidium\Desktop\Projects\Steve Rig Revenge 21:38:26 save_folder: C:\Users\Oxidium\Desktop\Projects\Steve Rig Revenge 21:38:26 Project saved 21:38:26 Backup saved 21:38:38 Action: action_tl_extend 21:38:42 Action: action_tl_extend 21:38:43 Action: action_tl_parent 21:38:46 Action: action_tl_frame_rot 21:38:49 Action: action_tl_frame_rot 21:38:52 Action: action_tl_frame_rot 21:38:54 Action: action_tl_frame_rot 21:38:56 Action: action_tl_frame_pos 21:38:58 Action: action_tl_frame_pos 21:39:01 Action: action_tl_deselect_all 21:39:11 Action: action_tl_select_single 21:39:11 Action: cam_control_move 21:39:25 Action: action_tl_select 21:39:27 Action: action_tl_frame_rot 21:39:28 Action: action_tl_frame_rot 21:39:31 Action: action_tl_select 21:39:32 Action: action_tl_frame_rot 21:39:35 Action: action_tl_frame_rot 21:39:37 Action: action_tl_select 21:39:38 Action: action_tl_frame_rot 21:39:40 Action: action_tl_frame_rot 21:39:41 Action: action_tl_frame_rot 21:39:46 Action: action_tl_select 21:39:47 Action: action_tl_frame_rot 21:39:49 Action: action_tl_select 21:39:50 Action: action_tl_frame_rot 21:39:52 Action: action_tl_frame_rot 21:39:55 Action: action_tl_deselect_all 21:40:07 Saving project: C:\Users\Oxidium\Desktop\Projects\Steve Rig Revenge\Steve Rig Revenge.mproj 21:40:07 load_folder: C:\Users\Oxidium\Desktop\Projects\Steve Rig Revenge 21:40:07 save_folder: C:\Users\Oxidium\Desktop\Projects\Steve Rig Revenge 21:40:07 Project saved 21:40:07 Show alert: Project saved!, , 78 21:40:12 Show popup: exportimage 21:40:26 Export image: C:\Users\Oxidium\Desktop\Mine-Imator\Renders\Revenge.png 21:40:26 Hidden: no 21:40:26 Background: yes 21:40:26 Watermark: no 21:40:26 High Quality: yes 21:40:26 Size: 1280, 720 21:40:27 Show alert: Image saved!, , 78 21:48:26 Backup: C:\Users\Oxidium\Desktop\Projects\Steve Rig Revenge\Steve Rig Revenge 21:48:26 Saving project: C:\Users\Oxidium\Desktop\Projects\Steve Rig Revenge\Steve Rig Revenge.mbackup1 21:48:26 load_folder: C:\Users\Oxidium\Desktop\Projects\Steve Rig Revenge 21:48:26 save_folder: C:\Users\Oxidium\Desktop\Projects\Steve Rig Revenge 21:48:26 Project saved 21:48:26 Backup saved 21:49:16 Add resource: schematic 21:49:16 filename: Your average cave.schematic 21:49:16 filename_out: Your average cave.schematic 21:49:16 load_folder: C:\Users\Oxidium\Mine-imator\Schematics\Nature\Generic 21:49:16 save_folder: C:\Users\Oxidium\Desktop\Projects\Steve Rig Revenge 21:49:16 Action Load resource: action_bench_scenery, C:\Users\Oxidium\Mine-imator\Schematics\Nature\Generic\Your average cave.schematic 21:49:16 Loading schematic: C:\Users\Oxidium\Desktop\Projects\Steve Rig Revenge\Your average cave.schematic 21:49:16 Schematic size: 27, 33, 9 21:49:37 Action: action_bench_create 21:49:37 Created: scenery 21:49:45 Action Set variable: action_background_ground_show, 1, 0, 0 21:49:45 Action: action_tl_select 21:49:47 Action: action_tl_frame_pos 21:49:52 Action: action_tl_frame_pos 21:49:55 Action: action_tl_frame_rot 21:50:03 Undo: tl_value_set 21:50:11 Action: action_tl_frame_rot 21:50:17 Action: action_tl_frame_pos 21:50:19 Action: action_tl_frame_pos 21:50:21 Action: action_tl_frame_pos 21:50:23 Action: action_tl_frame_rot 21:50:24 Undo: tl_value_set 21:50:24 Action: action_tl_frame_pos 21:50:26 Action: action_tl_frame_pos 21:50:49 Action: action_bench_create 21:50:49 Created: block 21:50:51 Action: action_tl_select 21:50:52 Action: action_tl_select 21:51:00 Action: action_tl_frame_rot 21:51:04 Action: action_tl_frame_pos 21:51:07 Undo: tl_value_set 21:51:13 Action: action_tl_frame_pos 21:51:16 Action: action_tl_frame_pos 21:51:22 Action: action_tl_frame_pos 21:51:25 Action: action_tl_frame_pos 21:51:27 Action: action_tl_frame_pos 21:51:29 Action: action_tl_frame_pos 21:51:36 Action: action_tl_folder 21:51:36 Action: action_tl_parent 21:51:36 Action: action_tl_select 21:51:39 Action: action_tl_extend 21:51:40 Action: action_tl_select 21:51:43 Action: action_tl_frame_pos 21:51:44 Action: action_tl_frame_pos 21:51:44 Action: action_tl_frame_pos 21:51:46 Action: action_tl_select 21:51:50 Action: action_tl_frame_pos_xyz 21:51:54 Action: action_bench_create 21:51:54 Created: pointlight 21:51:55 Action: action_tl_select 21:51:56 Action: action_tl_select 21:51:59 Action: action_tl_parent 21:52:00 Action: action_tl_frame_pos 21:52:05 Action: action_tl_frame_pos 21:52:07 Show popup: colorpicker 21:52:08 Action: action_tl_frame_lightcolor
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