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  1. Mine Imator crash on strart ___________________________________________ ############################################################################################ ERROR in action number 1 of Create Event for object app: Error defining an external function. ############################################################################################ -------------------------------------------------------------------------------------------- called from - gml_Script_lib_init (line 18) called from - gml_Script_app_startup (line 12) called from - gml_Script_app_event_create (line 3) called from - gml_Object_app_Create_0 (line 2) ___ Mine-imator log ___ In your bug report, include this full log, along with instructions how to recreate the bug. If the issue concerns a specific animation, upload its folder as a .zip. 21:31:48 version: 1.0.6 21:31:48 gm_version: 1.4.1749 21:31:48 build date: 12. 3. 2016 15:10:39 21:31:48 YYC: yes 21:31:48 working_directory: C:\Users\Jiří\Mine-imator\ 21:31:48 file_directory: C:\Users\Jiří\AppData\Roaming\Mine_imator\ 21:31:48 OS: Windows 21:31:48 os_version: 393218 21:31:48 os_is_network_connected: yes 21:31:48 os_get_language: cs 21:31:48 os_get_region: CZ 21:31:48 USERDOMAIN: PC-Pastrnak 21:31:48 USERNAME: Jirkapas 21:31:48 USERPROFILE: C:\Users\Jiří 21:31:48 APPDATA: C:\Users\Jiří\AppData\Roaming 21:31:48 NUMBER_OF_PROCESSORS: 4 21:31:48 PROCESSOR_ARCHITECTURE: x86 21:31:48 PROCESSOR_IDENTFIER: 21:31:48 PROCESSOR_LEVEL: 6 21:31:48 PROCESSOR_REVISION: 4501 21:31:48 video_adapter_0_name: Intel(R) HD Graphics Family 21:31:48 video_adapter_0_driver_version_high: 655378 21:31:48 video_adapter_0_device_name: \\.\DISPLAY1 21:31:48 video_adapter_0_driver_version_low: 921784 21:31:48 Old log found 21:31:48 Library init 21:31:48 Data\file.dll 21:34:05 Data\movie.dll 21:34:05 Movie init 21:34:05 Data\window.dll 21:34:05 Data\texture.dll 21:34:05 Texture init 21:34:05 open_url: http://www.mineimatorforums.com/index.php?/forum/51-mine-imator-issues-and-bugs/ 21:34:05 open_url: C:\Users\Jiří\AppData\Roaming\Mine_imator\log_previous.txt 21:34:05 working_directory: C:\Users\Jiří\Mine-imator\ 21:34:05 directory broken
  2. I was making a project with Mine-imator, I went to YouTube to publish a video, and when I was back, Mine-imator disappeared, and when I open it, it says that it cannot be opened. Please help. Here's the bug report(I did replace my user with "{MyName}"): Mine-imator log, please paste this into your bug report! 1:10:40 PM version: 1.0.5 1:10:40 PM gm_version: 1.4.1690 1:10:40 PM build date: 1/13/2016 5:11:39 PM 1:10:40 PM YYC: yes 1:10:40 PM LAA: yes 1:10:40 PM working_directory: C:\Users\{MyName}\Mine-imator\ 1:10:40 PM file_directory: C:\Users\{MyName}\AppData\Roaming\Mine_imator\ 1:10:40 PM OS: Windows_NT 1:10:40 PM os_version: 393218 1:10:40 PM os_is_network_connected: yes 1:10:40 PM os_get_language: en 1:10:40 PM os_get_region: US 1:10:40 PM USERDOMAIN: DESKTOP-H66SBGT 1:10:40 PM USERNAME: {MyName} 1:10:40 PM USERPROFILE: C:\Users\{MyName} 1:10:40 PM APPDATA: C:\Users\{MyName}\AppData\Roaming 1:10:40 PM NUMBER_OF_PROCESSORS: 8 1:10:40 PM PROCESSOR_ARCHITECTURE: x86 1:10:40 PM PROCESSOR_IDENTFIER: 1:10:40 PM PROCESSOR_LEVEL: 6 1:10:40 PM PROCESSOR_REVISION: 2a07 1:10:40 PM video_adapter_0_name: Intel(R) HD Graphics 3000 1:10:40 PM video_adapter_0_driver_version_high: 655378 1:10:40 PM video_adapter_0_device_name: \\.\DISPLAY1 1:10:40 PM video_adapter_0_driver_version_low: 857322 1:10:40 PM DLL init 1:10:40 PM file.dll 1:10:40 PM movie.dll 1:10:40 PM Movie init 1:10:40 PM window.dll 1:10:40 PM texture.dll 1:10:40 PM Texture init 1:10:40 PM exe_directory: C:\Users\{MyName}\Mine-imator\ 1:10:40 PM Trying to save files 1:10:40 PM surface_save OK 1:10:40 PM texture_create OK 1:10:40 PM file_delete_dll OK 1:10:40 PM Shader init 1:10:40 PM shaders_are_supported: yes 1:10:40 PM shader_high_ssao_blur compiled: yes 1:10:40 PM shader_high_ssao compiled: yes 1:10:40 PM shader_high_ssao_depth_normal compiled: yes 1:10:40 PM shader_high_light_apply compiled: yes 1:10:40 PM shader_high_light_night compiled: yes 1:10:40 PM shader_high_light_point compiled: yes 1:10:40 PM shader_high_light_spot compiled: yes 1:10:40 PM shader_high_light_sun compiled: yes 1:10:40 PM shader_high_fog_apply compiled: yes 1:10:40 PM shader_high_fog compiled: yes 1:10:40 PM shader_high_dof compiled: yes 1:10:40 PM shader_high_aa compiled: yes 1:10:40 PM shader_replace compiled: yes 1:10:40 PM shader_draw_texture compiled: yes 1:10:40 PM shader_depth compiled: yes 1:10:40 PM shader_color_fog_lights compiled: yes 1:10:40 PM shader_color_fog compiled: yes 1:10:40 PM shader_blend_fog compiled: yes 1:10:40 PM shader_blend compiled: yes 1:10:40 PM shader_border compiled: yes 1:10:40 PM Create vertex format 1:10:40 PM Render init 1:10:40 PM Ground model init 1:10:40 PM Character models init 1:10:40 PM Windows init 1:10:40 PM Lists init 1:10:40 PM Load language file: C:\Users\{MyName}\Mine-imator\Data\Languages\english.txt 1:10:40 PM Make transitions 1:10:41 PM Transitions OK 1:10:41 PM Globals init 1:10:41 PM Opening pack from folder: C:\Users\{MyName}\Mine-imator\Data\Textures\ 1:10:41 PM mob_texture 1:10:41 PM block_texture 1:10:42 PM colormap_grass_texture 1:10:42 PM colormap_foliage_texture 1:10:42 PM item_texture 1:10:42 PM particles_texture 1:10:42 PM block_preview_texture 1:10:42 PM sun_texture 1:10:42 PM moonphases_texture 1:10:42 PM moon_texture 1:10:42 PM clouds_texture 1:10:42 PM Pack opened 1:10:42 PM Found key_file: C:\Users\{MyName}\Mine-imator\Data\key.file 1:10:42 PM Loading settings: C:\Users\{MyName}\Mine-imator\Data\settings.file 1:10:42 PM load_format: 3 1:10:42 PM Loading recent: C:\Users\{MyName}\Mine-imator\Data\recent.file 1:10:42 PM Loading closed alerts: C:\Users\{MyName}\Mine-imator\Data\alerts.file 1:10:42 PM Startup OK 1:10:42 PM Resetting project 1:10:42 PM Destroying instances 1:10:42 PM Project resetted 1:10:42 PM Show popup: startup 1:10:42 PM HTTP: [] 1:11:14 PM Creating project: C:\Users\{MyName}\Mine-imator\Projects\Happy Survival Ep.1 Thumbnail 1:11:14 PM Resetting project 1:11:14 PM Destroying instances 1:11:14 PM Project resetted 1:11:14 PM Saving project: C:\Users\{MyName}\Mine-imator\Projects\Happy Survival Ep.1 Thumbnail\Happy Survival Ep.1 Thumbnail.mproj 1:11:14 PM load_folder: C:\Users\{MyName}\Mine-imator\Projects\Happy Survival Ep.1 Thumbnail 1:11:14 PM save_folder: C:\Users\{MyName}\Mine-imator\Projects\Happy Survival Ep.1 Thumbnail 1:11:14 PM Project saved 1:11:14 PM Show alert: Project created!, Imported files will be copied into the project folder., 0 1:11:27 PM Add resource: skin 1:11:27 PM filename: My Skin(4px arm).png 1:11:27 PM filename_out: My Skin(4px arm).png 1:11:27 PM load_folder: C:\Users\{MyName}\Documents\Minecraft\Skins 1:11:27 PM save_folder: C:\Users\{MyName}\Mine-imator\Projects\Happy Survival Ep.1 Thumbnail 1:11:27 PM Action Load resource: action_bench_char_skin, C:\Users\{MyName}\Documents\Minecraft\Skins\My Skin(4px arm).png 1:11:28 PM Action: action_bench_create 1:11:29 PM Created: char 1:11:56 PM Action: action_bench_create 1:11:56 PM Created: camera 1:12:15 PM Action: action_tl_deselect_all 1:12:16 PM Action: action_tl_select 1:12:29 PM Action: action_tl_frame_pos 1:12:31 PM Action: action_tl_frame_rot 1:12:34 PM Action: action_tl_frame_rot 1:12:59 PM Action: action_tl_deselect_all 1:13:02 PM Action: action_tl_deselect_all 1:13:03 PM Action: action_tl_select 1:13:10 PM Action: action_tl_select 1:13:13 PM Action: action_tl_remove 1:13:15 PM Action: action_tl_select 1:13:17 PM Action: action_bench_create 1:13:17 PM Created: camera 1:13:24 PM Action: action_tl_select 1:13:25 PM Action: action_tl_frame_rot 1:13:29 PM Action: action_tl_frame_bend_angle 1:13:31 PM Action: action_tl_frame_rot 1:13:33 PM Action: action_tl_deselect_all 1:13:34 PM Action: action_tl_select 1:13:35 PM Action: action_tl_select 1:13:38 PM Action: action_tl_frame_rot 1:13:41 PM Action: action_tl_frame_bend_angle 1:13:44 PM Action: action_tl_select 1:13:46 PM Action: action_tl_frame_rot 1:13:52 PM Action: action_tl_select 1:13:53 PM Action: action_tl_frame_rot 1:13:56 PM Action: action_tl_frame_bend_angle 1:13:57 PM Action: action_tl_frame_rot 1:14:03 PM Action: action_tl_select 1:14:05 PM Action: action_tl_frame_rot 1:14:06 PM Action: action_tl_frame_bend_angle 1:14:10 PM Action: action_tl_deselect_all 1:14:12 PM Action: action_tl_select 1:14:17 PM Action: action_bench_create 1:14:17 PM Created: item 1:14:20 PM Action: action_tl_frame_pos 1:14:25 PM Action: action_tl_select 1:14:27 PM Action: action_tl_select 1:14:28 PM Action: action_tl_frame_pos 1:14:30 PM Action: action_tl_frame_rot 1:14:34 PM Action: action_tl_deselect_all 1:14:35 PM Action: action_tl_select 1:14:39 PM Action: action_tl_frame_pos 1:14:52 PM Action: action_tl_frame_pos 1:14:54 PM Action: action_tl_frame_pos 1:14:59 PM Action: action_tl_frame_pos 1:15:01 PM Action: action_tl_frame_pos 1:15:03 PM Action: action_tl_deselect_all 1:15:06 PM Action: action_tl_select 1:15:08 PM Action: action_tl_frame_pos 1:15:10 PM Action: action_tl_frame_pos 1:15:14 PM Action: action_tl_frame_pos 1:15:16 PM Action: action_tl_frame_pos 1:15:17 PM Action: action_tl_deselect_all 1:15:21 PM Action: action_tl_select 1:15:24 PM Action: action_tl_frame_pos 1:15:25 PM Action: action_tl_deselect_all 1:15:30 PM Action: action_tl_select 1:15:32 PM Action: action_tl_select 1:15:33 PM Action: action_tl_frame_rot 1:15:35 PM Action: action_tl_deselect_all 1:15:39 PM Action: action_tl_select 1:15:43 PM Action: action_tl_frame_rot 1:15:46 PM Action: action_tl_frame_pos 1:15:49 PM Action: action_tl_frame_pos 1:15:56 PM Action: action_tl_frame_pos 1:15:59 PM Action: action_tl_frame_pos 1:16:04 PM Action: action_tl_frame_pos 1:16:08 PM Action: action_tl_select 1:16:09 PM Action: action_tl_frame_rot 1:16:12 PM Action: action_tl_frame_rot 1:16:17 PM Action: action_tl_frame_rot 1:16:24 PM Action: action_tl_select 1:16:26 PM Action: action_tl_frame_rot 1:16:34 PM Action: action_tl_select 1:16:35 PM Action: action_tl_frame_rot 1:16:37 PM Action: action_tl_frame_rot 1:16:39 PM Action: action_tl_frame_rot 1:16:48 PM Saving project: C:\Users\{MyName}\Mine-imator\Projects\Happy Survival Ep.1 Thumbnail\Happy Survival Ep.1 Thumbnail.mproj 1:16:48 PM load_folder: C:\Users\{MyName}\Mine-imator\Projects\Happy Survival Ep.1 Thumbnail 1:16:48 PM save_folder: C:\Users\{MyName}\Mine-imator\Projects\Happy Survival Ep.1 Thumbnail 1:16:48 PM Project saved 1:16:48 PM Show alert: Project saved!, , 78
  3. 10:11:05 a.m. version: 1.0.5 10:11:05 a.m. gm_version: 1.4.1690 10:11:05 a.m. build date: 14/01/2016 9:11:39 a.m. 10:11:05 a.m. YYC: yes 10:11:05 a.m. LAA: yes 10:11:05 a.m. working_directory: C:\Users\user\Desktop\Mine-imator\Mine-imator\ 10:11:05 a.m. file_directory: C:\Users\user\AppData\Roaming\Mine_imator\ 10:11:05 a.m. OS: Windows_NT 10:11:05 a.m. os_version: 393218 10:11:05 a.m. os_is_network_connected: yes 10:11:05 a.m. os_get_language: en 10:11:05 a.m. os_get_region: NZ 10:11:05 a.m. USERDOMAIN: Owner 10:11:05 a.m. USERNAME: user 10:11:05 a.m. USERPROFILE: C:\Users\user 10:11:05 a.m. APPDATA: C:\Users\user\AppData\Roaming 10:11:05 a.m. NUMBER_OF_PROCESSORS: 2 10:11:05 a.m. PROCESSOR_ARCHITECTURE: x86 10:11:05 a.m. PROCESSOR_IDENTFIER: 10:11:05 a.m. PROCESSOR_LEVEL: 16 10:11:05 a.m. PROCESSOR_REVISION: 0603 10:11:05 a.m. video_adapter_0_name: NVIDIA GeForce GTX 550 Ti 10:11:05 a.m. video_adapter_0_driver_version_high: 524305 10:11:05 a.m. video_adapter_0_device_name: \\.\DISPLAY1 10:11:05 a.m. video_adapter_0_driver_version_low: 794458 10:11:05 a.m. DLL init 10:11:05 a.m. file.dll 10:11:05 a.m. movie.dll 10:11:05 a.m. Movie init 10:11:05 a.m. window.dll 10:11:05 a.m. texture.dll 10:11:05 a.m. Texture init 10:11:05 a.m. exe_directory: C:\Users\user\Desktop\Mine-imator\Mine-imator\ 10:11:05 a.m. Trying to save files plz help!
  4. Storm

    Crash

    오후 6:11:16 version: 1.0.5 오후 6:11:16 gm_version: 1.4.1690 오후 6:11:16 build date: 2016-01-14 오전 5:11:39 오후 6:11:16 YYC: yes 오후 6:11:16 LAA: yes 오후 6:11:16 working_directory: C:\Mine-imator\ 오후 6:11:16 file_directory: C:\Users\?쒖젙??AppData\Roaming\Mine_imator\ 오후 6:11:16 OS: Windows_NT 오후 6:11:16 os_version: 393218 오후 6:11:16 os_is_network_connected: yes 오후 6:11:16 os_get_language: ko 오후 6:11:16 os_get_region: KR 오후 6:11:16 USERDOMAIN: administrator 오후 6:11:16 USERNAME: ?쒖쭊?? 오후 6:11:16 USERPROFILE: C:\Users\?쒖젙?? 오후 6:11:16 APPDATA: C:\Users\?쒖젙??AppData\Roaming 오후 6:11:16 NUMBER_OF_PROCESSORS: 8 오후 6:11:16 PROCESSOR_ARCHITECTURE: x86 오후 6:11:16 PROCESSOR_IDENTFIER: 오후 6:11:16 PROCESSOR_LEVEL: 6 오후 6:11:16 PROCESSOR_REVISION: 3c03 오후 6:11:16 video_adapter_0_name: NVIDIA GeForce GTX 660 오후 6:11:16 video_adapter_0_driver_version_high: 589842 오후 6:11:16 video_adapter_0_device_name: \\.\DISPLAY1 오후 6:11:16 video_adapter_0_driver_version_low: 855457 오후 6:11:16 Old log found 오후 6:11:16 DLL init 오후 6:11:16 file.dll 오후 6:11:16 movie.dll 오후 6:11:16 Movie init 오후 6:11:16 window.dll 오후 6:11:16 texture.dll 오후 6:11:16 Texture init 오후 6:11:17 open_url: http://www.mineimatorforums.com/index.php?/forum/51-mine-imator-issues-and-bugs/ 오후 6:11:17 open_url: C:\Users\?쒖젙??AppData\Roaming\Mine_imator\log_previous.txt 오후 6:11:18 exe_directory: C:\Mine-imator\ 오후 6:11:18 Trying to save files 오후 6:11:18 surface_save OK 오후 6:11:18 texture_create OK 오후 6:11:18 file_delete_dll OK 오후 6:11:18 Shader init 오후 6:11:18 shaders_are_supported: yes 오후 6:11:18 shader_high_ssao_blur compiled: yes 오후 6:11:18 shader_high_ssao compiled: yes 오후 6:11:18 shader_high_ssao_depth_normal compiled: yes 오후 6:11:18 shader_high_light_apply compiled: yes 오후 6:11:18 shader_high_light_night compiled: yes 오후 6:11:18 shader_high_light_point compiled: yes 오후 6:11:18 shader_high_light_spot compiled: yes 오후 6:11:18 shader_high_light_sun compiled: yes 오후 6:11:18 shader_high_fog_apply compiled: yes 오후 6:11:18 shader_high_fog compiled: yes 오후 6:11:18 shader_high_dof compiled: yes 오후 6:11:18 shader_high_aa compiled: yes 오후 6:11:18 shader_replace compiled: yes 오후 6:11:18 shader_draw_texture compiled: yes 오후 6:11:18 shader_depth compiled: yes 오후 6:11:18 shader_color_fog_lights compiled: yes 오후 6:11:18 shader_color_fog compiled: yes 오후 6:11:18 shader_blend_fog compiled: yes 오후 6:11:18 shader_blend compiled: yes 오후 6:11:18 shader_border compiled: yes 오후 6:11:18 Create vertex format 오후 6:11:18 Render init 오후 6:11:18 Ground model init 오후 6:11:18 Character models init 오후 6:11:18 Windows init 오후 6:11:18 Lists init 오후 6:11:18 Load language file: C:\Mine-imator\Data\Languages\english.txt 오후 6:11:18 Make transitions 오후 6:11:18 Transitions OK 오후 6:11:18 Globals init 오후 6:11:18 Opening pack from folder: C:\Mine-imator\Data\Textures\ 오후 6:11:18 mob_texture 오후 6:11:18 block_texture 오후 6:11:18 colormap_grass_texture 오후 6:11:18 colormap_foliage_texture 오후 6:11:18 item_texture
  5. so I new to this community and i hope one of you might be able to help me get answers about why the program is not working. i'm able to open the program and start animating with everything fine, but after about a half hour Poof, i get a message that mineimator has stopped working and the program crashes. the past versions of the program have worked fine. this problem has just been happening as i try to animate today. it generates a crash report that i cant make sense of (bellow). I've tried restarting several times now but consistently about 30 minutes in mineimater is not responding. so hopefully one of you can help me figure out how to rectify this, or at least whats going wrong. thanks in advance. Mine-imator log, please paste this into your bug report! 9:07:15 PM version: 1.0.4 (official) 9:07:15 PM gm_version: 1.4.1542 9:07:15 PM build date: 2015-11-19 1:33:35 PM 9:07:15 PM YYC: yes 9:07:15 PM LAA: no 9:07:15 PM OS: Windows_NT 9:07:15 PM USERDOMAIN: WPC 9:07:15 PM USERNAME: William 9:07:15 PM USERPROFILE: C:\Users\William 9:07:15 PM APPDATA: C:\Users\William\AppData\Roaming 9:07:15 PM video_adapter_0_name: Intel(R) HD Graphics 4000 9:07:16 PM video_adapter_0_driver_version_high: 655378 9:07:16 PM video_adapter_0_device_name: \\.\DISPLAY1 9:07:16 PM video_adapter_0_driver_version_low: 659636 9:07:16 PM os_version: 393218 9:07:16 PM os_is_network_connected: yes 9:07:16 PM os_get_language: en 9:07:16 PM os_get_region: CA 9:07:16 PM working_directory: C:\Users\William\Mine-imator\ 9:07:16 PM file_directory: C:\Users\William\AppData\Roaming\Mine_imator\ 9:07:16 PM Old log found 9:07:16 PM DLL init 9:07:16 PM file.dll 9:07:16 PM gzunzip.dll 9:07:16 PM movie.dll 9:07:16 PM Movie init 9:07:16 PM window.dll 9:07:16 PM texture.dll 9:07:16 PM Texture init 9:07:18 PM exe_directory: C:\Users\William\Mine-imator\ 9:07:18 PM Trying to save files 9:07:18 PM surface_save OK 9:07:18 PM texture_create OK 9:07:18 PM file_delete_dll OK 9:07:18 PM Shader init 9:07:18 PM shaders_are_supported: yes 9:07:18 PM shader_high_ssao_blur compiled: yes 9:07:18 PM shader_high_ssao compiled: yes 9:07:18 PM shader_high_ssao_depth_normal compiled: yes 9:07:18 PM shader_high_light_apply compiled: yes 9:07:18 PM shader_high_light_night compiled: yes 9:07:18 PM shader_high_light_point compiled: yes 9:07:18 PM shader_high_light_spot compiled: yes 9:07:18 PM shader_high_light_sun compiled: yes 9:07:18 PM shader_high_fog_apply compiled: yes 9:07:18 PM shader_high_fog compiled: yes 9:07:18 PM shader_high_dof compiled: yes 9:07:18 PM shader_high_aa compiled: yes 9:07:18 PM shader_replace compiled: yes 9:07:18 PM shader_draw_texture compiled: yes 9:07:18 PM shader_depth compiled: yes 9:07:18 PM shader_color_fog_lights compiled: yes 9:07:18 PM shader_color_fog compiled: yes 9:07:18 PM shader_blend_fog compiled: yes 9:07:18 PM shader_blend compiled: yes 9:07:18 PM shader_border compiled: yes 9:07:18 PM Create vertex format 9:07:18 PM Render init 9:07:18 PM Ground model init 9:07:18 PM Character models init 9:07:18 PM Windows init 9:07:18 PM Lists init 9:07:18 PM Load language file: C:\Users\William\Mine-imator\Other\Languages\english.txt 9:07:18 PM Make transitions 9:07:18 PM linear 9:07:18 PM instant 9:07:18 PM easeinquad 9:07:18 PM easeoutquad 9:07:18 PM easeinoutquad 9:07:19 PM easeincubic 9:07:19 PM easeoutcubic 9:07:19 PM easeinoutcubic 9:07:19 PM easeinquart 9:07:19 PM easeoutquart 9:07:19 PM easeinoutquart 9:07:19 PM easeinquint 9:07:19 PM easeoutquint 9:07:19 PM easeinoutquint 9:07:19 PM easeinsine 9:07:19 PM easeoutsine 9:07:19 PM easeinoutsine 9:07:19 PM easeinexpo 9:07:19 PM easeoutexpo 9:07:19 PM easeinoutexpo 9:07:19 PM easeincirc 9:07:19 PM easeoutcirc 9:07:19 PM easeinoutcirc 9:07:19 PM easeinelastic 9:07:19 PM easeoutelastic 9:07:19 PM easeinoutelastic 9:07:19 PM easeinback 9:07:19 PM easeoutback 9:07:19 PM easeinoutback 9:07:19 PM easeinbounce 9:07:19 PM easeoutbounce 9:07:19 PM easeinoutbounce 9:07:19 PM linear 9:07:19 PM instant 9:07:19 PM easeinquad 9:07:19 PM easeoutquad 9:07:19 PM easeinoutquad 9:07:19 PM easeincubic 9:07:19 PM easeoutcubic 9:07:19 PM easeinoutcubic 9:07:19 PM easeinquart 9:07:19 PM easeoutquart 9:07:19 PM easeinoutquart 9:07:19 PM easeinquint 9:07:19 PM easeoutquint 9:07:19 PM easeinoutquint 9:07:19 PM easeinsine 9:07:19 PM easeoutsine 9:07:19 PM easeinoutsine 9:07:19 PM easeinexpo 9:07:19 PM easeoutexpo 9:07:19 PM easeinoutexpo 9:07:19 PM easeincirc 9:07:19 PM easeoutcirc 9:07:19 PM easeinoutcirc 9:07:19 PM easeinelastic 9:07:19 PM easeoutelastic 9:07:19 PM easeinoutelastic 9:07:19 PM easeinback 9:07:19 PM easeoutback 9:07:19 PM easeinoutback 9:07:19 PM easeinbounce 9:07:19 PM easeoutbounce 9:07:19 PM easeinoutbounce 9:07:19 PM Transitions OK 9:07:19 PM Globals init 9:07:19 PM Opening pack from folder: C:\Users\William\Mine-imator\Other\Textures\ 9:07:19 PM mob_texture 9:07:20 PM block_texture 9:07:22 PM colormap_grass_texture 9:07:22 PM colormap_foliage_texture 9:07:22 PM item_texture 9:07:22 PM particles_texture 9:07:22 PM block_preview_texture 9:07:22 PM sun_texture 9:07:22 PM moonphases_texture 9:07:22 PM moon_texture 9:07:22 PM clouds_texture 9:07:22 PM Pack opened 9:07:23 PM Loading settings: C:\Users\William\Mine-imator\Other\settings.file 9:07:23 PM load_format: 3 9:07:23 PM Loading recent: C:\Users\William\Mine-imator\Other\recent.file 9:07:23 PM Loading closed alerts: C:\Users\William\Mine-imator\Other\alerts.file 9:07:23 PM Startup OK 9:07:23 PM Resetting project 9:07:23 PM Destroying instances 9:07:23 PM Project resetted 9:07:23 PM Show popup: startup 9:09:51 PM Opening project: C:\Users\William\Mine-imator\Projects\4 assasins 1\4 assasins 1.mproj 9:09:51 PM load_folder: C:\Users\William\Mine-imator\Projects\4 assasins 1 9:09:51 PM load_format: 10 9:09:51 PM Resetting project 9:09:51 PM Destroying instances 9:09:51 PM Project resetted 9:09:51 PM save_folder: C:\Users\William\Mine-imator\Projects\4 assasins 1 9:09:51 PM load_iid_offset: 0 9:09:51 PM Templates: 2 9:09:51 PM Timelines: 9 9:09:51 PM Resources: 3 9:09:51 PM Get template iids 9:09:51 PM Get particle type iids 9:09:51 PM Get keyframe iids 9:09:51 PM Get timeline iids 9:09:51 PM Update program 9:09:51 PM Project loaded 9:09:51 PM Loading schematic: C:\Users\William\Mine-imator\Projects\4 assasins 1\Piece of mineimator.blocks 9:09:52 PM sch_map: mineimator 9:09:52 PM Schematic size: 3, 4, 36 9:09:53 PM Loading schematic: C:\Users\William\Mine-imator\Projects\4 assasins 1\siren.schematic 9:09:53 PM Schematic size: 3, 3, 16 9:10:09 PM Action: action_tl_extend 9:10:29 PM Add resource: skin 9:10:29 PM filename: red merc 4.png 9:10:29 PM filename_out: red merc 4.png 9:10:29 PM load_folder: C:\Users\William\Desktop\Mine-imator 0.7 DEMO\Skins 9:10:29 PM save_folder: C:\Users\William\Mine-imator\Projects\4 assasins 1 9:10:29 PM Action Load resource: action_bench_char_skin, C:\Users\William\Desktop\Mine-imator 0.7 DEMO\Skins\red merc 4.png 9:10:31 PM Action: action_bench_create 9:10:31 PM Created: char 9:10:48 PM Action: action_tl_select 9:11:05 PM Action: action_bench_create 9:11:05 PM Created: item 9:11:09 PM Action: action_tl_select 9:11:12 PM Action: action_tl_parent 9:11:14 PM Action: action_tl_extend 9:11:19 PM Action: action_tl_parent 9:11:21 PM Action: action_tl_extend 9:11:23 PM Action: action_tl_parent 9:12:27 PM Action: action_tl_extend 9:12:32 PM Action: action_tl_extend 9:12:33 PM Action: action_tl_select 9:12:34 PM Action: action_tl_extend 9:12:51 PM Action: action_bench_create 9:12:51 PM Created: cube 9:12:55 PM Action: action_tl_select 9:13:22 PM Action: action_tl_select 9:13:25 PM Action: action_tl_parent 9:13:57 PM Action: action_tl_select 9:13:59 PM Action: action_tl_select 9:14:01 PM Action: action_tl_select 9:14:02 PM Action: action_tl_select 9:15:39 PM Action: action_tl_select 9:15:54 PM Action: action_tl_select 9:15:56 PM Action: action_tl_select 9:16:04 PM Action: action_bench_create 9:16:04 PM Created: cube 9:16:06 PM Action: action_tl_select 9:16:17 PM Action: action_tl_extend 9:16:19 PM Action: action_tl_extend 9:17:04 PM Action: action_tl_select 9:17:07 PM Action: action_tl_parent 9:17:16 PM Saving project: C:\Users\William\Mine-imator\Projects\4 assasins 1\4 assasins 1.mproj 9:17:16 PM load_folder: C:\Users\William\Mine-imator\Projects\4 assasins 1 9:17:16 PM save_folder: C:\Users\William\Mine-imator\Projects\4 assasins 1 9:17:16 PM Project saved 9:17:16 PM Show alert: Project saved!, , 78 9:18:07 PM Action Set variable: action_background_ground_n, 1, 101, 0 9:18:08 PM Action Set variable: action_background_ground_n, 101, 100, 0 9:18:10 PM Action Set variable: action_background_ground_n, 100, 133, 0 9:18:11 PM Action Set variable: action_background_ground_n, 133, 150, 0 9:18:11 PM Action Set variable: action_background_ground_n, 150, 149, 0 9:18:12 PM Action Set variable: action_background_ground_n, 149, 165, 0 9:18:13 PM Action Set variable: action_background_ground_n, 165, 181, 0 9:18:13 PM Action Set variable: action_background_ground_n, 181, 213, 0 9:18:14 PM Action Set variable: action_background_ground_n, 213, 262, 0 9:18:15 PM Action Set variable: action_background_ground_n, 262, 263, 0 9:18:15 PM Action Set variable: action_background_ground_n, 263, 279, 0 9:18:16 PM Action Set variable: action_background_ground_n, 279, 304, 0 9:18:17 PM Action Set variable: action_background_ground_n, 304, 320, 0 9:18:18 PM Action Set variable: action_background_ground_n, 320, 321, 0 9:18:18 PM Action Set variable: action_background_ground_n, 321, 322, 0 9:18:20 PM Action Set variable: action_background_ground_n, 322, 357, 0 9:18:20 PM Action Set variable: action_background_ground_n, 357, 358, 0 9:18:22 PM Action Set variable: action_background_ground_n, 358, 370, 0 9:18:23 PM Action Set variable: action_background_ground_n, 370, 371, 0 9:18:23 PM Action Set variable: action_background_ground_n, 371, 369, 0 9:18:23 PM Action Set variable: action_background_ground_n, 369, 368, 0 9:18:24 PM Action Set variable: action_background_ground_n, 368, 352, 0 9:18:25 PM Action Set variable: action_background_ground_n, 352, 0, 0 9:18:26 PM Action Set variable: action_background_ground_n, 0, 32, 0 9:18:27 PM Action Set variable: action_background_ground_n, 32, 33, 0 9:18:28 PM Action Set variable: action_background_ground_n, 33, 70, 0 9:20:32 PM Action: action_bench_create 9:20:32 PM Created: block 9:20:32 PM Backup: C:\Users\William\Mine-imator\Projects\4 assasins 1\4 assasins 1 9:20:32 PM Saving project: C:\Users\William\Mine-imator\Projects\4 assasins 1\4 assasins 1.mbackup1 9:20:32 PM load_folder: C:\Users\William\Mine-imator\Projects\4 assasins 1 9:20:32 PM save_folder: C:\Users\William\Mine-imator\Projects\4 assasins 1 9:20:32 PM Project saved 9:20:32 PM Backup saved 9:20:42 PM Action: action_tl_select 9:21:15 PM Undo: tl_value_set 9:21:15 PM Undo: tl_value_set 9:22:12 PM Action Set variable: action_lib_repeat_toggle, 0, 1, 0 9:22:13 PM Action Set variable: action_lib_repeat_x, 1, 2, 1 9:22:19 PM Action Set variable: action_lib_repeat_z, 1, 2, 1 9:22:45 PM Action: action_lib_duplicate 9:22:55 PM Action: action_lib_animate 9:22:59 PM Action: action_lib_remove 9:23:00 PM Action: action_tl_select 9:23:05 PM Action: action_lib_animate 9:23:10 PM Action: action_tl_select 9:23:39 PM Action: action_lib_animate 9:23:50 PM Action: action_tl_select
  6. help me plz i downloaded this but it wont run here is the log Mine-imator log, please paste this into your bug report! 17:47:52 version: 1.0.5 17:47:52 gm_version: 1.4.1690 17:47:52 build date: 13-1-2016 21:11:39 17:47:52 YYC: yes 17:47:52 LAA: yes 17:47:52 working_directory: C:\Users\Default\Documents\Mine-imator\ 17:47:52 file_directory: C:\Users\Elena\AppData\Roaming\Mine_imator\ 17:47:52 OS: Windows_NT 17:47:52 os_version: 393217 17:47:52 os_is_network_connected: yes 17:47:52 os_get_language: nl 17:47:52 os_get_region: NL 17:47:52 USERDOMAIN: Laptopelena 17:47:52 USERNAME: Elena 17:47:52 USERPROFILE: C:\Users\Elena 17:47:52 APPDATA: C:\Users\Elena\AppData\Roaming 17:47:52 NUMBER_OF_PROCESSORS: 2 17:47:52 PROCESSOR_ARCHITECTURE: x86 17:47:52 PROCESSOR_IDENTFIER: 17:47:52 PROCESSOR_LEVEL: 6 17:47:52 PROCESSOR_REVISION: 170a 17:47:52 video_adapter_0_name: NVIDIA GeForce 9300M GS 17:47:52 video_adapter_0_driver_version_high: 589842 17:47:52 video_adapter_0_device_name: \\.\DISPLAY1 17:47:52 video_adapter_0_driver_version_low: 854670 17:47:52 Old log found 17:47:52 DLL init 17:47:52 file.dll 17:47:52 movie.dll 17:47:52 Movie init 17:47:52 window.dll 17:47:52 texture.dll 17:47:52 Texture init 17:47:53 open_url: http://www.mineimatorforums.com/index.php?/forum/51-mine-imator-issues-and-bugs/ 17:47:53 open_url: C:\Users\Elena\AppData\Roaming\Mine_imator\log_previous.txt 17:47:53 exe_directory: C:\Users\Default\Documents\Mine-imator\ 17:47:53 Trying to save files
  7. I was Ctrl+Z'ing cloud properties (teh sacred crash-log).
  8. Hey guys, every time I load up Mine-Imator, after about 5 minutes it crashes and says "Minecraft 3D Animation Software has Stopped Working." Obviously this is quite frustrating, as I'll lose all my unsaved progress. Is there any fix for this? I've uninstalled and reinstalled several times. I had the 32bit version installed and I realised I had a 64bit laptop, thought this may be the problem but it has just happened on the 64bit version too. Thanks EDIT: This bug report opened once I reopened mine-imator: Mine-imator log, please paste this into your bug report! 18:02:42 version: 1.0.4 (official laa) 18:02:42 gm_version: 1.4.1542 18:02:42 build date: 19/11/2015 21:08:24 18:02:42 YYC: yes 18:02:42 LAA: yes 18:02:42 OS: Windows_NT 18:02:42 USERDOMAIN: JARVIS 18:02:42 USERNAME: Kieran 18:02:42 USERPROFILE: C:\Users\Kieran 18:02:42 APPDATA: C:\Users\Kieran\AppData\Roaming 18:02:42 video_adapter_0_name: AMD Radeon(TM) HD 8610G 18:02:42 video_adapter_0_driver_version_high: 524305 18:02:42 video_adapter_0_device_name: \\.\DISPLAY1 18:02:42 video_adapter_0_driver_version_low: 656764 18:02:42 os_version: 393218 18:02:42 os_is_network_connected: yes 18:02:42 os_get_language: en 18:02:42 os_get_region: GB 18:02:42 working_directory: C:\Users\Kieran\Downloads\Mine-imator\ 18:02:42 file_directory: C:\Users\Kieran\AppData\Roaming\Mine_imator\ 18:02:42 DLL init 18:02:42 file.dll 18:02:42 gzunzip.dll 18:02:42 movie.dll 18:02:42 Movie init 18:02:42 window.dll 18:02:43 texture.dll 18:02:43 Texture init 18:02:43 exe_directory: C:\Users\Kieran\Downloads\Mine-imator\ 18:02:43 Trying to save files 18:02:43 surface_save OK 18:02:43 texture_create OK 18:02:43 file_delete_dll OK 18:02:43 Shader init 18:02:43 shaders_are_supported: yes 18:02:43 shader_high_ssao_blur compiled: yes 18:02:43 shader_high_ssao compiled: yes 18:02:43 shader_high_ssao_depth_normal compiled: yes 18:02:43 shader_high_light_apply compiled: yes 18:02:43 shader_high_light_night compiled: yes 18:02:43 shader_high_light_point compiled: yes 18:02:43 shader_high_light_spot compiled: yes 18:02:43 shader_high_light_sun compiled: yes 18:02:43 shader_high_fog_apply compiled: yes 18:02:43 shader_high_fog compiled: yes 18:02:43 shader_high_dof compiled: yes 18:02:43 shader_high_aa compiled: yes 18:02:43 shader_replace compiled: yes 18:02:43 shader_draw_texture compiled: yes 18:02:43 shader_depth compiled: yes 18:02:43 shader_color_fog_lights compiled: yes 18:02:43 shader_color_fog compiled: yes 18:02:43 shader_blend_fog compiled: yes 18:02:43 shader_blend compiled: yes 18:02:43 shader_border compiled: yes 18:02:43 Create vertex format 18:02:43 Render init 18:02:43 Ground model init 18:02:43 Character models init 18:02:43 Windows init 18:02:43 Lists init 18:02:43 Load language file: C:\Users\Kieran\Downloads\Mine-imator\Other\Languages\english.txt 18:02:43 Make transitions 18:02:43 linear 18:02:43 instant 18:02:43 easeinquad 18:02:43 easeoutquad 18:02:43 easeinoutquad 18:02:43 easeincubic 18:02:43 easeoutcubic 18:02:43 easeinoutcubic 18:02:43 easeinquart 18:02:43 easeoutquart 18:02:43 easeinoutquart 18:02:43 easeinquint 18:02:43 easeoutquint 18:02:43 easeinoutquint 18:02:43 easeinsine 18:02:43 easeoutsine 18:02:43 easeinoutsine 18:02:43 easeinexpo 18:02:43 easeoutexpo 18:02:43 easeinoutexpo 18:02:43 easeincirc 18:02:43 easeoutcirc 18:02:43 easeinoutcirc 18:02:43 easeinelastic 18:02:43 easeoutelastic 18:02:43 easeinoutelastic 18:02:43 easeinback 18:02:43 easeoutback 18:02:43 easeinoutback 18:02:43 easeinbounce 18:02:43 easeoutbounce 18:02:43 easeinoutbounce 18:02:43 linear 18:02:43 instant 18:02:43 easeinquad 18:02:43 easeoutquad 18:02:43 easeinoutquad 18:02:43 easeincubic 18:02:43 easeoutcubic 18:02:43 easeinoutcubic 18:02:43 easeinquart 18:02:43 easeoutquart 18:02:43 easeinoutquart 18:02:43 easeinquint 18:02:43 easeoutquint 18:02:43 easeinoutquint 18:02:43 easeinsine 18:02:43 easeoutsine 18:02:43 easeinoutsine 18:02:43 easeinexpo 18:02:43 easeoutexpo 18:02:43 easeinoutexpo 18:02:43 easeincirc 18:02:43 easeoutcirc 18:02:43 easeinoutcirc 18:02:43 easeinelastic 18:02:43 easeoutelastic 18:02:43 easeinoutelastic 18:02:43 easeinback 18:02:43 easeoutback 18:02:43 easeinoutback 18:02:43 easeinbounce 18:02:43 easeoutbounce 18:02:43 easeinoutbounce 18:02:43 Transitions OK 18:02:43 Globals init 18:02:43 Opening pack from folder: C:\Users\Kieran\Downloads\Mine-imator\Other\Textures\ 18:02:43 mob_texture 18:02:44 block_texture 18:02:44 colormap_grass_texture 18:02:44 colormap_foliage_texture 18:02:44 item_texture 18:02:45 particles_texture 18:02:45 block_preview_texture 18:02:45 sun_texture 18:02:45 moonphases_texture 18:02:45 moon_texture 18:02:45 clouds_texture 18:02:45 Pack opened 18:02:45 Startup OK 18:02:45 Resetting project 18:02:45 Destroying instances 18:02:45 Project resetted 18:02:45 Show popup: startup 18:02:51 open_url: http://www.stuffbydavid.com/mineimator/upgrade 18:03:48 Saving settings: C:\Users\Kieran\Downloads\Mine-imator\Other\settings.file 18:03:48 Show alert: Level up!, You are now using the Full version!, 87 18:04:08 Creating project: C:\Users\Kieran\Downloads\Mine-imator\Projects\First Project 18:04:08 Resetting project 18:04:08 Destroying instances 18:04:08 Project resetted 18:04:08 Saving project: C:\Users\Kieran\Downloads\Mine-imator\Projects\First Project\First Project.mproj 18:04:08 load_folder: C:\Users\Kieran\Downloads\Mine-imator\Projects\First Project 18:04:08 save_folder: C:\Users\Kieran\Downloads\Mine-imator\Projects\First Project 18:04:08 Project saved 18:04:08 Show alert: Project created!, Imported files will be copied into the project folder., 0 18:04:20 Add resource: schematic 18:04:20 filename: Railroad bridge.schematic 18:04:20 filename_out: Railroad bridge.schematic 18:04:20 load_folder: C:\Users\Kieran\Downloads\Mine-imator\Schematics\Buildings and structures\Other 18:04:20 save_folder: C:\Users\Kieran\Downloads\Mine-imator\Projects\First Project 18:04:20 Action Load resource: action_bench_scenery, C:\Users\Kieran\Downloads\Mine-imator\Schematics\Buildings and structures\Other\Railroad bridge.schematic 18:04:20 Loading schematic: C:\Users\Kieran\Downloads\Mine-imator\Projects\First Project\Railroad bridge.schematic 18:04:20 Schematic size: 79, 66, 20 18:04:22 Action: action_bench_create 18:04:22 Created: scenery 18:04:31 Action: action_bench_create 18:04:31 Created: char 18:04:33 Action: action_tl_select 18:04:34 Action: action_tl_keyframe_create 18:05:21 Action: action_tl_select 18:05:22 Action: action_tl_select 18:05:23 Action: action_tl_select 18:05:24 Action: action_tl_deselect_all 18:05:25 Action: action_tl_select 18:05:26 Action: action_tl_select 18:05:29 Action: action_tl_select 18:05:29 Action: action_tl_select 18:05:30 Action: action_tl_keyframe_create 18:05:30 Action: action_tl_select 18:05:30 Action: action_tl_keyframe_create 18:05:31 Action: action_tl_select 18:05:31 Action: action_tl_keyframe_create 18:05:31 Action: action_tl_select 18:05:31 Action: action_tl_keyframe_create 18:05:32 Action: action_tl_select 18:05:32 Action: action_tl_keyframe_create 18:05:32 Action: action_tl_select 18:05:33 Action: action_tl_keyframe_create 18:05:36 Action: action_tl_select 18:05:54 Action: action_bench_create 18:05:54 Created: block 18:06:01 Action: action_tl_select 18:06:01 Action: action_tl_keyframe_create 18:06:06 Action: action_tl_parent
  9. When startup it chrashes and: Mine-imator log, please paste this into your bug report! 18.58.26 version: 1.0.5 18.58.26 gm_version: 1.4.1690 18.58.26 build date: 13.01.2016 21.11.39 18.58.26 YYC: yes 18.58.26 LAA: yes 18.58.26 working_directory: C:\Users\Jørgen\Mine-imator\ 18.58.26 file_directory: C:\Users\Jørgen\AppData\Roaming\Mine_imator\ 18.58.26 OS: Windows_NT 18.58.26 os_version: 393218 18.58.26 os_is_network_connected: yes 18.58.26 os_get_language: no 18.58.26 os_get_region: NO 18.58.26 USERDOMAIN: BARNE-PC 18.58.26 USERNAME: Jørgen 18.58.26 USERPROFILE: C:\Users\Jørgen 18.58.26 APPDATA: C:\Users\Jørgen\AppData\Roaming 18.58.26 NUMBER_OF_PROCESSORS: 2 18.58.26 PROCESSOR_ARCHITECTURE: x86 18.58.26 PROCESSOR_IDENTFIER: 18.58.26 PROCESSOR_LEVEL: 6 18.58.26 PROCESSOR_REVISION: 3a09 18.58.26 video_adapter_0_name: Intel(R) HD Graphics 18.58.26 video_adapter_0_driver_version_high: 655378 18.58.26 video_adapter_0_device_name: \\.\DISPLAY1 18.58.26 video_adapter_0_driver_version_low: 659636 18.58.26 Old log found 18.58.26 DLL init 18.58.26 file.dll 18.58.33 movie.dll 18.58.33 Movie init 18.58.33 window.dll 18.58.33 texture.dll 18.58.33 Texture init 18.58.33 open_url: http://www.mineimatorforums.com/index.php?/forum/51-mine-imator-issues-and-bugs/ 18.58.33 open_url: C:\Users\Jørgen\AppData\Roaming\Mine_imator\log_previous.txt 18.58.33 exe_directory: C:\Users\Jørgen\Mine-imator\ 18.58.33 directory broken, checking with DLL
  10. Hru, ebrebuddi. So, recently I've come across a crash where selecting the slime and the body would cause it to crash. This is a little troubling for me, as I can't make my custom .keyframes for it. This is for 1.0.5 and 1.0.4 (I don't know if this has happened in earlier versions, since I encountered this recently). (Where are the spoilers? ) Pic pic:
  11. Mine-imator log, please paste this into your bug report! 6:21:07 PM version: 1.0.4 (official) 6:21:07 PM gm_version: 1.4.1542 6:21:07 PM build date: 11/19/2015 12:33:35 PM 6:21:07 PM YYC: yes 6:21:07 PM LAA: no 6:21:07 PM OS: Windows_NT 6:21:07 PM USERDOMAIN: LEE 6:21:07 PM USERNAME: Matthew 6:21:07 PM USERPROFILE: C:\Users\Matthew 6:21:07 PM APPDATA: C:\Users\Matthew\AppData\Roaming 6:21:07 PM video_adapter_0_name: Intel(R) HD Graphics 6:21:07 PM video_adapter_0_driver_version_high: 655378 6:21:07 PM video_adapter_0_device_name: \\.\DISPLAY1 6:21:07 PM video_adapter_0_driver_version_low: 659636 6:21:07 PM os_version: 393218 6:21:07 PM os_is_network_connected: yes 6:21:07 PM os_get_language: en 6:21:07 PM os_get_region: US 6:21:07 PM working_directory: C:\Users\Matthew\Mine-imator\ 6:21:07 PM file_directory: C:\Users\Matthew\AppData\Roaming\Mine_imator\ 6:21:07 PM Old log found 6:21:07 PM DLL init 6:21:07 PM file.dll 6:21:07 PM gzunzip.dll 6:21:07 PM movie.dll 6:21:07 PM Movie init 6:21:07 PM window.dll 6:21:08 PM texture.dll 6:21:08 PM Texture init 6:21:09 PM exe_directory: C:\Users\Matthew\Mine-imator\ 6:21:09 PM Trying to save files 6:21:09 PM surface_save OK 6:21:09 PM texture_create OK 6:21:09 PM file_delete_dll OK 6:21:09 PM Shader init 6:21:09 PM shaders_are_supported: yes 6:21:09 PM shader_high_ssao_blur compiled: yes 6:21:09 PM shader_high_ssao compiled: yes 6:21:09 PM shader_high_ssao_depth_normal compiled: yes 6:21:09 PM shader_high_light_apply compiled: yes 6:21:09 PM shader_high_light_night compiled: yes 6:21:09 PM shader_high_light_point compiled: yes 6:21:09 PM shader_high_light_spot compiled: yes 6:21:09 PM shader_high_light_sun compiled: yes 6:21:09 PM shader_high_fog_apply compiled: yes 6:21:09 PM shader_high_fog compiled: yes 6:21:09 PM shader_high_dof compiled: yes 6:21:09 PM shader_high_aa compiled: yes 6:21:09 PM shader_replace compiled: yes 6:21:09 PM shader_draw_texture compiled: yes 6:21:09 PM shader_depth compiled: yes 6:21:09 PM shader_color_fog_lights compiled: yes 6:21:09 PM shader_color_fog compiled: yes 6:21:09 PM shader_blend_fog compiled: yes 6:21:09 PM shader_blend compiled: yes 6:21:09 PM shader_border compiled: yes 6:21:09 PM Create vertex format 6:21:09 PM Render init 6:21:09 PM Ground model init 6:21:09 PM Character models init 6:21:09 PM Windows init 6:21:09 PM Lists init 6:21:09 PM Load language file: C:\Users\Matthew\Mine-imator\Other\Languages\english.txt 6:21:09 PM Make transitions 6:21:09 PM linear 6:21:09 PM instant 6:21:09 PM easeinquad 6:21:09 PM easeoutquad 6:21:09 PM easeinoutquad 6:21:09 PM easeincubic 6:21:09 PM easeoutcubic 6:21:09 PM easeinoutcubic 6:21:09 PM easeinquart 6:21:09 PM easeoutquart 6:21:09 PM easeinoutquart 6:21:09 PM easeinquint 6:21:09 PM easeoutquint 6:21:09 PM easeinoutquint 6:21:09 PM easeinsine 6:21:09 PM easeoutsine 6:21:09 PM easeinoutsine 6:21:09 PM easeinexpo 6:21:09 PM easeoutexpo 6:21:09 PM easeinoutexpo 6:21:09 PM easeincirc 6:21:09 PM easeoutcirc 6:21:09 PM easeinoutcirc 6:21:09 PM easeinelastic 6:21:09 PM easeoutelastic 6:21:09 PM easeinoutelastic 6:21:09 PM easeinback 6:21:09 PM easeoutback 6:21:09 PM easeinoutback 6:21:09 PM easeinbounce 6:21:09 PM easeoutbounce 6:21:10 PM easeinoutbounce 6:21:10 PM linear 6:21:10 PM instant 6:21:10 PM easeinquad 6:21:10 PM easeoutquad 6:21:10 PM easeinoutquad 6:21:10 PM easeincubic 6:21:10 PM easeoutcubic 6:21:10 PM easeinoutcubic 6:21:10 PM easeinquart 6:21:10 PM easeoutquart 6:21:10 PM easeinoutquart 6:21:10 PM easeinquint 6:21:10 PM easeoutquint 6:21:10 PM easeinoutquint 6:21:10 PM easeinsine 6:21:10 PM easeoutsine 6:21:10 PM easeinoutsine 6:21:10 PM easeinexpo 6:21:10 PM easeoutexpo 6:21:10 PM easeinoutexpo 6:21:10 PM easeincirc 6:21:10 PM easeoutcirc 6:21:10 PM easeinoutcirc 6:21:10 PM easeinelastic 6:21:10 PM easeoutelastic 6:21:10 PM easeinoutelastic 6:21:10 PM easeinback 6:21:10 PM easeoutback 6:21:10 PM easeinoutback 6:21:10 PM easeinbounce 6:21:10 PM easeoutbounce 6:21:10 PM easeinoutbounce 6:21:10 PM Transitions OK 6:21:10 PM Globals init 6:21:10 PM Opening pack from folder: C:\Users\Matthew\Mine-imator\Other\Textures\ 6:21:10 PM mob_texture 6:21:10 PM block_texture 6:21:11 PM colormap_grass_texture 6:21:11 PM colormap_foliage_texture 6:21:11 PM item_texture 6:21:11 PM particles_texture 6:21:11 PM block_preview_texture 6:21:11 PM sun_texture 6:21:11 PM moonphases_texture 6:21:11 PM moon_texture 6:21:11 PM clouds_texture 6:21:11 PM Pack opened 6:21:11 PM Found key_file: C:\Users\Matthew\Mine-imator\Other\key.file 6:21:12 PM Loading settings: C:\Users\Matthew\Mine-imator\Other\settings.file 6:21:12 PM load_format: 3 6:21:12 PM Loading recent: C:\Users\Matthew\Mine-imator\Other\recent.file 6:21:12 PM Loading closed alerts: C:\Users\Matthew\Mine-imator\Other\alerts.file 6:21:12 PM Startup OK 6:21:12 PM Resetting project 6:21:12 PM Destroying instances 6:21:12 PM Project resetted 6:21:12 PM Show popup: startup 6:21:13 PM Opening project: C:\Users\Matthew\Mine-imator\Projects\+++\+++.mproj 6:21:13 PM load_folder: C:\Users\Matthew\Mine-imator\Projects\+++ 6:21:13 PM load_format: 10 6:21:13 PM Resetting project 6:21:13 PM Destroying instances 6:21:13 PM Project resetted 6:21:13 PM save_folder: C:\Users\Matthew\Mine-imator\Projects\+++ 6:21:13 PM load_iid_offset: 0 6:21:13 PM Templates: 2 6:21:13 PM Timelines: 8 6:21:13 PM Resources: 2 6:21:13 PM Get template iids 6:21:13 PM Get particle type iids 6:21:13 PM Get keyframe iids 6:21:13 PM Get timeline iids 6:21:13 PM Update program 6:21:13 PM Project loaded 6:21:23 PM Action: action_bench_create 6:21:23 PM Created: char 6:21:24 PM Action: action_tl_select 6:21:37 PM Action: action_tl_deselect_all 6:21:37 PM Action: action_tl_select 6:21:38 PM Action: action_tl_select 6:21:44 PM Action: action_tl_select 6:21:54 PM Action: action_tl_deselect_all 6:22:06 PM Action: action_bench_create 6:22:06 PM Created: item 6:22:08 PM Action: action_tl_select 6:22:19 PM Action: action_tl_select 6:22:20 PM Action: action_tl_select 6:22:47 PM Action: action_tl_select 6:22:51 PM Action: action_tl_select 6:22:54 PM Action: action_tl_select
  12. This is what it said Mine-imator log, please paste this into your bug report! 10:51:25 AM version: 1.0.4 (official) 10:51:25 AM gm_version: 1.4.1542 10:51:25 AM build date: 11/19/2015 2:33:35 PM 10:51:25 AM YYC: yes 10:51:25 AM LAA: no 10:51:25 AM OS: Windows_NT 10:51:25 AM USERDOMAIN: DESKTOP-S2MBDV7 10:51:25 AM USERNAME: joaquin 10:51:25 AM USERPROFILE: C:\Users\joaquin 10:51:25 AM APPDATA: C:\Users\joaquin\AppData\Roaming 10:51:25 AM video_adapter_0_name: Intel(R) HD Graphics 4600 10:51:25 AM video_adapter_0_driver_version_high: 655378 10:51:25 AM video_adapter_0_device_name: \\.\DISPLAY1 10:51:25 AM video_adapter_0_driver_version_low: 987296 10:51:25 AM os_version: 393218 10:51:25 AM os_is_network_connected: yes 10:51:25 AM os_get_language: en 10:51:25 AM os_get_region: US 10:51:25 AM working_directory: C:\Users\joaquin\Mine-imator\ 10:51:25 AM file_directory: C:\Users\joaquin\AppData\Roaming\Mine_imator\ 10:51:25 AM Old log found 10:51:25 AM DLL init 10:51:25 AM file.dll 10:51:25 AM gzunzip.dll 10:51:25 AM movie.dll 10:51:25 AM Movie init 10:51:25 AM window.dll 10:51:25 AM texture.dll 10:51:25 AM Texture init 10:51:31 AM open_url: http://www.mineimatorforums.com/index.php?/forum/51-mine-imator-issues-and-bugs/ 10:51:32 AM open_url: C:\Users\joaquin\AppData\Roaming\Mine_imator\log_previous.txt 10:51:32 AM exe_directory: C:\Users\joaquin\Mine-imator\ 10:51:32 AM Trying to save files 10:51:32 AM surface_save OK 10:51:32 AM texture_create OK 10:51:32 AM file_delete_dll OK
  13. Please Fix it i love Mine Imator Mine-imator log, please paste this into your bug report! 16:08:06 version: 1.0.4 (official) 16:08:06 gm_version: 1.4.1542 16:08:06 build date: 19-11-2015 20:33:35 16:08:06 YYC: yes 16:08:07 LAA: no 16:08:07 OS: Windows_NT 16:08:07 USERDOMAIN: JONASPC 16:08:07 USERNAME: Jonas 16:08:07 USERPROFILE: C:\Users\Jonas 16:08:07 APPDATA: C:\Users\Jonas\AppData\Roaming 16:08:07 video_adapter_0_name: AMD Radeon (TM) R9 255 16:08:07 video_adapter_0_driver_version_high: 524305 16:08:07 video_adapter_0_device_name: \\.\DISPLAY1 16:08:07 video_adapter_0_driver_version_low: 656789 16:08:07 os_version: 393218 16:08:07 os_is_network_connected: yes 16:08:07 os_get_language: -- 16:08:07 os_get_region: DK 16:08:07 working_directory: D:\Mine-imator\ 16:08:07 file_directory: C:\Users\Jonas\AppData\Roaming\Mine_imator\ 16:08:07 Old log found 16:08:07 DLL init 16:08:07 file.dll 16:08:07 gzunzip.dll 16:08:07 movie.dll 16:08:07 Movie init 16:08:07 window.dll 16:08:07 texture.dll 16:08:07 Texture init 16:08:07 exe_directory: D:\Mine-imator\ 16:08:07 Trying to save files 16:08:07 surface_save OK 16:08:07 texture_create OK 16:08:07 file_delete_dll OK 16:08:07 Shader init 16:08:07 shaders_are_supported: yes 16:08:07 shader_high_ssao_blur compiled: yes 16:08:07 shader_high_ssao compiled: yes 16:08:07 shader_high_ssao_depth_normal compiled: yes 16:08:07 shader_high_light_apply compiled: yes 16:08:07 shader_high_light_night compiled: yes 16:08:07 shader_high_light_point compiled: yes 16:08:07 shader_high_light_spot compiled: yes 16:08:07 shader_high_light_sun compiled: yes 16:08:07 shader_high_fog_apply compiled: yes 16:08:07 shader_high_fog compiled: yes 16:08:07 shader_high_dof compiled: yes 16:08:07 shader_high_aa compiled: yes 16:08:07 shader_replace compiled: yes 16:08:07 shader_draw_texture compiled: yes 16:08:07 shader_depth compiled: yes 16:08:07 shader_color_fog_lights compiled: yes 16:08:07 shader_color_fog compiled: yes 16:08:07 shader_blend_fog compiled: yes 16:08:07 shader_blend compiled: yes 16:08:07 shader_border compiled: yes 16:08:07 Create vertex format 16:08:07 Render init 16:08:07 Ground model init 16:08:07 Character models init 16:08:07 Windows init 16:08:07 Lists init 16:08:07 Load language file: D:\Mine-imator\Other\Languages\english.txt 16:08:08 Make transitions 16:08:08 linear 16:08:08 instant 16:08:08 easeinquad 16:08:08 easeoutquad 16:08:08 easeinoutquad 16:08:08 easeincubic 16:08:08 easeoutcubic 16:08:08 easeinoutcubic 16:08:08 easeinquart 16:08:08 easeoutquart 16:08:08 easeinoutquart 16:08:08 easeinquint 16:08:08 easeoutquint 16:08:08 easeinoutquint 16:08:08 easeinsine 16:08:08 easeoutsine 16:08:08 easeinoutsine 16:08:08 easeinexpo 16:08:08 easeoutexpo 16:08:08 easeinoutexpo 16:08:08 easeincirc 16:08:08 easeoutcirc 16:08:08 easeinoutcirc 16:08:08 easeinelastic 16:08:08 easeoutelastic 16:08:08 easeinoutelastic 16:08:08 easeinback 16:08:08 easeoutback 16:08:08 easeinoutback 16:08:08 easeinbounce 16:08:08 easeoutbounce 16:08:08 easeinoutbounce 16:08:08 linear 16:08:08 instant 16:08:08 easeinquad 16:08:08 easeoutquad 16:08:08 easeinoutquad 16:08:08 easeincubic 16:08:08 easeoutcubic 16:08:08 easeinoutcubic 16:08:08 easeinquart 16:08:08 easeoutquart 16:08:08 easeinoutquart 16:08:08 easeinquint 16:08:08 easeoutquint 16:08:08 easeinoutquint 16:08:08 easeinsine 16:08:08 easeoutsine 16:08:08 easeinoutsine 16:08:08 easeinexpo 16:08:08 easeoutexpo 16:08:08 easeinoutexpo 16:08:08 easeincirc 16:08:08 easeoutcirc 16:08:08 easeinoutcirc 16:08:08 easeinelastic 16:08:08 easeoutelastic 16:08:08 easeinoutelastic 16:08:08 easeinback 16:08:08 easeoutback 16:08:08 easeinoutback 16:08:08 easeinbounce 16:08:08 easeoutbounce 16:08:08 easeinoutbounce 16:08:08 Transitions OK 16:08:08 Globals init 16:08:08 Opening pack from folder: D:\Mine-imator\Other\Textures\ 16:08:08 mob_texture 16:08:08 block_texture 16:08:09 colormap_grass_texture 16:08:09 colormap_foliage_texture 16:08:09 item_texture 16:08:09 particles_texture 16:08:09 block_preview_texture 16:08:09 sun_texture 16:08:09 moonphases_texture 16:08:09 moon_texture 16:08:09 clouds_texture 16:08:09 Pack opened 16:08:09 Found key_file: D:\Mine-imator\Other\key.file 16:08:09 Loading settings: D:\Mine-imator\Other\settings.file 16:08:09 load_format: 3 16:08:09 Loading recent: D:\Mine-imator\Other\recent.file 16:08:09 Loading closed alerts: D:\Mine-imator\Other\alerts.file 16:08:09 Startup OK 16:08:09 Resetting project 16:08:09 Destroying instances 16:08:09 Project resetted 16:08:09 Show popup: startup 16:08:18 Opening project: D:\Mine-imator\Projects\New Project2\New Project2.mproj 16:08:18 load_folder: D:\Mine-imator\Projects\New Project2 16:08:18 load_format: 10 16:08:18 Resetting project 16:08:18 Destroying instances 16:08:18 Project resetted 16:08:18 save_folder: D:\Mine-imator\Projects\New Project2 16:08:18 load_iid_offset: 0 16:08:18 Templates: 3 16:08:18 Timelines: 9 16:08:18 Resources: 1 16:08:18 Get template iids 16:08:18 Get particle type iids 16:08:18 Get keyframe iids 16:08:18 Get timeline iids 16:08:18 Update program 16:08:18 Project loaded 16:08:27 Action: action_tl_select 16:08:36 Action: action_bench_create 16:08:36 Created: block 16:08:37 Action: action_tl_select 16:08:43 Action: action_tl_select 16:08:45 Action: action_tl_select 16:08:52 Action: action_tl_deselect_all 16:08:53 Action: action_tl_select 16:08:55 Action: action_tl_select 16:08:57 Action: action_tl_select 16:09:10 Action: action_tl_deselect_all 16:09:12 Action: action_tl_select
  14. Hello! I have been making a simple Minecraft: Story mode animation to post, I have tried to copy the keyframes to loop the animation but it crashes when I copy keyframes from an animated rig. Here is my log! 1:09:17 PM version: 1.0.4 (official laa) 1:09:17 PM gm_version: 1.4.1542 1:09:17 PM build date: 11/19/2015 3:08:24 PM 1:09:17 PM YYC: yes 1:09:17 PM LAA: yes 1:09:17 PM OS: Windows_NT 1:09:17 PM USERDOMAIN: DESKTOP-EPQNA72 1:09:17 PM USERNAME: Colton 1:09:17 PM USERPROFILE: C:\Users\Colton 1:09:17 PM APPDATA: C:\Users\Colton\AppData\Roaming 1:09:17 PM video_adapter_0_name: Intel(R) HD Graphics 530 1:09:17 PM video_adapter_0_driver_version_high: 655378 1:09:17 PM video_adapter_0_device_name: \\.\DISPLAY1 1:09:17 PM video_adapter_0_driver_version_low: 987296 1:09:17 PM os_version: 393218 1:09:17 PM os_is_network_connected: yes 1:09:17 PM os_get_language: en 1:09:17 PM os_get_region: US 1:09:17 PM working_directory: C:\Users\Colton\Documents\Mine-imator\ 1:09:17 PM file_directory: C:\Users\Colton\AppData\Roaming\Mine_imator\ 1:09:17 PM Old log found 1:09:17 PM DLL init 1:09:17 PM file.dll 1:09:17 PM gzunzip.dll 1:09:17 PM movie.dll 1:09:17 PM Movie init 1:09:17 PM window.dll 1:09:17 PM texture.dll 1:09:17 PM Texture init 1:09:20 PM exe_directory: C:\Users\Colton\Documents\Mine-imator\ 1:09:20 PM Trying to save files 1:09:20 PM surface_save OK 1:09:20 PM texture_create OK 1:09:20 PM file_delete_dll OK 1:09:20 PM Shader init 1:09:20 PM shaders_are_supported: yes 1:09:20 PM shader_high_ssao_blur compiled: yes 1:09:20 PM shader_high_ssao compiled: yes 1:09:20 PM shader_high_ssao_depth_normal compiled: yes 1:09:20 PM shader_high_light_apply compiled: yes 1:09:20 PM shader_high_light_night compiled: yes 1:09:20 PM shader_high_light_point compiled: yes 1:09:20 PM shader_high_light_spot compiled: yes 1:09:20 PM shader_high_light_sun compiled: yes 1:09:20 PM shader_high_fog_apply compiled: yes 1:09:20 PM shader_high_fog compiled: yes 1:09:20 PM shader_high_dof compiled: yes 1:09:20 PM shader_high_aa compiled: yes 1:09:20 PM shader_replace compiled: yes 1:09:20 PM shader_draw_texture compiled: yes 1:09:20 PM shader_depth compiled: yes 1:09:20 PM shader_color_fog_lights compiled: yes 1:09:20 PM shader_color_fog compiled: yes 1:09:20 PM shader_blend_fog compiled: yes 1:09:20 PM shader_blend compiled: yes 1:09:20 PM shader_border compiled: yes 1:09:20 PM Create vertex format 1:09:20 PM Render init 1:09:20 PM Ground model init 1:09:20 PM Character models init 1:09:20 PM Windows init 1:09:20 PM Lists init 1:09:20 PM Load language file: C:\Users\Colton\Documents\Mine-imator\Other\Languages\english.txt 1:09:20 PM Make transitions 1:09:20 PM linear 1:09:20 PM instant 1:09:20 PM easeinquad 1:09:20 PM easeoutquad 1:09:20 PM easeinoutquad 1:09:20 PM easeincubic 1:09:20 PM easeoutcubic 1:09:20 PM easeinoutcubic 1:09:20 PM easeinquart 1:09:20 PM easeoutquart 1:09:20 PM easeinoutquart 1:09:20 PM easeinquint 1:09:20 PM easeoutquint 1:09:20 PM easeinoutquint 1:09:20 PM easeinsine 1:09:20 PM easeoutsine 1:09:20 PM easeinoutsine 1:09:20 PM easeinexpo 1:09:20 PM easeoutexpo 1:09:20 PM easeinoutexpo 1:09:20 PM easeincirc 1:09:20 PM easeoutcirc 1:09:20 PM easeinoutcirc 1:09:20 PM easeinelastic 1:09:20 PM easeoutelastic 1:09:20 PM easeinoutelastic 1:09:20 PM easeinback 1:09:20 PM easeoutback 1:09:20 PM easeinoutback 1:09:20 PM easeinbounce 1:09:20 PM easeoutbounce 1:09:20 PM easeinoutbounce 1:09:20 PM linear 1:09:20 PM instant 1:09:20 PM easeinquad 1:09:20 PM easeoutquad 1:09:20 PM easeinoutquad 1:09:20 PM easeincubic 1:09:20 PM easeoutcubic 1:09:20 PM easeinoutcubic 1:09:20 PM easeinquart 1:09:20 PM easeoutquart 1:09:20 PM easeinoutquart 1:09:20 PM easeinquint 1:09:20 PM easeoutquint 1:09:20 PM easeinoutquint 1:09:20 PM easeinsine 1:09:20 PM easeoutsine 1:09:20 PM easeinoutsine 1:09:20 PM easeinexpo 1:09:20 PM easeoutexpo 1:09:20 PM easeinoutexpo 1:09:20 PM easeincirc 1:09:20 PM easeoutcirc 1:09:20 PM easeinoutcirc 1:09:20 PM easeinelastic 1:09:20 PM easeoutelastic 1:09:20 PM easeinoutelastic 1:09:20 PM easeinback 1:09:20 PM easeoutback 1:09:20 PM easeinoutback 1:09:20 PM easeinbounce 1:09:20 PM easeoutbounce 1:09:20 PM easeinoutbounce 1:09:20 PM Transitions OK 1:09:20 PM Globals init 1:09:20 PM Opening pack from folder: C:\Users\Colton\Documents\Mine-imator\Other\Textures\ 1:09:20 PM mob_texture 1:09:20 PM block_texture 1:09:20 PM colormap_grass_texture 1:09:20 PM colormap_foliage_texture 1:09:20 PM item_texture 1:09:20 PM particles_texture 1:09:20 PM block_preview_texture 1:09:20 PM sun_texture 1:09:20 PM moonphases_texture 1:09:20 PM moon_texture 1:09:21 PM clouds_texture 1:09:21 PM Pack opened 1:09:21 PM Loading settings: C:\Users\Colton\Documents\Mine-imator\Other\settings.file 1:09:21 PM load_format: 3 1:09:21 PM Loading recent: C:\Users\Colton\Documents\Mine-imator\Other\recent.file 1:09:21 PM Loading closed alerts: C:\Users\Colton\Documents\Mine-imator\Other\alerts.file 1:09:21 PM Startup OK 1:09:21 PM Resetting project 1:09:21 PM Destroying instances 1:09:21 PM Project resetted 1:09:21 PM Show popup: startup 1:09:26 PM Opening project: C:\Users\Colton\Documents\Mine-imator\Projects\nbhv\nbhv.mproj 1:09:26 PM load_folder: C:\Users\Colton\Documents\Mine-imator\Projects\nbhv 1:09:26 PM load_format: 10 1:09:26 PM Resetting project 1:09:26 PM Destroying instances 1:09:26 PM Project resetted 1:09:26 PM save_folder: C:\Users\Colton\Documents\Mine-imator\Projects\nbhv 1:09:26 PM load_iid_offset: 0 1:09:26 PM Templates: 0 1:09:26 PM Timelines: 0 1:09:26 PM Resources: 0 1:09:26 PM Get template iids 1:09:26 PM Get particle type iids 1:09:26 PM Get keyframe iids 1:09:26 PM Get timeline iids 1:09:26 PM Update program 1:09:26 PM Project loaded 1:09:32 PM Show popup: open 1:09:34 PM Opening project: C:\Users\Colton\Documents\Mine-imator\Projects\nbhv\nbhv.mproj 1:09:34 PM load_folder: C:\Users\Colton\Documents\Mine-imator\Projects\nbhv 1:09:34 PM load_format: 10 1:09:34 PM Resetting project 1:09:34 PM Destroying instances 1:09:34 PM Project resetted 1:09:34 PM save_folder: C:\Users\Colton\Documents\Mine-imator\Projects\nbhv 1:09:34 PM load_iid_offset: 0 1:09:34 PM Templates: 0 1:09:34 PM Timelines: 0 1:09:34 PM Resources: 0 1:09:34 PM Get template iids 1:09:34 PM Get particle type iids 1:09:34 PM Get keyframe iids 1:09:34 PM Get timeline iids 1:09:34 PM Update program 1:09:34 PM Project loaded 1:09:39 PM Show popup: open 1:09:40 PM Opening project: C:\Users\Colton\Documents\Mine-imator\Projects\nbhv\nbhv.mproj 1:09:40 PM load_folder: C:\Users\Colton\Documents\Mine-imator\Projects\nbhv 1:09:40 PM load_format: 10 1:09:40 PM Resetting project 1:09:40 PM Destroying instances 1:09:40 PM Project resetted 1:09:40 PM save_folder: C:\Users\Colton\Documents\Mine-imator\Projects\nbhv 1:09:40 PM load_iid_offset: 0 1:09:40 PM Templates: 0 1:09:40 PM Timelines: 0 1:09:40 PM Resources: 0 1:09:40 PM Get template iids 1:09:40 PM Get particle type iids 1:09:40 PM Get keyframe iids 1:09:40 PM Get timeline iids 1:09:40 PM Update program 1:09:40 PM Project loaded 1:09:44 PM Show popup: open 1:09:45 PM Opening project: C:\Users\Colton\Documents\Mine-imator\Projects\676\676.mproj 1:09:45 PM load_folder: C:\Users\Colton\Documents\Mine-imator\Projects\676 1:09:45 PM load_format: 10 1:09:45 PM Resetting project 1:09:45 PM Destroying instances 1:09:45 PM Project resetted 1:09:45 PM save_folder: C:\Users\Colton\Documents\Mine-imator\Projects\676 1:09:45 PM load_iid_offset: 0 1:09:45 PM Templates: 13 1:09:45 PM Timelines: 83 1:09:45 PM Resources: 5 1:09:45 PM Opening pack from folder: C:\Users\Colton\Documents\Mine-imator\Projects\676\Wither storm boss battle\ 1:09:45 PM mob_texture 1:09:45 PM block_texture 1:09:45 PM colormap_grass_texture 1:09:45 PM colormap_foliage_texture 1:09:45 PM item_texture 1:09:46 PM particles_texture 1:09:46 PM block_preview_texture 1:09:46 PM sun_texture 1:09:46 PM moonphases_texture 1:09:46 PM moon_texture 1:09:46 PM clouds_texture 1:09:46 PM Pack opened 1:09:46 PM Get template iids 1:09:46 PM Get particle type iids 1:09:46 PM Get keyframe iids 1:09:46 PM Get timeline iids 1:09:46 PM Update program 1:09:46 PM Project loaded 1:09:46 PM Loading schematic: C:\Users\Colton\Documents\Mine-imator\Projects\676\Piece of Random builds 2.blocks 1:09:46 PM sch_map: Random builds 1:09:46 PM Schematic size: 7, 10, 10 1:09:46 PM Loading schematic: C:\Users\Colton\Documents\Mine-imator\Projects\676\Piece of witherstorm 1.8.blocks 1:09:46 PM sch_map: witherstorm 1.8 1:09:46 PM Schematic size: 47, 81, 84 1:09:47 PM Loading schematic: C:\Users\Colton\Documents\Mine-imator\Projects\676\Piece of witherstorm 1.8.blocks 1:09:47 PM sch_map: witherstorm 1.8 1:09:47 PM Schematic size: 47, 81, 84 1:09:49 PM Loading schematic: C:\Users\Colton\Documents\Mine-imator\Projects\676\Piece of Random builds.blocks 1:09:49 PM sch_map: Random builds 1:09:49 PM Schematic size: 100, 118, 16 1:09:50 PM Action: action_tl_select 1:10:26 PM Action: action_tl_deselect_all 1:10:49 PM Saving project: C:\Users\Colton\Documents\Mine-imator\Projects\676\676.mproj 1:10:49 PM load_folder: C:\Users\Colton\Documents\Mine-imator\Projects\676 1:10:49 PM save_folder: C:\Users\Colton\Documents\Mine-imator\Projects\676 1:10:49 PM Project saved 1:10:49 PM Show popup: newproject 1:10:52 PM Creating project: C:\Users\Colton\Documents\Mine-imator\Projects\wwww 1:10:52 PM Resetting project 1:10:52 PM Destroying instances 1:10:52 PM Project resetted 1:10:52 PM Saving project: C:\Users\Colton\Documents\Mine-imator\Projects\wwww\wwww.mproj 1:10:52 PM load_folder: C:\Users\Colton\Documents\Mine-imator\Projects\wwww 1:10:52 PM save_folder: C:\Users\Colton\Documents\Mine-imator\Projects\wwww 1:10:52 PM Project saved 1:10:52 PM Show alert: Project created!, Imported files will be copied into the project folder., 0 1:11:31 PM Opening schematic: C:\Users\Colton\Documents\Mine-imator\Schematics\Nature\Generic\Countryside.schematic 1:11:31 PM Action: action_lib_scenery_load 1:11:31 PM Add resource: schematic 1:11:31 PM filename: Countryside.schematic 1:11:31 PM filename_out: Countryside.schematic 1:11:31 PM load_folder: C:\Users\Colton\Documents\Mine-imator\Schematics\Nature\Generic 1:11:31 PM save_folder: C:\Users\Colton\Documents\Mine-imator\Projects\wwww 1:11:31 PM Loading schematic: C:\Users\Colton\Documents\Mine-imator\Projects\wwww\Countryside.schematic 1:11:31 PM Schematic size: 81, 162, 18 1:11:48 PM Action Set variable: action_background_sky_time, -45, -50.06, 1 1:11:56 PM Action Set variable: action_background_sky_clouds_z, 1000, 1020, 1 1:12:04 PM Action Set variable: action_background_biome, 0, 3, 0 1:12:11 PM Action Set variable: action_background_fog_color_custom, 0, 1, 0 1:12:12 PM Show popup: colorpicker 1:12:13 PM Action Set variable: action_background_fog_color, 16759185, 16748999, 1 1:12:23 PM Show popup: colorpicker 1:12:24 PM Action Set variable: action_background_sky_color, 16759185, 16748986, 1 1:12:32 PM Action Set variable: action_background_sky_time, -40.36, -33.69, 1 1:13:01 PM Action Set variable: action_background_sky_clouds_speed, 1, 1.10, 1 1:13:11 PM Show popup: colorpicker 1:13:12 PM Action Set variable: action_background_ambient_color, 8421504, 8421504, 1 1:13:25 PM Show popup: colorpicker 1:13:26 PM Action Set variable: action_background_night_color, 1576462, 1576470, 1 1:13:37 PM Show popup: colorpicker 1:13:39 PM Action Set variable: action_background_sunlight_color, 16777215, 16777215, 1 1:13:50 PM Action Set variable: action_background_wind_speed, 0.10, 0.11, 1 1:13:52 PM Action Set variable: action_background_wind_strength, 0.50, 0.90, 1 1:14:02 PM Action Set variable: action_background_wind_speed, 1, 0.98, 1 1:14:08 PM Action Set variable: action_background_wind_strength, 3.15, 3.45, 1 1:14:55 PM Action: asset_open 1:14:55 PM Opening asset: C:\Users\Colton\Documents\Mine-imator\Schematics\Wither Storm.object 1:14:55 PM load_folder: C:\Users\Colton\Documents\Mine-imator\Schematics 1:14:55 PM load_format: 10 1:14:55 PM save_folder: 10 1:14:55 PM Opening object 1:14:55 PM load_iid_offset: 3 1:14:55 PM Templates: 8 1:14:55 PM Timelines: 70 1:14:55 PM Resources: 7 1:14:55 PM Get template iids 1:14:55 PM Get particle type iids 1:14:55 PM Get keyframe iids 1:14:55 PM Get timeline iids 1:14:55 PM Update program 1:14:55 PM Asset loaded 1:14:55 PM Loading schematic: C:\Users\Colton\Documents\Mine-imator\Projects\wwww\Piece of Wither Storm 10.blocks 1:14:55 PM sch_map: Wither Storm 1:14:55 PM Schematic size: 71, 28, 81 1:14:56 PM Loading schematic: C:\Users\Colton\Documents\Mine-imator\Projects\wwww\Piece of Wither Storm 7.blocks 1:14:56 PM sch_map: Wither Storm 1:14:56 PM Schematic size: 3, 3, 7 1:14:57 PM Loading schematic: C:\Users\Colton\Documents\Mine-imator\Projects\wwww\Piece of Wither Storm 6.blocks 1:14:57 PM sch_map: Wither Storm 1:14:57 PM Schematic size: 12, 1, 13 1:14:57 PM Loading schematic: C:\Users\Colton\Documents\Mine-imator\Projects\wwww\Piece of Wither Storm 5.blocks 1:14:57 PM sch_map: Wither Storm 1:14:57 PM Schematic size: 12, 1, 13 1:14:57 PM Loading schematic: C:\Users\Colton\Documents\Mine-imator\Projects\wwww\Piece of Wither Storm 4.blocks 1:14:57 PM sch_map: Wither Storm 1:14:57 PM Schematic size: 12, 1, 13 1:14:57 PM Loading schematic: C:\Users\Colton\Documents\Mine-imator\Projects\wwww\Piece of Wither Storm 2.blocks 1:14:57 PM sch_map: Wither Storm 1:14:57 PM Schematic size: 12, 8, 13 1:15:05 PM Add resource: blocksheet 1:15:05 PM filename: Texture.png 1:15:05 PM filename_out: Texture.png 1:15:05 PM load_folder: C:\Users\Colton\Documents\Mine-imator 1:15:05 PM save_folder: C:\Users\Colton\Documents\Mine-imator\Projects\wwww 1:15:05 PM Action Load resource: action_background_ground, C:\Users\Colton\Documents\Mine-imator\Texture.png 1:15:12 PM Opening schematic: C:\Users\Colton\Documents\Mine-imator\Schematics\Piece of Wither Storm 10.blocks 1:15:12 PM Action: action_lib_scenery_load 1:15:13 PM Add resource: schematic 1:15:13 PM filename: Piece of Wither Storm 10.blocks 1:15:13 PM filename_out: Piece of Wither Storm 10.blocks 1:15:13 PM load_folder: C:\Users\Colton\Documents\Mine-imator\Schematics 1:15:13 PM save_folder: C:\Users\Colton\Documents\Mine-imator\Projects\wwww 1:15:13 PM Loading schematic: C:\Users\Colton\Documents\Mine-imator\Projects\wwww\Piece of Wither Storm 10.blocks 1:15:13 PM sch_map: Wither Storm 1:15:13 PM Schematic size: 71, 28, 81 1:15:34 PM Action: action_tl_extend 1:15:40 PM Action: action_tl_select 1:15:44 PM Action: action_tl_parent 1:16:02 PM Action: action_tl_deselect_all 1:16:11 PM Action: action_tl_select 1:16:28 PM Action: action_tl_select 1:16:29 PM Action: action_tl_select 1:16:29 PM Action: action_tl_keyframe_create 1:16:40 PM Action: action_tl_select 1:16:40 PM Action: action_tl_select 1:16:41 PM Action: action_tl_keyframe_select 1:16:42 PM Action: action_tl_keyframes_move_done 1:16:47 PM Action: action_tl_keyframes_move_done 1:16:50 PM Action: action_tl_deselect_all 1:16:56 PM Action: action_tl_extend 1:17:05 PM Action: action_tl_select 1:17:06 PM Action: action_tl_extend 1:17:07 PM Action: action_tl_select 1:17:10 PM Action: action_tl_select 1:17:14 PM Action: action_tl_select 1:17:18 PM Action: action_tl_select 1:17:20 PM Action: action_tl_select 1:17:22 PM Action: action_tl_select 1:17:26 PM Action: action_tl_select 1:17:28 PM Action: action_tl_select 1:17:30 PM Action: action_tl_select 1:17:33 PM Action: action_tl_select 1:17:35 PM Action: action_tl_select 1:17:37 PM Action: action_tl_extend 1:17:38 PM Action: action_tl_select 1:17:53 PM Action: action_tl_extend 1:17:54 PM Action: action_tl_extend 1:17:55 PM Action: action_tl_select 1:17:57 PM Action: action_tl_select 1:18:06 PM Action: action_tl_select 1:18:09 PM Action: action_tl_select 1:18:11 PM Action: action_tl_select 1:18:15 PM Action: action_tl_select 1:18:17 PM Action: action_tl_select 1:18:20 PM Action: action_tl_select 1:18:24 PM Action: action_tl_select 1:18:27 PM Action: action_tl_select 1:18:29 PM Action: action_tl_extend 1:18:30 PM Action: action_tl_select 1:18:41 PM Action: action_tl_select 1:18:47 PM Action: action_tl_extend 1:18:53 PM Action: action_tl_extend 1:19:01 PM Action: action_tl_select 1:19:07 PM Undo: tl_value_set 1:19:10 PM Action: action_tl_select 1:19:12 PM Action: action_tl_select 1:19:15 PM Action: action_tl_select 1:19:22 PM Action: action_tl_select 1:19:24 PM Undo: tl_value_set 1:19:27 PM Undo: tl_value_set 1:19:30 PM Action: action_tl_select 1:19:33 PM Action: action_tl_select 1:19:36 PM Action: action_tl_select 1:19:38 PM Action: action_tl_extend 1:19:39 PM Action: action_tl_select 1:19:42 PM Action: action_tl_extend 1:19:52 PM Action: action_tl_select 1:19:53 PM Action: action_tl_select 1:19:55 PM Action: action_tl_extend 1:19:57 PM Action: action_tl_select 1:20:02 PM Action: action_tl_select 1:20:07 PM Action: action_tl_select 1:20:09 PM Action: action_tl_select 1:20:12 PM Action: action_tl_select 1:20:17 PM Action: action_tl_select 1:20:19 PM Action: action_tl_select 1:20:21 PM Action: action_tl_select 1:20:25 PM Action: action_tl_extend 1:20:25 PM Action: action_tl_select 1:20:31 PM Action: action_tl_extend 1:20:34 PM Action: action_tl_deselect_all 1:20:47 PM Action: action_tl_select 1:20:48 PM Action: action_tl_extend 1:20:48 PM Action: action_tl_select 1:20:50 PM Action: action_tl_select 1:20:52 PM Backup: C:\Users\Colton\Documents\Mine-imator\Projects\wwww\wwww 1:20:52 PM Saving project: C:\Users\Colton\Documents\Mine-imator\Projects\wwww\wwww.mbackup1 1:20:52 PM load_folder: C:\Users\Colton\Documents\Mine-imator\Projects\wwww 1:20:52 PM save_folder: C:\Users\Colton\Documents\Mine-imator\Projects\wwww 1:20:52 PM Project saved 1:20:52 PM Backup saved 1:20:54 PM Action: action_tl_select 1:20:58 PM Undo: tl_value_set 1:21:01 PM Action: action_tl_select 1:21:03 PM Action: action_tl_select 1:21:08 PM Action: action_tl_select 1:21:11 PM Action: action_tl_select 1:21:13 PM Action: action_tl_select 1:21:16 PM Action: action_tl_select 1:21:19 PM Action: action_tl_select 1:21:21 PM Action: action_tl_extend 1:21:22 PM Action: action_tl_select 1:21:28 PM Action: action_tl_deselect_all 1:21:41 PM Action: action_tl_select 1:21:42 PM Action: action_tl_select 1:21:43 PM Action: action_tl_select 1:21:44 PM Action: action_tl_keyframe_create 1:21:50 PM Action: action_tl_select 1:21:51 PM Action: action_tl_keyframe_select 1:21:51 PM Action: action_tl_keyframes_move_done 1:22:06 PM Action: action_tl_deselect_all 1:22:09 PM Action: action_tl_select_keyframes 1:22:13 PM Undo: tl_value_set 1:22:15 PM Action: action_tl_select 1:22:21 PM Undo: tl_value_set 1:22:23 PM Action: action_tl_select_keyframes 1:22:27 PM Action: action_tl_deselect_all 1:22:29 PM Action: action_tl_select 1:22:29 PM Action: action_tl_keyframe_select 1:22:30 PM Action: action_tl_keyframes_move_done 1:22:31 PM Action: action_tl_select 1:22:31 PM Action: action_tl_keyframe_select 1:22:32 PM Action: action_tl_keyframes_move_done 1:22:34 PM Action: action_tl_deselect_all 1:22:44 PM Saving project: C:\Users\Colton\Documents\Mine-imator\Projects\wwww\wwww.mproj 1:22:44 PM load_folder: C:\Users\Colton\Documents\Mine-imator\Projects\wwww 1:22:44 PM save_folder: C:\Users\Colton\Documents\Mine-imator\Projects\wwww 1:22:44 PM Project saved 1:22:44 PM Show alert: Project saved!, , 78 1:30:52 PM Backup: C:\Users\Colton\Documents\Mine-imator\Projects\wwww\wwww 1:30:52 PM Saving project: C:\Users\Colton\Documents\Mine-imator\Projects\wwww\wwww.mbackup1 1:30:52 PM load_folder: C:\Users\Colton\Documents\Mine-imator\Projects\wwww 1:30:52 PM save_folder: C:\Users\Colton\Documents\Mine-imator\Projects\wwww 1:30:52 PM Project saved 1:30:52 PM Backup saved 1:39:36 PM Action: action_bench_create 1:39:36 PM Created: audio 1:39:40 PM Action: action_tl_select 1:39:41 PM Action: action_tl_keyframe_create 1:39:41 PM Action: action_tl_keyframe_select 1:39:42 PM Action: action_tl_keyframes_move_done 1:39:47 PM Action: action_tl_add_sound 1:39:47 PM Add resource: sound 1:39:47 PM filename: Wither Storm 2.mp3 1:39:47 PM filename_out: Wither Storm 2.mp3 1:39:47 PM load_folder: C:\Users\Colton\Documents\Mine-imator\Sounds 1:39:47 PM save_folder: C:\Users\Colton\Documents\Mine-imator\Projects\wwww 1:39:53 PM Loading audio: C:\Users\Colton\Documents\Mine-imator\Projects\wwww\Wither Storm 2.mp3 1:40:52 PM Backup: C:\Users\Colton\Documents\Mine-imator\Projects\wwww\wwww 1:40:52 PM Saving project: C:\Users\Colton\Documents\Mine-imator\Projects\wwww\wwww.mbackup1 1:40:52 PM load_folder: C:\Users\Colton\Documents\Mine-imator\Projects\wwww 1:40:52 PM save_folder: C:\Users\Colton\Documents\Mine-imator\Projects\wwww 1:40:52 PM Project saved 1:40:52 PM Backup saved 1:40:54 PM Action: action_tl_select 1:40:55 PM Action: action_tl_deselect_all 1:40:57 PM Action: action_tl_select_keyframes 1:41:09 PM Action: action_tl_deselect_all 1:42:01 PM Action: action_tl_select 1:42:15 PM Action: action_tl_select 1:42:21 PM Undo: action_tl_select 1:42:21 PM Undo: action_tl_select 1:42:22 PM Undo: action_tl_deselect_all 1:42:22 PM Undo: tl_value_set 1:42:22 PM Undo: action_tl_select_keyframes 1:42:23 PM Undo: action_tl_deselect_all 1:42:23 PM Undo: action_tl_select 1:42:24 PM Undo: tl_value_set 1:42:24 PM Undo: action_tl_add_sound 1:50:52 PM Backup: C:\Users\Colton\Documents\Mine-imator\Projects\wwww\wwww 1:50:52 PM Saving project: C:\Users\Colton\Documents\Mine-imator\Projects\wwww\wwww.mbackup1 1:50:52 PM load_folder: C:\Users\Colton\Documents\Mine-imator\Projects\wwww 1:50:52 PM save_folder: C:\Users\Colton\Documents\Mine-imator\Projects\wwww 1:50:52 PM Project saved 1:50:52 PM Backup saved 1:55:36 PM Action: action_tl_add_sound 1:55:36 PM Add resource: sound 1:55:36 PM filename: Wither Storms Finale.mp3 1:55:36 PM filename_out: Wither Storms Finale.mp3 1:55:36 PM load_folder: C:\Users\Colton\Documents\Mine-imator\Sounds 1:55:36 PM save_folder: C:\Users\Colton\Documents\Mine-imator\Projects\wwww 1:55:41 PM Loading audio: C:\Users\Colton\Documents\Mine-imator\Projects\wwww\Wither Storms Finale.mp3 1:57:04 PM Action: action_tl_select 1:57:05 PM Action: action_tl_select 1:57:07 PM Action: action_tl_select 1:57:07 PM Action: action_tl_keyframe_create 1:57:07 PM Action: action_tl_select 1:57:07 PM Action: action_tl_keyframe_create 1:57:11 PM Undo: tl_value_set 1:57:19 PM Action: action_tl_select 1:57:19 PM Action: action_tl_select 1:57:28 PM Action: action_tl_select 1:57:29 PM Action: action_tl_keyframe_select 1:57:29 PM Action: action_tl_keyframes_move_done 1:57:30 PM Action: action_tl_deselect_all 1:57:30 PM Action: action_tl_keyframes_select_area 1:57:33 PM Action: action_tl_select 1:57:34 PM Action: action_tl_keyframe_select 1:57:34 PM Action: action_tl_keyframes_move_done 1:57:38 PM Action: action_tl_select 1:57:39 PM Action: action_tl_select 1:57:39 PM Action: action_tl_keyframe_create 1:57:39 PM Action: action_tl_select 1:57:39 PM Action: action_tl_keyframe_create 1:57:42 PM Action: action_tl_select 1:57:42 PM Action: action_tl_keyframe_create 1:57:42 PM Action: action_tl_select 1:57:42 PM Action: action_tl_keyframe_create 1:57:49 PM Action: action_tl_select 1:57:49 PM Action: action_tl_keyframe_create 1:57:50 PM Action: action_tl_select 1:57:50 PM Action: action_tl_keyframe_create 1:58:07 PM Action: action_tl_select 1:58:09 PM Action: action_tl_select 1:58:09 PM Action: action_tl_keyframe_create 1:58:10 PM Action: action_tl_select 1:58:10 PM Action: action_tl_keyframe_create 1:58:15 PM Action: action_tl_select 1:58:16 PM Action: action_tl_keyframe_create 1:58:16 PM Action: action_tl_select 1:58:16 PM Action: action_tl_keyframe_create 1:58:24 PM Action: action_tl_select 1:58:25 PM Action: action_tl_select 1:58:25 PM Action: action_tl_keyframe_create 1:58:25 PM Action: action_tl_select 1:58:25 PM Action: action_tl_keyframe_create 1:58:35 PM Action: action_tl_select 1:58:36 PM Action: action_tl_keyframe_create 1:58:36 PM Action: action_tl_select 1:58:36 PM Action: action_tl_keyframe_create 1:58:39 PM Action: action_tl_select 1:58:39 PM Action: action_tl_keyframe_create 1:58:40 PM Action: action_tl_select 1:58:40 PM Action: action_tl_keyframe_create 1:58:48 PM Action: action_tl_select 1:58:48 PM Action: action_tl_keyframe_create 1:58:48 PM Action: action_tl_select 1:58:48 PM Action: action_tl_keyframe_create 1:58:52 PM Action: action_tl_select 1:58:52 PM Action: action_tl_keyframe_create 1:58:53 PM Action: action_tl_select 1:58:53 PM Action: action_tl_keyframe_create 1:59:01 PM Action: action_tl_select 1:59:01 PM Action: action_tl_keyframe_create 1:59:12 PM Action: action_tl_select 1:59:12 PM Action: action_tl_keyframe_create 1:59:15 PM Action: action_tl_select 1:59:15 PM Action: action_tl_keyframe_create 1:59:16 PM Action: action_tl_select 1:59:16 PM Action: action_tl_keyframe_create 1:59:29 PM Action: action_tl_select 1:59:29 PM Action: action_tl_keyframe_create 1:59:30 PM Action: action_tl_select 1:59:30 PM Action: action_tl_keyframe_create 1:59:33 PM Action: action_tl_select 1:59:33 PM Action: action_tl_keyframe_create 1:59:36 PM Action: action_tl_select 1:59:36 PM Action: action_tl_keyframe_create 1:59:46 PM Action: action_tl_select 1:59:46 PM Action: action_tl_keyframe_create 1:59:46 PM Action: action_tl_select 1:59:47 PM Action: action_tl_keyframe_create 1:59:50 PM Action: action_tl_select 1:59:50 PM Action: action_tl_keyframe_create 1:59:52 PM Action: action_tl_select 1:59:53 PM Action: action_tl_select 1:59:53 PM Action: action_tl_keyframe_create 1:59:55 PM Action: action_tl_select 1:59:55 PM Action: action_tl_keyframe_create 2:00:13 PM Action: action_tl_select 2:00:15 PM Action: action_tl_select 2:00:15 PM Action: action_tl_keyframe_create 2:00:16 PM Action: action_tl_select 2:00:16 PM Action: action_tl_keyframe_create 2:00:25 PM Action: action_tl_select 2:00:26 PM Action: action_tl_select 2:00:26 PM Action: action_tl_select 2:00:27 PM Action: action_tl_keyframe_create 2:00:27 PM Action: action_tl_keyframe_select 2:00:27 PM Action: action_tl_keyframes_move_done 2:00:28 PM Action: action_tl_select 2:00:28 PM Action: action_tl_keyframe_create 2:00:35 PM Action: action_tl_select 2:00:35 PM Action: action_tl_keyframe_create 2:00:35 PM Action: action_tl_select 2:00:36 PM Action: action_tl_keyframe_create 2:00:41 PM Action: action_tl_select 2:00:41 PM Action: action_tl_select 2:00:48 PM Action: action_tl_select 2:00:49 PM Action: action_tl_keyframe_create 2:00:49 PM Action: action_tl_select 2:00:49 PM Action: action_tl_keyframe_create 2:00:52 PM Backup: C:\Users\Colton\Documents\Mine-imator\Projects\wwww\wwww 2:00:52 PM Saving project: C:\Users\Colton\Documents\Mine-imator\Projects\wwww\wwww.mbackup1 2:00:52 PM load_folder: C:\Users\Colton\Documents\Mine-imator\Projects\wwww 2:00:52 PM save_folder: C:\Users\Colton\Documents\Mine-imator\Projects\wwww 2:00:52 PM Project saved 2:00:52 PM Backup saved 2:01:24 PM Action: action_tl_keyframe_create 2:01:24 PM Action: action_tl_keyframe_select 2:01:24 PM Action: action_tl_keyframes_move_done 2:01:24 PM Action: action_tl_select 2:01:25 PM Action: action_tl_keyframe_create 2:01:32 PM Action: action_tl_select 2:01:32 PM Action: action_tl_keyframe_select 2:01:33 PM Action: action_tl_keyframes_move_done 2:01:46 PM Undo: tl_value_set 2:01:49 PM Action: action_tl_select 2:01:54 PM Action: action_tl_select 2:01:54 PM Action: action_tl_keyframe_select 2:01:54 PM Action: action_tl_keyframes_move_done 2:01:55 PM Action: action_tl_select 2:01:55 PM Action: action_tl_keyframe_create 2:01:56 PM Action: action_tl_select 2:01:56 PM Action: action_tl_keyframe_create 2:01:57 PM Undo: tl_value_set 2:02:01 PM Action: action_tl_select 2:02:01 PM Action: action_tl_keyframe_create 2:02:01 PM Action: action_tl_select 2:02:02 PM Action: action_tl_select 2:02:02 PM Action: action_tl_keyframe_create 2:02:03 PM Action: action_tl_keyframe_select 2:02:03 PM Action: action_tl_keyframes_move_done 2:02:09 PM Action: action_tl_select 2:02:09 PM Action: action_tl_keyframe_create 2:02:10 PM Action: action_tl_select 2:02:10 PM Action: action_tl_keyframe_create 2:02:16 PM Action: action_tl_select 2:02:16 PM Action: action_tl_keyframe_create 2:02:17 PM Action: action_tl_select 2:02:17 PM Action: action_tl_keyframe_create 2:02:23 PM Action: action_tl_select 2:02:23 PM Action: action_tl_keyframe_create 2:02:25 PM Undo: tl_value_set 2:02:42 PM Action: action_tl_select 2:02:43 PM Action: action_tl_select 2:02:49 PM Action: action_tl_deselect_all 2:02:49 PM Action: action_tl_select 2:02:51 PM Action: action_tl_select 2:02:52 PM Action: action_tl_select 2:02:52 PM Action: action_tl_keyframe_create 2:02:53 PM Action: action_tl_select 2:02:53 PM Action: action_tl_keyframe_create 2:03:00 PM Undo: tl_value_set 2:03:03 PM Action: action_tl_select 2:03:04 PM Action: action_tl_keyframe_select 2:03:04 PM Action: action_tl_keyframes_move_done 2:03:06 PM Action: action_tl_select 2:03:06 PM Action: action_tl_keyframe_create 2:03:13 PM Action: action_tl_select 2:03:17 PM Action: action_tl_select 2:03:17 PM Action: action_tl_keyframe_create 2:03:17 PM Action: action_tl_select 2:03:17 PM Action: action_tl_keyframe_create 2:03:23 PM Undo: tl_value_set 2:03:31 PM Action: action_tl_select 2:03:32 PM Action: action_tl_select 2:03:32 PM Action: action_tl_keyframe_create 2:03:33 PM Action: action_tl_select 2:03:33 PM Action: action_tl_keyframe_create 2:03:40 PM Action: action_tl_select 2:03:40 PM Action: action_tl_keyframe_create 2:03:40 PM Action: action_tl_select 2:03:40 PM Action: action_tl_select 2:03:50 PM Action: action_tl_select 2:03:54 PM Action: action_tl_select 2:03:54 PM Action: action_tl_select 2:03:54 PM Action: action_tl_keyframe_create 2:03:55 PM Action: action_tl_select 2:03:55 PM Action: action_tl_keyframe_create 2:03:58 PM Action: action_tl_select 2:03:59 PM Action: action_tl_keyframe_create 2:04:00 PM Action: action_tl_select 2:04:00 PM Action: action_tl_keyframe_create 2:04:03 PM Action: action_tl_select 2:04:03 PM Action: action_tl_keyframe_create 2:04:04 PM Action: action_tl_select 2:04:04 PM Action: action_tl_select 2:04:11 PM Action: action_tl_select 2:04:12 PM Action: action_tl_keyframe_create 2:04:18 PM Action: action_tl_select 2:04:18 PM Action: action_tl_keyframe_create 2:04:19 PM Action: action_tl_select 2:04:19 PM Action: action_tl_keyframe_create 2:04:30 PM Action: action_tl_select 2:04:33 PM Action: action_tl_select_keyframes 2:04:34 PM Action: action_tl_keyframes_remove 2:04:36 PM Undo: action_tl_keyframes_remove 2:04:38 PM Action: action_tl_keyframes_remove 2:04:41 PM Action: action_tl_select 2:04:42 PM Action: action_tl_keyframe_create 2:04:49 PM Undo: tl_value_set 2:04:51 PM Undo: action_tl_keyframe_create 2:04:52 PM Undo: action_tl_select 2:04:52 PM Undo: action_tl_keyframes_remove 2:04:54 PM Action: action_tl_keyframes_move_done 2:04:55 PM Action: action_tl_keyframes_move_done 2:04:58 PM Action: action_tl_select 2:04:59 PM Action: action_tl_select 2:04:59 PM Action: action_tl_keyframe_select 2:05:00 PM Action: action_tl_keyframes_move_done 2:05:01 PM Action: action_tl_keyframe_select 2:05:01 PM Action: action_tl_keyframes_move_done 2:05:10 PM Action: action_tl_select 2:05:11 PM Action: action_tl_select 2:05:13 PM Action: action_tl_select 2:05:14 PM Action: action_tl_keyframes_remove 2:05:15 PM Action: action_tl_keyframe_select 2:05:15 PM Action: action_tl_keyframes_move_done 2:05:16 PM Action: action_tl_keyframes_remove 2:05:16 PM Action: action_tl_select 2:05:16 PM Action: action_tl_keyframe_select 2:05:17 PM Action: action_tl_keyframes_move_done 2:05:17 PM Action: action_tl_keyframes_remove 2:05:17 PM Action: action_tl_select 2:05:17 PM Action: action_tl_keyframe_select 2:05:18 PM Action: action_tl_keyframes_move_done 2:05:18 PM Action: action_tl_keyframes_remove 2:05:18 PM Action: action_tl_select 2:05:18 PM Action: action_tl_keyframe_select 2:05:18 PM Action: action_tl_keyframes_move_done 2:05:18 PM Action: action_tl_keyframes_remove 2:05:19 PM Action: action_tl_select 2:05:19 PM Action: action_tl_keyframe_select 2:05:19 PM Action: action_tl_keyframes_move_done 2:05:19 PM Action: action_tl_keyframes_remove 2:05:20 PM Action: action_tl_select 2:05:20 PM Action: action_tl_keyframe_select 2:05:20 PM Action: action_tl_keyframes_move_done 2:05:20 PM Action: action_tl_keyframes_remove 2:05:21 PM Action: action_tl_select 2:05:21 PM Action: action_tl_keyframe_select 2:05:21 PM Action: action_tl_keyframes_move_done 2:05:21 PM Action: action_tl_keyframes_remove 2:05:21 PM Action: action_tl_select 2:05:22 PM Action: action_tl_keyframe_select 2:05:22 PM Action: action_tl_keyframes_move_done 2:05:22 PM Action: action_tl_keyframes_remove 2:05:22 PM Action: action_tl_select 2:05:22 PM Action: action_tl_keyframe_select 2:05:23 PM Action: action_tl_keyframes_move_done 2:05:23 PM Action: action_tl_keyframes_remove 2:05:23 PM Action: action_tl_select 2:05:23 PM Action: action_tl_keyframe_select 2:05:23 PM Action: action_tl_keyframes_move_done 2:05:23 PM Action: action_tl_keyframes_remove 2:05:24 PM Action: action_tl_select 2:05:24 PM Action: action_tl_keyframe_select 2:05:24 PM Action: action_tl_keyframes_move_done 2:05:24 PM Action: action_tl_keyframes_remove 2:05:27 PM Saving project: C:\Users\Colton\Documents\Mine-imator\Projects\wwww\wwww.mproj 2:05:27 PM load_folder: C:\Users\Colton\Documents\Mine-imator\Projects\wwww 2:05:27 PM save_folder: C:\Users\Colton\Documents\Mine-imator\Projects\wwww 2:05:27 PM Project saved 2:05:27 PM Show alert: Project saved!, , 78 2:05:32 PM Action: action_tl_select 2:05:36 PM Action: action_tl_keyframe_create 2:05:36 PM Action: action_tl_keyframe_select 2:05:36 PM Action: action_tl_keyframes_move_done 2:05:38 PM Action: action_tl_select 2:05:38 PM Action: action_tl_keyframe_create 2:05:42 PM Action: action_tl_select 2:05:42 PM Action: action_tl_keyframe_create 2:05:42 PM Action: action_tl_select 2:05:42 PM Action: action_tl_keyframe_create 2:05:48 PM Action: action_tl_select 2:05:48 PM Action: action_tl_keyframe_create 2:05:52 PM Action: action_tl_select 2:05:52 PM Action: action_tl_keyframe_create 2:05:53 PM Action: action_tl_select 2:05:53 PM Action: action_tl_select 2:05:56 PM Action: action_tl_select 2:05:56 PM Action: action_tl_keyframe_create 2:05:56 PM Action: action_tl_select 2:05:57 PM Action: action_tl_keyframe_create 2:06:05 PM Action: action_tl_select 2:06:06 PM Action: action_tl_select 2:06:07 PM Action: action_tl_select 2:06:08 PM Action: action_tl_keyframe_create 2:06:08 PM Action: action_tl_select 2:06:08 PM Action: action_tl_select 2:06:11 PM Action: action_tl_select 2:06:12 PM Action: action_tl_select 2:06:12 PM Action: action_tl_keyframe_create 2:06:12 PM Action: action_tl_keyframe_select 2:06:13 PM Action: action_tl_keyframes_move_done 2:06:28 PM Action: action_tl_select 2:06:29 PM Action: action_tl_keyframe_create 2:06:30 PM Action: action_tl_select 2:06:30 PM Action: action_tl_keyframe_create 2:06:37 PM Action: action_tl_select 2:06:37 PM Action: action_tl_keyframe_create 2:06:38 PM Action: action_tl_select 2:06:38 PM Action: action_tl_keyframe_create 2:06:42 PM Action: action_tl_select 2:06:42 PM Action: action_tl_keyframe_create 2:06:42 PM Action: action_tl_select 2:06:43 PM Action: action_tl_select 2:06:44 PM Action: action_tl_keyframe_create 2:07:03 PM Action: action_tl_select 2:07:04 PM Action: action_tl_select 2:07:05 PM Action: action_tl_keyframe_create 2:07:05 PM Action: action_tl_select 2:07:05 PM Action: action_tl_keyframe_create 2:07:08 PM Action: action_tl_select 2:07:08 PM Action: action_tl_keyframe_create 2:07:09 PM Action: action_tl_select 2:07:09 PM Action: action_tl_keyframe_create 2:07:14 PM Action: action_tl_select 2:07:14 PM Action: action_tl_keyframe_create 2:07:14 PM Action: action_tl_select 2:07:14 PM Action: action_tl_keyframe_create 2:07:21 PM Action: action_tl_select 2:07:21 PM Action: action_tl_keyframe_create 2:07:22 PM Action: action_tl_select 2:07:22 PM Action: action_tl_keyframe_create 2:07:34 PM Action: action_tl_select 2:07:36 PM Action: action_tl_select 2:07:39 PM Action: action_tl_select 2:07:40 PM Action: action_tl_keyframe_create 2:07:40 PM Action: action_tl_select 2:07:40 PM Action: action_tl_select 2:07:44 PM Action: action_tl_select 2:07:45 PM Action: action_tl_keyframe_create 2:07:45 PM Action: action_tl_select 2:07:45 PM Action: action_tl_keyframe_create 2:07:54 PM Action: action_tl_select 2:08:04 PM Action: action_tl_select 2:08:04 PM Action: action_tl_keyframe_create 2:08:05 PM Action: action_tl_select 2:08:05 PM Action: action_tl_select 2:08:09 PM Action: action_tl_select 2:08:09 PM Action: action_tl_keyframe_create 2:08:10 PM Action: action_tl_select 2:08:10 PM Action: action_tl_select 2:08:12 PM Action: action_tl_select 2:08:13 PM Action: action_tl_select 2:08:13 PM Action: action_tl_select 2:08:14 PM Action: action_tl_select 2:08:14 PM Action: action_tl_keyframe_create 2:08:15 PM Action: action_tl_select 2:08:15 PM Action: action_tl_keyframe_create 2:08:18 PM Action: action_tl_select 2:08:18 PM Action: action_tl_keyframe_create 2:08:24 PM Action: action_tl_select 2:08:24 PM Action: action_tl_keyframe_create 2:08:25 PM Action: action_tl_select 2:08:25 PM Action: action_tl_keyframe_create 2:08:31 PM Action: action_tl_select 2:08:31 PM Action: action_tl_keyframe_create 2:08:32 PM Action: action_tl_select 2:08:32 PM Action: action_tl_select 2:08:44 PM Action: action_tl_select 2:08:46 PM Action: action_tl_select 2:08:46 PM Action: action_tl_keyframe_create 2:08:46 PM Action: action_tl_select 2:08:46 PM Action: action_tl_keyframe_create 2:08:49 PM Undo: tl_value_set 2:08:51 PM Undo: tl_value_set 2:08:52 PM Action: action_tl_keyframe_select 2:08:53 PM Action: action_tl_keyframes_move_done 2:08:56 PM Action: action_tl_select 2:08:56 PM Action: action_tl_keyframe_create 2:09:14 PM Action: action_tl_select 2:09:15 PM Action: action_tl_keyframe_select 2:09:15 PM Action: action_tl_keyframes_move_done 2:09:16 PM Action: action_tl_select 2:09:17 PM Action: action_tl_deselect_all 2:09:18 PM Action: action_tl_select 2:09:19 PM Action: action_tl_select_keyframes 2:09:21 PM Action: action_tl_keyframes_move_done 2:09:24 PM Action: action_tl_deselect_all 2:10:32 PM Action: action_tl_deselect_all 2:10:50 PM execute: C:\Users\Colton\Documents\Mine-imator\Other\import.exe, C:\Users\Colton\Documents\Mine-imator\Other\export.blocks, 1 2:11:03 PM Add resource: schematic 2:11:03 PM filename: Oak tree3.schematic 2:11:03 PM filename_out: Oak tree3.schematic 2:11:03 PM load_folder: C:\Users\Colton\Documents\Mine-imator\Schematics\Nature\Trees 2:11:03 PM save_folder: C:\Users\Colton\Documents\Mine-imator\Projects\wwww 2:11:03 PM Action Load resource: action_bench_scenery, C:\Users\Colton\Documents\Mine-imator\Schematics\Nature\Trees\Oak tree3.schematic 2:11:03 PM Loading schematic: C:\Users\Colton\Documents\Mine-imator\Projects\wwww\Oak tree3.schematic 2:11:03 PM Schematic size: 5, 5, 7 2:11:03 PM Backup: C:\Users\Colton\Documents\Mine-imator\Projects\wwww\wwww 2:11:03 PM Saving project: C:\Users\Colton\Documents\Mine-imator\Projects\wwww\wwww.mbackup1 2:11:03 PM load_folder: C:\Users\Colton\Documents\Mine-imator\Projects\wwww 2:11:03 PM save_folder: C:\Users\Colton\Documents\Mine-imator\Projects\wwww 2:11:03 PM Project saved 2:11:03 PM Backup saved 2:11:04 PM Action: action_bench_create 2:11:04 PM Created: scenery 2:11:09 PM Action: action_tl_select 2:11:09 PM Action: action_tl_keyframe_create 2:11:10 PM Action: action_tl_keyframe_select 2:11:10 PM Action: action_tl_keyframes_move_done 2:11:11 PM Action: action_tl_keyframes_move_done 2:11:22 PM Action: action_tl_deselect_all 2:11:25 PM Action: action_tl_select 2:11:27 PM Action: action_tl_select 2:11:28 PM Action: action_tl_keyframe_create 2:11:29 PM Action: action_tl_select 2:11:29 PM Action: action_tl_keyframe_create 2:11:39 PM Action: action_tl_select 2:11:39 PM Action: action_tl_keyframe_select 2:11:39 PM Action: action_tl_keyframes_move_done 2:11:57 PM Action: action_tl_select 2:11:57 PM Action: action_tl_keyframe_create 2:12:12 PM Action: action_tl_select 2:12:13 PM Action: action_tl_keyframe_select 2:12:13 PM Action: action_tl_keyframes_move_done 2:12:29 PM Action: action_tl_keyframes_move_done 2:12:33 PM Action: action_tl_select 2:12:38 PM Action: action_tl_select 2:12:39 PM Action: action_tl_keyframe_select 2:12:39 PM Action: action_tl_keyframes_move_done 2:12:40 PM Action: action_tl_keyframes_remove 2:12:41 PM Action: action_tl_select 2:12:41 PM Action: action_tl_keyframe_select 2:12:41 PM Action: action_tl_keyframes_move_done 2:12:41 PM Action: action_tl_keyframes_remove 2:12:41 PM Action: action_tl_select 2:12:42 PM Action: action_tl_keyframe_select 2:12:42 PM Action: action_tl_keyframes_move_done 2:12:42 PM Action: action_tl_keyframes_remove 2:12:45 PM Action: action_tl_select 2:12:45 PM Action: action_tl_keyframe_select 2:12:45 PM Action: action_tl_keyframes_move_done 2:12:46 PM Action: action_tl_keyframes_remove 2:12:46 PM Action: action_tl_select 2:12:46 PM Action: action_tl_keyframe_select 2:12:46 PM Action: action_tl_keyframes_move_done 2:12:46 PM Action: action_tl_keyframes_remove 2:12:47 PM Action: action_tl_select 2:12:47 PM Action: action_tl_keyframe_select 2:12:47 PM Action: action_tl_keyframes_move_done 2:12:47 PM Action: action_tl_keyframes_remove 2:12:48 PM Action: action_tl_select 2:12:48 PM Action: action_tl_keyframe_select 2:12:48 PM Action: action_tl_keyframes_move_done 2:12:48 PM Action: action_tl_keyframes_remove 2:12:55 PM Action: action_tl_select 2:12:55 PM Action: action_tl_keyframe_select 2:12:55 PM Action: action_tl_keyframes_move_done 2:12:56 PM Action: action_tl_select 2:12:56 PM Action: action_tl_keyframe_create 2:13:00 PM Action: action_tl_select 2:13:02 PM Action: action_tl_select 2:13:02 PM Action: action_tl_keyframe_select 2:13:02 PM Action: action_tl_keyframes_move_done 2:13:03 PM Action: action_tl_keyframes_remove 2:13:04 PM Action: action_tl_select 2:13:04 PM Action: action_tl_keyframe_select 2:13:04 PM Action: action_tl_keyframes_move_done 2:13:04 PM Action: action_tl_keyframes_remove 2:13:04 PM Action: action_tl_select 2:13:05 PM Action: action_tl_keyframe_select 2:13:05 PM Action: action_tl_keyframes_move_done 2:13:05 PM Action: action_tl_keyframes_remove 2:13:05 PM Action: action_tl_select 2:13:05 PM Action: action_tl_keyframe_select 2:13:05 PM Action: action_tl_keyframes_move_done 2:13:05 PM Action: action_tl_keyframes_remove 2:13:06 PM Action: action_tl_select 2:13:06 PM Action: action_tl_keyframe_select 2:13:06 PM Action: action_tl_keyframes_move_done 2:13:06 PM Action: action_tl_keyframes_remove 2:13:09 PM Action: action_tl_select 2:13:09 PM Action: action_tl_keyframe_select 2:13:09 PM Action: action_tl_keyframes_move_done 2:13:16 PM Action: action_tl_select 2:13:16 PM Action: action_tl_keyframe_create 2:13:17 PM Action: action_tl_select 2:13:17 PM Action: action_tl_keyframe_create 2:13:21 PM Action: action_tl_select 2:13:23 PM Action: action_tl_select 2:13:24 PM Action: action_tl_select 2:13:24 PM Action: action_tl_keyframe_select 2:13:24 PM Action: action_tl_keyframes_move_done 2:13:30 PM Action: action_tl_select 2:13:30 PM Action: action_tl_keyframe_create 2:13:43 PM Action: action_tl_select 2:13:43 PM Action: action_tl_select 2:13:45 PM Action: action_tl_select 2:13:47 PM Action: action_tl_select 2:13:48 PM Action: action_tl_keyframe_create 2:13:49 PM Undo: action_tl_keyframe_create 2:13:51 PM Action: action_tl_select 2:13:52 PM Action: action_tl_keyframe_create 2:13:52 PM Action: action_tl_select 2:13:53 PM Action: action_tl_keyframe_create 2:13:54 PM Undo: tl_value_set 2:14:05 PM Action: action_tl_select 2:14:07 PM Action: action_tl_select 2:14:08 PM Action: action_tl_keyframe_select 2:14:08 PM Action: action_tl_keyframes_move_done 2:14:15 PM Action: action_tl_select 2:14:16 PM Action: action_tl_deselect_all 2:14:22 PM Action: action_tl_select 2:14:24 PM Action: action_tl_select 2:14:24 PM Action: action_tl_keyframe_select 2:14:24 PM Action: action_tl_keyframes_move_done 2:14:29 PM Action: action_tl_select 2:14:29 PM Action: action_tl_keyframe_select 2:14:30 PM Action: action_tl_keyframes_move_done 2:14:32 PM Action: action_tl_deselect_all 2:14:48 PM Action: action_tl_deselect_all 2:14:49 PM Action: action_tl_select 2:14:50 PM Action: action_tl_select 2:14:52 PM Action: action_tl_select 2:14:54 PM Action: action_tl_select 2:14:56 PM Action: action_tl_select 2:14:57 PM Action: action_tl_select 2:14:58 PM Action: action_tl_keyframe_select 2:14:58 PM Action: action_tl_keyframes_move_done 2:15:00 PM Action: action_tl_select 2:15:00 PM Action: action_tl_keyframe_select 2:15:00 PM Action: action_tl_keyframes_move_done 2:15:02 PM Action: action_tl_keyframes_remove 2:15:02 PM Action: action_tl_select 2:15:03 PM Action: action_tl_keyframe_select 2:15:03 PM Action: action_tl_keyframes_move_done 2:15:03 PM Action: action_tl_keyframes_remove 2:15:03 PM Action: action_tl_select 2:15:03 PM Action: action_tl_keyframe_select 2:15:03 PM Action: action_tl_keyframes_move_done 2:15:03 PM Action: action_tl_keyframes_remove 2:15:04 PM Action: action_tl_select 2:15:04 PM Action: action_tl_keyframe_select 2:15:04 PM Action: action_tl_keyframes_move_done 2:15:04 PM Action: action_tl_keyframes_remove 2:15:05 PM Action: action_tl_select 2:15:05 PM Action: action_tl_keyframe_select 2:15:05 PM Action: action_tl_keyframes_move_done 2:15:05 PM Action: action_tl_keyframes_remove 2:15:05 PM Action: action_tl_select 2:15:06 PM Action: action_tl_keyframe_select 2:15:06 PM Action: action_tl_keyframes_move_done 2:15:06 PM Action: action_tl_keyframes_remove 2:15:06 PM Action: action_tl_select 2:15:06 PM Action: action_tl_keyframe_select 2:15:06 PM Action: action_tl_keyframes_move_done 2:15:06 PM Action: action_tl_keyframes_remove 2:15:14 PM Action: action_tl_select 2:15:15 PM Action: action_tl_select 2:15:19 PM Action: action_tl_select 2:15:20 PM Action: action_tl_keyframe_select 2:15:20 PM Action: action_tl_keyframes_move_done 2:15:22 PM Action: action_tl_keyframes_remove 2:15:22 PM Action: action_tl_select 2:15:23 PM Action: action_tl_keyframe_select 2:15:23 PM Action: action_tl_keyframes_move_done 2:15:23 PM Action: action_tl_keyframes_remove 2:15:23 PM Action: action_tl_select 2:15:23 PM Action: action_tl_keyframe_select 2:15:23 PM Action: action_tl_keyframes_move_done 2:15:23 PM Action: action_tl_keyframes_remove 2:15:24 PM Action: action_tl_select 2:15:24 PM Action: action_tl_keyframe_select 2:15:24 PM Action: action_tl_keyframes_move_done 2:15:24 PM Action: action_tl_keyframes_remove 2:15:24 PM Action: action_tl_select 2:15:24 PM Action: action_tl_keyframe_select 2:15:24 PM Action: action_tl_keyframes_move_done 2:15:25 PM Action: action_tl_keyframes_remove 2:15:25 PM Action: action_tl_select 2:15:25 PM Action: action_tl_keyframe_select 2:15:25 PM Action: action_tl_keyframes_move_done 2:15:25 PM Action: action_tl_keyframes_remove 2:15:26 PM Action: action_tl_select 2:15:26 PM Action: action_tl_keyframe_select 2:15:26 PM Action: action_tl_keyframes_move_done 2:15:26 PM Action: action_tl_keyframes_remove 2:15:26 PM Action: action_tl_select 2:15:26 PM Action: action_tl_keyframe_select 2:15:27 PM Action: action_tl_keyframes_move_done 2:15:27 PM Action: action_tl_keyframes_remove 2:15:27 PM Action: action_tl_select 2:15:27 PM Action: action_tl_keyframe_select 2:15:27 PM Action: action_tl_keyframes_move_done 2:15:27 PM Action: action_tl_keyframes_remove 2:15:27 PM Action: action_tl_select 2:15:28 PM Action: action_tl_keyframe_select 2:15:28 PM Action: action_tl_keyframes_move_done 2:15:28 PM Action: action_tl_keyframes_remove 2:15:28 PM Action: action_tl_select 2:15:28 PM Action: action_tl_keyframe_select 2:15:28 PM Action: action_tl_keyframes_move_done 2:15:28 PM Action: action_tl_keyframes_remove 2:15:29 PM Action: action_tl_select 2:15:29 PM Action: action_tl_keyframe_select 2:15:29 PM Action: action_tl_keyframes_move_done 2:15:29 PM Action: action_tl_keyframes_remove 2:15:30 PM Action: action_tl_select 2:15:30 PM Action: action_tl_keyframe_select 2:15:30 PM Action: action_tl_keyframes_move_done 2:15:30 PM Action: action_tl_keyframes_remove 2:15:30 PM Action: action_tl_select 2:15:30 PM Action: action_tl_keyframe_select 2:15:31 PM Action: action_tl_keyframes_move_done 2:15:31 PM Action: action_tl_keyframes_remove 2:15:36 PM Action: action_tl_select 2:15:36 PM Action: action_tl_keyframe_create 2:15:45 PM Action: action_tl_select 2:15:45 PM Action: action_tl_keyframe_create 2:15:50 PM Action: action_tl_select 2:15:56 PM Action: action_tl_select 2:15:56 PM Action: action_tl_keyframe_create 2:15:56 PM Action: action_tl_select 2:15:56 PM Action: action_tl_keyframe_create 2:16:02 PM Action: action_tl_select 2:16:02 PM Action: action_tl_keyframe_create 2:16:05 PM Action: action_tl_select 2:16:06 PM Action: action_tl_keyframe_create 2:16:12 PM Action: action_tl_select 2:16:12 PM Action: action_tl_keyframe_create 2:16:24 PM Action: action_tl_deselect_all 2:16:55 PM Action: action_tl_deselect_all 2:17:47 PM Action: action_tl_select 2:18:16 PM Action: action_tl_deselect_all 2:21:03 PM Backup: C:\Users\Colton\Documents\Mine-imator\Projects\wwww\wwww 2:21:03 PM Saving project: C:\Users\Colton\Documents\Mine-imator\Projects\wwww\wwww.mbackup1 2:21:03 PM load_folder: C:\Users\Colton\Documents\Mine-imator\Projects\wwww 2:21:03 PM save_folder: C:\Users\Colton\Documents\Mine-imator\Projects\wwww 2:21:03 PM Project saved 2:21:03 PM Backup saved 2:27:26 PM Action: action_bench_create 2:27:26 PM Created: item 2:27:29 PM Action: action_tl_select 2:27:29 PM Action: action_tl_keyframe_create 2:27:45 PM Undo: tl_value_set 2:27:46 PM Undo: tl_value_set 2:27:46 PM Undo: tl_value_set 2:27:46 PM Undo: action_tl_keyframe_create 2:27:47 PM Undo: action_tl_select 2:28:49 PM Action: action_bench_create 2:28:49 PM Created: block 2:28:52 PM Action: action_tl_select 2:28:53 PM Action: action_tl_keyframe_create 2:28:54 PM Action: action_tl_keyframe_select 2:28:54 PM Action: action_tl_keyframes_move_done 2:29:10 PM Action: action_tl_select 2:29:10 PM Action: action_tl_keyframe_create 2:29:11 PM Action: action_tl_select 2:29:11 PM Action: action_tl_keyframe_create 2:29:13 PM Action: action_tl_deselect_all 2:29:15 PM Action: action_tl_select 2:29:33 PM Action: action_tl_select 2:29:33 PM Action: action_tl_keyframe_create 2:29:44 PM Action: action_tl_select 2:29:45 PM Action: action_tl_select 2:29:46 PM Action: action_tl_keyframe_create 2:30:00 PM Action: action_tl_select 2:30:00 PM Action: action_tl_keyframe_select 2:30:00 PM Action: action_tl_keyframes_move_done 2:30:05 PM Action: action_tl_deselect_all 2:30:10 PM Action: action_tl_deselect_all 2:30:11 PM Action: action_tl_keyframes_select_area 2:30:13 PM Action: action_tl_deselect_all 2:30:23 PM Action: action_tl_select 2:30:24 PM Action: action_tl_keyframe_select 2:30:24 PM Action: action_tl_keyframes_move_done 2:30:28 PM Action: action_tl_deselect_all 2:30:29 PM Action: action_tl_keyframes_select_area
  15. hello,can anyone make me a rig of crash bandicoot (sorry for my inglish i´ am from Argentina)
  16. Mine-imator log, please paste this into your bug report! 2:13:50 AM version: 1.0.4 (official) 2:13:50 AM gm_version: 1.4.1542 2:13:50 AM build date: 11/19/2015 12:33:35 PM 2:13:50 AM YYC: yes 2:13:50 AM LAA: no 2:13:50 AM OS: Windows_NT 2:13:50 AM USERDOMAIN: LEE 2:13:50 AM USERNAME: Matthew 2:13:50 AM USERPROFILE: C:\Users\Matthew 2:13:50 AM APPDATA: C:\Users\Matthew\AppData\Roaming 2:13:50 AM video_adapter_0_name: Intel(R) HD Graphics 2:13:50 AM video_adapter_0_driver_version_high: 655378 2:13:50 AM video_adapter_0_device_name: \\.\DISPLAY1 2:13:50 AM video_adapter_0_driver_version_low: 659636 2:13:50 AM os_version: 393218 2:13:50 AM os_is_network_connected: yes 2:13:50 AM os_get_language: en 2:13:50 AM os_get_region: US 2:13:50 AM working_directory: C:\Users\Matthew\Mine-imator\ 2:13:50 AM file_directory: C:\Users\Matthew\AppData\Roaming\Mine_imator\ 2:13:50 AM Old log found 2:13:50 AM DLL init 2:13:50 AM file.dll 2:13:50 AM gzunzip.dll 2:13:50 AM movie.dll 2:13:50 AM Movie init 2:13:50 AM window.dll 2:13:50 AM texture.dll 2:13:50 AM Texture init 2:13:51 AM exe_directory: C:\Users\Matthew\Mine-imator\ 2:13:51 AM Trying to save files 2:13:51 AM surface_save OK 2:13:51 AM texture_create OK 2:13:51 AM file_delete_dll OK 2:13:51 AM Shader init 2:13:51 AM shaders_are_supported: yes 2:13:51 AM shader_high_ssao_blur compiled: yes 2:13:51 AM shader_high_ssao compiled: yes 2:13:51 AM shader_high_ssao_depth_normal compiled: yes 2:13:51 AM shader_high_light_apply compiled: yes 2:13:51 AM shader_high_light_night compiled: yes 2:13:51 AM shader_high_light_point compiled: yes 2:13:51 AM shader_high_light_spot compiled: yes 2:13:51 AM shader_high_light_sun compiled: yes 2:13:51 AM shader_high_fog_apply compiled: yes 2:13:51 AM shader_high_fog compiled: yes 2:13:51 AM shader_high_dof compiled: yes 2:13:51 AM shader_high_aa compiled: yes 2:13:51 AM shader_replace compiled: yes 2:13:51 AM shader_draw_texture compiled: yes 2:13:51 AM shader_depth compiled: yes 2:13:51 AM shader_color_fog_lights compiled: yes 2:13:51 AM shader_color_fog compiled: yes 2:13:51 AM shader_blend_fog compiled: yes 2:13:51 AM shader_blend compiled: yes 2:13:51 AM shader_border compiled: yes 2:13:51 AM Create vertex format 2:13:51 AM Render init 2:13:51 AM Ground model init 2:13:51 AM Character models init 2:13:51 AM Windows init 2:13:51 AM Lists init 2:13:51 AM Load language file: C:\Users\Matthew\Mine-imator\Other\Languages\english.txt 2:13:51 AM Make transitions 2:13:51 AM linear 2:13:51 AM instant 2:13:51 AM easeinquad 2:13:51 AM easeoutquad 2:13:51 AM easeinoutquad 2:13:51 AM easeincubic 2:13:51 AM easeoutcubic 2:13:52 AM easeinoutcubic 2:13:52 AM easeinquart 2:13:52 AM easeoutquart 2:13:52 AM easeinoutquart 2:13:52 AM easeinquint 2:13:52 AM easeoutquint 2:13:52 AM easeinoutquint 2:13:52 AM easeinsine 2:13:52 AM easeoutsine 2:13:52 AM easeinoutsine 2:13:52 AM easeinexpo 2:13:52 AM easeoutexpo 2:13:52 AM easeinoutexpo 2:13:52 AM easeincirc 2:13:52 AM easeoutcirc 2:13:52 AM easeinoutcirc 2:13:52 AM easeinelastic 2:13:52 AM easeoutelastic 2:13:52 AM easeinoutelastic 2:13:52 AM easeinback 2:13:52 AM easeoutback 2:13:52 AM easeinoutback 2:13:52 AM easeinbounce 2:13:52 AM easeoutbounce 2:13:52 AM easeinoutbounce 2:13:52 AM linear 2:13:52 AM instant 2:13:52 AM easeinquad 2:13:52 AM easeoutquad 2:13:52 AM easeinoutquad 2:13:52 AM easeincubic 2:13:52 AM easeoutcubic 2:13:52 AM easeinoutcubic 2:13:52 AM easeinquart 2:13:52 AM easeoutquart 2:13:52 AM easeinoutquart 2:13:52 AM easeinquint 2:13:52 AM easeoutquint 2:13:52 AM easeinoutquint 2:13:52 AM easeinsine 2:13:52 AM easeoutsine 2:13:52 AM easeinoutsine 2:13:52 AM easeinexpo 2:13:52 AM easeoutexpo 2:13:52 AM easeinoutexpo 2:13:52 AM easeincirc 2:13:52 AM easeoutcirc 2:13:52 AM easeinoutcirc 2:13:52 AM easeinelastic 2:13:52 AM easeoutelastic 2:13:52 AM easeinoutelastic 2:13:52 AM easeinback 2:13:52 AM easeoutback 2:13:52 AM easeinoutback 2:13:52 AM easeinbounce 2:13:52 AM easeoutbounce 2:13:52 AM easeinoutbounce 2:13:52 AM Transitions OK 2:13:52 AM Globals init 2:13:52 AM Opening pack from folder: C:\Users\Matthew\Mine-imator\Other\Textures\ 2:13:52 AM mob_texture 2:13:53 AM block_texture 2:13:54 AM colormap_grass_texture 2:13:54 AM colormap_foliage_texture 2:13:54 AM item_texture 2:13:54 AM particles_texture 2:13:54 AM block_preview_texture 2:13:54 AM sun_texture 2:13:54 AM moonphases_texture 2:13:54 AM moon_texture 2:13:54 AM clouds_texture 2:13:54 AM Pack opened 2:13:54 AM Found key_file: C:\Users\Matthew\Mine-imator\Other\key.file 2:13:54 AM Loading settings: C:\Users\Matthew\Mine-imator\Other\settings.file 2:13:54 AM load_format: 3 2:13:54 AM Loading recent: C:\Users\Matthew\Mine-imator\Other\recent.file 2:13:54 AM Loading closed alerts: C:\Users\Matthew\Mine-imator\Other\alerts.file 2:13:54 AM Startup OK 2:13:54 AM Resetting project 2:13:54 AM Destroying instances 2:13:54 AM Project resetted 2:13:54 AM Show popup: startup 2:13:56 AM Opening project: C:\Users\Matthew\Mine-imator\Projects\FOXYALONE\FOXYALONE.mproj 2:13:56 AM load_folder: C:\Users\Matthew\Mine-imator\Projects\FOXYALONE 2:13:56 AM load_format: 10 2:13:56 AM Resetting project 2:13:56 AM Destroying instances 2:13:56 AM Project resetted 2:13:56 AM save_folder: C:\Users\Matthew\Mine-imator\Projects\FOXYALONE 2:13:56 AM load_iid_offset: 0 2:13:56 AM Templates: 2 2:13:56 AM Timelines: 10 2:13:56 AM Resources: 3 2:13:56 AM Get template iids 2:13:56 AM Get particle type iids 2:13:56 AM Get keyframe iids 2:13:56 AM Get timeline iids 2:13:56 AM Update program 2:13:56 AM Project loaded 2:13:58 AM Loading audio: C:\Users\Matthew\Mine-imator\Projects\FOXYALONE\Gorillaz-All Alone.mp3 2:14:09 AM Loading schematic: C:\Users\Matthew\Mine-imator\Projects\FOXYALONE\Piece of I finally did it stupid swedes_.blocks 2:14:10 AM sch_map: I finally did it stupid swedes_ 2:14:10 AM Schematic size: 333, 855, 84 I still have memory on my hard drive, any tips??
  17. help me plz... Mine-imator log, please paste this into your bug report! 오전 3:41:25 version: 1.0.4 (official) 오전 3:41:25 gm_version: 1.4.1542 오전 3:41:25 build date: 2015-11-20 오전 4:33:35 오전 3:41:25 YYC: yes 오전 3:41:25 LAA: no 오전 3:41:25 OS: Windows_NT 오전 3:41:25 USERDOMAIN: MSDN-SPECIAL 오전 3:41:25 USERNAME: Administrator 오전 3:41:25 USERPROFILE: C:\Users\Administrator 오전 3:41:25 APPDATA: C:\Users\Administrator\AppData\Roaming 오전 3:41:25 video_adapter_0_name: NVIDIA GeForce GTX 650 Ti BOOST 오전 3:41:25 video_adapter_0_driver_version_high: 589842 오전 3:41:25 video_adapter_0_device_name: \\.\DISPLAY1 오전 3:41:25 video_adapter_0_driver_version_low: 854017 오전 3:41:25 os_version: 393217 오전 3:41:25 os_is_network_connected: yes 오전 3:41:25 os_get_language: ko 오전 3:41:25 os_get_region: KR 오전 3:41:25 working_directory: C:\Users\Administrator\Mine-imator\ 오전 3:41:25 file_directory: C:\Users\Administrator\AppData\Roaming\Mine_imator\ 오전 3:41:25 Old log found 오전 3:41:25 DLL init 오전 3:41:25 file.dll 오전 3:41:25 gzunzip.dll 오전 3:41:25 movie.dll 오전 3:41:25 Movie init 오전 3:41:25 window.dll 오전 3:41:25 texture.dll 오전 3:41:25 Texture init 오전 3:41:26 exe_directory: C:\Users\Administrator\Mine-imator\ 오전 3:41:26 Trying to save files 오전 3:41:26 surface_save OK 오전 3:41:26 texture_create OK 오전 3:41:26 file_delete_dll OK 오전 3:41:26 Shader init 오전 3:41:26 shaders_are_supported: yes 오전 3:41:26 shader_high_ssao_blur compiled: yes 오전 3:41:26 shader_high_ssao compiled: yes 오전 3:41:26 shader_high_ssao_depth_normal compiled: yes 오전 3:41:26 shader_high_light_apply compiled: yes 오전 3:41:26 shader_high_light_night compiled: yes 오전 3:41:26 shader_high_light_point compiled: yes 오전 3:41:26 shader_high_light_spot compiled: yes 오전 3:41:26 shader_high_light_sun compiled: yes 오전 3:41:26 shader_high_fog_apply compiled: yes 오전 3:41:26 shader_high_fog compiled: yes 오전 3:41:26 shader_high_dof compiled: yes 오전 3:41:26 shader_high_aa compiled: yes 오전 3:41:26 shader_replace compiled: yes 오전 3:41:26 shader_draw_texture compiled: yes 오전 3:41:26 shader_depth compiled: yes 오전 3:41:26 shader_color_fog_lights compiled: yes 오전 3:41:26 shader_color_fog compiled: yes 오전 3:41:26 shader_blend_fog compiled: yes 오전 3:41:26 shader_blend compiled: yes 오전 3:41:26 shader_border compiled: yes 오전 3:41:26 Create vertex format 오전 3:41:26 Render init 오전 3:41:26 Ground model init 오전 3:41:26 Character models init 오전 3:41:26 Windows init 오전 3:41:26 Lists init 오전 3:41:26 Load language file: C:\Users\Administrator\Mine-imator\Other\Languages\english.txt 오전 3:41:26 Make transitions 오전 3:41:26 linear 오전 3:41:26 instant 오전 3:41:26 easeinquad 오전 3:41:26 easeoutquad 오전 3:41:26 easeinoutquad 오전 3:41:26 easeincubic 오전 3:41:26 easeoutcubic 오전 3:41:26 easeinoutcubic 오전 3:41:26 easeinquart 오전 3:41:26 easeoutquart 오전 3:41:26 easeinoutquart 오전 3:41:26 easeinquint 오전 3:41:26 easeoutquint 오전 3:41:26 easeinoutquint 오전 3:41:26 easeinsine 오전 3:41:26 easeoutsine 오전 3:41:27 easeinoutsine 오전 3:41:27 easeinexpo 오전 3:41:27 easeoutexpo 오전 3:41:27 easeinoutexpo 오전 3:41:27 easeincirc 오전 3:41:27 easeoutcirc 오전 3:41:27 easeinoutcirc 오전 3:41:27 easeinelastic 오전 3:41:27 easeoutelastic 오전 3:41:27 easeinoutelastic 오전 3:41:27 easeinback 오전 3:41:27 easeoutback 오전 3:41:27 easeinoutback 오전 3:41:27 easeinbounce 오전 3:41:27 easeoutbounce 오전 3:41:27 easeinoutbounce 오전 3:41:27 linear 오전 3:41:27 instant 오전 3:41:27 easeinquad 오전 3:41:27 easeoutquad 오전 3:41:27 easeinoutquad 오전 3:41:27 easeincubic 오전 3:41:27 easeoutcubic 오전 3:41:27 easeinoutcubic 오전 3:41:27 easeinquart 오전 3:41:27 easeoutquart 오전 3:41:27 easeinoutquart 오전 3:41:27 easeinquint 오전 3:41:27 easeoutquint 오전 3:41:27 easeinoutquint 오전 3:41:27 easeinsine 오전 3:41:27 easeoutsine 오전 3:41:27 easeinoutsine 오전 3:41:27 easeinexpo 오전 3:41:27 easeoutexpo 오전 3:41:27 easeinoutexpo 오전 3:41:27 easeincirc 오전 3:41:27 easeoutcirc 오전 3:41:27 easeinoutcirc 오전 3:41:27 easeinelastic 오전 3:41:27 easeoutelastic 오전 3:41:27 easeinoutelastic 오전 3:41:27 easeinback 오전 3:41:27 easeoutback 오전 3:41:27 easeinoutback 오전 3:41:27 easeinbounce 오전 3:41:27 easeoutbounce 오전 3:41:27 easeinoutbounce 오전 3:41:27 Transitions OK 오전 3:41:27 Globals init 오전 3:41:27 Opening pack from folder: C:\Users\Administrator\Mine-imator\Other\Textures\ 오전 3:41:27 mob_texture 오전 3:41:27 block_texture 오전 3:41:27 colormap_grass_texture 오전 3:41:27 colormap_foliage_texture 오전 3:41:27 item_texture 오전 3:41:27 particles_texture 오전 3:41:27 block_preview_texture 오전 3:41:27 sun_texture 오전 3:41:27 moonphases_texture 오전 3:41:27 moon_texture 오전 3:41:27 clouds_texture 오전 3:41:27 Pack opened 오전 3:41:27 Found key_file: C:\Users\Administrator\Mine-imator\Other\key.file 오전 3:41:27 Loading settings: C:\Users\Administrator\Mine-imator\Other\settings.file 오전 3:41:27 load_format: 3 오전 3:41:27 Loading recent: C:\Users\Administrator\Mine-imator\Other\recent.file 오전 3:41:27 Loading closed alerts: C:\Users\Administrator\Mine-imator\Other\alerts.file 오전 3:41:27 Startup OK 오전 3:41:27 Resetting project 오전 3:41:27 Destroying instances 오전 3:41:27 Project resetted 오전 3:41:27 Show popup: startup 오전 3:41:41 Opening project: D:\Kang\Mv\Projects\daddy MV\daddy MV.mproj 오전 3:41:41 load_folder: D:\Kang\Mv\Projects\daddy MV 오전 3:41:41 load_format: 10 오전 3:41:41 Resetting project 오전 3:41:41 Destroying instances 오전 3:41:41 Project resetted 오전 3:41:41 save_folder: D:\Kang\Mv\Projects\daddy MV 오전 3:41:41 load_iid_offset: 0 오전 3:41:41 Templates: 8 오전 3:41:41 Timelines: 57 오전 3:41:42 Resources: 12 오전 3:41:42 Get template iids 오전 3:41:42 Get particle type iids 오전 3:41:42 Get keyframe iids 오전 3:41:42 Get timeline iids 오전 3:41:42 Update program 오전 3:41:42 Project loaded 오전 3:41:42 Loading schematic: D:\Kang\Mv\Projects\daddy MV\daddy.schematic 오전 3:41:42 Schematic size: 182, 268, 118
  18. Mine-imator log, please paste this into your bug report! 18:50:04 version: 1.0.4 (official) 18:50:04 gm_version: 1.4.1542 18:50:04 build date: 19/11/2015 19:33:35 18:50:04 YYC: yes 18:50:04 LAA: no 18:50:04 OS: Windows_NT 18:50:04 USERDOMAIN: BRUNO 18:50:04 USERNAME: Bruno 18:50:04 USERPROFILE: C:\Users\Bruno 18:50:04 APPDATA: C:\Users\Bruno\AppData\Roaming 18:50:04 video_adapter_0_name: Intel(R) HD Graphics 18:50:04 video_adapter_0_driver_version_high: 589841 18:50:04 video_adapter_0_device_name: \\.\DISPLAY1 18:50:04 video_adapter_0_driver_version_low: 659589 18:50:04 os_version: 393218 18:50:04 os_is_network_connected: yes 18:50:04 os_get_language: pt 18:50:04 os_get_region: PT 18:50:04 working_directory: C:\Users\Bruno\Mine-imator\ 18:50:04 file_directory: C:\Users\Bruno\AppData\Roaming\Mine_imator\ 18:50:04 DLL init 18:50:04 file.dll 18:50:04 gzunzip.dll 18:50:04 movie.dll 18:50:04 Movie init 18:50:04 window.dll 18:50:04 texture.dll 18:50:04 Texture init 18:50:04 exe_directory: C:\Users\Bruno\Mine-imator\ 18:50:04 Trying to save files 18:50:04 surface_save OK 18:50:04 texture_create OK 18:50:04 file_delete_dll OK 18:50:04 Shader init 18:50:04 shaders_are_supported: yes 18:50:04 shader_high_ssao_blur compiled: yes 18:50:04 shader_high_ssao compiled: yes 18:50:04 shader_high_ssao_depth_normal compiled: yes 18:50:04 shader_high_light_apply compiled: yes 18:50:04 shader_high_light_night compiled: yes 18:50:04 shader_high_light_point compiled: yes 18:50:04 shader_high_light_spot compiled: yes 18:50:04 shader_high_light_sun compiled: yes 18:50:04 shader_high_fog_apply compiled: yes 18:50:04 shader_high_fog compiled: yes 18:50:04 shader_high_dof compiled: yes 18:50:04 shader_high_aa compiled: yes 18:50:04 shader_replace compiled: yes 18:50:04 shader_draw_texture compiled: yes 18:50:04 shader_depth compiled: yes 18:50:04 shader_color_fog_lights compiled: yes 18:50:04 shader_color_fog compiled: yes 18:50:04 shader_blend_fog compiled: yes 18:50:04 shader_blend compiled: yes 18:50:04 shader_border compiled: yes 18:50:04 Create vertex format 18:50:04 Render init 18:50:04 Ground model init 18:50:04 Character models init 18:50:04 Windows init 18:50:04 Lists init 18:50:04 Load language file: C:\Users\Bruno\Mine-imator\Other\Languages\english.txt 18:50:04 Make transitions 18:50:04 linear 18:50:04 instant 18:50:04 easeinquad 18:50:04 easeoutquad 18:50:04 easeinoutquad 18:50:04 easeincubic 18:50:04 easeoutcubic 18:50:05 easeinoutcubic 18:50:05 easeinquart 18:50:05 easeoutquart 18:50:05 easeinoutquart 18:50:05 easeinquint 18:50:05 easeoutquint 18:50:05 easeinoutquint 18:50:05 easeinsine 18:50:05 easeoutsine 18:50:05 easeinoutsine 18:50:05 easeinexpo 18:50:05 easeoutexpo 18:50:05 easeinoutexpo 18:50:05 easeincirc 18:50:05 easeoutcirc 18:50:05 easeinoutcirc 18:50:05 easeinelastic 18:50:05 easeoutelastic 18:50:05 easeinoutelastic 18:50:05 easeinback 18:50:05 easeoutback 18:50:05 easeinoutback 18:50:05 easeinbounce 18:50:05 easeoutbounce 18:50:05 easeinoutbounce 18:50:05 linear 18:50:05 instant 18:50:05 easeinquad 18:50:05 easeoutquad 18:50:05 easeinoutquad 18:50:05 easeincubic 18:50:05 easeoutcubic 18:50:05 easeinoutcubic 18:50:05 easeinquart 18:50:05 easeoutquart 18:50:05 easeinoutquart 18:50:05 easeinquint 18:50:05 easeoutquint 18:50:05 easeinoutquint 18:50:05 easeinsine 18:50:05 easeoutsine 18:50:05 easeinoutsine 18:50:05 easeinexpo 18:50:05 easeoutexpo 18:50:05 easeinoutexpo 18:50:05 easeincirc 18:50:05 easeoutcirc 18:50:05 easeinoutcirc 18:50:05 easeinelastic 18:50:05 easeoutelastic 18:50:05 easeinoutelastic 18:50:05 easeinback 18:50:05 easeoutback 18:50:05 easeinoutback 18:50:05 easeinbounce 18:50:05 easeoutbounce 18:50:05 easeinoutbounce 18:50:05 Transitions OK 18:50:05 Globals init 18:50:05 Opening pack from folder: C:\Users\Bruno\Mine-imator\Other\Textures\ 18:50:05 mob_texture 18:50:05 block_texture 18:50:06 colormap_grass_texture 18:50:06 colormap_foliage_texture 18:50:06 item_texture 18:50:06 particles_texture 18:50:06 block_preview_texture 18:50:06 sun_texture 18:50:06 moonphases_texture 18:50:06 moon_texture 18:50:06 clouds_texture 18:50:06 Pack opened 18:50:06 Found key_file: C:\Users\Bruno\Mine-imator\Other\key.file 18:50:06 Loading settings: C:\Users\Bruno\Mine-imator\Other\settings.file 18:50:06 load_format: 3 18:50:06 Load language file: C:\Users\Bruno\Downloads\português.txt 18:50:06 Adding missing words 18:50:06 Loading recent: C:\Users\Bruno\Mine-imator\Other\recent.file 18:50:06 Loading closed alerts: C:\Users\Bruno\Mine-imator\Other\alerts.file 18:50:07 Startup OK 18:50:07 Resetting project 18:50:07 Destroying instances 18:50:07 Project resetted 18:50:07 Show popup: startup 18:50:15 Opening project: C:\Users\Bruno\Mine-imator\Projects\Teste\Teste.mproj 18:50:15 load_folder: C:\Users\Bruno\Mine-imator\Projects\Teste 18:50:15 load_format: 10 18:50:15 Resetting project 18:50:15 Destroying instances 18:50:15 Project resetted 18:50:15 save_folder: C:\Users\Bruno\Mine-imator\Projects\Teste 18:50:15 load_iid_offset: 0 18:50:15 Templates: 4 18:50:15 Timelines: 19 18:50:15 Resources: 4 18:50:16 Get template iids 18:50:16 Get particle type iids 18:50:16 Get keyframe iids 18:50:16 Get timeline iids 18:50:16 Update program 18:50:16 Project loaded 18:50:16 Loading schematic: C:\Users\Bruno\Mine-imator\Projects\Teste\Piece of Novo Mundo 2.blocks 18:50:16 sch_map: Novo Mundo 18:50:16 Schematic size: 46, 54, 21 18:50:17 Loading schematic: C:\Users\Bruno\Mine-imator\Projects\Teste\Piece of Novo Mundo.blocks 18:50:17 sch_map: Novo Mundo 18:50:17 Schematic size: 21, 21, 20 18:50:40 Action: action_tl_select 18:50:41 Action: action_tl_select 18:50:42 Action: action_tl_select 18:51:12 Action: action_tl_select 18:51:15 Action: action_tl_select 18:51:31 Action: action_tl_select 18:51:56 Action: action_tl_select 18:51:57 Action: action_tl_keyframe_select 18:51:57 Action: action_tl_keyframes_move_done 18:51:57 Action: action_tl_keyframe_select 18:51:58 Action: action_tl_keyframes_move_done 18:51:58 Action: action_tl_keyframe_select 18:51:58 Action: action_tl_keyframes_move_done 18:51:59 Action: action_tl_keyframe_select 18:51:59 Action: action_tl_keyframes_move_done 18:51:59 Action: action_tl_keyframe_select 18:51:59 Action: action_tl_keyframes_move_done 18:52:00 Action: action_tl_keyframe_select 18:52:00 Action: action_tl_keyframes_move_done 18:52:00 Action: action_tl_keyframe_select 18:52:00 Action: action_tl_keyframes_move_done 18:52:01 Action: action_tl_keyframe_select 18:52:01 Action: action_tl_keyframes_move_done 18:52:02 Action: action_tl_keyframe_deselect 18:52:03 Action: action_tl_keyframe_select 18:52:03 Action: action_tl_keyframes_move_done 18:52:04 Action: action_tl_keyframe_select 18:52:04 Action: action_tl_keyframes_move_done 18:52:10 Action: action_tl_keyframe_select 18:52:10 Action: action_tl_keyframes_move_done 18:52:11 Action: action_tl_keyframe_select 18:52:11 Action: action_tl_keyframes_move_done 18:52:11 Action: action_tl_keyframe_select 18:52:11 Action: action_tl_keyframes_move_done 18:52:12 Action: action_tl_keyframe_select 18:52:12 Action: action_tl_keyframes_move_done 18:52:12 Action: action_tl_keyframe_select 18:52:12 Action: action_tl_keyframes_move_done 18:52:12 Action: action_tl_keyframe_select 18:52:12 Action: action_tl_keyframes_move_done 18:52:13 Action: action_tl_keyframe_select 18:52:13 Action: action_tl_keyframes_move_done 18:52:13 Action: action_tl_keyframe_select 18:52:13 Action: action_tl_keyframes_move_done 18:52:18 Action: action_tl_keyframe_select 18:52:18 Action: action_tl_keyframes_move_done 18:52:19 Action: action_tl_keyframe_deselect 18:52:19 Action: action_tl_keyframe_select 18:52:19 Action: action_tl_keyframes_move_done 18:52:20 Action: action_tl_keyframe_deselect 18:52:21 Action: action_tl_keyframe_select 18:52:21 Action: action_tl_keyframes_move_done 18:52:21 Action: action_tl_keyframe_select 18:52:21 Action: action_tl_keyframes_move_done 18:52:21 Action: action_tl_keyframe_select 18:52:22 Action: action_tl_keyframes_move_done 18:52:33 Action: action_tl_keyframe_deselect 18:52:33 Action: action_tl_keyframe_select 18:52:33 Action: action_tl_keyframes_move_done 18:52:34 Action: action_tl_keyframe_deselect 18:52:34 Action: action_tl_keyframe_deselect 18:52:34 Action: action_tl_keyframe_deselect 18:52:41 Action: action_tl_remove 18:52:50 Undo: action_tl_remove 18:52:56 Undo: action_tl_keyframe_deselect 18:52:56 Undo: action_tl_keyframe_deselect 18:52:57 Undo: action_tl_keyframe_deselect 18:52:58 Redo: action_tl_keyframe_deselect 18:52:58 Redo: action_tl_keyframe_deselect 18:52:58 Redo: action_tl_keyframe_deselect 18:52:58 Redo: action_tl_remove 18:52:59 Undo: action_tl_remove 18:53:06 Action: action_tl_keyframe_deselect 18:53:08 Action: action_tl_remove 18:53:13 Undo: action_tl_remove 18:53:18 Action: action_tl_keyframes_move_done 18:53:19 Action: action_tl_select 18:53:19 Action: action_tl_select 18:53:20 Action: action_tl_select 18:53:48 Action: action_tl_select 18:53:48 Action: action_tl_keyframe_select 18:53:48 Action: action_tl_keyframes_move_done 18:53:49 Action: action_tl_keyframes_remove 18:53:50 Action: action_tl_select 18:53:51 Action: action_tl_keyframe_select 18:53:51 Action: action_tl_keyframes_move_done 18:53:54 Action: action_tl_select 18:53:55 Action: action_tl_select 18:53:56 Action: action_tl_select 18:53:57 Action: action_tl_keyframe_select 18:53:57 Action: action_tl_keyframes_move_done 18:53:57 Action: action_tl_keyframe_select 18:53:58 Action: action_tl_keyframes_move_done 18:53:58 Action: action_tl_keyframe_select 18:53:58 Action: action_tl_keyframes_move_done 18:53:59 Action: action_tl_keyframe_select 18:53:59 Action: action_tl_keyframes_move_done 18:54:03 Action: action_tl_keyframes_remove 18:54:05 Action: action_tl_select 18:54:05 Action: action_tl_keyframe_select 18:54:06 Action: action_tl_keyframes_move_done 18:54:06 Action: action_tl_keyframe_select 18:54:06 Action: action_tl_keyframes_move_done 18:54:06 Action: action_tl_keyframe_select 18:54:06 Action: action_tl_keyframes_move_done 18:54:07 Action: action_tl_keyframe_select 18:54:07 Action: action_tl_keyframes_move_done 18:54:08 Action: action_tl_keyframes_remove 18:54:09 Action: action_tl_select 18:54:11 Action: action_tl_keyframe_select 18:54:11 Action: action_tl_keyframes_move_done 18:54:11 Action: action_tl_keyframe_select 18:54:12 Action: action_tl_keyframes_move_done 18:54:12 Action: action_tl_keyframe_deselect 18:54:12 Action: action_tl_keyframe_select 18:54:13 Action: action_tl_keyframes_move_done 18:54:13 Action: action_tl_keyframe_select 18:54:13 Action: action_tl_keyframes_move_done 18:54:13 Action: action_tl_keyframe_select 18:54:13 Action: action_tl_keyframes_move_done 18:54:14 Action: action_tl_keyframe_deselect 18:54:14 Action: action_tl_keyframe_select 18:54:15 Action: action_tl_keyframes_move_done 18:54:15 Action: action_tl_keyframe_select 18:54:15 Action: action_tl_keyframes_move_done 18:54:15 Action: action_tl_keyframe_select 18:54:15 Action: action_tl_keyframes_move_done 18:54:17 Action: action_tl_keyframes_remove 18:54:18 Action: action_tl_keyframe_select 18:54:18 Action: action_tl_keyframes_move_done 18:54:19 Action: action_tl_keyframes_remove 18:54:20 Action: action_tl_select 18:54:24 Action: action_tl_select 18:54:25 Action: action_tl_select 18:54:26 Action: action_tl_select 18:54:27 Action: action_tl_keyframe_create 18:54:46 Action: action_tl_select 18:54:52 Action: action_tl_select 18:55:18 Action: action_tl_select 18:55:22 Undo: tl_value_set 18:55:23 Action: action_tl_select 18:55:36 Undo: tl_value_set 18:55:57 Undo: tl_value_set 18:55:58 Undo: tl_value_set 18:56:06 Action: action_tl_select 18:56:21 Action: action_tl_select 18:56:29 Action: action_tl_select 18:56:30 Action: action_tl_deselect_all 18:56:35 Action: action_tl_select 18:56:45 Action: action_tl_select 18:56:46 Action: action_tl_deselect_all 18:56:50 Action: action_tl_select 18:57:25 Action: action_bench_create 18:57:25 Created: camera 18:57:26 Action: action_tl_select_single 18:57:38 Action: action_tl_deselect_all 18:57:38 Action: action_tl_select
  19. Mine-imator log, please paste this into your bug report! 15:30:30 version: 1.0.4 (official) 15:30:30 gm_version: 1.4.1542 15:30:30 build date: 19/11/2015 19:33:35 15:30:30 YYC: yes 15:30:30 LAA: no 15:30:30 OS: Windows_NT 15:30:30 USERDOMAIN: BRUNO 15:30:30 USERNAME: Bruno 15:30:30 USERPROFILE: C:\Users\Bruno 15:30:30 APPDATA: C:\Users\Bruno\AppData\Roaming 15:30:30 video_adapter_0_name: Intel(R) HD Graphics 15:30:30 video_adapter_0_driver_version_high: 589841 15:30:30 video_adapter_0_device_name: \\.\DISPLAY1 15:30:30 video_adapter_0_driver_version_low: 659589 15:30:30 os_version: 393218 15:30:30 os_is_network_connected: yes 15:30:30 os_get_language: pt 15:30:30 os_get_region: PT 15:30:30 working_directory: C:\Users\Bruno\Mine-imator\ 15:30:30 file_directory: C:\Users\Bruno\AppData\Roaming\Mine_imator\ 15:30:30 DLL init 15:30:30 file.dll 15:30:30 gzunzip.dll 15:30:30 movie.dll 15:30:30 Movie init 15:30:30 window.dll 15:30:30 texture.dll 15:30:30 Texture init 15:30:30 exe_directory: C:\Users\Bruno\Mine-imator\ 15:30:30 Trying to save files 15:30:30 surface_save OK 15:30:30 texture_create OK 15:30:30 file_delete_dll OK 15:30:30 Shader init 15:30:30 shaders_are_supported: yes 15:30:30 shader_high_ssao_blur compiled: yes 15:30:30 shader_high_ssao compiled: yes 15:30:30 shader_high_ssao_depth_normal compiled: yes 15:30:30 shader_high_light_apply compiled: yes 15:30:30 shader_high_light_night compiled: yes 15:30:30 shader_high_light_point compiled: yes 15:30:30 shader_high_light_spot compiled: yes 15:30:30 shader_high_light_sun compiled: yes 15:30:30 shader_high_fog_apply compiled: yes 15:30:30 shader_high_fog compiled: yes 15:30:30 shader_high_dof compiled: yes 15:30:30 shader_high_aa compiled: yes 15:30:30 shader_replace compiled: yes 15:30:30 shader_draw_texture compiled: yes 15:30:30 shader_depth compiled: yes 15:30:30 shader_color_fog_lights compiled: yes 15:30:30 shader_color_fog compiled: yes 15:30:30 shader_blend_fog compiled: yes 15:30:30 shader_blend compiled: yes 15:30:30 shader_border compiled: yes 15:30:30 Create vertex format 15:30:30 Render init 15:30:30 Ground model init 15:30:30 Character models init 15:30:30 Windows init 15:30:30 Lists init 15:30:30 Load language file: C:\Users\Bruno\Mine-imator\Other\Languages\english.txt 15:30:30 Make transitions 15:30:30 linear 15:30:30 instant 15:30:30 easeinquad 15:30:30 easeoutquad 15:30:30 easeinoutquad 15:30:30 easeincubic 15:30:30 easeoutcubic 15:30:30 easeinoutcubic 15:30:30 easeinquart 15:30:30 easeoutquart 15:30:30 easeinoutquart 15:30:31 easeinquint 15:30:31 easeoutquint 15:30:31 easeinoutquint 15:30:31 easeinsine 15:30:31 easeoutsine 15:30:31 easeinoutsine 15:30:31 easeinexpo 15:30:31 easeoutexpo 15:30:31 easeinoutexpo 15:30:31 easeincirc 15:30:31 easeoutcirc 15:30:31 easeinoutcirc 15:30:31 easeinelastic 15:30:31 easeoutelastic 15:30:31 easeinoutelastic 15:30:31 easeinback 15:30:31 easeoutback 15:30:31 easeinoutback 15:30:31 easeinbounce 15:30:31 easeoutbounce 15:30:31 easeinoutbounce 15:30:31 linear 15:30:31 instant 15:30:31 easeinquad 15:30:31 easeoutquad 15:30:31 easeinoutquad 15:30:31 easeincubic 15:30:31 easeoutcubic 15:30:31 easeinoutcubic 15:30:31 easeinquart 15:30:31 easeoutquart 15:30:31 easeinoutquart 15:30:31 easeinquint 15:30:31 easeoutquint 15:30:31 easeinoutquint 15:30:31 easeinsine 15:30:31 easeoutsine 15:30:31 easeinoutsine 15:30:31 easeinexpo 15:30:31 easeoutexpo 15:30:31 easeinoutexpo 15:30:31 easeincirc 15:30:31 easeoutcirc 15:30:31 easeinoutcirc 15:30:31 easeinelastic 15:30:31 easeoutelastic 15:30:31 easeinoutelastic 15:30:31 easeinback 15:30:31 easeoutback 15:30:31 easeinoutback 15:30:31 easeinbounce 15:30:31 easeoutbounce 15:30:31 easeinoutbounce 15:30:31 Transitions OK 15:30:31 Globals init 15:30:31 Opening pack from folder: C:\Users\Bruno\Mine-imator\Other\Textures\ 15:30:31 mob_texture 15:30:31 block_texture 15:30:32 colormap_grass_texture 15:30:32 colormap_foliage_texture 15:30:32 item_texture 15:30:32 particles_texture 15:30:32 block_preview_texture 15:30:32 sun_texture 15:30:32 moonphases_texture 15:30:32 moon_texture 15:30:32 clouds_texture 15:30:32 Pack opened 15:30:32 Found key_file: C:\Users\Bruno\Mine-imator\Other\key.file 15:30:32 Loading settings: C:\Users\Bruno\Mine-imator\Other\settings.file 15:30:32 load_format: 3 15:30:32 Load language file: C:\Users\Bruno\Downloads\português.txt 15:30:32 Adding missing words 15:30:32 Loading recent: C:\Users\Bruno\Mine-imator\Other\recent.file 15:30:32 Loading closed alerts: C:\Users\Bruno\Mine-imator\Other\alerts.file 15:30:33 Startup OK 15:30:33 Resetting project 15:30:33 Destroying instances 15:30:33 Project resetted 15:30:33 Show popup: startup 15:30:42 Opening project: C:\Users\Bruno\Mine-imator\Projects\Teste\Teste.mproj 15:30:42 load_folder: C:\Users\Bruno\Mine-imator\Projects\Teste 15:30:42 load_format: 10 15:30:42 Resetting project 15:30:42 Destroying instances 15:30:42 Project resetted 15:30:42 save_folder: C:\Users\Bruno\Mine-imator\Projects\Teste 15:30:42 load_iid_offset: 0 15:30:42 Templates: 3 15:30:42 Timelines: 14 15:30:42 Resources: 3 15:30:42 Get template iids 15:30:42 Get particle type iids 15:30:42 Get keyframe iids 15:30:42 Get timeline iids 15:30:42 Update program 15:30:42 Project loaded 15:30:42 Loading schematic: C:\Users\Bruno\Mine-imator\Projects\Teste\Piece of Novo Mundo 2.blocks 15:30:42 sch_map: Novo Mundo 15:30:42 Schematic size: 46, 54, 21 15:30:43 Loading schematic: C:\Users\Bruno\Mine-imator\Projects\Teste\Piece of Novo Mundo.blocks 15:30:43 sch_map: Novo Mundo 15:30:43 Schematic size: 21, 21, 20 15:30:45 Action: action_tl_select 15:31:09 Action: action_tl_select 15:32:02 Show popup: colorpicker
  20. it says: it seems Mine-imator didnt close propely last time, perhaps due to a crash. a log file was generated at C:/Useres/----/AppData/Roaming/Mine-imator/log_previous.txt. and here is the log (---- means censored) Mine-imator log, please paste this into your bug report! 20.05.35 version: 1.0.4 (official) 20.05.35 gm_version: 1.4.1542 20.05.35 build date: 19. nov 2015 20.33.35 20.05.35 YYC: yes 20.05.35 LAA: no 20.05.35 OS: Windows_NT 20.05.35 USERDOMAIN: ------------ 20.05.35 USERNAME: ---- 20.05.35 USERPROFILE: C:\Users\---- 20.05.35 APPDATA: C:\Users\----\AppData\Roaming 20.05.35 video_adapter_0_name: Intel(R) HD Graphics 20.05.35 video_adapter_0_driver_version_high: 655378 20.05.35 video_adapter_0_device_name: \\.\DISPLAY1 20.05.35 video_adapter_0_driver_version_low: 659636 20.05.35 os_version: 393218 20.05.35 os_is_network_connected: yes 20.05.35 os_get_language: no 20.05.35 os_get_region: NO 20.05.35 working_directory: C:\Users\-----\Downloads\Mine-imator\Mine-imator\ 20.05.35 file_directory: C:\Users\-----\AppData\Roaming\Mine_imator\ 20.05.35 Old log found 20.05.35 DLL init 20.05.35 file.dll 20.05.35 gzunzip.dll 20.05.35 movie.dll 20.05.35 Movie init 20.05.35 window.dll 20.05.35 texture.dll 20.05.35 Texture init 20.05.37 exe_directory: C:\Users\-----\Downloads\Mine-imator\Mine-imator\ 20.05.37 Trying to save files 20.05.37 surface_save OK 20.05.37 texture_create OK 20.05.37 file_delete_dll OK 20.05.37 Shader init 20.05.37 shaders_are_supported: yes 20.05.37 shader_high_ssao_blur compiled: no 20.05.37 Shader compilation failed
  21. Can't start Mine-imator i tried: reinstall 3 times i tried to delete the files in mine_imator folder in roaming i tried to run as administrator i looked on forum my system: model: Aspire One Cloudbook 11 os: win 10 Thanking from the futere
  22. Installer: The Setup Files are Corrupted. Please obtain a new copy of the program. Zip: On Opening - C:\Users\****\Downloads\Mine-imator.zip: Unexpected end of archive On Unzipping - C:\Users\****\Downloads\Mine-imator.zip: The archive is corrupt Help!
  23. Heres The log 19:02:20 version: 1.0.4 (official) 19:02:20 gm_version: 1.4.1542 19:02:20 build date: 19/11/2015 19:33:35 19:02:20 YYC: yes 19:02:20 LAA: no 19:02:20 OS: Windows_NT 19:02:20 USERDOMAIN: JACOBSPC 19:02:20 USERNAME: Jacob 19:02:20 USERPROFILE: C:\Users\Jacob 19:02:20 APPDATA: C:\Users\Jacob\AppData\Roaming 19:02:20 video_adapter_0_name: NVIDIA GeForce GTX 745 19:02:20 video_adapter_1_driver_version_low: 857330 19:02:20 video_adapter_1_name: NVIDIA GeForce GTX 745 19:02:20 video_adapter_0_driver_version_high: 655378 19:02:20 video_adapter_0_device_name: \\.\DISPLAY1 19:02:20 video_adapter_1_driver_version_high: 655378 19:02:20 video_adapter_0_driver_version_low: 857330 19:02:20 video_adapter_1_device_identifier: {D7B71E3E-50C2-11CF-9C67-68301FC2C735} 19:02:20 video_adapter_0_device_identifier: {D7B71E3E-50C2-11CF-9C67-68301FC2C735} 19:02:20 os_version: 393218 19:02:20 os_is_network_connected: yes 19:02:20 os_get_language: en 19:02:20 os_get_region: GB 19:02:20 working_directory: C:\Users\Jacob\Mine-imator\ 19:02:20 file_directory: C:\Users\Jacob\AppData\Roaming\Mine_imator\ 19:02:20 DLL init 19:02:20 file.dll 19:02:20 gzunzip.dll 19:02:20 movie.dll 19:02:20 Movie init 19:02:20 window.dll 19:02:20 texture.dll 19:02:20 Texture init 19:02:20 exe_directory: C:\Users\Jacob\Mine-imator\ 19:02:20 Trying to save files 19:02:20 surface_save OK 19:02:20 texture_create OK 19:02:20 file_delete_dll OK 19:02:20 Shader init 19:02:20 shaders_are_supported: yes 19:02:20 shader_high_ssao_blur compiled: yes 19:02:20 shader_high_ssao compiled: yes 19:02:20 shader_high_ssao_depth_normal compiled: yes 19:02:20 shader_high_light_apply compiled: yes 19:02:20 shader_high_light_night compiled: yes 19:02:20 shader_high_light_point compiled: yes 19:02:20 shader_high_light_spot compiled: yes 19:02:20 shader_high_light_sun compiled: yes 19:02:20 shader_high_fog_apply compiled: yes 19:02:20 shader_high_fog compiled: yes 19:02:20 shader_high_dof compiled: yes 19:02:20 shader_high_aa compiled: yes 19:02:20 shader_replace compiled: yes 19:02:20 shader_draw_texture compiled: yes 19:02:20 shader_depth compiled: yes 19:02:20 shader_color_fog_lights compiled: yes 19:02:20 shader_color_fog compiled: yes 19:02:20 shader_blend_fog compiled: yes 19:02:20 shader_blend compiled: yes 19:02:20 shader_border compiled: yes 19:02:20 Create vertex format 19:02:20 Render init 19:02:20 Ground model init 19:02:20 Character models init 19:02:20 Windows init 19:02:20 Lists init 19:02:20 Load language file: C:\Users\Jacob\Mine-imator\Other\Languages\english.txt 19:02:20 Make transitions 19:02:20 linear 19:02:20 instant 19:02:20 easeinquad 19:02:20 easeoutquad 19:02:20 easeinoutquad 19:02:20 easeincubic 19:02:20 easeoutcubic 19:02:20 easeinoutcubic 19:02:20 easeinquart 19:02:20 easeoutquart 19:02:20 easeinoutquart 19:02:20 easeinquint 19:02:20 easeoutquint 19:02:20 easeinoutquint 19:02:20 easeinsine 19:02:20 easeoutsine 19:02:20 easeinoutsine 19:02:20 easeinexpo 19:02:20 easeoutexpo 19:02:20 easeinoutexpo 19:02:20 easeincirc 19:02:20 easeoutcirc 19:02:20 easeinoutcirc 19:02:20 easeinelastic 19:02:20 easeoutelastic 19:02:20 easeinoutelastic 19:02:20 easeinback 19:02:20 easeoutback 19:02:20 easeinoutback 19:02:20 easeinbounce 19:02:20 easeoutbounce 19:02:20 easeinoutbounce 19:02:20 linear 19:02:20 instant 19:02:20 easeinquad 19:02:20 easeoutquad 19:02:20 easeinoutquad 19:02:20 easeincubic 19:02:20 easeoutcubic 19:02:20 easeinoutcubic 19:02:20 easeinquart 19:02:20 easeoutquart 19:02:20 easeinoutquart 19:02:20 easeinquint 19:02:20 easeoutquint 19:02:20 easeinoutquint 19:02:20 easeinsine 19:02:20 easeoutsine 19:02:20 easeinoutsine 19:02:20 easeinexpo 19:02:20 easeoutexpo 19:02:20 easeinoutexpo 19:02:20 easeincirc 19:02:20 easeoutcirc 19:02:20 easeinoutcirc 19:02:20 easeinelastic 19:02:20 easeoutelastic 19:02:20 easeinoutelastic 19:02:20 easeinback 19:02:20 easeoutback 19:02:20 easeinoutback 19:02:20 easeinbounce 19:02:20 easeoutbounce 19:02:20 easeinoutbounce 19:02:20 Transitions OK 19:02:20 Globals init 19:02:20 Opening pack from folder: C:\Users\Jacob\Mine-imator\Other\Textures\ 19:02:20 mob_texture 19:02:20 block_texture 19:02:21 colormap_grass_texture 19:02:21 colormap_foliage_texture 19:02:21 item_texture 19:02:21 particles_texture 19:02:21 block_preview_texture 19:02:21 sun_texture 19:02:21 moonphases_texture 19:02:21 moon_texture 19:02:21 clouds_texture 19:02:21 Pack opened 19:02:21 Found key_file: C:\Users\Jacob\Mine-imator\Other\key.file 19:02:21 Loading settings: C:\Users\Jacob\Mine-imator\Other\settings.file 19:02:21 load_format: 3 19:02:21 Loading recent: C:\Users\Jacob\Mine-imator\Other\recent.file 19:02:21 Loading closed alerts: C:\Users\Jacob\Mine-imator\Other\alerts.file 19:02:21 Startup OK 19:02:21 Resetting project 19:02:21 Destroying instances 19:02:21 Project resetted 19:02:21 Show popup: startup 19:02:31 Opening project: C:\Users\Jacob\Mine-imator\Projects\killAURA\killAURA.mproj 19:02:31 load_folder: C:\Users\Jacob\Mine-imator\Projects\killAURA 19:02:31 load_format: 10 19:02:31 Resetting project 19:02:31 Destroying instances 19:02:31 Project resetted 19:02:31 save_folder: C:\Users\Jacob\Mine-imator\Projects\killAURA 19:02:31 load_iid_offset: 0 19:02:31 Templates: 7 19:02:31 Timelines: 24 19:02:31 Resources: 3 19:02:31 Get template iids 19:02:31 Get particle type iids 19:02:31 Get keyframe iids 19:02:31 Get timeline iids 19:02:31 Update program 19:02:31 Project loaded 19:02:32 Loading schematic: C:\Users\Jacob\Mine-imator\Projects\killAURA\Piece of Mineplex - Riverton Castle.blocks 19:02:32 sch_map: Mineplex - Riverton Castle 19:02:32 Schematic size: 247, 155, 73 19:02:34 Loading schematic: C:\Users\Jacob\Mine-imator\Projects\killAURA\Piece of Mineplex - Riverton Castle 2.blocks 19:02:34 sch_map: Mineplex - Riverton Castle 19:02:34 Schematic size: 256, 148, 97 It just crashed when i load it. It says Minecraft 3D Software has Crashed [CLOSE PROGRAM] <--- Button u click to close program
  24. I keep trying to animate every 3-4 mins I crash. My PC is way good enough. I not sure why. IM not triggering it or anything. 11:50:46 AM Creating project: C:\Users\Mason\Downloads\Mine-imator 64-bit\Mine-imator\Projects\The Raid 11:50:46 AM Resetting project 11:50:46 AM Destroying instances 11:50:46 AM Project resetted 11:50:46 AM Saving project: C:\Users\Mason\Downloads\Mine-imator 64-bit\Mine-imator\Projects\The Raid\The Raid.mproj 11:50:46 AM load_folder: C:\Users\Mason\Downloads\Mine-imator 64-bit\Mine-imator\Projects\The Raid 11:50:46 AM save_folder: C:\Users\Mason\Downloads\Mine-imator 64-bit\Mine-imator\Projects\The Raid 11:50:46 AM Project saved 11:50:46 AM Show alert: Project created!, Imported files will be copied into the project folder., 0 11:51:19 AM Add resource: schematic 11:51:19 AM filename: Abandoned house.schematic 11:51:19 AM filename_out: Abandoned house.schematic 11:51:19 AM load_folder: C:\Users\Mason\Downloads\Mine-imator 64-bit\Mine-imator\Schematics\Buildings and structures\Buildings 11:51:19 AM save_folder: C:\Users\Mason\Downloads\Mine-imator 64-bit\Mine-imator\Projects\The Raid 11:51:19 AM Action Load resource: action_bench_scenery, C:\Users\Mason\Downloads\Mine-imator 64-bit\Mine-imator\Schematics\Buildings and structures\Buildings\Abandoned house.schematic 11:51:19 AM Loading schematic: C:\Users\Mason\Downloads\Mine-imator 64-bit\Mine-imator\Projects\The Raid\Abandoned house.schematic 11:51:19 AM Schematic size: 15, 20, 16 11:51:28 AM Add resource: schematic 11:51:28 AM filename: Mansion.schematic 11:51:28 AM filename_out: Mansion.schematic 11:51:28 AM load_folder: C:\Users\Mason\Downloads\Mine-imator 64-bit\Mine-imator\Schematics\Buildings and structures\Buildings 11:51:28 AM save_folder: C:\Users\Mason\Downloads\Mine-imator 64-bit\Mine-imator\Projects\The Raid 11:51:28 AM Action Load resource: action_bench_scenery, C:\Users\Mason\Downloads\Mine-imator 64-bit\Mine-imator\Schematics\Buildings and structures\Buildings\Mansion.schematic 11:51:28 AM Loading schematic: C:\Users\Mason\Downloads\Mine-imator 64-bit\Mine-imator\Projects\The Raid\Mansion.schematic 11:51:28 AM Schematic size: 39, 69, 25 11:51:30 AM Action: action_bench_create 11:51:30 AM Created: scenery 11:51:51 AM Action: action_lib_remove 11:52:07 AM Add resource: schematic 11:52:07 AM filename: House1.schematic 11:52:07 AM filename_out: House1.schematic 11:52:07 AM load_folder: C:\Users\Mason\Downloads\Mine-imator 64-bit\Mine-imator\Schematics\Buildings and structures\Buildings 11:52:07 AM save_folder: C:\Users\Mason\Downloads\Mine-imator 64-bit\Mine-imator\Projects\The Raid 11:52:07 AM Action Load resource: action_bench_scenery, C:\Users\Mason\Downloads\Mine-imator 64-bit\Mine-imator\Schematics\Buildings and structures\Buildings\House1.schematic 11:52:07 AM Loading schematic: C:\Users\Mason\Downloads\Mine-imator 64-bit\Mine-imator\Projects\The Raid\House1.schematic 11:52:07 AM Schematic size: 19, 19, 12 11:52:09 AM Action: action_bench_create 11:52:09 AM Created: scenery 11:52:20 AM Saving project: C:\Users\Mason\Downloads\Mine-imator 64-bit\Mine-imator\Projects\The Raid\The Raid.mproj 11:52:20 AM load_folder: C:\Users\Mason\Downloads\Mine-imator 64-bit\Mine-imator\Projects\The Raid 11:52:20 AM save_folder: C:\Users\Mason\Downloads\Mine-imator 64-bit\Mine-imator\Projects\The Raid 11:52:20 AM Project saved 11:52:20 AM Show alert: Project saved!, , 78 11:52:49 AM Add resource: skin 11:52:49 AM filename: knight_diamond_and_gold.png 11:52:49 AM filename_out: knight_diamond_and_gold.png 11:52:49 AM load_folder: C:\Users\Mason\Downloads 11:52:49 AM save_folder: C:\Users\Mason\Downloads\Mine-imator 64-bit\Mine-imator\Projects\The Raid 11:52:49 AM Action Load resource: action_bench_char_skin, C:\Users\Mason\Downloads\knight_diamond_and_gold.png 11:52:50 AM Action: action_bench_create 11:52:50 AM Created: char 11:52:57 AM Action: action_tl_select 11:53:40 AM Add resource: schematic 11:53:40 AM filename: Trees2.schematic 11:53:40 AM filename_out: Trees2.schematic 11:53:40 AM load_folder: C:\Users\Mason\Downloads\Mine-imator 64-bit\Mine-imator\Schematics\Nature\Trees 11:53:40 AM save_folder: C:\Users\Mason\Downloads\Mine-imator 64-bit\Mine-imator\Projects\The Raid 11:53:40 AM Action Load resource: action_bench_scenery, C:\Users\Mason\Downloads\Mine-imator 64-bit\Mine-imator\Schematics\Nature\Trees\Trees2.schematic 11:53:40 AM Loading schematic: C:\Users\Mason\Downloads\Mine-imator 64-bit\Mine-imator\Projects\The Raid\Trees2.schematic 11:53:40 AM Schematic size: 5, 26, 7 11:53:42 AM Action: action_bench_create 11:53:42 AM Created: scenery 11:53:48 AM Action: action_tl_select 11:54:03 AM Action: action_lib_remove 11:54:12 AM Add resource: schematic 11:54:12 AM filename: Forest.schematic 11:54:12 AM filename_out: Forest.schematic 11:54:12 AM load_folder: C:\Users\Mason\Downloads\Mine-imator 64-bit\Mine-imator\Schematics\Nature\Biomes 11:54:12 AM save_folder: C:\Users\Mason\Downloads\Mine-imator 64-bit\Mine-imator\Projects\The Raid 11:54:12 AM Action Load resource: action_bench_scenery, C:\Users\Mason\Downloads\Mine-imator 64-bit\Mine-imator\Schematics\Nature\Biomes\Forest.schematic 11:54:12 AM Loading schematic: C:\Users\Mason\Downloads\Mine-imator 64-bit\Mine-imator\Projects\The Raid\Forest.schematic 11:54:12 AM Schematic size: 41, 50, 17 11:54:14 AM Action: action_bench_create 11:54:14 AM Created: scenery 11:54:30 AM Action: action_tl_select
  25. Hello When I start mine-imator this is what It says Runtime Error! Program: This application has requested the Runtime to terminate it in an unusual way. Please contact the application's support team for more information What Do I Do Error Log: Mine-imator log, please paste this into your bug report! 10:53:47 PM version: 1.0.4 (official) 10:53:47 PM gm_version: 1.4.1542 10:53:47 PM build date: 11/19/2015 2:33:35 PM 10:53:47 PM YYC: yes 10:53:47 PM LAA: no 10:53:47 PM OS: Windows_NT 10:53:47 PM USERDOMAIN: DESKTOP-80JJBQ2 10:53:47 PM USERNAME: Brydon 10:53:47 PM USERPROFILE: C:\Users\Brydon 10:53:47 PM APPDATA: C:\Users\Brydon\AppData\Roaming 10:53:47 PM video_adapter_0_name: Intel(R) HD Graphics 4400 10:53:47 PM video_adapter_0_driver_version_high: 1310739 10:53:47 PM video_adapter_0_device_name: \\.\DISPLAY1 10:53:47 PM video_adapter_0_driver_version_low: 987352 10:53:47 PM os_version: 393218 10:53:47 PM os_is_network_connected: yes 10:53:47 PM os_get_language: en 10:53:47 PM os_get_region: US 10:53:47 PM working_directory: C:\Program Files (x86)\Mine-imator\ 10:53:47 PM file_directory: C:\Users\Brydon\AppData\Roaming\Mine_imator\ 10:53:47 PM Old log found 10:53:47 PM DLL init 10:53:47 PM file.dll 10:53:47 PM gzunzip.dll 10:53:47 PM movie.dll 10:53:47 PM Movie init 10:53:47 PM window.dll 10:53:47 PM texture.dll 10:53:47 PM Texture init PC INFO: OS: Windows 10 RAM: 8 GB DDR3 Processor: Intel(R) Core(TM) i3-4170 Storage: HDD 1TB
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