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Minecraft username

  1. Ok, so everything works in Mineimator for me... except the camera. If I ever make a camera, it crashes the entire program. I already tried changing all the compatabilities for the program (Windows XP, Windows 7, etc.) I have a Windows 10 computer. Any help?
  2. I'm not sure, but I think most of it had to do with me trying to upload a giant schematic, but so, here are the details. ___ Mine-imator log ___ In your bug report, include this full log, along with instructions how to recreate the bug. If the issue concerns a specific animation, upload its folder as a .zip. 10:02:46 PM version: 1.0.6 10:02:46 PM gm_version: 1.4.1749 10:02:46 PM build date: 3/12/2016 8:10:39 AM 10:02:46 PM YYC: yes 10:02:46 PM working_directory: C:\Users\owner\Mine-imator\Mine-imator 1.0.6\ 10:02:46 PM file_directory: C:\Users\owner\AppData\Roaming\Mine_imator\ 10:02:46 PM OS: Windows 10:02:46 PM os_version: 393218 10:02:46 PM os_is_network_connected: yes 10:02:46 PM os_get_language: en 10:02:46 PM os_get_region: US 10:02:46 PM USERDOMAIN: OWNER-PC 10:02:46 PM USERNAME: owner 10:02:46 PM USERPROFILE: C:\Users\owner 10:02:46 PM APPDATA: C:\Users\owner\AppData\Roaming 10:02:46 PM NUMBER_OF_PROCESSORS: 4 10:02:46 PM PROCESSOR_ARCHITECTURE: x86 10:02:46 PM PROCESSOR_IDENTFIER: 10:02:46 PM PROCESSOR_LEVEL: 6 10:02:46 PM PROCESSOR_REVISION: 2505 10:02:46 PM video_adapter_0_name: Intel(R) HD Graphics 10:02:46 PM video_adapter_0_driver_version_high: 524303 10:02:46 PM video_adapter_0_device_name: \\.\DISPLAY1 10:02:46 PM video_adapter_0_driver_version_low: 658260 10:02:46 PM Library init 10:02:46 PM Data\file.dll 10:02:46 PM Data\movie.dll 10:02:46 PM Movie init 10:02:46 PM Data\window.dll 10:02:46 PM Data\texture.dll 10:02:46 PM Texture init 10:02:46 PM working_directory: C:\Users\owner\Mine-imator\Mine-imator 1.0.6\ 10:02:46 PM Trying to save files 10:02:46 PM surface_save OK 10:02:46 PM texture_create OK 10:02:46 PM file_delete_lib OK 10:02:46 PM Shader init 10:02:46 PM shaders_are_supported: yes 10:02:46 PM shader_high_ssao_blur compiled: yes 10:02:46 PM shader_high_ssao compiled: yes 10:02:46 PM shader_high_ssao_depth_normal compiled: yes 10:02:46 PM shader_high_light_apply compiled: yes 10:02:46 PM shader_high_light_night compiled: yes 10:02:46 PM shader_high_light_point compiled: yes 10:02:46 PM shader_high_light_spot compiled: yes 10:02:46 PM shader_high_light_sun compiled: yes 10:02:46 PM shader_high_fog_apply compiled: yes 10:02:46 PM shader_high_fog compiled: yes 10:02:46 PM shader_high_dof compiled: yes 10:02:46 PM shader_high_aa compiled: yes 10:02:46 PM shader_replace compiled: yes 10:02:46 PM shader_draw_texture compiled: yes 10:02:46 PM shader_depth compiled: yes 10:02:46 PM shader_color_fog_lights compiled: yes 10:02:46 PM shader_color_fog compiled: yes 10:02:46 PM shader_blend_fog compiled: yes 10:02:46 PM shader_blend compiled: yes 10:02:46 PM shader_border compiled: yes 10:02:46 PM Create vertex format 10:02:46 PM Render init 10:02:46 PM Ground model init 10:02:46 PM Character models init 10:02:46 PM Windows init 10:02:47 PM Lists init 10:02:47 PM Load language file: C:\Users\owner\Mine-imator\Mine-imator 1.0.6\Data\Languages\english.txt 10:02:47 PM Make transitions 10:02:47 PM Transitions OK 10:02:47 PM Globals init 10:02:47 PM Opening pack from folder: C:\Users\owner\Mine-imator\Mine-imator 1.0.6\Data\Textures\ 10:02:47 PM mob_texture 10:02:48 PM block_texture 10:02:49 PM colormap_grass_texture 10:02:49 PM colormap_foliage_texture 10:02:49 PM item_texture 10:02:49 PM particles_texture 10:02:49 PM block_preview_texture 10:02:49 PM sun_texture 10:02:49 PM moonphases_texture 10:02:49 PM moon_texture 10:02:49 PM clouds_texture 10:02:49 PM Pack opened 10:02:49 PM Found key_file: C:\Users\owner\Mine-imator\Mine-imator 1.0.6\Data\key.file 10:02:50 PM Loading settings: C:\Users\owner\Mine-imator\Mine-imator 1.0.6\Data\settings.file 10:02:50 PM load_format: 4 10:02:50 PM Loading recent: C:\Users\owner\Mine-imator\Mine-imator 1.0.6\Data\recent.file 10:02:50 PM Loading closed alerts: C:\Users\owner\Mine-imator\Mine-imator 1.0.6\Data\alerts.file 10:02:50 PM Startup OK 10:02:50 PM Resetting project 10:02:50 PM Destroying instances 10:02:50 PM Project resetted 10:02:50 PM Show popup: startup 10:02:50 PM HTTP: [] 10:03:12 PM Creating project: C:\Users\owner\Mine-imator\Mine-imator 1.0.6\Projects\project lilypad 10:03:12 PM Resetting project 10:03:12 PM Destroying instances 10:03:12 PM Project resetted 10:03:12 PM Saving project: C:\Users\owner\Mine-imator\Mine-imator 1.0.6\Projects\project lilypad\project lilypad.mproj 10:03:12 PM load_folder: C:\Users\owner\Mine-imator\Mine-imator 1.0.6\Projects\project lilypad 10:03:12 PM save_folder: C:\Users\owner\Mine-imator\Mine-imator 1.0.6\Projects\project lilypad 10:03:12 PM Project saved 10:03:12 PM Show alert: Project created!, Imported files will be copied into the project folder., 0 10:03:19 PM Action: action_bench_create 10:03:19 PM Created: scenery 10:03:21 PM Action: action_tl_select 10:03:27 PM execute: C:\Users\owner\Mine-imator\Mine-imator 1.0.6\Data\import.exe, C:\Users\owner\Mine-imator\Mine-imator 1.0.6\Data\export.blocks, 1 10:03:46 PM Add resource: schematic 10:03:47 PM filename: export.blocks 10:03:47 PM filename_out: export.blocks 10:03:47 PM load_folder: C:\Users\owner\Mine-imator\Mine-imator 1.0.6\Data 10:03:47 PM save_folder: C:\Users\owner\Mine-imator\Mine-imator 1.0.6\Projects\project lilypad 10:03:47 PM Action Load resource: action_lib_scenery, C:\Users\owner\Mine-imator\Mine-imator 1.0.6\Data\export.blocks 10:03:47 PM Loading schematic: C:\Users\owner\Mine-imator\Mine-imator 1.0.6\Projects\project lilypad\export.blocks 10:03:47 PM sch_map: ocean 10:03:47 PM Schematic size: 88, 34, 19 10:04:10 PM Action: action_tl_deselect_all 10:04:41 PM Action: action_tl_deselect_all 10:04:42 PM Action: action_tl_select 10:04:45 PM Action: action_tl_deselect_all 10:04:47 PM execute: C:\Users\owner\Mine-imator\Mine-imator 1.0.6\Data\import.exe, C:\Users\owner\Mine-imator\Mine-imator 1.0.6\Data\export.blocks, 1 10:07:27 PM Add resource: schematic 10:07:27 PM filename: export.blocks 10:07:27 PM filename_out: export.blocks 10:07:27 PM load_folder: C:\Users\owner\Mine-imator\Mine-imator 1.0.6\Data 10:07:27 PM save_folder: C:\Users\owner\Mine-imator\Mine-imator 1.0.6\Projects\project lilypad 10:07:29 PM Action Load resource: action_lib_scenery, C:\Users\owner\Mine-imator\Mine-imator 1.0.6\Data\export.blocks 10:07:31 PM Loading schematic: C:\Users\owner\Mine-imator\Mine-imator 1.0.6\Projects\project lilypad\export.blocks 10:07:31 PM sch_map: ocean 10:07:31 PM Schematic size: 551, 549, 145
  3. So I'm trying to import an item sheet for an animation and whenever I do I get this: Please help cuz this is for something really really really important
  4. 7:43:00 PM version: 1.0.4 (official) 7:43:00 PM gm_version: 1.4.1542 7:43:00 PM build date: 11/19/2015 2:33:35 PM 7:43:00 PM YYC: yes 7:43:00 PM LAA: no 7:43:00 PM OS: Windows_NT 7:43:00 PM USERDOMAIN: WELDON 7:43:00 PM USERNAME: Admin 7:43:00 PM USERPROFILE: C:\Users\Admin 7:43:00 PM APPDATA: C:\Users\Admin\AppData\Roaming 7:43:00 PM video_adapter_0_name: Intel(R) HD Graphics 3000 7:43:00 PM video_adapter_0_driver_version_high: 589841 7:43:00 PM video_adapter_0_device_name: \\.\DISPLAY1 7:43:00 PM video_adapter_0_driver_version_low: 658400 7:43:00 PM os_version: 393217 7:43:00 PM os_is_network_connected: yes 7:43:00 PM os_get_language: en 7:43:00 PM os_get_region: US 7:43:00 PM working_directory: C:\Users\Admin\Mine-imator\ 7:43:00 PM file_directory: C:\Users\Admin\AppData\Roaming\Mine_imator\ 7:43:00 PM DLL init 7:43:00 PM file.dll 7:43:00 PM gzunzip.dll 7:43:00 PM movie.dll 7:43:00 PM Movie init 7:43:00 PM window.dll 7:43:00 PM texture.dll 7:43:00 PM Texture init 7:43:00 PM exe_directory: C:\Users\Admin\Mine-imator\ 7:43:00 PM Trying to save files 7:43:00 PM surface_save OK 7:43:00 PM texture_create OK 7:43:00 PM file_delete_dll OK 7:43:00 PM Shader init 7:43:00 PM shaders_are_supported: yes 7:43:00 PM shader_high_ssao_blur compiled: yes 7:43:00 PM shader_high_ssao compiled: yes 7:43:00 PM shader_high_ssao_depth_normal compiled: yes 7:43:00 PM shader_high_light_apply compiled: yes 7:43:00 PM shader_high_light_night compiled: yes 7:43:00 PM shader_high_light_point compiled: yes 7:43:00 PM shader_high_light_spot compiled: yes 7:43:00 PM shader_high_light_sun compiled: yes 7:43:00 PM shader_high_fog_apply compiled: yes 7:43:00 PM shader_high_fog compiled: yes 7:43:00 PM shader_high_dof compiled: yes 7:43:00 PM shader_high_aa compiled: yes 7:43:00 PM shader_replace compiled: yes 7:43:00 PM shader_draw_texture compiled: yes 7:43:00 PM shader_depth compiled: yes 7:43:00 PM shader_color_fog_lights compiled: yes 7:43:00 PM shader_color_fog compiled: yes 7:43:00 PM shader_blend_fog compiled: yes 7:43:00 PM shader_blend compiled: yes 7:43:00 PM shader_border compiled: yes 7:43:00 PM Create vertex format 7:43:00 PM Render init 7:43:00 PM Ground model init 7:43:00 PM Character models init 7:43:00 PM Windows init 7:43:00 PM Lists init 7:43:00 PM Load language file: C:\Users\Admin\Mine-imator\Other\Languages\english.txt 7:43:00 PM Make transitions 7:43:00 PM linear 7:43:00 PM instant 7:43:00 PM easeinquad 7:43:00 PM easeoutquad 7:43:00 PM easeinoutquad 7:43:00 PM easeincubic 7:43:00 PM easeoutcubic 7:43:00 PM easeinoutcubic 7:43:00 PM easeinquart 7:43:00 PM easeoutquart 7:43:00 PM easeinoutquart 7:43:00 PM easeinquint 7:43:00 PM easeoutquint 7:43:00 PM easeinoutquint 7:43:00 PM easeinsine 7:43:00 PM easeoutsine 7:43:00 PM easeinoutsine 7:43:00 PM easeinexpo 7:43:00 PM easeoutexpo 7:43:00 PM easeinoutexpo 7:43:00 PM easeincirc 7:43:00 PM easeoutcirc 7:43:00 PM easeinoutcirc 7:43:00 PM easeinelastic 7:43:00 PM easeoutelastic 7:43:00 PM easeinoutelastic 7:43:00 PM easeinback 7:43:00 PM easeoutback 7:43:00 PM easeinoutback 7:43:00 PM easeinbounce 7:43:00 PM easeoutbounce 7:43:00 PM easeinoutbounce 7:43:00 PM linear 7:43:00 PM instant 7:43:00 PM easeinquad 7:43:00 PM easeoutquad 7:43:00 PM easeinoutquad 7:43:00 PM easeincubic 7:43:00 PM easeoutcubic 7:43:00 PM easeinoutcubic 7:43:00 PM easeinquart 7:43:00 PM easeoutquart 7:43:00 PM easeinoutquart 7:43:00 PM easeinquint 7:43:00 PM easeoutquint 7:43:00 PM easeinoutquint 7:43:00 PM easeinsine 7:43:00 PM easeoutsine 7:43:00 PM easeinoutsine 7:43:00 PM easeinexpo 7:43:00 PM easeoutexpo 7:43:00 PM easeinoutexpo 7:43:00 PM easeincirc 7:43:00 PM easeoutcirc 7:43:00 PM easeinoutcirc 7:43:00 PM easeinelastic 7:43:00 PM easeoutelastic 7:43:00 PM easeinoutelastic 7:43:00 PM easeinback 7:43:00 PM easeoutback 7:43:00 PM easeinoutback 7:43:00 PM easeinbounce 7:43:00 PM easeoutbounce 7:43:00 PM easeinoutbounce 7:43:00 PM Transitions OK 7:43:00 PM Globals init 7:43:00 PM Opening pack from folder: C:\Users\Admin\Mine-imator\Other\Textures\ 7:43:00 PM mob_texture 7:43:00 PM block_texture 7:43:01 PM colormap_grass_texture 7:43:01 PM colormap_foliage_texture 7:43:01 PM item_texture 7:43:01 PM particles_texture 7:43:01 PM block_preview_texture 7:43:01 PM sun_texture 7:43:01 PM moonphases_texture 7:43:01 PM moon_texture 7:43:01 PM clouds_texture 7:43:01 PM Pack opened 7:43:01 PM Found key_file: C:\Users\Admin\Mine-imator\Other\key.file 7:43:01 PM Loading settings: C:\Users\Admin\Mine-imator\Other\settings.file 7:43:01 PM load_format: 3 7:43:01 PM Loading recent: C:\Users\Admin\Mine-imator\Other\recent.file 7:43:01 PM Loading closed alerts: C:\Users\Admin\Mine-imator\Other\alerts.file 7:43:01 PM Startup OK 7:43:01 PM Resetting project 7:43:01 PM Destroying instances 7:43:01 PM Project resetted 7:43:01 PM Show popup: startup 7:43:33 PM Opening project: C:\Users\Admin\Desktop\portal 2 ending\Portal 2 ending 3 - Copy\Portal 2 ending 3.mproj 7:43:33 PM load_folder: C:\Users\Admin\Desktop\portal 2 ending\Portal 2 ending 3 - Copy 7:43:33 PM load_format: 10 7:43:33 PM Resetting project 7:43:33 PM Destroying instances 7:43:33 PM Project resetted 7:43:33 PM save_folder: C:\Users\Admin\Desktop\portal 2 ending\Portal 2 ending 3 - Copy 7:43:33 PM load_iid_offset: 0 7:43:33 PM Templates: 21 7:43:33 PM Timelines: 57 7:43:33 PM Resources: 16 7:43:33 PM Get template iids 7:43:33 PM Get particle type iids 7:43:33 PM Get keyframe iids 7:43:33 PM Get timeline iids 7:43:33 PM Update program 7:43:33 PM Project loaded 7:43:33 PM Loading schematic: C:\Users\Admin\Desktop\portal 2 ending\Portal 2 ending 3 - Copy\Gun right.schematic 7:43:33 PM Schematic size: 3, 4, 6 7:43:33 PM Loading schematic: C:\Users\Admin\Desktop\portal 2 ending\Portal 2 ending 3 - Copy\Gun left.schematic 7:43:33 PM Schematic size: 3, 4, 6 7:43:33 PM Loading schematic: C:\Users\Admin\Desktop\portal 2 ending\Portal 2 ending 3 - Copy\Turret leg.schematic 7:43:33 PM Schematic size: 6, 1, 9 7:43:34 PM Loading schematic: C:\Users\Admin\Desktop\portal 2 ending\Portal 2 ending 3 - Copy\Turret body.schematic 7:43:34 PM Schematic size: 3, 3, 8 7:43:34 PM Loading schematic: C:\Users\Admin\Desktop\portal 2 ending\Portal 2 ending 3 - Copy\wall behind stairs.schematic 7:43:34 PM Schematic size: 9, 1, 7 7:43:34 PM Loading schematic: C:\Users\Admin\Desktop\portal 2 ending\Portal 2 ending 3 - Copy\Stairs of turret singing stage.schematic 7:43:34 PM Schematic size: 5, 2, 8 7:43:35 PM Loading schematic: C:\Users\Admin\Desktop\portal 2 ending\Portal 2 ending 3 - Copy\Turret singing room small.schematic 7:43:35 PM Schematic size: 13, 11, 12 7:43:35 PM Loading schematic: C:\Users\Admin\Desktop\portal 2 ending\Portal 2 ending 3 - Copy\EVELATOR stop.schematic 7:43:35 PM Schematic size: 4, 10, 4 7:43:35 PM Loading schematic: C:\Users\Admin\Desktop\portal 2 ending\Portal 2 ending 3 - Copy\Letter.schematic 7:43:35 PM Schematic size: 3, 15, 17 7:43:36 PM Loading schematic: C:\Users\Admin\Desktop\portal 2 ending\Portal 2 ending 3 - Copy\Light holder.schematic 7:43:36 PM Schematic size: 2, 17, 18 7:43:37 PM Loading schematic: C:\Users\Admin\Desktop\portal 2 ending\Portal 2 ending 3 - Copy\Turret singing stage 1 small.schematic 7:43:37 PM Schematic size: 7, 3, 20 7:43:37 PM Loading schematic: C:\Users\Admin\Desktop\portal 2 ending\Portal 2 ending 3 - Copy\Uppen door.schematic 7:43:37 PM Schematic size: 7, 2, 4 7:43:37 PM Loading schematic: C:\Users\Admin\Desktop\portal 2 ending\Portal 2 ending 3 - Copy\Lower door.schematic 7:43:37 PM Schematic size: 7, 2, 3 7:43:38 PM Loading schematic: C:\Users\Admin\Desktop\portal 2 ending\Portal 2 ending 3 - Copy\Door stick.schematic 7:43:38 PM Schematic size: 19, 1, 1 7:43:38 PM Loading audio: C:\Users\Admin\Desktop\portal 2 ending\Portal 2 ending 3 - Copy\2016-06-24-1848-42.mp3 7:43:40 PM Loading audio: C:\Users\Admin\Desktop\portal 2 ending\Portal 2 ending 3 - Copy\2016-06-27-1539-36.mp3 7:43:51 PM Action: action_lib_remove 7:43:51 PM Action: action_lib_remove 7:43:51 PM Action: action_lib_remove 7:43:52 PM Action: action_lib_remove 7:43:52 PM Action: action_lib_remove 7:43:52 PM Action: action_lib_remove 7:43:52 PM Action: action_lib_remove 7:43:52 PM Action: action_lib_remove 7:43:52 PM Action: action_lib_remove 7:43:53 PM Action: action_lib_remove 7:43:53 PM Action: action_lib_remove 7:43:53 PM Action: action_lib_remove 7:43:54 PM Action: action_lib_remove 7:43:54 PM Action: action_lib_remove 7:43:54 PM Action: action_lib_remove 7:43:54 PM Action: action_lib_remove 7:43:55 PM Action: action_lib_remove 7:43:55 PM Action: action_lib_remove 7:43:55 PM Action: action_lib_remove 7:43:55 PM Action: action_lib_remove 7:43:55 PM Action: action_lib_remove 7:43:58 PM Action: action_tl_select 7:43:59 PM Action: action_tl_select 7:43:59 PM Action: action_tl_select 7:44:00 PM Action: action_tl_select 7:44:00 PM Action: action_tl_deselect 7:44:00 PM Action: action_tl_select 7:44:01 PM Action: action_tl_select 7:44:01 PM Action: action_tl_select 7:44:02 PM Action: action_tl_remove 7:44:07 PM Action Load resource: action_bench_scenery, 7:44:10 PM Action Load resource: action_bench_scenery, 7:44:13 PM Action: action_bench_create 7:44:13 PM Created: scenery 7:45:01 PM Action: action_bench_create 7:45:01 PM Created: camera 7:45:04 PM Action: action_tl_select 7:45:05 PM Action: action_tl_select 7:45:26 PM Action: action_bench_create 7:45:26 PM Created: pointlight 7:45:31 PM Action: action_tl_select 7:45:34 PM Action: action_tl_deselect_all 7:45:35 PM Action: action_tl_select 7:45:36 PM Action: action_tl_deselect_all 7:45:38 PM Action: action_tl_select 7:46:00 PM Action: action_tl_select 7:48:01 PM Add resource: schematic 7:48:01 PM filename: Back stick.schematic 7:48:01 PM filename_out: Back stick.schematic 7:48:01 PM load_folder: C:\Users\Admin\Desktop\portal 2 ending 7:48:01 PM save_folder: C:\Users\Admin\Desktop\portal 2 ending\Portal 2 ending 3 - Copy 7:48:01 PM Action Load resource: action_bench_scenery, C:\Users\Admin\Desktop\portal 2 ending\Back stick.schematic 7:48:01 PM Loading schematic: C:\Users\Admin\Desktop\portal 2 ending\Portal 2 ending 3 - Copy\Back stick.schematic 7:48:01 PM Schematic size: 11, 1, 8 7:48:37 PM Action: action_bench_create 7:48:37 PM Created: cube 7:48:39 PM Action: action_tl_select 7:48:40 PM Action: action_tl_select 7:49:01 PM Action: action_tl_select 7:49:07 PM Action: action_tl_select 7:49:09 PM Show popup: colorpicker 7:49:10 PM Show popup: colorpicker 7:49:21 PM Undo: tl_value_set 7:49:22 PM Action: action_tl_select 7:49:35 PM Action: action_tl_select 7:49:41 PM Undo: tl_value_set 7:49:42 PM Action: action_tl_select 7:49:46 PM Action: action_tl_select 7:49:49 PM Undo: tl_value_set 7:49:49 PM Action: action_tl_select 7:49:55 PM Action: action_tl_select 7:49:58 PM Action: action_tl_select 7:50:05 PM Action: action_tl_select 7:50:08 PM Action: action_tl_select 7:50:10 PM Undo: tl_value_set 7:51:03 PM Action: action_tl_keyframe_select 7:51:03 PM Action: action_tl_keyframes_move_done 7:51:11 PM Action: action_tl_select 7:51:11 PM Action: action_tl_keyframe_create 7:51:11 PM Action: action_tl_keyframe_select 7:51:11 PM Action: action_tl_keyframes_move_done 7:51:14 PM Action: action_tl_keyframes_move_done 7:51:21 PM Action: action_tl_keyframes_move_done 7:51:24 PM Action: action_tl_keyframes_move_done 7:51:26 PM Action: action_tl_keyframes_move_done 7:51:27 PM Action: action_tl_keyframes_move_done 7:51:41 PM Action: action_tl_keyframe_select 7:51:41 PM Action: action_tl_keyframes_move_done 7:51:44 PM Action: action_tl_keyframes_move_done 7:51:45 PM Undo: action_tl_keyframes_move_done 7:51:46 PM Action: action_tl_select 7:51:46 PM Action: action_tl_select 7:51:46 PM Action: action_tl_keyframe_select 7:51:46 PM Action: action_tl_keyframes_move_done 7:51:47 PM Action: action_tl_keyframes_move_done 7:51:50 PM Action: action_tl_keyframes_move_done 7:52:04 PM Action: action_bench_create 7:52:04 PM Created: scenery 7:52:09 PM Action: action_tl_select 7:52:10 PM Action: action_tl_keyframe_create 7:52:10 PM Action: action_tl_keyframe_select 7:52:10 PM Action: action_tl_keyframes_move_done 7:52:10 PM Action: action_tl_keyframes_move_done 7:52:25 PM Action: action_tl_duplicate 7:52:41 PM Action: action_tl_keyframe_select 7:52:41 PM Action: action_tl_keyframes_move_done 7:52:42 PM Action: action_tl_select 7:52:43 PM Action: action_tl_select 7:52:43 PM Action: action_tl_keyframe_select 7:52:43 PM Action: action_tl_keyframes_move_done 7:52:44 PM Action: action_tl_keyframes_remove 7:52:45 PM Action: action_tl_select 7:52:45 PM Action: action_tl_keyframe_select 7:52:45 PM Action: action_tl_keyframes_move_done 7:52:49 PM Action: action_tl_select 7:52:49 PM Action: action_tl_keyframe_select 7:52:49 PM Action: action_tl_keyframes_move_done 7:52:52 PM Action: action_tl_keyframes_move_done 7:54:46 PM Add resource: schematic 7:54:46 PM filename: Tube on the back.schematic 7:54:46 PM filename_out: Tube on the back.schematic 7:54:46 PM load_folder: C:\Users\Admin\Desktop\portal 2 ending 7:54:46 PM save_folder: C:\Users\Admin\Desktop\portal 2 ending\Portal 2 ending 3 - Copy 7:54:46 PM Action Load resource: action_bench_scenery, C:\Users\Admin\Desktop\portal 2 ending\Tube on the back.schematic 7:54:46 PM Loading schematic: C:\Users\Admin\Desktop\portal 2 ending\Portal 2 ending 3 - Copy\Tube on the back.schematic 7:54:46 PM Schematic size: 3, 21, 11 7:54:46 PM Backup: C:\Users\Admin\Desktop\portal 2 ending\Portal 2 ending 3 - Copy\Portal 2 ending 3 - Copy 7:54:46 PM Saving project: C:\Users\Admin\Desktop\portal 2 ending\Portal 2 ending 3 - Copy\Portal 2 ending 3 - Copy.mbackup1 7:54:46 PM load_folder: C:\Users\Admin\Desktop\portal 2 ending\Portal 2 ending 3 - Copy 7:54:46 PM save_folder: C:\Users\Admin\Desktop\portal 2 ending\Portal 2 ending 3 - Copy 7:54:46 PM Project saved 7:54:46 PM Backup saved 7:54:47 PM Action: action_bench_create 7:54:47 PM Created: scenery 7:54:50 PM Action: action_tl_deselect_all 7:54:50 PM Action: action_tl_keyframes_select_area 7:54:51 PM Action: action_tl_select 7:54:51 PM Action: action_tl_keyframe_create 7:54:51 PM Action: action_tl_keyframe_select 7:54:51 PM Action: action_tl_keyframes_move_done 7:55:14 PM Action: action_tl_select 7:55:15 PM Action: action_tl_select 7:55:16 PM Action: action_tl_duplicate 7:55:23 PM Action: action_tl_select 7:55:24 PM Action: action_tl_select 7:55:37 PM Action Load resource: action_bench_scenery, 7:55:43 PM Action Load resource: action_bench_scenery, 7:55:45 PM Action: action_bench_create 7:55:45 PM Created: scenery 7:55:48 PM Action: action_tl_select 7:55:49 PM Action: action_tl_select 7:55:51 PM Action: action_tl_keyframe_select 7:55:51 PM Action: action_tl_keyframes_move_done 7:55:51 PM Action: action_tl_keyframes_move_done 7:55:52 PM Action: action_tl_keyframes_remove 7:55:53 PM Action: action_tl_select 7:55:53 PM Action: action_tl_keyframe_select 7:55:53 PM Action: action_tl_keyframes_move_done 7:55:53 PM Action: action_tl_keyframes_remove 7:55:59 PM Action: action_tl_select 7:55:59 PM Action: action_tl_keyframe_create 7:56:00 PM Action: action_tl_keyframe_select 7:56:01 PM Action: action_tl_keyframes_move_done 7:56:11 PM Action: action_tl_select 7:56:12 PM Action: action_tl_select 7:56:16 PM Action: action_tl_deselect_all 7:56:17 PM Action: action_tl_select 7:56:19 PM Action: action_tl_select 7:56:20 PM Action: action_tl_select 7:56:23 PM Action: action_tl_select 7:56:25 PM Action: action_tl_select 7:56:25 PM Action: action_tl_deselect_all 7:56:26 PM Action: action_tl_deselect_all 7:56:26 PM Action: action_tl_deselect_all 7:56:26 PM Action: action_tl_deselect_all 7:56:27 PM Action: action_tl_deselect_all 7:56:27 PM Action: action_tl_select 7:56:29 PM Action: action_tl_select 7:56:30 PM Action: action_tl_keyframe_select 7:56:31 PM Action: action_tl_keyframes_move_done 7:56:44 PM Action: action_tl_select 7:56:45 PM Action: action_tl_keyframe_select 7:56:45 PM Action: action_tl_keyframes_move_done 7:56:47 PM Action: action_tl_deselect_all 7:56:48 PM Action: action_tl_select 7:56:49 PM Action: action_tl_select 7:56:50 PM Action: action_tl_keyframe_select 7:56:50 PM Action: action_tl_keyframes_move_done 7:56:51 PM Action: action_tl_keyframes_remove 7:56:51 PM Action: action_tl_select 7:57:25 PM Show popup: downloadskin
  5. Hello! I'm new to this forum and i used MineImator all the times that i wanted to create an animation. I made a video long more or lessmore or less 1:40. But when rendering,in the bar at the bottom,says 3%,MineImator crashes! Bug report: 10:11:48 version: 1.0.5 10:11:48 gm_version: 1.4.1690 10:11:48 build date: 13/01/2016 21:11:39 10:11:48 YYC: yes 10:11:48 LAA: yes 10:11:48 working_directory: C:\Users\Fabrizio\Mine-imator\ 10:11:48 file_directory: C:\Users\Fabrizio\AppData\Roaming\Mine_imator\ 10:11:48 OS: Windows_NT 10:11:48 os_version: 393217 10:11:48 os_is_network_connected: yes 10:11:49 os_get_language: it 10:11:49 os_get_region: IT 10:11:49 USERDOMAIN: Fabrizio-PC 10:11:49 USERNAME: Fabrizio 10:11:49 USERPROFILE: C:\Users\Fabrizio 10:11:49 APPDATA: C:\Users\Fabrizio\AppData\Roaming 10:11:49 NUMBER_OF_PROCESSORS: 2 10:11:49 PROCESSOR_ARCHITECTURE: x86 10:11:49 PROCESSOR_IDENTFIER: 10:11:49 PROCESSOR_LEVEL: 6 10:11:49 PROCESSOR_REVISION: 0f0d 10:11:49 video_adapter_0_name: Mobile Intel(R) 4 Series Express Chipset Family 10:11:49 video_adapter_1_driver_version_low: 657773 10:11:49 video_adapter_1_name: Mobile Intel(R) 4 Series Express Chipset Family 10:11:49 video_adapter_0_driver_version_high: 524303 10:11:49 video_adapter_0_device_name: \\.\DISPLAY1 10:11:49 video_adapter_1_driver_version_high: 524303 10:11:49 video_adapter_0_driver_version_low: 657773 10:11:49 video_adapter_1_device_identifier: {D7B78E66-6902-11CF-E17A-E210A7C2C535} 10:11:49 video_adapter_0_device_identifier: {D7B78E66-6902-11CF-E17A-E210A7C2C535} 10:11:49 DLL init 10:11:49 file.dll 10:11:49 movie.dll 10:11:49 Movie init 10:11:49 window.dll 10:11:49 texture.dll 10:11:49 Texture init 10:11:49 exe_directory: C:\Users\Fabrizio\Mine-imator\ 10:11:49 Trying to save files 10:11:49 surface_save OK 10:11:49 texture_create OK 10:11:49 file_delete_dll OK 10:11:49 Shader init 10:11:49 shaders_are_supported: yes 10:11:49 shader_high_ssao_blur compiled: yes 10:11:49 shader_high_ssao compiled: yes 10:11:49 shader_high_ssao_depth_normal compiled: yes 10:11:49 shader_high_light_apply compiled: yes 10:11:49 shader_high_light_night compiled: yes 10:11:49 shader_high_light_point compiled: yes 10:11:49 shader_high_light_spot compiled: yes 10:11:49 shader_high_light_sun compiled: yes 10:11:49 shader_high_fog_apply compiled: yes 10:11:49 shader_high_fog compiled: yes 10:11:49 shader_high_dof compiled: yes 10:11:49 shader_high_aa compiled: yes 10:11:49 shader_replace compiled: yes 10:11:49 shader_draw_texture compiled: yes 10:11:49 shader_depth compiled: yes 10:11:49 shader_color_fog_lights compiled: yes 10:11:49 shader_color_fog compiled: yes 10:11:49 shader_blend_fog compiled: yes 10:11:49 shader_blend compiled: yes 10:11:49 shader_border compiled: yes 10:11:49 Create vertex format 10:11:49 Render init 10:11:49 Ground model init 10:11:49 Character models init 10:11:49 Windows init 10:11:49 Lists init 10:11:49 Load language file: C:\Users\Fabrizio\Mine-imator\Data\Languages\english.txt 10:11:49 Make transitions 10:11:49 Transitions OK 10:11:49 Globals init 10:11:49 Opening pack from folder: C:\Users\Fabrizio\Mine-imator\Data\Textures\ 10:11:49 mob_texture 10:11:49 block_texture 10:11:50 colormap_grass_texture 10:11:50 colormap_foliage_texture 10:11:50 item_texture 10:11:50 particles_texture 10:11:50 block_preview_texture 10:11:50 sun_texture 10:11:50 moonphases_texture 10:11:50 moon_texture 10:11:50 clouds_texture 10:11:50 Pack opened 10:11:50 Loading settings: C:\Users\Fabrizio\Mine-imator\Data\settings.file 10:11:50 load_format: 3 10:11:50 Loading recent: C:\Users\Fabrizio\Mine-imator\Data\recent.file 10:11:50 Loading closed alerts: C:\Users\Fabrizio\Mine-imator\Data\alerts.file 10:11:50 Startup OK 10:11:50 Resetting project 10:11:50 Destroying instances 10:11:50 Project resetted 10:11:50 Show popup: startup 10:11:51 HTTP: [{"id":7,"title":"Mine-imator 1.0.6","text":"New mobs, blocks and features","icon":"download","button":"alertdownloadbutton","buttonurl":"http:\/\/www.mineimatorforums.com\/index.php?\/topic\/46014-mine-imator-106\/","saveclose":0}] 10:11:53 Opening project: C:\Users\Fabrizio\Mine-imator\Projects\Monster School ITA Ep1\Monster School ITA Ep1.mproj 10:11:53 load_folder: C:\Users\Fabrizio\Mine-imator\Projects\Monster School ITA Ep1 10:11:53 load_format: 12 10:11:53 Resetting project 10:11:53 Destroying instances 10:11:54 Project resetted 10:11:54 save_folder: C:\Users\Fabrizio\Mine-imator\Projects\Monster School ITA Ep1 10:11:54 load_iid_offset: 0 10:11:54 Templates: 15 10:11:54 Timelines: 96 10:11:54 Resources: 2 10:11:54 Get template iids 10:11:54 Get particle type iids 10:11:54 Get keyframe iids 10:11:54 Get timeline iids 10:11:54 Build trees 10:11:54 Update program 10:11:54 Project loaded 10:11:54 Loading schematic: C:\Users\Fabrizio\Mine-imator\Projects\Monster School ITA Ep1\Piece of Scuola dei Moztri.blocks 10:11:54 sch_map: Scuola dei Moztri 10:11:54 Schematic size: 9, 23, 6 10:11:56 Show alert: Upgrade Mine-imator, Remove the watermark on exports., 87 10:11:56 Show popup: exportimage 10:12:06 Action: action_tl_deselect_all 10:12:07 Show alert: Upgrade Mine-imator, Remove the watermark on exports., 87 10:12:07 Show popup: exportmovie 10:12:18 Action: action_project_video_template 10:12:26 Export movie: C:\Users\Fabrizio\Mine-imator\Projects\Monster School ITA Ep1\Monster School ITA Ep1.mpg 10:12:26 Bitrate: 2500000 10:12:26 Framerate: 30 10:12:26 Audio: yes 10:12:26 Hidden: no 10:12:26 Watermark: yes 10:12:26 High Quality: yes 10:12:26 Size: 1920, 1080 If you didn't noticed it,i'm italian xD, However,can you help me please
  6. Is this happening to anyone? idk why, i had no problem, but its been doing this for the past few dayz, i can't get any progress dun on mai animation
  7. As soon as I start the program, got runtime error. Below is the log. Please help. ___ Mine-imator log ___ In your bug report, include this full log, along with instructions how to recreate the bug. If the issue concerns a specific animation, upload its folder as a .zip. 5:29:58 AM version: 1.0.6 5:29:58 AM gm_version: 1.4.1749 5:29:58 AM build date: 3/12/2016 8:10:39 AM 5:29:58 AM YYC: yes 5:29:58 AM working_directory: C:\Users\Rohan\Mine-imator\ 5:29:58 AM file_directory: C:\Users\Rohan\AppData\Roaming\Mine_imator\ 5:29:58 AM OS: Windows 5:29:58 AM os_version: 393218 5:29:58 AM os_is_network_connected: yes 5:29:58 AM os_get_language: en 5:29:58 AM os_get_region: US 5:29:58 AM USERDOMAIN: ROHANPC 5:29:58 AM USERNAME: Rohan 5:29:58 AM USERPROFILE: C:\Users\Rohan 5:29:58 AM APPDATA: C:\Users\Rohan\AppData\Roaming 5:29:58 AM NUMBER_OF_PROCESSORS: 4 5:29:58 AM PROCESSOR_ARCHITECTURE: x86 5:29:58 AM PROCESSOR_IDENTFIER: 5:29:58 AM PROCESSOR_LEVEL: 21 5:29:58 AM PROCESSOR_REVISION: 1301 5:29:58 AM video_adapter_0_name: AMD Radeon HD 8510G 5:29:58 AM video_adapter_0_driver_version_high: 524305 5:29:58 AM video_adapter_0_device_name: \\.\DISPLAY1 5:29:58 AM video_adapter_0_driver_version_low: 656755 5:29:58 AM Old log found 5:29:58 AM Library init 5:29:58 AM Data\file.dll 5:29:58 AM Data\movie.dll 5:29:58 AM Movie init 5:29:58 AM Data\window.dll 5:29:58 AM Data\texture.dll 5:29:58 AM Texture init 5:30:13 AM open_url: http://www.mineimatorforums.com/index.php?/forum/51-mine-imator-issues-and-bugs/ 5:30:13 AM open_url: C:\Users\Rohan\AppData\Roaming\Mine_imator\log_previous.txt 5:30:14 AM working_directory: C:\Users\Rohan\Mine-imator\ 5:30:14 AM Trying to save files 5:30:14 AM surface_save OK 5:30:14 AM texture_create OK 5:30:14 AM file_delete_lib OK 5:30:14 AM Shader init 5:30:14 AM shaders_are_supported: yes 5:30:14 AM shader_high_ssao_blur compiled: yes 5:30:14 AM shader_high_ssao compiled: yes 5:30:14 AM shader_high_ssao_depth_normal compiled: yes 5:30:14 AM shader_high_light_apply compiled: yes 5:30:14 AM shader_high_light_night compiled: yes 5:30:14 AM shader_high_light_point compiled: yes 5:30:14 AM shader_high_light_spot compiled: yes 5:30:14 AM shader_high_light_sun compiled: yes 5:30:14 AM shader_high_fog_apply compiled: yes 5:30:14 AM shader_high_fog compiled: yes 5:30:14 AM shader_high_dof compiled: yes 5:30:14 AM shader_high_aa compiled: yes 5:30:14 AM shader_replace compiled: yes 5:30:14 AM shader_draw_texture compiled: yes 5:30:14 AM shader_depth compiled: yes 5:30:14 AM shader_color_fog_lights compiled: yes 5:30:14 AM shader_color_fog compiled: yes 5:30:14 AM shader_blend_fog compiled: yes 5:30:14 AM shader_blend compiled: yes 5:30:14 AM shader_border compiled: yes 5:30:14 AM Create vertex format 5:30:14 AM Render init 5:30:14 AM Ground model init 5:30:14 AM Character models init 5:30:14 AM Windows init 5:30:14 AM Lists init 5:30:14 AM Load language file: C:\Users\Rohan\Mine-imator\Data\Languages\english.txt 5:30:14 AM Make transitions 5:30:16 AM Transitions OK 5:30:16 AM Globals init 5:30:16 AM Opening pack from folder: C:\Users\Rohan\Mine-imator\Data\Textures\ 5:30:16 AM mob_texture 5:30:16 AM block_texture 5:30:19 AM colormap_grass_texture 5:30:19 AM colormap_foliage_texture 5:30:19 AM item_texture 5:30:20 AM particles_texture 5:30:20 AM block_preview_texture 5:30:20 AM sun_texture 5:30:20 AM moonphases_texture 5:30:20 AM moon_texture 5:30:20 AM clouds_texture 5:30:20 AM Pack opened 5:30:21 AM Loading settings: C:\Users\Rohan\Mine-imator\Data\settings.file 5:30:21 AM load_format: 4 5:30:21 AM Loading recent: C:\Users\Rohan\Mine-imator\Data\recent.file
  8. ___ Mine-imator log ___ In your bug report, include this full log, along with instructions how to recreate the bug. If the issue concerns a specific animation, upload its folder as a .zip. 5:25:22 AM version: 1.0.6 5:25:22 AM gm_version: 1.4.1749 5:25:22 AM build date: 3/12/2016 9:10:39 AM 5:25:22 AM YYC: yes 5:25:22 AM working_directory: D:\Mine-imator 1.0.0 DEMO 5\Mine-imator\ 5:25:22 AM file_directory: C:\Users\Brian Miller\AppData\Roaming\Mine_imator\ 5:25:22 AM OS: Windows 5:25:22 AM os_version: 393218 5:25:22 AM os_is_network_connected: yes 5:25:22 AM os_get_language: en 5:25:22 AM os_get_region: US 5:25:22 AM USERDOMAIN: THEB2MACHINE 5:25:22 AM USERNAME: Brian Miller 5:25:22 AM USERPROFILE: C:\Users\Brian Miller 5:25:22 AM APPDATA: C:\Users\Brian Miller\AppData\Roaming 5:25:22 AM NUMBER_OF_PROCESSORS: 8 5:25:22 AM PROCESSOR_ARCHITECTURE: x86 5:25:22 AM PROCESSOR_IDENTFIER: 5:25:22 AM PROCESSOR_LEVEL: 6 5:25:22 AM PROCESSOR_REVISION: 3c03 5:25:22 AM video_adapter_0_name: NVIDIA GeForce 840M 5:25:22 AM video_adapter_0_driver_version_high: 655378 5:25:22 AM video_adapter_0_device_name: \\.\DISPLAY1 5:25:22 AM video_adapter_0_driver_version_low: 858807 5:25:22 AM Old log found 5:25:22 AM Library init 5:25:22 AM Data\file.dll 5:25:22 AM Data\movie.dll 5:25:22 AM Movie init 5:25:22 AM Data\window.dll 5:25:22 AM Data\texture.dll 5:25:22 AM Texture init 5:25:23 AM working_directory: D:\Mine-imator 1.0.0 DEMO 5\Mine-imator\ 5:25:23 AM Trying to save files 5:25:23 AM surface_save OK 5:25:23 AM texture_create OK 5:25:23 AM file_delete_lib OK 5:25:23 AM Shader init 5:25:23 AM shaders_are_supported: yes 5:25:23 AM shader_high_ssao_blur compiled: yes 5:25:23 AM shader_high_ssao compiled: yes 5:25:23 AM shader_high_ssao_depth_normal compiled: yes 5:25:23 AM shader_high_light_apply compiled: yes 5:25:23 AM shader_high_light_night compiled: yes 5:25:23 AM shader_high_light_point compiled: yes 5:25:23 AM shader_high_light_spot compiled: yes 5:25:24 AM shader_high_light_sun compiled: yes 5:25:24 AM shader_high_fog_apply compiled: yes 5:25:24 AM shader_high_fog compiled: yes 5:25:24 AM shader_high_dof compiled: yes 5:25:24 AM shader_high_aa compiled: yes 5:25:24 AM shader_replace compiled: yes 5:25:24 AM shader_draw_texture compiled: yes 5:25:24 AM shader_depth compiled: yes 5:25:24 AM shader_color_fog_lights compiled: yes 5:25:24 AM shader_color_fog compiled: yes 5:25:24 AM shader_blend_fog compiled: yes 5:25:24 AM shader_blend compiled: yes 5:25:24 AM shader_border compiled: yes 5:25:24 AM Create vertex format 5:25:24 AM Render init 5:25:24 AM Ground model init 5:25:24 AM Character models init 5:25:24 AM Windows init 5:25:24 AM Lists init 5:25:24 AM Load language file: D:\Mine-imator 1.0.0 DEMO 5\Mine-imator\Data\Languages\english.txt 5:25:24 AM Make transitions 5:25:24 AM Transitions OK 5:25:24 AM Globals init 5:25:24 AM Opening pack from folder: D:\Mine-imator 1.0.0 DEMO 5\Mine-imator\Data\Textures\ 5:25:24 AM mob_texture 5:25:24 AM block_texture 5:25:25 AM colormap_grass_texture 5:25:25 AM colormap_foliage_texture 5:25:25 AM item_texture 5:25:25 AM particles_texture 5:25:25 AM block_preview_texture 5:25:25 AM sun_texture 5:25:25 AM moonphases_texture 5:25:25 AM moon_texture 5:25:25 AM clouds_texture 5:25:25 AM Pack opened 5:25:25 AM Found key_file: D:\Mine-imator 1.0.0 DEMO 5\Mine-imator\Data\key.file 5:25:25 AM Loading settings: D:\Mine-imator 1.0.0 DEMO 5\Mine-imator\Data\settings.file 5:25:25 AM load_format: 4 5:25:25 AM Loading recent: D:\Mine-imator 1.0.0 DEMO 5\Mine-imator\Data\recent.file 5:25:25 AM Loading closed alerts: D:\Mine-imator 1.0.0 DEMO 5\Mine-imator\Data\alerts.file 5:25:25 AM Startup OK 5:25:25 AM Resetting project 5:25:25 AM Destroying instances 5:25:25 AM Project resetted 5:25:25 AM Show popup: startup 5:25:25 AM HTTP: [] 5:25:29 AM Opening project: D:\Mine-imator 1.0.0 DEMO 5\Mine-imator\Projects\shaky ass camera\shaky ass camera.mproj 5:25:29 AM load_folder: D:\Mine-imator 1.0.0 DEMO 5\Mine-imator\Projects\shaky ass camera 5:25:29 AM load_format: 13 5:25:29 AM Resetting project 5:25:29 AM Destroying instances 5:25:29 AM Project resetted 5:25:29 AM save_folder: D:\Mine-imator 1.0.0 DEMO 5\Mine-imator\Projects\shaky ass camera 5:25:29 AM load_iid_offset: 0 5:25:29 AM Templates: 89 5:25:29 AM Timelines: 274 5:25:29 AM Resources: 69 5:25:29 AM Opening pack from folder: D:\Mine-imator 1.0.0 DEMO 5\Mine-imator\Projects\shaky ass camera\RaiKons-Sci-Fi-Pack-MkI\ 5:25:30 AM mob_texture 5:25:30 AM block_texture 5:25:30 AM colormap_grass_texture 5:25:30 AM colormap_foliage_texture 5:25:30 AM item_texture 5:25:30 AM particles_texture 5:25:30 AM block_preview_texture 5:25:30 AM sun_texture 5:25:30 AM moonphases_texture 5:25:30 AM moon_texture 5:25:30 AM clouds_texture 5:25:30 AM Pack opened 5:25:30 AM Get template iids 5:25:30 AM Get particle type iids 5:25:30 AM Get keyframe iids 5:25:30 AM Get timeline iids 5:25:30 AM Build trees 5:25:30 AM Reset read positions 5:25:30 AM Update program 5:25:30 AM Project loaded 5:25:30 AM Error loading audio 5:25:32 AM Loading schematic: D:\Mine-imator 1.0.0 DEMO 5\Mine-imator\Projects\shaky ass camera\Left bay door.schematic 5:25:32 AM Schematic size: 11, 6, 7 5:25:32 AM Loading schematic: D:\Mine-imator 1.0.0 DEMO 5\Mine-imator\Projects\shaky ass camera\Maquis Raider.schematic 5:25:32 AM Schematic size: 66, 83, 21 5:25:33 AM Error loading audio 5:25:33 AM Error loading audio 5:25:34 AM Error loading audio 5:25:36 AM Loading audio: D:\Mine-imator 1.0.0 DEMO 5\Mine-imator\Projects\shaky ass camera\Out of Control-The Crash (Star Trek Generations Soundtrack).mp3 How to replicate the bug: Merely open up this project.
  9. The title says it all, but if you want I can give you the log ___ Mine-imator log ___ In your bug report, include this full log, along with instructions how to recreate the bug. If the issue concerns a specific animation, upload its folder as a .zip. 9:32:09 PM version: 1.0.6 9:32:09 PM gm_version: 1.4.1749 9:32:09 PM build date: 12/03/2016 9:10:39 AM 9:32:09 PM YYC: yes 9:32:09 PM working_directory: C:\Users\FinKid\Mine-imator\Mine-imator NEW\ 9:32:09 PM file_directory: C:\Users\FinKid\AppData\Roaming\Mine_imator\ 9:32:09 PM OS: Windows 9:32:09 PM os_version: 393217 9:32:09 PM os_is_network_connected: yes 9:32:09 PM os_get_language: en 9:32:09 PM os_get_region: CA 9:32:09 PM USERDOMAIN: FinKid-PC 9:32:09 PM USERNAME: FinKid 9:32:09 PM USERPROFILE: C:\Users\FinKid 9:32:09 PM APPDATA: C:\Users\FinKid\AppData\Roaming 9:32:09 PM NUMBER_OF_PROCESSORS: 2 9:32:09 PM PROCESSOR_ARCHITECTURE: x86 9:32:09 PM PROCESSOR_IDENTFIER: 9:32:09 PM PROCESSOR_LEVEL: 6 9:32:09 PM PROCESSOR_REVISION: 170a 9:32:09 PM video_adapter_0_name: Mobile Intel(R) 4 Series Express Chipset Family 9:32:09 PM video_adapter_0_driver_version_high: 524303 9:32:09 PM video_adapter_0_device_name: \\.\DISPLAY1 9:32:09 PM video_adapter_0_driver_version_low: 657446 9:32:09 PM Library init 9:32:09 PM Data\file.dll 9:32:09 PM Data\movie.dll 9:32:09 PM Movie init 9:32:09 PM Data\window.dll 9:32:09 PM Data\texture.dll 9:32:09 PM Texture init 9:32:09 PM working_directory: C:\Users\FinKid\Mine-imator\Mine-imator NEW\ 9:32:09 PM Trying to save files 9:32:09 PM surface_save OK 9:32:09 PM texture_create OK 9:32:09 PM file_delete_lib OK 9:32:09 PM Shader init 9:32:09 PM shaders_are_supported: yes 9:32:09 PM shader_high_ssao_blur compiled: yes 9:32:09 PM shader_high_ssao compiled: yes 9:32:09 PM shader_high_ssao_depth_normal compiled: yes 9:32:09 PM shader_high_light_apply compiled: yes 9:32:09 PM shader_high_light_night compiled: yes 9:32:09 PM shader_high_light_point compiled: yes 9:32:09 PM shader_high_light_spot compiled: yes 9:32:09 PM shader_high_light_sun compiled: yes 9:32:09 PM shader_high_fog_apply compiled: yes 9:32:09 PM shader_high_fog compiled: yes 9:32:09 PM shader_high_dof compiled: yes 9:32:09 PM shader_high_aa compiled: yes 9:32:09 PM shader_replace compiled: yes 9:32:09 PM shader_draw_texture compiled: yes 9:32:09 PM shader_depth compiled: yes 9:32:09 PM shader_color_fog_lights compiled: yes 9:32:09 PM shader_color_fog compiled: yes 9:32:09 PM shader_blend_fog compiled: yes 9:32:09 PM shader_blend compiled: yes 9:32:09 PM shader_border compiled: yes 9:32:09 PM Create vertex format 9:32:09 PM Render init 9:32:09 PM Ground model init 9:32:09 PM Character models init 9:32:09 PM Windows init 9:32:09 PM Lists init 9:32:09 PM Load language file: C:\Users\FinKid\Mine-imator\Mine-imator NEW\Data\Languages\english.txt 9:32:09 PM Make transitions 9:32:10 PM Transitions OK 9:32:10 PM Globals init 9:32:10 PM Opening pack from folder: C:\Users\FinKid\Mine-imator\Mine-imator NEW\Data\Textures\ 9:32:10 PM mob_texture 9:32:10 PM block_texture 9:32:11 PM colormap_grass_texture 9:32:11 PM colormap_foliage_texture 9:32:11 PM item_texture 9:32:11 PM particles_texture 9:32:11 PM block_preview_texture 9:32:11 PM sun_texture 9:32:11 PM moonphases_texture 9:32:11 PM moon_texture 9:32:11 PM clouds_texture 9:32:11 PM Pack opened 9:32:11 PM Found key_file: C:\Users\FinKid\Mine-imator\Mine-imator NEW\Data\key.file 9:32:11 PM Loading settings: C:\Users\FinKid\Mine-imator\Mine-imator NEW\Data\settings.file 9:32:11 PM load_format: 4 9:32:11 PM Loading recent: C:\Users\FinKid\Mine-imator\Mine-imator NEW\Data\recent.file 9:32:11 PM Loading closed alerts: C:\Users\FinKid\Mine-imator\Mine-imator NEW\Data\alerts.file 9:32:11 PM Startup OK 9:32:11 PM Resetting project 9:32:11 PM Destroying instances 9:32:11 PM Project resetted 9:32:11 PM Show popup: startup 9:32:12 PM HTTP: [] 9:32:28 PM Creating project: C:\Users\FinKid\Mine-imator\Mine-imator\Projects\John Rig 9:32:28 PM Resetting project 9:32:28 PM Destroying instances 9:32:28 PM Project resetted 9:32:28 PM Saving project: C:\Users\FinKid\Mine-imator\Mine-imator\Projects\John Rig\John Rig.mproj 9:32:28 PM load_folder: C:\Users\FinKid\Mine-imator\Mine-imator\Projects\John Rig 9:32:28 PM save_folder: C:\Users\FinKid\Mine-imator\Mine-imator\Projects\John Rig 9:32:28 PM Project saved 9:32:28 PM Show alert: Project created!, Imported files will be copied into the project folder., 0 9:32:42 PM Action: asset_open 9:32:42 PM Opening asset: C:\Users\FinKid\Mine-imator\Rigs\Zuexs' CasmicStudios ASR v2.0\Zuexs' CasmicStudios ASR v2.0.mani 9:32:42 PM load_folder: C:\Users\FinKid\Mine-imator\Rigs\Zuexs' CasmicStudios ASR v2.0 9:32:42 PM load_format: 4 9:32:42 PM save_folder: 4 9:32:42 PM Opening mani 9:32:42 PM Update program 9:32:42 PM Asset loaded 9:32:48 PM Action Set variable: action_lib_name, Rigged Character 1, J, 1 9:32:56 PM Add resource: skin 9:32:56 PM filename: JohnnyTuber Rigged.png 9:32:56 PM filename_out: JohnnyTuber Rigged.png 9:32:56 PM load_folder: C:\Users\FinKid\Desktop 9:32:56 PM save_folder: C:\Users\FinKid\Mine-imator\Mine-imator\Projects\John Rig 9:32:57 PM Action Load resource: action_lib_char_skin, C:\Users\FinKid\Desktop\JohnnyTuber Rigged.png 9:33:01 PM Action: action_tl_select 9:33:04 PM Action: action_tl_select 9:33:06 PM Action: action_tl_select 9:33:09 PM Action: action_tl_frame_pos 9:33:20 PM Action: action_tl_select 9:33:21 PM Action: action_tl_frame_pos 9:33:22 PM Action: action_tl_frame_pos 9:33:23 PM Action: action_tl_frame_pos 9:33:25 PM Action: action_tl_frame_rot 9:33:28 PM Action: action_tl_frame_pos 9:33:31 PM Undo: tl_value_set 9:33:31 PM Undo: tl_value_set 9:33:31 PM Undo: tl_value_set 9:33:33 PM Undo: tl_value_set 9:33:34 PM Undo: tl_value_set 9:33:35 PM Action: action_tl_frame_rot 9:33:42 PM Action: action_tl_frame_pos 9:33:52 PM Action: action_tl_select 9:33:53 PM Action: action_tl_select 9:33:56 PM Show popup: colorpicker 9:33:58 PM Action: action_tl_frame_mixcolor 9:34:02 PM Action: action_tl_frame_mixpercent 9:34:05 PM Action: action_tl_deselect_all 9:34:06 PM Action: action_tl_deselect_all 9:34:07 PM Action: action_tl_deselect_all 9:34:08 PM Action: action_tl_deselect_all 9:34:21 PM Saving project: C:\Users\FinKid\Mine-imator\Mine-imator\Projects\John Rig\John Rig.mproj 9:34:21 PM load_folder: C:\Users\FinKid\Mine-imator\Mine-imator\Projects\John Rig 9:34:21 PM save_folder: C:\Users\FinKid\Mine-imator\Mine-imator\Projects\John Rig 9:34:21 PM Project saved 9:34:21 PM Show alert: Project saved!, , 78 9:34:23 PM Show popup: open 9:35:36 PM Saving project: C:\Users\FinKid\Mine-imator\Mine-imator\Projects\John Rig\John Rig.mproj 9:35:36 PM load_folder: C:\Users\FinKid\Mine-imator\Mine-imator\Projects\John Rig 9:35:36 PM save_folder: C:\Users\FinKid\Mine-imator\Mine-imator\Projects\John Rig Immediately after that Crashed
  10. When I start Mine-imator it crashs instantly and I get this error: Runtime Error! Program: This application has requested the Runtime to terminate it in an unusual way. Please contact the application's support team for more information. The log is here: I hope that someone can help me because I really want to try Mine-imator TheKingofMC
  11. I just got done with my animation i exported it as a movie named it clicked save then this happend i put alot of work into it too i took like 2 or 3 hours to make. ___ Mine-imator log ___ In your bug report, include this full log, along with instructions how to recreate the bug. If the issue concerns a specific animation, upload its folder as a .zip. 2:35:46 PM version: 1.0.6 2:35:46 PM gm_version: 1.4.1749 2:35:46 PM build date: 3/12/2016 9:10:39 AM 2:35:46 PM YYC: yes 2:35:46 PM working_directory: C:\Users\barbara\Mine-imator\ 2:35:46 PM file_directory: C:\Users\barbara\AppData\Roaming\Mine_imator\ 2:35:46 PM OS: Windows 2:35:46 PM os_version: 393218 2:35:46 PM os_is_network_connected: yes 2:35:46 PM os_get_language: en 2:35:46 PM os_get_region: US 2:35:46 PM USERDOMAIN: BEDROOM 2:35:46 PM USERNAME: barbara 2:35:46 PM USERPROFILE: C:\Users\barbara 2:35:46 PM APPDATA: C:\Users\barbara\AppData\Roaming 2:35:46 PM NUMBER_OF_PROCESSORS: 4 2:35:46 PM PROCESSOR_ARCHITECTURE: x86 2:35:46 PM PROCESSOR_IDENTFIER: 2:35:46 PM PROCESSOR_LEVEL: 6 2:35:46 PM PROCESSOR_REVISION: 3a09 2:35:46 PM video_adapter_0_name: Intel(R) HD Graphics 2:35:46 PM video_adapter_0_driver_version_high: 655378 2:35:46 PM video_adapter_0_device_name: \\.\DISPLAY1 2:35:46 PM video_adapter_0_driver_version_low: 659636 2:35:46 PM Library init 2:35:46 PM Data\file.dll 2:35:46 PM Data\movie.dll 2:35:46 PM Movie init 2:35:46 PM Data\window.dll 2:35:46 PM Data\texture.dll 2:35:46 PM Texture init 2:35:46 PM working_directory: C:\Users\barbara\Mine-imator\ 2:35:46 PM Trying to save files 2:35:46 PM surface_save OK 2:35:46 PM texture_create OK 2:35:46 PM file_delete_lib OK 2:35:46 PM Shader init 2:35:46 PM shaders_are_supported: yes 2:35:46 PM shader_high_ssao_blur compiled: yes 2:35:46 PM shader_high_ssao compiled: yes 2:35:46 PM shader_high_ssao_depth_normal compiled: yes 2:35:46 PM shader_high_light_apply compiled: yes 2:35:46 PM shader_high_light_night compiled: yes 2:35:46 PM shader_high_light_point compiled: yes 2:35:46 PM shader_high_light_spot compiled: yes 2:35:46 PM shader_high_light_sun compiled: yes 2:35:46 PM shader_high_fog_apply compiled: yes 2:35:46 PM shader_high_fog compiled: yes 2:35:46 PM shader_high_dof compiled: yes 2:35:46 PM shader_high_aa compiled: yes 2:35:46 PM shader_replace compiled: yes 2:35:46 PM shader_draw_texture compiled: yes 2:35:46 PM shader_depth compiled: yes 2:35:46 PM shader_color_fog_lights compiled: yes 2:35:46 PM shader_color_fog compiled: yes 2:35:46 PM shader_blend_fog compiled: yes 2:35:46 PM shader_blend compiled: yes 2:35:46 PM shader_border compiled: yes 2:35:46 PM Create vertex format 2:35:46 PM Render init 2:35:46 PM Ground model init 2:35:46 PM Character models init 2:35:46 PM Windows init 2:35:46 PM Lists init 2:35:46 PM Load language file: C:\Users\barbara\Mine-imator\Data\Languages\english.txt 2:35:46 PM Make transitions 2:35:47 PM Transitions OK 2:35:47 PM Globals init 2:35:47 PM Opening pack from folder: C:\Users\barbara\Mine-imator\Data\Textures\ 2:35:47 PM mob_texture 2:35:47 PM block_texture 2:35:47 PM colormap_grass_texture 2:35:47 PM colormap_foliage_texture 2:35:47 PM item_texture 2:35:47 PM particles_texture 2:35:47 PM block_preview_texture 2:35:47 PM sun_texture 2:35:47 PM moonphases_texture 2:35:47 PM moon_texture 2:35:47 PM clouds_texture 2:35:47 PM Pack opened 2:35:47 PM Found key_file: C:\Users\barbara\Mine-imator\Data\key.file 2:35:48 PM Loading settings: C:\Users\barbara\Mine-imator\Data\settings.file 2:35:48 PM load_format: 4 2:35:48 PM Loading recent: C:\Users\barbara\Mine-imator\Data\recent.file 2:35:48 PM Loading closed alerts: C:\Users\barbara\Mine-imator\Data\alerts.file 2:35:48 PM Startup OK 2:35:48 PM Resetting project 2:35:48 PM Destroying instances 2:35:48 PM Project resetted 2:35:48 PM Show popup: startup 2:35:48 PM HTTP: [] 2:35:57 PM Creating project: C:\Users\barbara\Mine-imator\Projects\uu 2:35:57 PM Resetting project 2:35:57 PM Destroying instances 2:35:57 PM Project resetted 2:35:57 PM Saving project: C:\Users\barbara\Mine-imator\Projects\uu\uu.mproj 2:35:57 PM load_folder: C:\Users\barbara\Mine-imator\Projects\uu 2:35:57 PM save_folder: C:\Users\barbara\Mine-imator\Projects\uu 2:35:57 PM Project saved 2:35:57 PM Show alert: Project created!, Imported files will be copied into the project folder., 0 2:36:11 PM Action: asset_open 2:36:11 PM Opening asset: C:\Users\barbara\Desktop\MobKiller V.4\MobKiller135 V.4 (Less Lag).object 2:36:11 PM load_folder: C:\Users\barbara\Desktop\MobKiller V.4 2:36:11 PM load_format: 13 2:36:11 PM save_folder: 13 2:36:11 PM Opening object 2:36:11 PM load_iid_offset: 0 2:36:11 PM Templates: 28 2:36:11 PM Timelines: 135 2:36:11 PM Resources: 5 2:36:11 PM Get template iids 2:36:11 PM Get particle type iids 2:36:11 PM Get keyframe iids 2:36:11 PM Get timeline iids 2:36:12 PM Build trees 2:36:12 PM Reset read positions 2:36:12 PM Update program 2:36:12 PM Asset loaded 2:36:16 PM Action: action_tl_select 2:36:17 PM Action: action_tl_select 2:36:18 PM Action: action_tl_frame_bend_angle 2:36:24 PM Action: action_tl_frame_rot 2:36:31 PM Undo: tl_value_set 2:36:32 PM Undo: tl_value_set 2:36:34 PM Action: action_tl_select 2:36:36 PM Action: action_tl_frame_bend_angle 2:36:42 PM Undo: tl_value_set 2:36:45 PM Action: action_tl_select 2:36:47 PM Action: action_tl_frame_rot 2:36:50 PM Action: action_tl_keyframes_remove 2:36:52 PM Action: action_tl_keyframes_remove 2:36:54 PM Action: action_tl_remove 2:36:55 PM Action: action_tl_select 2:36:56 PM Action: action_tl_select 2:36:57 PM Action: action_tl_frame_bend_angle 2:37:03 PM Undo: tl_value_set 2:37:03 PM Undo: action_tl_select 2:37:05 PM Action: action_tl_select 2:37:06 PM Action: action_tl_frame_bend_angle 2:37:10 PM Undo: tl_value_set 2:37:14 PM Action: action_tl_select 2:37:15 PM Action: action_tl_frame_bend_angle 2:37:22 PM Undo: tl_value_set 2:37:23 PM Action: action_tl_select 2:37:24 PM Action: action_tl_select 2:37:27 PM Action: action_tl_frame_pos 2:37:29 PM Undo: tl_value_set 2:37:31 PM Action: action_tl_select 2:37:31 PM Action: action_tl_frame_pos 2:37:38 PM Action: action_tl_select 2:37:38 PM Action: action_tl_select 2:37:39 PM Action: action_tl_frame_pos 2:37:41 PM Action: action_tl_keyframes_cut 2:37:42 PM Undo: action_tl_keyframes_cut 2:37:42 PM Undo: tl_value_set 2:37:43 PM Undo: action_tl_select 2:37:43 PM Undo: action_tl_select 2:37:43 PM Undo: tl_value_set 2:37:44 PM Undo: action_tl_select 2:37:44 PM Undo: action_tl_select 2:37:46 PM Action: action_tl_deselect_all 2:37:49 PM Action: action_tl_select 2:37:50 PM Action: action_tl_extend 2:37:58 PM Action: action_tl_frame_textureobj 2:38:00 PM Action: action_tl_frame_textureobj 2:38:02 PM Action: action_tl_frame_textureobj 2:38:07 PM Action: action_tl_frame_textureobj 2:38:13 PM Show popup: downloadskin 2:38:18 PM Add resource: downloadskin 2:38:18 PM filename: Theturtle1.png 2:38:18 PM filename_out: Theturtle1.png 2:38:18 PM load_folder: C:\Users\barbara\Mine-imator\Skins 2:38:18 PM save_folder: C:\Users\barbara\Mine-imator\Projects\uu 2:38:18 PM Action Load resource: action_bench_char_skin, C:\Users\barbara\Mine-imator\Skins\Theturtle1.png 2:38:19 PM Action: action_bench_create 2:38:19 PM Created: char 2:38:21 PM Action: action_tl_frame_textureobj 2:38:22 PM Action: action_tl_frame_pos 2:38:24 PM Action: action_tl_select 2:38:25 PM Action: action_tl_keyframes_remove 2:38:26 PM Action: action_tl_frame_bend_angle 2:38:27 PM Action: action_tl_keyframes_remove 2:38:28 PM Action: action_tl_select 2:38:29 PM Action: action_tl_keyframes_remove 2:38:32 PM Action: action_tl_remove 2:38:34 PM Action: action_tl_select 2:38:35 PM Action: action_tl_select 2:38:35 PM Action: action_tl_deselect_all 2:38:36 PM Action: action_tl_select 2:38:37 PM Action: action_tl_select 2:38:39 PM Action: action_tl_remove 2:38:40 PM Action: action_tl_extend 2:38:41 PM Action: action_tl_extend 2:38:41 PM Action: action_tl_extend 2:38:42 PM Action: action_tl_extend 2:38:42 PM Action: action_tl_extend 2:38:46 PM Action: action_tl_select 2:38:47 PM Action: action_tl_select 2:38:48 PM Action: action_tl_frame_rot 2:38:51 PM Undo: tl_value_set 2:38:52 PM Action: action_tl_deselect_all 2:38:52 PM Action: action_tl_deselect_all 2:38:52 PM Action: action_tl_deselect_all 2:38:53 PM Action: action_tl_select 2:38:53 PM Action: action_tl_deselect_all 2:38:53 PM Action: action_tl_deselect_all 2:38:54 PM Action: action_tl_select 2:38:58 PM Action: action_tl_extend 2:39:02 PM Action: action_tl_select 2:39:06 PM Action: action_tl_select 2:39:07 PM Action: action_tl_remove 2:39:08 PM Action: action_tl_deselect_all 2:39:10 PM Action: action_tl_select 2:39:11 PM Action: action_tl_select 2:39:13 PM Action: action_tl_remove 2:39:14 PM Action: action_tl_select 2:39:14 PM Action: action_tl_select 2:39:16 PM Action: action_tl_remove 2:39:19 PM Action: action_tl_select 2:39:20 PM Action: action_tl_select 2:39:21 PM Action: action_tl_deselect_all 2:39:22 PM Action: action_tl_select 2:39:24 PM Action: action_tl_keyframes_remove 2:39:24 PM Action: action_tl_keyframes_remove 2:39:26 PM Action: action_tl_remove 2:39:27 PM Action: action_tl_select 2:39:28 PM Action: action_tl_deselect_all 2:39:29 PM Action: action_tl_select 2:39:30 PM Action: action_tl_select 2:39:32 PM Action: action_tl_select 2:39:34 PM Action: action_tl_select 2:39:36 PM Action: action_tl_select 2:39:40 PM Action: action_tl_extend 2:39:42 PM Action: action_tl_select 2:39:43 PM Action: action_tl_keyframes_remove 2:39:45 PM Action: action_tl_remove 2:39:48 PM Action: action_tl_extend 2:39:48 PM Action: action_tl_extend 2:39:49 PM Action: action_tl_select 2:39:49 PM Action: action_tl_remove 2:39:51 PM Undo: action_tl_remove 2:39:55 PM Action: action_tl_keyframes_remove 2:39:57 PM Action: action_tl_frame_rot 2:39:59 PM Action: action_tl_remove 2:40:00 PM Action: action_tl_select 2:40:01 PM Action: action_tl_select 2:40:02 PM Action: action_tl_deselect_all 2:40:03 PM Action: action_tl_select 2:40:03 PM Action: action_tl_deselect_all 2:40:03 PM Action: action_tl_select 2:40:04 PM Action: action_tl_select 2:40:08 PM Action: action_tl_select 2:40:09 PM Action: action_tl_remove 2:40:12 PM Action: action_tl_select 2:40:13 PM Action: action_tl_select 2:40:14 PM Action: action_tl_extend 2:40:15 PM Action: action_tl_extend 2:40:16 PM Action: action_tl_extend 2:40:24 PM Action: action_tl_deselect_all 2:40:29 PM Action: action_tl_deselect_all 2:40:29 PM Action: action_tl_deselect_all 2:40:29 PM Action: action_tl_deselect_all 2:40:30 PM Action: action_tl_select 2:40:30 PM Action: action_tl_select 2:40:30 PM Action: action_tl_select 2:40:31 PM Action: action_tl_frame_rot 2:40:31 PM Action: action_tl_select 2:40:33 PM Action: action_tl_select 2:40:33 PM Action: action_tl_select 2:40:35 PM Action: action_tl_deselect_all 2:40:35 PM Action: action_tl_deselect_all 2:40:39 PM Action: action_tl_deselect_all 2:40:46 PM Action: action_tl_select 2:40:47 PM Action: action_tl_remove 2:41:26 PM Action: asset_open 2:41:26 PM Opening asset: C:\Users\barbara\Desktop\Car Rig\Car Rig.object 2:41:26 PM load_folder: C:\Users\barbara\Desktop\Car Rig 2:41:26 PM load_format: 8 2:41:26 PM save_folder: 8 2:41:26 PM Opening object 2:41:26 PM load_iid_offset: 2794775 2:41:26 PM Templates: 15 2:41:26 PM Timelines: 28 2:41:26 PM Resources: 14 2:41:26 PM Get template iids 2:41:26 PM Get particle type iids 2:41:26 PM Get keyframe iids 2:41:26 PM Get timeline iids 2:41:26 PM Build trees 2:41:26 PM Reset read positions 2:41:26 PM Update pre 1.0.0 hide 2:41:26 PM Update program 2:41:26 PM Asset loaded 2:41:26 PM Loading schematic: C:\Users\barbara\Mine-imator\Projects\uu\Car_Door_Handle.schematic 2:41:26 PM Schematic size: 4, 1, 2 2:41:26 PM Loading schematic: C:\Users\barbara\Mine-imator\Projects\uu\Car_BackLight_1.schematic 2:41:26 PM Schematic size: 1, 7, 6 2:41:27 PM Loading schematic: C:\Users\barbara\Mine-imator\Projects\uu\Car_Steering_Wheel.schematic 2:41:27 PM Schematic size: 16, 15, 9 2:41:27 PM Loading schematic: C:\Users\barbara\Mine-imator\Projects\uu\Car_Body_1.schematic 2:41:27 PM Schematic size: 110, 49, 38 2:41:28 PM Loading schematic: C:\Users\barbara\Mine-imator\Projects\uu\Car_BackDoor_2.schematic 2:41:28 PM Schematic size: 27, 4, 30 2:41:29 PM Loading schematic: C:\Users\barbara\Mine-imator\Projects\uu\Car_FrontDoor_2.schematic 2:41:29 PM Schematic size: 28, 4, 30 2:41:30 PM Loading schematic: C:\Users\barbara\Mine-imator\Projects\uu\2_Car_Wheel.schematic 2:41:30 PM Schematic size: 11, 11, 11 2:41:31 PM Loading schematic: C:\Users\barbara\Mine-imator\Projects\uu\1_Car_Wheel.schematic 2:41:31 PM Schematic size: 11, 11, 11 2:41:31 PM Loading schematic: C:\Users\barbara\Mine-imator\Projects\uu\Car_BackDoor_1.schematic 2:41:31 PM Schematic size: 27, 5, 30 2:41:32 PM Loading schematic: C:\Users\barbara\Mine-imator\Projects\uu\Car_FrontDoor_1.schematic 2:41:32 PM Schematic size: 28, 5, 30 2:41:33 PM Loading schematic: C:\Users\barbara\Mine-imator\Projects\uu\Car_Light_1.schematic 2:41:33 PM Schematic size: 1, 9, 4 2:41:33 PM Loading schematic: C:\Users\barbara\Mine-imator\Projects\uu\Car_BackHood.schematic 2:41:33 PM Schematic size: 17, 31, 3 2:41:34 PM Loading schematic: C:\Users\barbara\Mine-imator\Projects\uu\Car_FrontHood.schematic 2:41:34 PM Schematic size: 29, 43, 1 2:41:46 PM Action: action_tl_select 2:41:47 PM Action: action_tl_select 2:41:49 PM Action: action_tl_frame_rot 2:41:50 PM Undo: tl_value_set 2:41:52 PM Action: action_tl_deselect_all 2:41:57 PM Action: action_tl_select 2:41:57 PM Action: action_tl_select 2:41:58 PM Action: action_tl_frame_rot 2:42:00 PM Undo: tl_value_set 2:42:01 PM Action: action_tl_select 2:42:02 PM Action: action_tl_frame_rot 2:42:04 PM Undo: tl_value_set 2:42:05 PM Action: action_tl_frame_rot 2:42:06 PM Undo: tl_value_set 2:42:09 PM Action: action_tl_deselect_all 2:42:17 PM Action: action_tl_select 2:42:20 PM Action: action_tl_frame_pos 2:42:34 PM Action: action_tl_frame_pos 2:42:40 PM Action: action_tl_deselect_all 2:42:46 PM Action: action_tl_select 2:42:47 PM Action: action_tl_frame_rot 2:42:52 PM Undo: tl_value_set 2:42:53 PM Action: action_tl_select 2:42:56 PM Action: action_tl_keyframe_create 2:42:56 PM Action: action_tl_keyframe_select 2:42:56 PM Action: action_tl_keyframes_move_done 2:42:57 PM Action: action_tl_select 2:42:57 PM Action: action_tl_keyframe_create 2:42:58 PM Action: action_tl_frame_rot 2:43:09 PM Action: action_tl_select 2:43:09 PM Action: action_tl_keyframe_select 2:43:09 PM Action: action_tl_keyframes_move_done 2:43:11 PM Action: action_tl_keyframes_move_done 2:43:16 PM Action: action_tl_select 2:43:17 PM Action: action_tl_select 2:43:17 PM Action: action_tl_keyframe_create 2:43:18 PM Action: action_tl_select 2:43:18 PM Action: action_tl_keyframe_create 2:43:20 PM Action: action_tl_frame_rot 2:43:26 PM Action: action_tl_select 2:43:26 PM Action: action_tl_keyframe_create 2:43:27 PM Action: action_tl_select 2:43:27 PM Action: action_tl_keyframe_create 2:43:29 PM Action: action_tl_deselect_all 2:43:30 PM Action: action_tl_select 2:43:31 PM Action: action_tl_frame_rot 2:43:37 PM Action: action_tl_deselect_all 2:43:41 PM Undo: action_tl_deselect_all 2:43:42 PM Action: action_tl_select 2:43:44 PM Action: action_tl_select 2:43:44 PM Action: action_tl_keyframe_create 2:43:45 PM Action: action_tl_frame_rot 2:43:48 PM Action: action_tl_frame_rot 2:43:48 PM Action: action_tl_deselect_all 2:43:49 PM Action: action_tl_select 2:43:51 PM Action: action_tl_keyframe_create 2:43:53 PM Action: action_tl_frame_rot 2:43:54 PM Action: action_tl_deselect_all 2:44:02 PM Action: action_tl_select 2:44:03 PM Action: action_tl_keyframes_remove 2:44:04 PM Action: action_tl_remove 2:44:12 PM Action Load resource: action_bench_char_skin, 2:44:14 PM Action Load resource: action_bench_char_skin, 2:44:18 PM Action Load resource: action_bench_char_skin, 2:44:20 PM Action Load resource: action_bench_char_skin, 2:44:30 PM Action Load resource: action_bench_char_skin, 2:44:38 PM Action: action_bench_create 2:44:39 PM Created: char 2:44:41 PM Action: action_tl_deselect_all 2:44:41 PM Action: action_tl_select 2:44:42 PM Action: action_tl_select 2:44:44 PM Action: action_tl_frame_bend_angle 2:44:47 PM Undo: tl_value_set 2:44:48 PM Action: action_tl_deselect_all 2:44:50 PM Action: action_tl_select 2:44:50 PM Action: action_tl_select 2:44:52 PM Action: action_tl_deselect_all 2:44:53 PM Action: action_tl_select 2:45:02 PM Action: action_tl_deselect_all 2:45:03 PM Action: action_tl_select 2:45:14 PM Action: action_tl_frame_scale_all 2:45:15 PM Undo: tl_value_set 2:45:16 PM Action: action_tl_deselect_all 2:45:17 PM Action: action_tl_select 2:45:20 PM Action: action_tl_frame_textureobj 2:45:22 PM Action: action_tl_deselect_all 2:45:25 PM Action: action_tl_select 2:45:26 PM Action: action_tl_frame_textureobj 2:45:27 PM Action: action_tl_deselect_all 2:45:28 PM Action: action_tl_select 2:45:29 PM Action: action_tl_select 2:45:29 PM Action: action_tl_frame_rot 2:45:32 PM Undo: tl_value_set 2:45:40 PM Action: action_tl_select 2:45:41 PM Action: action_tl_frame_rot 2:45:42 PM Undo: tl_value_set 2:45:43 PM Action: action_tl_deselect_all 2:45:44 PM Action: action_tl_select 2:45:45 PM Action: action_tl_select 2:45:46 PM Action: action_tl_deselect_all 2:45:48 PM Action: action_tl_select 2:45:49 PM Action: action_tl_select 2:45:50 PM Action: action_tl_frame_rot 2:45:53 PM Undo: tl_value_set 2:45:55 PM Action: action_tl_select 2:45:56 PM Action: action_tl_frame_pos 2:45:57 PM Backup: C:\Users\barbara\Mine-imator\Projects\uu\uu 2:45:57 PM Saving project: C:\Users\barbara\Mine-imator\Projects\uu\uu.mbackup1 2:45:57 PM load_folder: C:\Users\barbara\Mine-imator\Projects\uu 2:45:57 PM save_folder: C:\Users\barbara\Mine-imator\Projects\uu 2:45:57 PM Project saved 2:45:57 PM Backup saved 2:45:58 PM Action: action_tl_select 2:45:58 PM Action: action_tl_select 2:45:59 PM Action: action_tl_keyframe_create 2:45:59 PM Action: action_tl_keyframe_select 2:46:00 PM Action: action_tl_keyframes_move_done 2:46:01 PM Action: action_tl_frame_pos 2:46:10 PM Action: action_tl_select 2:46:10 PM Action: action_tl_select 2:46:11 PM Action: action_tl_select 2:46:11 PM Action: action_tl_keyframe_create 2:46:12 PM Action: action_tl_select 2:46:13 PM Action: action_tl_keyframe_create 2:46:14 PM Action: action_tl_frame_rot 2:46:19 PM Action: action_tl_frame_bend_angle 2:46:21 PM Action: action_tl_frame_rot 2:46:22 PM Action: action_tl_frame_rot 2:46:27 PM Action: action_tl_select 2:46:27 PM Action: action_tl_keyframe_create 2:46:28 PM Action: action_tl_select 2:46:31 PM Undo: action_tl_select 2:46:31 PM Undo: action_tl_keyframe_create 2:46:33 PM Undo: action_tl_select 2:46:34 PM Undo: tl_value_set 2:46:34 PM Undo: tl_value_set 2:46:35 PM Undo: tl_value_set 2:46:35 PM Undo: tl_value_set 2:46:35 PM Undo: action_tl_keyframe_create 2:46:42 PM Action: action_tl_keyframe_create 2:46:42 PM Action: action_tl_keyframe_select 2:46:42 PM Action: action_tl_keyframes_move_done 2:46:43 PM Action: action_tl_select 2:46:44 PM Action: action_tl_keyframe_create 2:46:45 PM Action: action_tl_frame_rot 2:46:46 PM Action: action_tl_frame_bend_angle 2:46:55 PM Action: action_tl_select 2:46:55 PM Action: action_tl_keyframe_select 2:46:56 PM Action: action_tl_keyframes_move_done 2:47:06 PM Action Set variable: action_project_tempo, 24, 22, 1 2:47:26 PM Action: action_tl_keyframes_move_done 2:47:28 PM Action: action_tl_frame_rot 2:47:31 PM Action: action_tl_select 2:47:31 PM Action: action_tl_keyframe_create 2:47:32 PM Action: action_tl_select 2:47:32 PM Action: action_tl_keyframe_create 2:47:33 PM Action: action_tl_select 2:47:33 PM Action: action_tl_keyframe_create 2:47:35 PM Action: action_tl_frame_bend_angle 2:47:37 PM Action: action_tl_frame_rot 2:47:40 PM Action: action_tl_select 2:47:42 PM Action: action_tl_select 2:47:43 PM Action: action_tl_select 2:47:45 PM Action: action_tl_keyframe_create 2:47:46 PM Action: action_tl_frame_pos 2:47:50 PM Action: action_tl_select 2:47:51 PM Action: action_tl_frame_pos 2:47:57 PM Action: action_tl_deselect_all 2:48:01 PM Action: action_tl_select 2:48:07 PM Action: action_tl_select 2:48:10 PM Action: action_tl_select 2:48:10 PM Action: action_tl_keyframe_create 2:48:11 PM Action: action_tl_select 2:48:11 PM Action: action_tl_keyframe_create 2:48:11 PM Action: action_tl_select 2:48:12 PM Action: action_tl_keyframe_create 2:48:13 PM Action: action_tl_frame_rot 2:48:21 PM Action: action_tl_select 2:48:22 PM Action: action_tl_select 2:48:23 PM Action: action_tl_keyframe_create 2:48:23 PM Action: action_tl_select 2:48:23 PM Action: action_tl_keyframe_create 2:48:24 PM Action: action_tl_select 2:48:24 PM Action: action_tl_keyframe_create 2:48:25 PM Action: action_tl_select 2:48:25 PM Action: action_tl_keyframe_select 2:48:25 PM Action: action_tl_keyframes_move_done 2:48:26 PM Action: action_tl_deselect_all 2:48:27 PM Action: action_tl_select 2:48:28 PM Action: action_tl_deselect_all 2:48:29 PM Action: action_tl_select 2:48:30 PM Action: action_tl_select 2:48:31 PM Action: action_tl_frame_rot 2:48:35 PM Action: action_tl_deselect_all 2:48:39 PM Action: action_tl_deselect_all 2:48:42 PM Action: action_tl_extend 2:48:45 PM Action: action_tl_select 2:48:46 PM Action: action_tl_extend 2:48:48 PM Action: action_tl_keyframe_create 2:48:48 PM Action: action_tl_keyframe_select 2:48:48 PM Action: action_tl_keyframes_move_done 2:48:49 PM Action: action_tl_select 2:48:49 PM Action: action_tl_keyframe_create 2:48:50 PM Action: action_tl_select 2:48:50 PM Action: action_tl_keyframe_create 2:48:51 PM Action: action_tl_frame_bend_angle 2:48:53 PM Action: action_tl_frame_rot 2:48:55 PM Action: action_tl_frame_rot 2:48:58 PM Action: action_tl_frame_rot 2:49:02 PM Action: action_tl_select 2:49:02 PM Action: action_tl_keyframe_create 2:49:02 PM Action: action_tl_select 2:49:02 PM Action: action_tl_keyframe_create 2:49:03 PM Action: action_tl_select 2:49:03 PM Action: action_tl_keyframe_create 2:49:04 PM Action: action_tl_frame_rot 2:49:08 PM Action: action_tl_frame_bend_angle 2:49:11 PM Action: action_tl_select 2:49:11 PM Action: action_tl_keyframe_create 2:49:13 PM Action: action_tl_frame_bend_angle 2:49:19 PM Action: action_tl_select 2:49:19 PM Action: action_tl_keyframe_select 2:49:19 PM Action: action_tl_keyframes_move_done 2:49:21 PM Action: action_tl_keyframes_move_done 2:49:28 PM Action: action_tl_keyframes_remove 2:49:29 PM Action: action_tl_select 2:49:29 PM Action: action_tl_keyframe_create 2:49:32 PM Action: action_tl_frame_bend_angle 2:49:35 PM Action: action_tl_select 2:49:35 PM Action: action_tl_keyframe_create 2:49:36 PM Action: action_tl_frame_bend_angle 2:49:40 PM Action: action_tl_frame_rot 2:49:45 PM Action: action_tl_frame_rot 2:49:56 PM Action: action_tl_select 2:49:56 PM Action: action_tl_keyframe_create 2:49:57 PM Action: action_tl_frame_rot 2:49:59 PM Action: action_tl_select 2:49:59 PM Action: action_tl_keyframe_create 2:50:01 PM Action: action_tl_frame_rot 2:50:02 PM Action: action_tl_frame_rot 2:50:03 PM Action: action_tl_select 2:50:04 PM Action: action_tl_keyframe_create 2:50:09 PM Action: action_tl_select 2:50:09 PM Action: action_tl_keyframe_create 2:50:10 PM Action: action_tl_frame_bend_angle 2:50:12 PM Action: action_tl_select 2:50:13 PM Action: action_tl_keyframe_create 2:50:15 PM Action: action_tl_frame_rot 2:50:17 PM Action: action_tl_deselect_all 2:50:40 PM Action: action_tl_deselect_all 2:50:47 PM Action: action_bench_create 2:50:47 PM Created: char 2:50:48 PM Action: action_tl_select 2:50:49 PM Action: action_tl_frame_pos 2:50:50 PM Action: action_tl_frame_pos 2:50:57 PM Action: action_tl_deselect_all 2:51:00 PM Action: action_tl_select 2:51:01 PM Action: action_tl_select 2:51:01 PM Action: action_tl_keyframe_create 2:51:06 PM Action: action_tl_frame_pos 2:51:08 PM Undo: tl_value_set 2:51:09 PM Action: action_tl_select 2:51:10 PM Action: action_tl_select 2:51:11 PM Action: action_tl_select 2:51:12 PM Action: action_tl_select 2:51:12 PM Action: action_tl_keyframe_create 2:51:14 PM Action: action_tl_keyframe_select 2:51:15 PM Action: action_tl_keyframes_move_done 2:51:16 PM Action: action_tl_frame_pos 2:51:23 PM Action: action_tl_deselect_all 2:51:26 PM Action: action_tl_extend 2:51:31 PM Action: action_tl_select 2:51:31 PM Action: action_tl_keyframe_create 2:51:32 PM Action: action_tl_select 2:51:32 PM Action: action_tl_keyframe_create 2:51:33 PM Action: action_tl_select 2:51:33 PM Action: action_tl_keyframe_create 2:51:33 PM Action: action_tl_select 2:51:34 PM Action: action_tl_keyframe_create 2:51:36 PM Action: action_tl_frame_rot 2:51:37 PM Undo: tl_value_set 2:51:38 PM Action: action_tl_frame_rot 2:51:44 PM Action: action_tl_select 2:51:45 PM Action: action_tl_keyframe_create 2:51:45 PM Action: action_tl_select 2:51:45 PM Action: action_tl_keyframe_create 2:51:47 PM Action: action_tl_frame_rot 2:51:48 PM Undo: tl_value_set 2:51:49 PM Action: action_tl_frame_rot 2:51:50 PM Undo: tl_value_set 2:51:51 PM Action: action_tl_frame_bend_angle 2:51:53 PM Action: action_tl_frame_rot 2:51:55 PM Action: action_tl_select 2:51:55 PM Action: action_tl_select 2:51:56 PM Action: action_tl_frame_rot 2:51:59 PM Action: action_tl_select 2:52:00 PM Action: action_tl_deselect_all 2:52:01 PM Action: action_tl_deselect_all 2:52:01 PM Action: action_tl_select 2:52:03 PM Action: action_tl_select 2:52:04 PM Action: action_tl_select 2:52:04 PM Action: action_tl_deselect_all 2:52:05 PM Action: action_tl_select 2:52:08 PM Action: action_tl_select 2:52:09 PM Action: action_tl_frame_bend_angle 2:52:10 PM Action: action_tl_frame_rot 2:52:12 PM Action: action_tl_deselect_all 2:52:26 PM Action: action_tl_select 2:52:27 PM Action: action_tl_keyframe_create 2:52:28 PM Action: action_tl_frame_bend_angle 2:52:34 PM Undo: tl_value_set 2:52:35 PM Undo: action_tl_keyframe_create 2:52:36 PM Action: action_tl_select 2:52:36 PM Action: action_tl_keyframe_create 2:52:36 PM Action: action_tl_select 2:52:37 PM Action: action_tl_keyframe_create 2:52:38 PM Action: action_tl_frame_bend_angle 2:52:47 PM Undo: tl_value_set 2:52:51 PM Action: action_tl_frame_bend_angle 2:52:53 PM Action: action_tl_frame_rot 2:52:55 PM Action: action_tl_deselect_all 2:53:16 PM Action: action_tl_select 2:53:19 PM Action: action_tl_select 2:53:19 PM Action: action_tl_keyframe_create 2:53:20 PM Action: action_tl_frame_rot 2:53:22 PM Action: action_tl_select 2:53:22 PM Action: action_tl_keyframe_create 2:53:23 PM Action: action_tl_frame_rot 2:53:25 PM Action: action_tl_select 2:53:25 PM Action: action_tl_keyframe_create 2:53:26 PM Action: action_tl_frame_bend_angle 2:53:27 PM Action: action_tl_select 2:53:27 PM Action: action_tl_keyframe_create 2:53:29 PM Action: action_tl_frame_rot 2:53:30 PM Action: action_tl_frame_bend_angle 2:53:34 PM Action: action_tl_deselect_all 2:54:00 PM Action: action_bench_create 2:54:00 PM Created: camera 2:54:09 PM Action: action_tl_select_single 2:54:09 PM Action: cam_control_move 2:54:54 PM Action: action_tl_select 2:54:58 PM Action: action_tl_keyframe_create 2:54:59 PM Action: action_tl_keyframe_select 2:55:00 PM Action: action_tl_keyframes_move_done 2:55:03 PM Action: action_tl_keyframes_move_done 2:55:08 PM Action: action_tl_keyframes_move_done 2:55:12 PM Action: action_tl_keyframes_move_done 2:55:13 PM Action: cam_control_move 2:55:22 PM Action: action_tl_keyframe_select 2:55:22 PM Action: action_tl_keyframes_move_done 2:55:22 PM Action: action_tl_keyframes_move_done 2:55:25 PM Action: action_tl_frame_transition 2:55:46 PM Action: action_tl_keyframes_move_done 2:55:47 PM Undo: action_tl_keyframes_move_done 2:55:49 PM Action: action_tl_keyframes_move_done 2:55:49 PM Action: action_tl_keyframes_move_done 2:55:50 PM Action: action_tl_select 2:55:50 PM Action: action_tl_select 2:55:51 PM Action: action_tl_keyframe_select 2:55:52 PM Action: action_tl_keyframes_move_done 2:55:57 PM Backup: C:\Users\barbara\Mine-imator\Projects\uu\uu 2:55:57 PM Saving project: C:\Users\barbara\Mine-imator\Projects\uu\uu.mbackup1 2:55:57 PM load_folder: C:\Users\barbara\Mine-imator\Projects\uu 2:55:57 PM save_folder: C:\Users\barbara\Mine-imator\Projects\uu 2:55:57 PM Project saved 2:55:57 PM Backup saved 2:55:59 PM Action: action_tl_keyframes_move_done 2:56:00 PM Action: action_tl_keyframes_move_done 2:56:32 PM Action: action_bench_create 2:56:32 PM Created: char 2:56:37 PM Action: action_tl_select 2:56:37 PM Action: action_tl_frame_rot 2:56:39 PM Undo: tl_value_set 2:56:40 PM Action: action_tl_select 2:56:41 PM Action: action_tl_deselect_all 2:56:42 PM Action: action_tl_select 2:56:43 PM Action: action_tl_frame_pos 2:56:43 PM Action: action_tl_frame_rot 2:56:45 PM Action: action_tl_frame_rot 2:56:48 PM Action: action_tl_frame_pos 2:56:51 PM Action: action_tl_frame_pos 2:56:54 PM Action: action_tl_frame_pos 2:56:59 PM Action: action_tl_frame_pos 2:57:02 PM Action: action_tl_frame_pos 2:57:03 PM Action: action_tl_select_single 2:57:03 PM Action: cam_control_move 2:57:16 PM Action: action_tl_select 2:57:16 PM Action: action_tl_keyframe_create 2:57:18 PM Action: action_tl_select 2:57:19 PM Action: action_tl_select 2:57:20 PM Action: action_tl_select 2:57:21 PM Action: action_tl_select 2:57:21 PM Action: action_tl_select 2:57:22 PM Action: action_tl_keyframe_create 2:57:25 PM Action: action_tl_frame_pos 2:57:34 PM Action: action_tl_keyframe_select 2:57:35 PM Action: action_tl_keyframes_move_done 2:57:36 PM Action: action_tl_select 2:57:36 PM Action: action_tl_keyframe_select 2:57:38 PM Action: action_tl_keyframes_move_done 2:57:46 PM Action: action_tl_select 2:57:47 PM Action: action_tl_keyframe_create 2:57:47 PM Action: action_tl_select 2:57:48 PM Action: action_tl_keyframe_create 2:57:49 PM Action: action_tl_frame_rot 2:57:50 PM Action: action_tl_frame_bend_angle 2:57:52 PM Action: action_tl_frame_rot 2:57:58 PM Action: action_tl_select 2:57:59 PM Action: action_tl_select 2:57:59 PM Action: action_tl_keyframe_select 2:57:59 PM Action: action_tl_keyframes_move_done 2:58:02 PM Action: action_tl_keyframes_move_done 2:58:02 PM Action: action_tl_select 2:58:02 PM Action: action_tl_keyframe_select 2:58:03 PM Action: action_tl_keyframes_move_done 2:58:04 PM Action: action_tl_select 2:58:04 PM Action: action_tl_keyframe_select 2:58:05 PM Action: action_tl_keyframes_move_done 2:58:11 PM Action: action_tl_select 2:58:11 PM Action: action_tl_keyframe_create 2:58:12 PM Action: action_tl_select 2:58:12 PM Action: action_tl_keyframe_create 2:58:13 PM Action: action_tl_frame_bend_angle 2:58:20 PM Action: action_tl_frame_rot 2:58:22 PM Action: action_tl_frame_rot 2:58:25 PM Action: action_tl_select 2:58:26 PM Action: action_tl_keyframe_create 2:58:28 PM Action: action_tl_frame_rot 2:58:34 PM Undo: tl_value_set 2:58:35 PM Action: action_tl_select 2:58:36 PM Action: action_tl_keyframe_create 2:58:37 PM Action: action_tl_frame_rot 2:58:39 PM Action: action_tl_frame_rot 2:58:40 PM Action: action_tl_frame_rot 2:58:44 PM Action: action_tl_select_single 2:58:44 PM Action: cam_control_move 2:58:45 PM Action: action_tl_select 2:58:46 PM Undo: action_tl_select 2:58:58 PM Action: action_tl_select 2:58:59 PM Action: action_tl_keyframe_create 2:59:00 PM Action: action_tl_frame_bend_angle 2:59:03 PM Action: action_tl_select 2:59:03 PM Action: action_tl_keyframe_create 2:59:05 PM Action: action_tl_frame_bend_angle 2:59:06 PM Action: action_tl_select 2:59:06 PM Action: action_tl_keyframe_create 2:59:09 PM Action: action_tl_frame_rot 2:59:10 PM Action: action_tl_select 2:59:13 PM Action: action_tl_select 2:59:32 PM Action: action_tl_extend 2:59:35 PM Action: action_tl_select 2:59:36 PM Action: action_tl_keyframe_create 2:59:36 PM Action: action_tl_select 2:59:38 PM Action: action_tl_frame_rot 2:59:39 PM Action: action_tl_select 2:59:40 PM Action: action_tl_keyframe_create 2:59:41 PM Action: action_tl_frame_rot 2:59:42 PM Action: action_tl_select 2:59:43 PM Action: action_tl_keyframe_create 2:59:45 PM Action: action_tl_select 2:59:45 PM Action: action_tl_keyframe_create 2:59:46 PM Action: action_tl_frame_bend_angle 2:59:49 PM Action: action_tl_frame_rot 2:59:51 PM Action: action_tl_frame_rot 2:59:54 PM Action: action_tl_frame_rot 2:59:56 PM Action: action_tl_frame_bend_angle 2:59:58 PM Action: action_tl_frame_rot 3:00:01 PM Action: action_tl_select 3:00:01 PM Action: action_tl_keyframe_create 3:00:03 PM Action: action_tl_frame_rot 3:00:04 PM Action: action_tl_frame_bend_angle 3:00:06 PM Action: action_tl_select 3:00:06 PM Action: action_tl_keyframe_create 3:00:07 PM Action: action_tl_select 3:00:07 PM Action: action_tl_keyframe_create 3:00:09 PM Action: action_tl_frame_rot 3:00:11 PM Action: action_tl_frame_bend_angle 3:00:13 PM Action: action_tl_select 3:00:13 PM Action: action_tl_keyframe_create 3:00:14 PM Action: action_tl_frame_bend_angle 3:00:41 PM Action: action_tl_select 3:00:41 PM Action: action_tl_keyframe_create 3:00:42 PM Action: cam_control_move 3:00:53 PM Action: action_tl_select 3:00:54 PM Action: action_tl_keyframe_select 3:00:54 PM Action: action_tl_keyframes_move_done 3:01:04 PM Action: action_bench_create 3:01:04 PM Created: char 3:01:11 PM Action: cam_control_move 3:01:19 PM Action: action_tl_frame_pos 3:01:20 PM Undo: tl_value_set 3:01:21 PM Action: action_tl_select 3:01:23 PM Action: action_tl_select 3:01:24 PM Action: action_tl_frame_pos 3:01:37 PM Action: action_tl_frame_rot 3:01:38 PM Undo: tl_value_set 3:01:59 PM Action: action_tl_frame_rot 3:02:08 PM Action: action_tl_deselect_all 3:02:10 PM Action: action_tl_select_single 3:02:10 PM Action: cam_control_move 3:02:15 PM Action: action_tl_select 3:02:17 PM Action: action_tl_frame_pos 3:02:20 PM Action: action_tl_select 3:02:21 PM Action: action_tl_keyframe_create 3:02:24 PM Action: action_tl_frame_pos 3:02:30 PM Action: action_tl_deselect_all 3:02:34 PM Action: action_tl_select 3:02:34 PM Action: action_tl_keyframe_create 3:02:35 PM Action: action_tl_select 3:02:35 PM Action: action_tl_keyframe_create 3:02:36 PM Action: action_tl_select 3:02:36 PM Action: action_tl_keyframe_create 3:02:37 PM Action: action_tl_frame_rot 3:02:38 PM Undo: tl_value_set 3:02:44 PM Action: action_tl_extend 3:02:47 PM Action: action_tl_select 3:02:50 PM Action: action_tl_extend 3:02:53 PM Action: action_tl_select 3:03:00 PM Action: action_tl_select 3:03:02 PM Action: action_tl_frame_rot 3:03:05 PM Action: action_tl_frame_rot 3:03:13 PM Undo: tl_value_set 3:03:16 PM Action: action_tl_frame_rot 3:03:23 PM Undo: tl_value_set 3:03:23 PM Undo: tl_value_set 3:03:26 PM Action: action_tl_select 3:03:27 PM Action: action_tl_select 3:03:28 PM Action: action_tl_keyframe_create 3:03:30 PM Action: action_tl_frame_rot 3:03:33 PM Action: action_tl_frame_rot 3:03:38 PM Action: action_tl_frame_rot 3:03:41 PM Action: action_tl_frame_rot 3:03:43 PM Action: action_tl_frame_rot 3:03:45 PM Action: action_tl_frame_rot 3:03:47 PM Action: action_tl_frame_rot 3:03:56 PM Action: action_tl_frame_pos 3:04:10 PM Action: action_tl_select 3:04:13 PM Action: action_tl_select 3:04:13 PM Action: action_tl_keyframe_create 3:04:14 PM Action: action_tl_select 3:04:14 PM Action: action_tl_keyframe_create 3:04:15 PM Action: action_tl_frame_rot 3:04:19 PM Action: action_tl_select 3:04:19 PM Action: action_tl_keyframe_create 3:04:20 PM Action: action_tl_select 3:04:20 PM Action: action_tl_keyframe_create 3:04:21 PM Action: action_tl_frame_rot 3:04:25 PM Action: action_tl_select 3:04:26 PM Action: action_tl_keyframe_create 3:04:26 PM Action: action_tl_select 3:04:26 PM Action: action_tl_keyframe_create 3:04:28 PM Action: action_tl_frame_bend_angle 3:04:29 PM Action: action_tl_frame_rot 3:04:31 PM Action: action_tl_select 3:04:32 PM Action: action_tl_keyframe_create 3:04:33 PM Action: action_tl_select 3:04:33 PM Action: action_tl_keyframe_create 3:04:34 PM Action: action_tl_frame_bend_angle 3:04:40 PM Action: action_tl_frame_rot 3:04:42 PM Action: action_tl_frame_bend_angle 3:04:52 PM Action: action_tl_frame_rot 3:04:56 PM Action: action_tl_frame_rot 3:05:10 PM Action: action_tl_select 3:05:11 PM Action: action_tl_deselect_all 3:05:11 PM Action: action_tl_keyframes_select_area 3:05:12 PM Action: action_tl_select 3:05:13 PM Action: action_tl_select_single 3:05:13 PM Action: cam_control_move 3:05:14 PM Action: action_tl_select 3:05:15 PM Action: action_tl_frame_rot 3:05:16 PM Action: action_tl_select 3:05:17 PM Action: action_tl_frame_rot 3:05:19 PM Action: action_tl_select 3:05:20 PM Action: action_tl_frame_rot 3:05:21 PM Action: action_tl_select 3:05:22 PM Action: action_tl_frame_rot 3:05:23 PM Action: action_tl_select 3:05:24 PM Action: action_tl_frame_rot 3:05:33 PM Action: action_tl_select 3:05:47 PM Action: action_tl_select_single 3:05:47 PM Action: cam_control_move 3:05:58 PM Backup: C:\Users\barbara\Mine-imator\Projects\uu\uu 3:05:58 PM Saving project: C:\Users\barbara\Mine-imator\Projects\uu\uu.mbackup1 3:05:58 PM load_folder: C:\Users\barbara\Mine-imator\Projects\uu 3:05:58 PM save_folder: C:\Users\barbara\Mine-imator\Projects\uu 3:05:58 PM Project saved 3:05:58 PM Backup saved 3:06:16 PM Action: action_bench_create 3:06:16 PM Created: char 3:06:18 PM Action: action_tl_select 3:06:21 PM Action: action_tl_frame_bend_angle 3:06:24 PM Undo: tl_value_set 3:06:28 PM Action: action_tl_select 3:06:30 PM Action: action_tl_frame_pos 3:06:32 PM Action: action_tl_frame_pos 3:06:42 PM Action: action_tl_frame_pos 3:06:44 PM Action: action_tl_frame_pos 3:06:47 PM Action: action_tl_frame_pos 3:06:53 PM Action: action_tl_select_single 3:06:53 PM Action: cam_control_move 3:06:57 PM Action: action_tl_select 3:07:00 PM Action: action_tl_select 3:07:09 PM Action: action_tl_frame_pos 3:07:12 PM Action: action_tl_select_single 3:07:12 PM Action: cam_control_move 3:07:15 PM Action: action_tl_deselect_all 3:07:17 PM Action: action_tl_select 3:07:22 PM Action: action_tl_frame_pos 3:07:30 PM Action: action_tl_keyframe_create 3:07:34 PM Action: action_tl_select 3:07:35 PM Action: action_tl_keyframe_select 3:07:36 PM Action: action_tl_keyframes_move_done 3:07:36 PM Action: action_tl_select 3:07:36 PM Action: action_tl_keyframe_select 3:07:37 PM Action: action_tl_keyframes_move_done 3:07:38 PM Action: action_tl_keyframes_move_done 3:07:38 PM Action: action_tl_select 3:07:40 PM Action: action_tl_frame_pos 3:07:56 PM Action: action_tl_select 3:08:05 PM Action: action_tl_keyframe_create 3:08:05 PM Action: action_tl_keyframe_select 3:08:05 PM Action: action_tl_keyframes_move_done 3:08:05 PM Action: action_tl_keyframes_move_done 3:08:06 PM Action: action_tl_select 3:08:06 PM Action: action_tl_keyframe_create 3:08:08 PM Action: action_tl_frame_bend_angle 3:08:10 PM Action: action_tl_frame_rot 3:08:15 PM Action: action_tl_deselect_all 3:08:25 PM Action: action_tl_select 3:08:26 PM Action: action_tl_select 3:08:27 PM Action: action_tl_keyframe_create 3:08:27 PM Action: action_tl_select 3:08:28 PM Action: action_tl_keyframe_create 3:08:30 PM Action: action_tl_select 3:08:31 PM Action: action_tl_select 3:08:31 PM Action: action_tl_keyframe_create 3:08:32 PM Action: action_tl_select 3:08:32 PM Action: action_tl_keyframe_create 3:08:33 PM Action: action_tl_frame_rot 3:08:35 PM Action: action_tl_deselect_all 3:09:08 PM Action: action_tl_select 3:09:09 PM Action: action_tl_remove 3:09:47 PM Action: action_bench_create 3:09:47 PM Created: char 3:09:48 PM Action: action_tl_select 3:09:51 PM Action: action_tl_frame_rot 3:09:53 PM Action: action_tl_select_single 3:09:53 PM Action: cam_control_move 3:10:05 PM Action: action_tl_select 3:10:05 PM Action: action_tl_keyframe_create 3:10:07 PM Action: action_tl_select 3:10:08 PM Action: action_tl_keyframe_select 3:10:08 PM Action: action_tl_keyframes_move_done 3:10:08 PM Action: action_tl_select 3:10:09 PM Action: action_tl_keyframe_select 3:10:09 PM Action: action_tl_keyframes_move_done 3:10:10 PM Action: action_tl_keyframes_remove 3:10:11 PM Action: action_tl_select 3:10:12 PM Action: action_tl_select 3:10:12 PM Action: action_tl_keyframe_select 3:10:14 PM Action: action_tl_keyframes_move_done 3:10:15 PM Action: action_tl_frame_pos 3:10:26 PM Action: action_tl_select 3:10:26 PM Action: action_tl_keyframe_create 3:10:28 PM Action: action_tl_frame_pos 3:10:34 PM Action: action_tl_deselect_all 3:10:41 PM Action: action_tl_select_single 3:10:41 PM Action: cam_control_move 3:10:51 PM Action: cam_control_move 3:10:59 PM Action: cam_control_move 3:11:18 PM Action: action_tl_extend 3:11:20 PM Action: action_tl_select 3:11:21 PM Action: action_tl_keyframe_create 3:11:21 PM Action: action_tl_select 3:11:22 PM Action: action_tl_keyframe_create 3:11:23 PM Action: action_tl_keyframe_select 3:11:24 PM Action: action_tl_keyframes_move_done 3:11:25 PM Action: action_tl_frame_bend_angle 3:11:31 PM Action: action_tl_frame_rot 3:11:37 PM Action: action_tl_select 3:11:37 PM Action: action_tl_keyframe_create 3:11:39 PM Action: action_tl_frame_bend_angle 3:11:44 PM Action: action_tl_frame_rot 3:11:52 PM Action: action_tl_deselect_all 3:11:53 PM Action: action_tl_keyframes_select_area 3:11:58 PM Undo: action_tl_keyframes_select_area 3:11:58 PM Undo: action_tl_deselect_all 3:11:59 PM Undo: tl_value_set 3:12:00 PM Undo: tl_value_set 3:12:02 PM Action: action_tl_select 3:12:02 PM Action: action_tl_keyframe_create 3:12:03 PM Action: action_tl_keyframe_select 3:12:03 PM Action: action_tl_keyframes_move_done 3:12:03 PM Action: action_tl_select 3:12:05 PM Action: action_tl_frame_bend_angle 3:12:07 PM Action: action_tl_frame_rot 3:12:17 PM Action: action_tl_select 3:12:18 PM Action: action_tl_frame_rot 3:12:21 PM Action: action_tl_select 3:12:23 PM Action: action_tl_frame_pos 3:12:27 PM Action: action_tl_keyframe_create 3:12:28 PM Action: action_tl_frame_pos 3:12:35 PM Action: action_tl_select 3:12:36 PM Action: action_tl_select 3:12:37 PM Action: action_tl_keyframe_create 3:12:39 PM Action: action_tl_select 3:12:39 PM Action: action_tl_keyframe_create 3:12:40 PM Action: action_tl_frame_bend_angle 3:12:45 PM Action: action_tl_extend 3:12:47 PM Action: action_tl_select 3:12:48 PM Action: action_tl_keyframe_create 3:12:48 PM Action: action_tl_select 3:12:49 PM Action: action_tl_keyframe_create 3:12:50 PM Action: action_tl_frame_rot 3:12:51 PM Undo: tl_value_set 3:12:52 PM Action: action_tl_frame_rot 3:12:56 PM Undo: tl_value_set 3:12:58 PM Action: action_tl_select 3:12:58 PM Action: action_tl_keyframe_create 3:12:59 PM Action: action_tl_select 3:12:59 PM Action: action_tl_keyframe_create 3:13:00 PM Action: action_tl_frame_bend_angle 3:13:02 PM Action: action_tl_frame_rot 3:13:05 PM Action: action_tl_select 3:13:06 PM Action: action_tl_keyframe_create 3:13:06 PM Action: action_tl_select 3:13:06 PM Action: action_tl_keyframe_create 3:13:08 PM Action: action_tl_frame_bend_angle 3:13:09 PM Action: action_tl_frame_rot 3:13:19 PM Action: action_tl_frame_bend_angle 3:13:21 PM Action: action_tl_select 3:13:22 PM Action: action_tl_frame_bend_angle 3:13:26 PM Action: action_tl_select 3:13:27 PM Action: action_tl_frame_rot 3:13:28 PM Action: action_tl_select 3:13:29 PM Action: action_tl_frame_bend_angle 3:13:31 PM Action: action_tl_select 3:13:32 PM Action: action_tl_frame_bend_angle 3:13:34 PM Action: action_tl_select 3:13:36 PM Action: action_tl_select 3:13:37 PM Action: action_tl_frame_bend_angle 3:13:39 PM Action: action_tl_select 3:13:40 PM Action: action_tl_keyframe_create 3:13:41 PM Action: action_tl_frame_rot 3:14:20 PM Action Load resource: action_bench_char_skin, 3:14:21 PM Action: action_bench_create 3:14:21 PM Created: char 3:14:29 PM Action: action_tl_select 3:14:30 PM Action: action_tl_keyframe_create 3:14:32 PM Action: action_tl_select 3:14:33 PM Action: action_tl_select 3:14:34 PM Action: action_tl_keyframe_select 3:14:37 PM Action: action_tl_keyframes_move_done 3:14:38 PM Action: action_tl_frame_pos 3:14:45 PM Action: action_tl_keyframe_create 3:14:45 PM Action: action_tl_keyframe_select 3:14:45 PM Action: action_tl_keyframes_move_done 3:14:47 PM Action: action_tl_keyframes_move_done 3:14:47 PM Action: action_tl_select 3:14:47 PM Action: action_tl_keyframe_create 3:14:49 PM Action: action_tl_frame_pos 3:14:54 PM Action: action_tl_frame_rot 3:14:56 PM Undo: tl_value_set 3:14:57 PM Action: action_tl_frame_pos 3:15:04 PM Action: action_tl_select 3:15:06 PM Action: action_tl_extend 3:15:09 PM Action: action_tl_select 3:15:10 PM Action: action_tl_select 3:15:10 PM Action: action_tl_select 3:15:11 PM Action: action_tl_keyframe_create 3:15:11 PM Action: action_tl_select 3:15:13 PM Action: action_tl_frame_bend_angle 3:15:14 PM Action: action_tl_frame_rot 3:15:16 PM Action: action_tl_frame_bend_angle 3:15:17 PM Action: action_tl_select 3:15:18 PM Action: action_tl_keyframe_create 3:15:18 PM Action: action_tl_select 3:15:19 PM Action: action_tl_keyframe_create 3:15:20 PM Action: action_tl_frame_bend_angle 3:15:25 PM Action: action_tl_select 3:15:25 PM Action: action_tl_keyframe_create 3:15:25 PM Action: action_tl_select 3:15:26 PM Action: action_tl_keyframe_create 3:15:27 PM Action: action_tl_frame_bend_angle 3:15:30 PM Action: action_tl_frame_rot 3:15:39 PM Action: action_tl_extend 3:15:41 PM Action: action_tl_select 3:15:41 PM Action: action_tl_keyframe_create 3:15:42 PM Action: action_tl_select 3:15:42 PM Action: action_tl_keyframe_create 3:15:43 PM Action: action_tl_frame_rot 3:15:50 PM Action: action_tl_select 3:15:50 PM Action: action_tl_keyframe_create 3:15:51 PM Action: action_tl_select 3:15:51 PM Action: action_tl_keyframe_create 3:15:52 PM Action: action_tl_frame_bend_angle 3:15:54 PM Action: action_tl_frame_rot 3:15:58 PM Backup: C:\Users\barbara\Mine-imator\Projects\uu\uu 3:15:58 PM Saving project: C:\Users\barbara\Mine-imator\Projects\uu\uu.mbackup1 3:15:58 PM load_folder: C:\Users\barbara\Mine-imator\Projects\uu 3:15:58 PM save_folder: C:\Users\barbara\Mine-imator\Projects\uu 3:15:58 PM Project saved 3:15:58 PM Backup saved 3:15:58 PM Action: action_tl_select 3:15:58 PM Action: action_tl_keyframe_create 3:15:59 PM Action: action_tl_select 3:15:59 PM Action: action_tl_keyframe_create 3:16:00 PM Action: action_tl_frame_bend_angle 3:16:07 PM Action: action_tl_select 3:16:08 PM Action: action_tl_select 3:16:08 PM Action: action_tl_keyframe_create 3:16:09 PM Action: action_tl_frame_pos 3:16:12 PM Action: action_tl_frame_pos 3:16:17 PM Action: action_tl_select 3:16:18 PM Action: action_tl_keyframe_create 3:16:19 PM Action: action_tl_frame_bend_angle 3:16:20 PM Undo: tl_value_set 3:16:21 PM Action: action_tl_select 3:16:22 PM Action: action_tl_frame_bend_angle 3:16:23 PM Undo: tl_value_set 3:16:25 PM Action: action_tl_keyframe_create 3:16:26 PM Action: action_tl_frame_bend_angle 3:16:28 PM Action: action_tl_select 3:16:29 PM Action: action_tl_frame_bend_angle 3:16:37 PM Action: action_tl_frame_rot 3:16:40 PM Action: action_tl_select 3:16:41 PM Action: action_tl_frame_rot 3:16:45 PM Action: action_tl_select 3:16:46 PM Action: action_tl_frame_bend_angle 3:16:48 PM Action: action_tl_frame_rot 3:16:49 PM Action: action_tl_frame_bend_angle 3:16:50 PM Action: action_tl_select 3:16:52 PM Action: action_tl_frame_rot 3:16:54 PM Action: action_tl_frame_bend_angle 3:17:13 PM Action: action_tl_deselect_all 3:17:14 PM Action: action_tl_keyframes_select_area 3:17:18 PM Action: action_tl_keyframes_move_done 3:17:53 PM Action: action_bench_create 3:17:53 PM Created: char 3:17:57 PM Action: action_tl_frame_pos 3:17:59 PM Undo: tl_value_set 3:18:02 PM Action: action_tl_deselect_all 3:18:03 PM Action: action_tl_deselect_all 3:18:03 PM Action: action_tl_deselect_all 3:18:03 PM Action: action_tl_deselect_all 3:18:04 PM Action: action_tl_select 3:18:15 PM Action: action_tl_frame_pos 3:18:19 PM Action: action_tl_deselect_all 3:18:19 PM Action: action_tl_keyframes_select_area 3:18:19 PM Action: action_tl_deselect_all 3:18:26 PM Action: action_tl_keyframes_paste 3:18:31 PM Undo: action_tl_keyframes_paste 3:18:32 PM Action: action_tl_select 3:18:44 PM Undo: action_tl_select 3:19:02 PM Action Load resource: action_bench_char_skin, 3:19:18 PM Action: action_bench_create 3:19:18 PM Created: char 3:19:22 PM Action: action_tl_select 3:19:27 PM Action: action_tl_keyframe_create 3:19:29 PM Action: action_tl_frame_pos 3:19:38 PM Action: action_tl_keyframe_create 3:19:38 PM Action: action_tl_select 3:19:39 PM Action: action_tl_keyframe_create 3:19:40 PM Action: action_tl_frame_pos 3:19:45 PM Action: action_tl_select 3:19:45 PM Action: action_tl_keyframe_create 3:19:47 PM Action: action_tl_frame_rot 3:19:48 PM Action: action_tl_frame_pos 3:19:50 PM Action: action_tl_select 3:19:51 PM Action: action_tl_keyframe_create 3:19:52 PM Action: action_tl_frame_rot 3:19:53 PM Action: action_tl_frame_pos 3:19:54 PM Action: action_tl_select 3:19:54 PM Action: action_tl_keyframe_create 3:19:56 PM Action: action_tl_frame_rot 3:19:58 PM Action: action_tl_frame_rot 3:19:59 PM Action: action_tl_frame_pos 3:20:01 PM Action: action_tl_select 3:20:01 PM Action: action_tl_keyframe_create 3:20:02 PM Action: action_tl_frame_rot 3:20:03 PM Action: action_tl_frame_pos 3:20:05 PM Action: action_tl_select 3:20:05 PM Action: action_tl_keyframe_create 3:20:06 PM Action: action_tl_frame_rot 3:20:08 PM Action: action_tl_select_single 3:20:08 PM Action: cam_control_move 3:20:09 PM Action: action_tl_select 3:20:11 PM Action: action_tl_select 3:20:14 PM Action: action_tl_frame_pos 3:20:17 PM Action: action_tl_select 3:20:18 PM Action: action_tl_keyframe_create 3:20:19 PM Action: action_tl_select_single 3:20:19 PM Action: cam_control_move 3:20:20 PM Action: action_tl_select 3:20:22 PM Action: action_tl_select 3:20:23 PM Action: action_tl_extend 3:20:31 PM Action: action_tl_select 3:20:31 PM Action: action_tl_keyframe_create 3:20:33 PM Action: action_tl_frame_pos 3:20:34 PM Action: action_tl_frame_pos 3:20:35 PM Action: action_tl_keyframe_select 3:20:36 PM Action: action_tl_keyframes_move_done 3:20:36 PM Action: action_tl_select 3:20:36 PM Action: action_tl_keyframe_create 3:20:37 PM Action: action_tl_frame_pos 3:20:40 PM Action: action_tl_frame_rot 3:20:42 PM Action: action_tl_keyframe_select 3:20:42 PM Action: action_tl_keyframes_move_done 3:20:42 PM Action: action_tl_keyframes_move_done 3:20:43 PM Action: action_tl_select 3:20:43 PM Action: action_tl_keyframe_create 3:20:44 PM Action: action_tl_frame_pos 3:20:45 PM Action: action_tl_select_single 3:20:45 PM Action: cam_control_move 3:20:46 PM Action: action_tl_select 3:20:47 PM Action: action_tl_select 3:20:50 PM Action: action_tl_keyframe_select 3:20:50 PM Action: action_tl_keyframes_move_done 3:20:50 PM Action: action_tl_keyframes_move_done 3:20:50 PM Action: action_tl_select 3:20:51 PM Action: action_tl_keyframe_create 3:20:52 PM Action: action_tl_frame_rot 3:20:53 PM Action: action_tl_frame_pos 3:20:54 PM Action: action_tl_select 3:20:54 PM Action: action_tl_keyframe_create 3:20:55 PM Action: action_tl_frame_rot 3:20:58 PM Action: action_tl_frame_pos 3:21:00 PM Action: action_tl_keyframe_select 3:21:00 PM Action: action_tl_keyframes_move_done 3:21:01 PM Action: action_tl_keyframes_move_done 3:21:03 PM Action: action_tl_frame_rot 3:21:06 PM Action: action_tl_frame_pos 3:21:08 PM Action: action_tl_select 3:21:08 PM Action: action_tl_keyframe_create 3:21:09 PM Action: action_tl_frame_pos 3:21:11 PM Action: action_tl_select_single 3:21:11 PM Action: cam_control_move 3:21:12 PM Action: action_tl_select 3:21:13 PM Action: action_tl_select 3:21:14 PM Action: action_tl_frame_pos 3:21:16 PM Action: action_tl_frame_rot 3:21:18 PM Action: action_tl_select 3:21:18 PM Action: action_tl_keyframe_create 3:21:20 PM Action: action_tl_frame_pos 3:21:21 PM Action: action_tl_frame_rot 3:21:22 PM Action: action_tl_select 3:21:22 PM Action: action_tl_keyframe_create 3:21:23 PM Action: action_tl_frame_rot 3:21:25 PM Action: action_tl_frame_pos 3:21:29 PM Action: action_tl_deselect_all 3:21:40 PM Action: action_tl_select 3:21:41 PM Action: action_tl_select 3:21:41 PM Action: action_tl_keyframe_select 3:21:42 PM Action: action_tl_keyframes_move_done 3:21:42 PM Action: action_tl_select 3:21:43 PM Action: action_tl_keyframe_select 3:21:43 PM Action: action_tl_keyframes_move_done 3:21:44 PM Action: action_tl_select 3:21:44 PM Action: action_tl_keyframe_select 3:21:44 PM Action: action_tl_keyframes_move_done 3:21:45 PM Action: action_tl_keyframes_move_done 3:21:46 PM Action: action_tl_select 3:21:46 PM Action: action_tl_keyframe_select 3:21:46 PM Action: action_tl_keyframes_move_done 3:21:47 PM Action: action_tl_keyframes_move_done 3:21:48 PM Action: action_tl_keyframes_move_done 3:21:49 PM Action: action_tl_select 3:21:49 PM Action: action_tl_keyframe_select 3:21:49 PM Action: action_tl_keyframes_move_done 3:21:50 PM Action: action_tl_keyframes_move_done 3:21:50 PM Action: action_tl_select 3:21:51 PM Action: action_tl_keyframe_select 3:21:51 PM Action: action_tl_keyframes_move_done 3:21:52 PM Action: action_tl_select 3:21:52 PM Action: action_tl_keyframe_select 3:21:53 PM Action: action_tl_keyframes_move_done 3:21:53 PM Action: action_tl_select 3:21:54 PM Action: action_tl_keyframe_select 3:21:54 PM Action: action_tl_keyframes_move_done 3:21:55 PM Action: action_tl_keyframes_move_done 3:21:55 PM Action: action_tl_select 3:21:55 PM Action: action_tl_keyframe_select 3:21:56 PM Action: action_tl_keyframes_move_done 3:21:56 PM Action: action_tl_select 3:21:57 PM Action: action_tl_keyframe_select 3:21:57 PM Action: action_tl_keyframes_move_done 3:21:58 PM Action: action_tl_select 3:21:58 PM Action: action_tl_keyframe_select 3:21:59 PM Action: action_tl_keyframes_move_done 3:21:59 PM Action: action_tl_select 3:21:59 PM Action: action_tl_keyframe_select 3:22:00 PM Action: action_tl_keyframes_move_done 3:22:00 PM Action: action_tl_select 3:22:00 PM Action: action_tl_keyframe_select 3:22:01 PM Action: action_tl_keyframes_move_done 3:22:01 PM Action: action_tl_select 3:22:01 PM Action: action_tl_keyframe_select 3:22:02 PM Action: action_tl_keyframes_move_done 3:22:02 PM Action: action_tl_select 3:22:02 PM Action: action_tl_keyframe_select 3:22:03 PM Action: action_tl_keyframes_move_done 3:22:03 PM Action: action_tl_select 3:22:03 PM Action: action_tl_keyframe_select 3:22:04 PM Action: action_tl_keyframes_move_done 3:22:05 PM Action: action_tl_select 3:22:06 PM Action: action_tl_keyframe_select 3:22:06 PM Action: action_tl_keyframes_move_done 3:22:06 PM Action: action_tl_keyframes_move_done 3:22:09 PM Action: action_tl_keyframes_move_done 3:22:10 PM Action: action_tl_keyframes_move_done 3:22:12 PM Action: action_tl_keyframes_move_done 3:22:12 PM Action: action_tl_select 3:22:12 PM Action: action_tl_keyframe_select 3:22:16 PM Action: action_tl_keyframes_move_done 3:22:16 PM Action: action_tl_select 3:22:16 PM Action: action_tl_keyframe_select 3:22:17 PM Action: action_tl_keyframes_move_done 3:22:19 PM Action: action_tl_select 3:22:20 PM Action: action_tl_keyframe_select 3:22:20 PM Action: action_tl_keyframes_move_done 3:22:21 PM Action: action_tl_keyframes_move_done 3:22:22 PM Action: action_tl_select 3:22:22 PM Action: action_tl_keyframe_select 3:22:23 PM Action: action_tl_keyframes_move_done 3:22:23 PM Action: action_tl_select 3:22:23 PM Action: action_tl_keyframe_select 3:22:24 PM Action: action_tl_keyframes_move_done 3:22:25 PM Action: action_tl_select 3:22:25 PM Action: action_tl_keyframe_select 3:22:26 PM Action: action_tl_keyframes_move_done 3:22:26 PM Action: action_tl_select 3:22:26 PM Action: action_tl_keyframe_select 3:22:27 PM Action: action_tl_keyframes_move_done 3:22:27 PM Action: action_tl_select 3:22:27 PM Action: action_tl_keyframe_select 3:22:28 PM Action: action_tl_keyframes_move_done 3:22:28 PM Action: action_tl_select 3:22:29 PM Action: action_tl_keyframe_select 3:22:29 PM Action: action_tl_keyframes_move_done 3:22:30 PM Action: action_tl_select 3:22:30 PM Action: action_tl_keyframe_select 3:22:30 PM Action: action_tl_keyframes_move_done 3:22:31 PM Action: action_tl_select 3:22:31 PM Action: action_tl_keyframe_select 3:22:31 PM Action: action_tl_keyframes_move_done 3:22:32 PM Action: action_tl_select 3:22:32 PM Action: action_tl_keyframe_select 3:22:32 PM Action: action_tl_keyframes_move_done 3:22:33 PM Action: action_tl_select 3:22:33 PM Action: action_tl_keyframe_select 3:22:34 PM Action: action_tl_keyframes_move_done 3:23:02 PM Action: action_tl_deselect_all 3:23:03 PM Action: action_tl_keyframes_select_area 3:23:03 PM Action: action_tl_keyframes_remove 3:23:06 PM Action: action_tl_deselect_all 3:23:06 PM Action: action_tl_keyframes_select_area 3:23:07 PM Action: action_tl_keyframes_remove 3:23:23 PM Action: action_tl_deselect_all 3:23:23 PM Action: action_tl_keyframes_select_area 3:23:24 PM Action: action_tl_keyframes_remove 3:23:33 PM Action: action_tl_deselect_all 3:23:33 PM Action: action_tl_keyframes_select_area 3:23:34 PM Action: action_tl_keyframes_remove 3:23:50 PM Action: action_tl_deselect_all 3:23:50 PM Action: action_tl_keyframes_select_area 3:23:51 PM Action: action_tl_keyframes_remove 3:23:52 PM Action: action_tl_deselect_all 3:23:52 PM Action: action_tl_keyframes_select_area 3:23:53 PM Action: action_tl_keyframes_remove 3:24:04 PM Action: action_tl_select 3:24:04 PM Action: action_tl_deselect_all 3:24:05 PM Action: action_tl_keyframes_select_area 3:24:06 PM Action: action_tl_keyframes_remove 3:25:00 PM Action: action_tl_select 3:25:00 PM Action: action_tl_keyframe_create 3:25:04 PM Action: action_tl_select 3:25:05 PM Action: action_tl_keyframe_create 3:25:07 PM Action: action_tl_frame_pos 3:25:11 PM Action: action_tl_select 3:25:12 PM Action: action_tl_keyframe_create 3:25:13 PM Action: action_tl_extend 3:25:16 PM Action: action_tl_select 3:25:19 PM Action: action_tl_keyframe_create 3:25:19 PM Action: action_tl_keyframe_select 3:25:20 PM Action: action_tl_keyframes_move_done 3:25:25 PM Action: action_tl_select 3:25:25 PM Action: action_tl_keyframe_create 3:25:26 PM Action: action_tl_frame_bend_angle 3:25:27 PM Action: action_tl_frame_rot 3:25:36 PM Action: action_tl_select 3:25:36 PM Action: action_tl_keyframe_create 3:25:37 PM Action: action_tl_select 3:25:37 PM Action: action_tl_keyframe_create 3:25:38 PM Action: action_tl_frame_rot 3:25:39 PM Action: action_tl_frame_bend_angle 3:25:43 PM Action: action_tl_select 3:25:43 PM Action: action_tl_keyframe_create 3:25:45 PM Action: action_tl_select 3:25:45 PM Action: action_tl_keyframe_create 3:25:46 PM Action: action_tl_frame_rot 3:25:47 PM Action: action_tl_frame_bend_angle 3:25:49 PM Action: action_tl_frame_rot 3:25:56 PM Action: action_tl_select 3:25:58 PM Backup: C:\Users\barbara\Mine-imator\Projects\uu\uu 3:25:58 PM Saving project: C:\Users\barbara\Mine-imator\Projects\uu\uu.mbackup1 3:25:58 PM load_folder: C:\Users\barbara\Mine-imator\Projects\uu 3:25:58 PM save_folder: C:\Users\barbara\Mine-imator\Projects\uu 3:25:58 PM Project saved 3:25:58 PM Backup saved 3:25:58 PM Action: action_tl_frame_pos 3:26:02 PM Action: action_tl_frame_rot 3:26:11 PM Action: action_tl_frame_pos 3:26:18 PM Action: action_tl_deselect_all 3:26:19 PM Action: action_tl_keyframes_select_area 3:26:24 PM Action: action_tl_select 3:26:26 PM Action: action_tl_select 3:26:26 PM Action: action_tl_keyframe_create 3:26:27 PM Action: action_tl_keyframe_select 3:26:28 PM Action: action_tl_keyframes_move_done 3:26:29 PM Action: action_tl_keyframes_move_done 3:26:30 PM Action: action_tl_frame_bend_angle 3:26:32 PM Action: action_tl_frame_rot 3:26:33 PM Action: action_tl_select 3:26:34 PM Action: action_tl_keyframe_create 3:26:35 PM Action: action_tl_frame_bend_angle 3:26:36 PM Action: action_tl_frame_rot 3:26:38 PM Action: action_tl_select 3:26:38 PM Action: action_tl_keyframe_create 3:26:41 PM Action: action_tl_frame_bend_angle 3:26:50 PM Action: action_tl_select 3:26:51 PM Action: action_tl_keyframe_create 3:26:51 PM Action: action_tl_select 3:26:51 PM Action: action_tl_keyframe_create 3:26:53 PM Action: action_tl_select 3:26:53 PM Action: action_tl_keyframe_create 3:26:59 PM Action: action_tl_extend 3:27:03 PM Action: action_tl_select 3:27:03 PM Action: action_tl_keyframe_create 3:27:04 PM Action: action_tl_select 3:27:04 PM Action: action_tl_keyframe_create 3:27:05 PM Action: action_tl_select 3:27:08 PM Action: action_tl_select 3:27:09 PM Action: action_tl_frame_bend_angle 3:27:11 PM Action: action_tl_frame_rot 3:27:14 PM Action: action_tl_select 3:27:14 PM Action: action_tl_keyframe_create 3:27:16 PM Action: action_tl_frame_rot 3:27:18 PM Action: action_tl_select 3:27:19 PM Action: action_tl_keyframe_create 3:27:19 PM Action: action_tl_select 3:27:19 PM Action: action_tl_keyframe_create 3:27:23 PM Action: action_tl_frame_rot 3:27:25 PM Action: action_tl_select 3:27:28 PM Action: action_tl_frame_rot 3:27:33 PM Action: action_tl_select 3:27:33 PM Action: action_tl_select 3:27:34 PM Action: action_tl_keyframe_create 3:27:34 PM Action: action_tl_select 3:27:34 PM Action: action_tl_keyframe_create 3:27:35 PM Action: action_tl_frame_rot 3:27:37 PM Action: action_tl_select_single 3:27:37 PM Action: cam_control_move 3:27:38 PM Action: action_tl_select 3:27:46 PM Action: action_tl_deselect_all 3:27:46 PM Action: action_tl_keyframes_select_area 3:27:47 PM Action: action_tl_keyframes_remove 3:28:19 PM Action: action_tl_select 3:28:22 PM Action: action_tl_keyframe_create 3:28:23 PM Action: action_tl_frame_bend_angle 3:28:25 PM Action: action_tl_frame_rot 3:28:27 PM Action: action_tl_select 3:28:27 PM Action: action_tl_keyframe_create 3:28:28 PM Action: action_tl_select_single 3:28:28 PM Action: cam_control_move 3:28:33 PM Undo: tl_value_set 3:28:33 PM Undo: action_tl_select_single 3:28:33 PM Undo: action_tl_keyframe_create 3:28:34 PM Undo: action_tl_select 3:28:34 PM Undo: tl_value_set 3:28:46 PM Action: action_tl_deselect_all 3:28:54 PM Action: action_tl_select 3:28:56 PM Action: action_tl_select 3:28:56 PM Action: action_tl_keyframe_create 3:28:57 PM Action: action_tl_select 3:28:57 PM Action: action_tl_keyframe_select 3:28:58 PM Action: action_tl_keyframes_move_done 3:28:59 PM Action: action_tl_frame_bend_angle 3:29:01 PM Action: action_tl_frame_rot 3:29:04 PM Action: action_tl_select 3:29:05 PM Action: action_tl_keyframe_create 3:29:06 PM Action: action_tl_select 3:29:06 PM Action: action_tl_keyframe_create 3:29:07 PM Action: action_tl_frame_bend_angle 3:29:09 PM Action: action_tl_select 3:29:12 PM Action: action_tl_keyframe_create 3:29:12 PM Action: action_tl_select 3:29:13 PM Action: action_tl_keyframe_create 3:29:14 PM Action: action_tl_frame_bend_angle 3:29:20 PM Action: action_tl_select 3:29:21 PM Action: action_tl_keyframe_create 3:29:22 PM Action: action_tl_select 3:29:22 PM Action: action_tl_keyframe_create 3:29:24 PM Action: action_tl_frame_rot 3:29:26 PM Action: action_tl_select 3:29:26 PM Action: action_tl_keyframe_create 3:29:27 PM Action: action_tl_select 3:29:28 PM Action: action_tl_keyframe_create 3:29:28 PM Action: action_tl_frame_bend_angle 3:29:30 PM Action: action_tl_frame_rot 3:29:36 PM Action: action_tl_select 3:29:39 PM Action: action_tl_frame_rot 3:29:40 PM Action: action_tl_select 3:29:41 PM Action: action_tl_frame_bend_angle 3:30:33 PM Action: action_tl_deselect_all 3:31:15 PM Action Load resource: action_bench_char_skin, 3:31:17 PM Action: action_bench_create 3:31:17 PM Created: char 3:31:22 PM Action: action_tl_select 3:31:24 PM Action: action_tl_select 3:31:25 PM Action: action_tl_select 3:31:26 PM Action: action_tl_select 3:31:27 PM Action: action_tl_select 3:31:31 PM Action: action_tl_keyframe_create 3:31:32 PM Action: action_tl_select 3:31:33 PM Action: action_tl_keyframe_select 3:31:33 PM Action: action_tl_keyframes_move_done 3:31:34 PM Action: action_tl_keyframes_move_done 3:31:36 PM Action: action_tl_select 3:31:37 PM Action: action_tl_keyframe_create 3:31:39 PM Action: action_tl_frame_pos 3:31:45 PM Action: action_tl_extend 3:31:48 PM Action: action_tl_select 3:31:48 PM Action: action_tl_keyframe_create 3:31:48 PM Action: action_tl_select 3:31:49 PM Action: action_tl_keyframe_create 3:31:50 PM Action: action_tl_frame_bend_angle 3:31:53 PM Action: action_tl_select 3:31:53 PM Action: action_tl_keyframe_create 3:31:54 PM Action: action_tl_select 3:31:54 PM Action: action_tl_keyframe_create 3:31:55 PM Action: action_tl_frame_bend_angle 3:31:56 PM Action: action_tl_frame_rot 3:31:59 PM Action: action_tl_select 3:32:03 PM Action: action_tl_select 3:32:03 PM Action: action_tl_keyframe_create 3:32:04 PM Action: action_tl_frame_pos 3:32:06 PM Action: action_tl_select 3:32:07 PM Action: action_tl_keyframe_create 3:32:08 PM Action: action_tl_frame_rot 3:32:11 PM Action: action_tl_keyframe_select 3:32:11 PM Action: action_tl_keyframes_move_done 3:32:11 PM Action: action_tl_keyframes_move_done 3:32:12 PM Action: action_tl_select 3:32:12 PM Action: action_tl_keyframe_create 3:32:13 PM Action: action_tl_frame_pos 3:32:22 PM Action: action_tl_select 3:32:22 PM Action: action_tl_deselect_all 3:32:23 PM Action: action_tl_keyframes_select_area 3:32:26 PM Action: action_tl_select 3:32:27 PM Action: action_tl_select 3:32:27 PM Action: action_tl_keyframe_select 3:32:28 PM Action: action_tl_keyframes_move_done 3:32:28 PM Action: action_tl_select 3:32:28 PM Action: action_tl_keyframe_select 3:32:29 PM Action: action_tl_keyframes_move_done 3:32:29 PM Action: action_tl_select 3:32:30 PM Action: action_tl_keyframe_select 3:32:30 PM Action: action_tl_keyframes_move_done 3:32:42 PM Action: action_tl_select 3:32:43 PM Action: action_tl_frame_bend_angle 3:32:45 PM Action: action_tl_frame_rot 3:32:48 PM Action: action_tl_select 3:32:48 PM Action: action_tl_keyframe_create 3:32:49 PM Action: action_tl_frame_bend_angle 3:32:51 PM Action: action_tl_select 3:32:52 PM Action: action_tl_keyframe_create 3:32:53 PM Action: action_tl_frame_bend_angle 3:32:54 PM Action: action_tl_select 3:32:54 PM Action: action_tl_keyframe_create 3:32:56 PM Action: action_tl_frame_bend_angle 3:32:58 PM Action: action_tl_select 3:32:59 PM Action: action_tl_select 3:33:01 PM Action: action_tl_deselect_all 3:33:16 PM Action: action_tl_extend 3:33:18 PM Action: action_tl_select 3:33:23 PM Action: action_tl_keyframe_create 3:33:23 PM Action: action_tl_keyframe_select 3:33:23 PM Action: action_tl_keyframes_move_done 3:33:23 PM Action: action_tl_select 3:33:24 PM Action: action_tl_keyframe_create 3:33:25 PM Action: action_tl_deselect_all 3:33:26 PM Action: action_tl_select 3:33:27 PM Action: action_tl_frame_bend_angle 3:33:28 PM Action: action_tl_select 3:33:29 PM Action: action_tl_keyframe_create 3:33:30 PM Action: action_tl_frame_bend_angle 3:33:31 PM Action: action_tl_select 3:33:32 PM Action: action_tl_keyframe_create 3:33:33 PM Action: action_tl_keyframe_select 3:33:33 PM Action: action_tl_keyframes_move_done 3:33:34 PM Action: action_tl_frame_bend_angle 3:33:35 PM Action: action_tl_select 3:33:35 PM Action: action_tl_keyframe_create 3:33:36 PM Action: action_tl_frame_bend_angle 3:33:37 PM Action: action_tl_keyframe_select 3:33:37 PM Action: action_tl_keyframes_move_done 3:33:38 PM Action: action_tl_keyframes_move_done 3:33:39 PM Action: action_tl_select 3:33:39 PM Action: action_tl_keyframe_select 3:33:40 PM Action: action_tl_keyframes_move_done 3:33:40 PM Action: action_tl_select 3:33:41 PM Action: action_tl_keyframe_select 3:33:42 PM Action: action_tl_keyframes_move_done 3:33:42 PM Action: action_tl_select 3:33:43 PM Action: action_tl_select 3:33:43 PM Action: action_tl_keyframe_select 3:33:44 PM Action: action_tl_keyframes_move_done 3:33:45 PM Action: action_tl_keyframes_move_done 3:33:45 PM Action: action_tl_select 3:33:46 PM Action: action_tl_select 3:33:46 PM Action: action_tl_keyframe_select 3:33:47 PM Action: action_tl_keyframes_move_done 3:33:48 PM Action: action_tl_select 3:33:48 PM Action: action_tl_keyframe_select 3:33:49 PM Action: action_tl_keyframes_move_done 3:33:54 PM Action: action_tl_deselect_all 3:34:03 PM Action: action_tl_select 3:34:04 PM Action: action_tl_keyframe_create 3:34:05 PM Action: action_tl_select 3:34:06 PM Action: action_tl_keyframe_create 3:34:06 PM Action: action_tl_select 3:34:06 PM Action: action_tl_keyframe_create 3:34:08 PM Action: action_tl_keyframe_select 3:34:08 PM Action: action_tl_keyframes_move_done 3:34:09 PM Action: action_tl_frame_bend_angle 3:34:12 PM Action: action_tl_frame_rot 3:34:13 PM Action: action_tl_select 3:34:14 PM Action: action_tl_keyframe_create 3:34:14 PM Action: action_tl_select 3:34:15 PM Action: action_tl_select 3:34:16 PM Action: action_tl_keyframe_select 3:34:16 PM Action: action_tl_keyframes_move_done 3:34:17 PM Action: action_tl_keyframes_remove 3:34:18 PM Action: action_tl_select 3:34:22 PM Action: action_tl_select 3:34:22 PM Action: action_tl_select 3:34:23 PM Action: action_tl_keyframe_create 3:34:23 PM Action: action_tl_select 3:34:23 PM Action: action_tl_keyframe_create 3:34:25 PM Action: action_tl_frame_rot 3:34:26 PM Action: action_tl_frame_rot 3:34:35 PM Action: action_tl_select 3:34:35 PM Action: action_tl_keyframe_select 3:34:36 PM Action: action_tl_keyframes_move_done 3:34:49 PM Action: action_tl_deselect_all 3:34:52 PM Action: action_tl_select 3:34:52 PM Action: action_tl_keyframe_create 3:34:53 PM Action: action_tl_select 3:34:53 PM Action: action_tl_keyframe_create 3:34:54 PM Action: action_tl_select 3:34:54 PM Action: action_tl_keyframe_create 3:34:55 PM Action: action_tl_frame_rot 3:35:02 PM Action: action_tl_select 3:35:02 PM Action: action_tl_keyframe_create 3:35:03 PM Action: action_tl_select 3:35:03 PM Action: action_tl_keyframe_create 3:35:04 PM Action: action_tl_select 3:35:04 PM Action: action_tl_keyframe_create 3:35:05 PM Action: action_tl_frame_rot 3:35:06 PM Action: action_tl_deselect_all 3:35:35 PM Action: action_tl_select 3:35:36 PM Action: action_tl_keyframe_create 3:35:37 PM Action: action_tl_select 3:35:38 PM Action: action_tl_keyframe_create 3:35:38 PM Action: action_tl_select 3:35:39 PM Action: action_tl_keyframe_create 3:35:41 PM Action: action_tl_frame_bend_angle 3:35:43 PM Action: action_tl_frame_rot 3:35:46 PM Action: action_tl_select 3:35:46 PM Action: action_tl_keyframe_create 3:35:47 PM Action: action_tl_select 3:35:47 PM Action: action_tl_keyframe_create 3:35:48 PM Action: action_tl_frame_bend_angle 3:35:49 PM Action: action_tl_frame_rot 3:35:51 PM Action: action_tl_frame_rot 3:35:54 PM Action: action_tl_deselect_all 3:35:58 PM Backup: C:\Users\barbara\Mine-imator\Projects\uu\uu 3:35:58 PM Saving project: C:\Users\barbara\Mine-imator\Projects\uu\uu.mbackup1 3:35:58 PM load_folder: C:\Users\barbara\Mine-imator\Projects\uu 3:35:58 PM save_folder: C:\Users\barbara\Mine-imator\Projects\uu 3:35:58 PM Project saved 3:35:58 PM Backup saved 3:36:03 PM Action: action_tl_select 3:36:05 PM Action: action_tl_frame_rot 3:36:07 PM Action: action_tl_frame_bend_angle 3:36:13 PM Action: action_tl_frame_rot 3:36:21 PM Action: action_tl_select 3:36:21 PM Action: action_tl_keyframe_create 3:36:21 PM Action: action_tl_select 3:36:22 PM Action: action_tl_keyframe_create 3:36:23 PM Action: action_tl_frame_bend_angle 3:36:24 PM Action: action_tl_select 3:36:25 PM Action: action_tl_keyframe_create 3:36:26 PM Action: action_tl_frame_bend_angle 3:36:29 PM Action: action_tl_select 3:36:29 PM Action: action_tl_keyframe_create 3:36:31 PM Action: action_tl_frame_rot 3:36:32 PM Action: action_tl_select 3:36:34 PM Action: action_tl_frame_rot 3:36:35 PM Action: action_tl_select 3:36:37 PM Action: action_tl_frame_rot 3:36:39 PM Action: action_tl_select 3:36:39 PM Action: action_tl_keyframe_create 3:36:40 PM Action: action_tl_select 3:36:40 PM Action: action_tl_keyframe_create 3:36:41 PM Action: action_tl_frame_bend_angle 3:36:42 PM Action: action_tl_frame_rot 3:36:44 PM Action: action_tl_select 3:36:44 PM Action: action_tl_keyframe_create 3:36:45 PM Action: action_tl_frame_rot 3:36:49 PM Action: action_tl_deselect_all 3:37:06 PM Action: action_tl_select 3:37:07 PM Action: action_tl_select 3:37:08 PM Action: action_tl_keyframe_select 3:37:08 PM Action: action_tl_keyframes_move_done 3:37:10 PM Action: action_tl_select 3:37:10 PM Action: action_tl_keyframe_select 3:37:10 PM Action: action_tl_keyframes_move_done 3:37:12 PM Action: action_tl_frame_transition 3:37:14 PM Action: action_tl_deselect_all 3:37:51 PM Action: action_tl_select 3:38:00 PM Action: action_tl_extend 3:38:06 PM Action: action_tl_extend 3:38:09 PM Action: action_tl_deselect_all 3:38:10 PM Action: action_tl_keyframes_select_area 3:38:16 PM Action: action_tl_keyframes_move_done 3:38:16 PM Action: action_tl_select 3:38:16 PM Action: action_tl_deselect_all 3:38:18 PM Action: action_tl_keyframes_select_area 3:38:19 PM Action: action_tl_keyframes_move_done 3:38:22 PM Action: action_tl_deselect_all 3:38:51 PM Action: action_tl_deselect_all 3:39:14 PM Action: action_tl_select_single 3:39:14 PM Action: cam_control_move 3:40:01 PM Action Load resource: action_bench_char_skin, 3:40:14 PM Action Load resource: action_bench_char_skin, 3:40:15 PM Action: action_bench_create 3:40:15 PM Created: char 3:40:22 PM Action: action_tl_select 3:40:27 PM Action: action_tl_frame_rot 3:40:29 PM Undo: tl_value_set 3:40:30 PM Action: action_tl_frame_pos 3:40:32 PM Undo: tl_value_set 3:40:33 PM Action: action_tl_frame_pos 3:40:37 PM Action: action_tl_frame_pos 3:40:43 PM Action: action_tl_frame_rot 3:40:44 PM Undo: tl_value_set 3:40:46 PM Action: action_tl_frame_rot 3:40:48 PM Action: action_tl_deselect_all 3:40:57 PM Action: action_tl_select 3:40:57 PM Action: action_tl_keyframe_create 3:40:58 PM Action: action_tl_deselect_all 3:41:05 PM Action Load resource: action_bench_char_skin, 3:41:06 PM Action: action_bench_create 3:41:06 PM Created: char 3:41:07 PM Action: action_tl_deselect_all 3:41:07 PM Action: action_tl_select 3:41:11 PM Action: action_tl_select 3:41:11 PM Action: action_tl_keyframe_create 3:41:12 PM Action: action_tl_frame_rot 3:41:17 PM Action: action_tl_frame_rot 3:41:23 PM Action: action_tl_frame_pos 3:41:25 PM Action: action_tl_deselect_all 3:41:27 PM Action: action_tl_select 3:41:28 PM Action: action_tl_keyframe_create 3:41:30 PM Action: action_tl_select 3:41:31 PM Action: action_tl_select 3:41:32 PM Action: action_tl_select 3:41:33 PM Action: action_tl_keyframe_create 3:41:35 PM Action: action_tl_extend 3:41:38 PM Action: action_tl_extend 3:41:41 PM Action: action_tl_select 3:41:43 PM Action: action_tl_select 3:41:43 PM Action: action_tl_select 3:41:44 PM Action: action_tl_select 3:41:59 PM Action: action_bench_create 3:41:59 PM Created: item 3:42:06 PM Action: action_tl_select 3:42:15 PM Action: action_tl_parent 3:42:17 PM Action: action_tl_frame_rot 3:42:19 PM Action: action_tl_frame_rot 3:42:25 PM Action: action_tl_frame_pos 3:42:27 PM Action: action_tl_frame_pos 3:42:29 PM Action: action_tl_frame_rot 3:42:32 PM Action: action_tl_frame_rot 3:42:35 PM Action: action_tl_frame_pos 3:42:37 PM Action: action_tl_frame_pos 3:42:38 PM Action: action_tl_frame_pos 3:42:39 PM Action: action_tl_frame_rot 3:42:41 PM Action: action_tl_frame_rot 3:42:49 PM Action: action_tl_frame_pos 3:42:51 PM Action: action_tl_deselect_all 3:42:53 PM Action: action_tl_deselect_all 3:42:54 PM Action: action_tl_keyframes_select_area 3:43:09 PM Undo: action_tl_keyframes_select_area 3:43:09 PM Undo: action_tl_deselect_all 3:43:10 PM Undo: action_tl_deselect_all 3:43:11 PM Undo: tl_value_set 3:43:11 PM Undo: tl_value_set 3:43:12 PM Undo: tl_value_set 3:43:12 PM Undo: tl_value_set 3:43:12 PM Undo: tl_value_set 3:43:13 PM Undo: tl_value_set 3:43:13 PM Undo: tl_value_set 3:43:13 PM Undo: tl_value_set 3:43:13 PM Undo: tl_value_set 3:43:14 PM Undo: tl_value_set 3:43:14 PM Undo: tl_value_set 3:43:14 PM Undo: tl_value_set 3:43:15 PM Undo: action_tl_parent 3:43:15 PM Undo: action_tl_select 3:43:15 PM Undo: action_bench_create 3:43:16 PM Undo: action_tl_select 3:43:16 PM Undo: action_tl_select 3:43:16 PM Undo: action_tl_select 3:43:17 PM Undo: action_tl_select 3:43:17 PM Undo: action_tl_extend 3:43:17 PM Undo: action_tl_extend 3:43:18 PM Undo: action_tl_keyframe_create 3:43:18 PM Undo: action_tl_select 3:43:18 PM Undo: action_tl_select 3:43:19 PM Undo: action_tl_select 3:43:19 PM Undo: action_tl_keyframe_create 3:43:19 PM Undo: action_tl_select 3:43:19 PM Undo: action_tl_deselect_all 3:43:19 PM Undo: tl_value_set 3:43:20 PM Undo: tl_value_set 3:43:20 PM Undo: tl_value_set 3:43:20 PM Undo: action_tl_keyframe_create 3:43:20 PM Undo: action_tl_select 3:43:21 PM Undo: action_tl_select 3:43:21 PM Undo: action_tl_deselect_all 3:43:21 PM Undo: action_bench_create 3:43:21 PM Undo: action_bench_char_skin 3:43:21 PM Undo: action_tl_deselect_all 3:43:22 PM Undo: action_tl_keyframe_create 3:43:22 PM Undo: action_tl_select 3:43:22 PM Undo: action_tl_deselect_all 3:43:22 PM Undo: tl_value_set 3:43:22 PM Undo: tl_value_set 3:43:23 PM Undo: tl_value_set 3:43:23 PM Undo: action_tl_select 3:43:23 PM Undo: action_bench_create 3:43:23 PM Undo: action_bench_char_skin 3:43:23 PM Undo: action_bench_char_skin 3:43:49 PM Action: action_tl_select 3:43:50 PM Action: action_tl_keyframe_select 3:43:50 PM Action: action_tl_keyframes_move_done 3:43:50 PM Action: cam_control_move 3:44:18 PM Action: action_tl_keyframes_move_done 3:44:22 PM Action: action_bench_create 3:44:22 PM Created: text 3:44:29 PM Action: action_tl_select 3:44:31 PM Action: action_tl_frame_pos 3:44:32 PM Action: action_tl_frame_rot 3:44:33 PM Undo: tl_value_set 3:44:34 PM Action: action_tl_frame_rot 3:44:34 PM Undo: tl_value_set 3:44:35 PM Action: action_tl_frame_pos 3:44:37 PM Action: action_tl_frame_rot 3:44:41 PM Action: action_tl_frame_pos 3:44:42 PM Action: action_tl_frame_pos 3:45:01 PM Action: action_tl_frame_pos 3:45:05 PM Action: action_tl_frame_pos 3:45:06 PM Action: action_tl_frame_pos 3:45:12 PM Action: action_tl_frame_rot 3:45:20 PM Action: action_tl_frame_rot 3:45:22 PM Action: action_tl_frame_rot 3:45:48 PM Action: action_tl_select_single 3:45:48 PM Action: cam_control_move 3:45:53 PM Action: action_tl_select 3:45:58 PM Backup: C:\Users\barbara\Mine-imator\Projects\uu\uu 3:45:58 PM Saving project: C:\Users\barbara\Mine-imator\Projects\uu\uu.mbackup1 3:45:58 PM load_folder: C:\Users\barbara\Mine-imator\Projects\uu 3:45:58 PM save_folder: C:\Users\barbara\Mine-imator\Projects\uu 3:45:58 PM Project saved 3:45:58 PM Backup saved 3:45:59 PM Action: action_tl_frame_mixpercent 3:46:00 PM Action: action_tl_deselect_all 3:46:20 PM Action: action_tl_select 3:46:20 PM Action: action_tl_keyframe_create 3:46:21 PM Action: cam_control_move 3:46:45 PM Action: action_tl_select 3:46:47 PM Action: action_tl_select 3:46:47 PM Action: action_tl_keyframe_create 3:46:49 PM Action: action_tl_select 3:47:15 PM Show popup: exportmovie 3:47:18 PM Action: action_project_video_template
  12. STATUS: This keeps happening to me whenever I go into the Application. Please Find the Problem and reply to me how to solve this conflict. ___ Mine-imator log ___ In your bug report, include this full log, along with instructions how to recreate the bug. If the issue concerns a specific animation, upload its folder as a .zip. 11:37:10 PM version: 1.0.6 11:37:10 PM gm_version: 1.4.1749 11:37:10 PM build date: 3/12/2016 8:10:39 AM 11:37:10 PM YYC: yes 11:37:10 PM working_directory: C:\Program Files (x86)\Mine-imator\ 11:37:10 PM file_directory: C:\Users\Liam\AppData\Roaming\Mine_imator\ 11:37:10 PM OS: Windows 11:37:10 PM os_version: 393218 11:37:10 PM os_is_network_connected: yes 11:37:10 PM os_get_language: en 11:37:10 PM os_get_region: US 11:37:10 PM USERDOMAIN: DESKTOP-94JLT8S 11:37:10 PM USERNAME: Liam 11:37:10 PM USERPROFILE: C:\Users\Liam 11:37:10 PM APPDATA: C:\Users\Liam\AppData\Roaming 11:37:10 PM NUMBER_OF_PROCESSORS: 2 11:37:10 PM PROCESSOR_ARCHITECTURE: x86 11:37:10 PM PROCESSOR_IDENTFIER: 11:37:10 PM PROCESSOR_LEVEL: 6 11:37:10 PM PROCESSOR_REVISION: 1706 11:37:10 PM video_adapter_0_name: NVIDIA GeForce GTX 570 11:37:10 PM video_adapter_0_driver_version_high: 655378 11:37:10 PM video_adapter_0_device_name: \\.\DISPLAY1 11:37:10 PM video_adapter_0_driver_version_low: 857322 11:37:10 PM Old log found 11:37:10 PM Library init 11:37:10 PM Data\file.dll 11:37:10 PM Data\movie.dll 11:37:11 PM Movie init 11:37:11 PM Data\window.dll 11:37:11 PM Data\texture.dll 11:37:11 PM Texture init 11:37:15 PM working_directory: C:\Program Files (x86)\Mine-imator\ 11:37:15 PM Trying to save files Reply to me as soon as possible!
  13. Hello, guys. My MineImator crashed - please, help. ___________________________________________ ############################################################################################ ERROR in action number 1 of Create Event for object app: Error defining an external function. ############################################################################################ -------------------------------------------------------------------------------------------- called from - gml_Script_lib_init (line 18) called from - gml_Script_app_startup (line 12) called from - gml_Script_app_event_create (line 3) called from - gml_Object_app_Create_0 (line 2) Sorry for spam.
  14. ___________________________________________ ############################################################################################ ERROR in action number 1 of Create Event for object app: Error defining an external function. ############################################################################################ -------------------------------------------------------------------------------------------- called from - gml_Script_lib_init (line 18) called from - gml_Script_app_startup (line 12) called from - gml_Script_app_event_create (line 3) called from - gml_Object_app_Create_0 (line 2)
  15. Mine-imator log, please paste this into your bug report! 2:41:17 PM version: 1.0.4 (official) 2:41:17 PM gm_version: 1.4.1542 2:41:17 PM build date: 11/19/2015 2:33:35 PM 2:41:17 PM YYC: yes 2:41:17 PM LAA: no 2:41:17 PM OS: Windows_NT 2:41:17 PM USERDOMAIN: JACI 2:41:17 PM USERNAME: Dragonkid2004 2:41:17 PM USERPROFILE: C:\Users\Dragonkid2004 2:41:17 PM APPDATA: C:\Users\Dragonkid2004\AppData\Roaming 2:41:17 PM video_adapter_0_name: Intel(R) HD Graphics 2:41:17 PM video_adapter_0_driver_version_high: 655378 2:41:17 PM video_adapter_0_device_name: \\.\DISPLAY1 2:41:17 PM video_adapter_0_driver_version_low: 659636 2:41:17 PM os_version: 393218 2:41:17 PM os_is_network_connected: yes 2:41:17 PM os_get_language: en 2:41:17 PM os_get_region: US 2:41:17 PM working_directory: C:\Users\Dragonkid2004\Mine-imator\ 2:41:17 PM file_directory: C:\Users\Dragonkid2004\AppData\Roaming\Mine_imator\ 2:41:17 PM DLL init 2:41:17 PM file.dll 2:41:17 PM gzunzip.dll 2:41:17 PM movie.dll 2:41:17 PM Movie init 2:41:17 PM window.dll 2:41:17 PM texture.dll 2:41:17 PM Texture init 2:41:17 PM exe_directory: C:\Users\Dragonkid2004\Mine-imator\ 2:41:17 PM Trying to save files 2:41:17 PM surface_save OK 2:41:17 PM texture_create OK 2:41:17 PM file_delete_dll OK 2:41:17 PM Shader init 2:41:17 PM shaders_are_supported: yes 2:41:17 PM shader_high_ssao_blur compiled: yes 2:41:17 PM shader_high_ssao compiled: yes 2:41:17 PM shader_high_ssao_depth_normal compiled: yes 2:41:17 PM shader_high_light_apply compiled: yes 2:41:17 PM shader_high_light_night compiled: yes 2:41:17 PM shader_high_light_point compiled: yes 2:41:17 PM shader_high_light_spot compiled: yes 2:41:17 PM shader_high_light_sun compiled: yes 2:41:17 PM shader_high_fog_apply compiled: yes 2:41:17 PM shader_high_fog compiled: yes 2:41:17 PM shader_high_dof compiled: yes 2:41:17 PM shader_high_aa compiled: yes 2:41:17 PM shader_replace compiled: yes 2:41:17 PM shader_draw_texture compiled: yes 2:41:17 PM shader_depth compiled: yes 2:41:17 PM shader_color_fog_lights compiled: yes 2:41:17 PM shader_color_fog compiled: yes 2:41:17 PM shader_blend_fog compiled: yes 2:41:17 PM shader_blend compiled: yes 2:41:17 PM shader_border compiled: yes 2:41:17 PM Create vertex format 2:41:17 PM Render init 2:41:17 PM Ground model init 2:41:17 PM Character models init 2:41:17 PM Windows init 2:41:17 PM Lists init 2:41:17 PM Load language file: C:\Users\Dragonkid2004\Mine-imator\Other\Languages\english.txt 2:41:18 PM Make transitions 2:41:18 PM linear 2:41:18 PM instant 2:41:18 PM easeinquad 2:41:18 PM easeoutquad 2:41:18 PM easeinoutquad 2:41:18 PM easeincubic 2:41:18 PM easeoutcubic 2:41:18 PM easeinoutcubic 2:41:18 PM easeinquart 2:41:18 PM easeoutquart 2:41:18 PM easeinoutquart 2:41:18 PM easeinquint 2:41:18 PM easeoutquint 2:41:18 PM easeinoutquint 2:41:18 PM easeinsine 2:41:18 PM easeoutsine 2:41:18 PM easeinoutsine 2:41:18 PM easeinexpo 2:41:18 PM easeoutexpo 2:41:18 PM easeinoutexpo 2:41:18 PM easeincirc 2:41:18 PM easeoutcirc 2:41:18 PM easeinoutcirc 2:41:18 PM easeinelastic 2:41:18 PM easeoutelastic 2:41:18 PM easeinoutelastic 2:41:18 PM easeinback 2:41:18 PM easeoutback 2:41:18 PM easeinoutback 2:41:18 PM easeinbounce 2:41:18 PM easeoutbounce 2:41:18 PM easeinoutbounce 2:41:18 PM linear 2:41:18 PM instant 2:41:18 PM easeinquad 2:41:18 PM easeoutquad 2:41:18 PM easeinoutquad 2:41:18 PM easeincubic 2:41:18 PM easeoutcubic 2:41:18 PM easeinoutcubic 2:41:18 PM easeinquart 2:41:19 PM easeoutquart 2:41:19 PM easeinoutquart 2:41:19 PM easeinquint 2:41:19 PM easeoutquint 2:41:19 PM easeinoutquint 2:41:19 PM easeinsine 2:41:19 PM easeoutsine 2:41:19 PM easeinoutsine 2:41:19 PM easeinexpo 2:41:19 PM easeoutexpo 2:41:19 PM easeinoutexpo 2:41:19 PM easeincirc 2:41:19 PM easeoutcirc 2:41:19 PM easeinoutcirc 2:41:19 PM easeinelastic 2:41:19 PM easeoutelastic 2:41:19 PM easeinoutelastic 2:41:19 PM easeinback 2:41:19 PM easeoutback 2:41:19 PM easeinoutback 2:41:19 PM easeinbounce 2:41:19 PM easeoutbounce 2:41:19 PM easeinoutbounce 2:41:19 PM Transitions OK 2:41:19 PM Globals init 2:41:19 PM Opening pack from folder: C:\Users\Dragonkid2004\Mine-imator\Other\Textures\ 2:41:19 PM mob_texture 2:41:20 PM block_texture 2:41:21 PM colormap_grass_texture 2:41:21 PM colormap_foliage_texture 2:41:21 PM item_texture 2:41:22 PM particles_texture 2:41:22 PM block_preview_texture 2:41:22 PM sun_texture 2:41:22 PM moonphases_texture 2:41:22 PM moon_texture 2:41:22 PM clouds_texture 2:41:22 PM Pack opened 2:41:22 PM Loading settings: C:\Users\Dragonkid2004\Mine-imator\Other\settings.file 2:41:22 PM load_format: 3 2:41:22 PM Loading recent: C:\Users\Dragonkid2004\Mine-imator\Other\recent.file 2:41:23 PM Loading closed alerts: C:\Users\Dragonkid2004\Mine-imator\Other\alerts.file 2:41:23 PM Startup OK 2:41:23 PM Resetting project 2:41:23 PM Destroying instances 2:41:23 PM Project resetted 2:41:23 PM Show popup: startup 2:41:25 PM Opening project: C:\Users\Dragonkid2004\Mine-imator\Projects\fad Epicness\fad Epicness.mproj 2:41:25 PM load_folder: C:\Users\Dragonkid2004\Mine-imator\Projects\fad Epicness 2:41:25 PM load_format: 10 2:41:25 PM Resetting project 2:41:25 PM Destroying instances 2:41:25 PM Project resetted 2:41:25 PM save_folder: C:\Users\Dragonkid2004\Mine-imator\Projects\fad Epicness 2:41:25 PM load_iid_offset: 0 2:41:25 PM Templates: 12 2:41:25 PM Timelines: 55 2:41:25 PM Resources: 6 2:41:25 PM Get template iids 2:41:25 PM Get particle type iids 2:41:25 PM Get keyframe iids 2:41:25 PM Get timeline iids 2:41:25 PM Update program 2:41:25 PM Project loaded 2:42:10 PM Show popup: downloadskin 2:46:31 PM Show popup: downloadskin 2:46:47 PM Add resource: skin 2:46:48 PM filename: fad Springtrap.png 2:46:48 PM filename_out: fad Springtrap.png 2:46:48 PM load_folder: C:\Users\Dragonkid2004\Pictures 2:46:48 PM save_folder: C:\Users\Dragonkid2004\Mine-imator\Projects\fad Epicness 2:46:48 PM Action Load resource: action_bench_char_skin, C:\Users\Dragonkid2004\Pictures\fad Springtrap.png 2:46:49 PM Action: action_bench_create 2:46:49 PM Created: char 2:46:52 PM Action: action_tl_select 2:47:05 PM Action: action_tl_deselect_all 2:47:11 PM Action: action_tl_select 2:47:13 PM Action: action_tl_select 2:47:15 PM Action: action_tl_deselect_all 2:47:16 PM Action: action_tl_select 2:47:40 PM Action: action_tl_deselect_all 2:47:43 PM Action: action_tl_select 2:47:46 PM Action: action_tl_select 2:48:04 PM Action: action_tl_select 2:48:05 PM Action: action_tl_deselect_all 2:48:09 PM Action: action_tl_select 2:48:14 PM Action: action_tl_select 2:48:27 PM Action: action_tl_deselect_all 2:48:33 PM Action: action_tl_select 2:48:40 PM Action: action_tl_deselect_all 2:48:42 PM Action: action_tl_select 2:48:48 PM Action: action_tl_select 2:49:11 PM Action: action_tl_deselect_all 2:49:16 PM Action: action_tl_select 2:49:20 PM Action: action_tl_select 2:49:31 PM Action: action_tl_deselect_all 2:49:32 PM Action: action_tl_select 2:49:37 PM Action: action_tl_select 2:49:48 PM Action: action_tl_deselect_all 2:49:53 PM Action: action_tl_select 2:49:55 PM Action: action_tl_select 2:50:19 PM Action: action_tl_select 2:50:30 PM Action: action_tl_deselect_all 2:50:33 PM Action: action_tl_select 2:50:35 PM Action: action_tl_select 2:51:07 PM Action: action_tl_deselect_all 2:51:13 PM Action: action_tl_select 2:51:14 PM Action: action_tl_select 2:51:21 PM Action: action_tl_select 2:51:25 PM Backup: C:\Users\Dragonkid2004\Mine-imator\Projects\fad Epicness\fad Epicness 2:51:25 PM Saving project: C:\Users\Dragonkid2004\Mine-imator\Projects\fad Epicness\fad Epicness.mbackup1 2:51:25 PM load_folder: C:\Users\Dragonkid2004\Mine-imator\Projects\fad Epicness 2:51:25 PM save_folder: C:\Users\Dragonkid2004\Mine-imator\Projects\fad Epicness 2:51:25 PM Project saved 2:51:26 PM Backup saved 2:52:02 PM open_url: C:\Users\Dragonkid2004\AppData\Roaming\Mine_imator\ 2:57:20 PM Action: action_tl_select 2:58:58 PM Action: action_tl_deselect_all 2:59:03 PM Action: action_tl_select 2:59:07 PM Action: action_tl_select 2:59:11 PM Action: action_tl_select 2:59:17 PM Action: action_tl_select 3:00:00 PM Action: action_tl_deselect_all 3:00:02 PM Action: action_tl_select 3:00:04 PM Action: action_tl_select 3:00:37 PM Action: action_tl_deselect_all 3:01:26 PM Backup: C:\Users\Dragonkid2004\Mine-imator\Projects\fad Epicness\fad Epicness 3:01:26 PM Saving project: C:\Users\Dragonkid2004\Mine-imator\Projects\fad Epicness\fad Epicness.mbackup1 3:01:26 PM load_folder: C:\Users\Dragonkid2004\Mine-imator\Projects\fad Epicness 3:01:26 PM save_folder: C:\Users\Dragonkid2004\Mine-imator\Projects\fad Epicness 3:01:26 PM Project saved 3:01:26 PM Backup saved 3:02:06 PM Action: action_tl_select 3:02:08 PM Action: action_tl_select 3:02:09 PM Action: action_tl_select 3:02:20 PM Action: action_tl_deselect_all 3:02:56 PM Show popup: downloadskin 3:03:05 PM Add resource: downloadskin 3:03:05 PM filename: Crying_Child.png 3:03:05 PM filename_out: Crying_Child.png 3:03:05 PM load_folder: C:\Users\Dragonkid2004\Mine-imator\Skins 3:03:05 PM save_folder: C:\Users\Dragonkid2004\Mine-imator\Projects\fad Epicness 3:03:05 PM Action Load resource: action_bench_char_skin, C:\Users\Dragonkid2004\Mine-imator\Skins\Crying_Child.png 3:03:07 PM Action: action_bench_create 3:03:07 PM Created: char 3:03:10 PM Action: action_tl_select 3:03:21 PM Action: action_tl_select 3:03:32 PM Action: action_tl_select 3:03:56 PM Action: action_tl_select 3:04:00 PM Action: action_tl_deselect_all 3:04:03 PM Action: action_tl_select 3:04:16 PM Action: action_tl_select 3:04:21 PM Action: action_tl_select 3:04:25 PM Action: action_tl_deselect_all 3:04:30 PM Action: action_tl_select 3:04:32 PM Action: action_tl_remove 3:04:37 PM Show popup: downloadskin 3:04:42 PM Add resource: downloadskin 3:04:42 PM filename: fad.png 3:04:42 PM filename_out: fad.png 3:04:42 PM load_folder: C:\Users\Dragonkid2004\Mine-imator\Skins 3:04:42 PM save_folder: C:\Users\Dragonkid2004\Mine-imator\Projects\fad Epicness 3:04:42 PM Action Load resource: action_bench_char_skin, C:\Users\Dragonkid2004\Mine-imator\Skins\fad.png 3:04:45 PM Show popup: downloadskin 3:04:51 PM Add resource: downloadskin 3:04:51 PM filename: fad_Puppet.png 3:04:51 PM filename_out: fad_Puppet.png 3:04:51 PM load_folder: C:\Users\Dragonkid2004\Mine-imator\Skins 3:04:51 PM save_folder: C:\Users\Dragonkid2004\Mine-imator\Projects\fad Epicness 3:04:51 PM Action Load resource: action_bench_char_skin, C:\Users\Dragonkid2004\Mine-imator\Skins\fad_Puppet.png 3:04:53 PM Action: action_bench_create 3:04:53 PM Created: char 3:04:56 PM Action: action_tl_select 3:05:07 PM Action: action_tl_select 3:05:13 PM Action: action_tl_select 3:05:56 PM Action: action_tl_select 3:06:08 PM Action: action_tl_select 3:06:11 PM Action: action_tl_select 3:06:19 PM Action: action_tl_select 3:06:28 PM Action: action_tl_select 3:06:36 PM Action: action_tl_deselect_all 3:06:37 PM Action: action_tl_select 3:06:39 PM Action: action_tl_select 3:06:46 PM Action: action_tl_select 3:06:51 PM Action: action_tl_deselect_all 3:07:44 PM Action Load resource: action_bench_char_skin, 3:07:49 PM Action Load resource: action_bench_char_skin, 3:08:04 PM Action: action_bench_create 3:08:04 PM Created: spblock 3:08:07 PM Action: action_tl_select 3:08:31 PM Action: action_bench_create 3:08:31 PM Created: spblock 3:08:34 PM Action: action_tl_select 3:08:37 PM Action: action_tl_deselect_all 3:08:38 PM Action: action_tl_select 3:09:08 PM Action: action_tl_deselect_all 3:09:14 PM Action: action_tl_select 3:09:17 PM Action: action_tl_select 3:09:18 PM Action: action_tl_deselect_all 3:09:19 PM Action: action_tl_select 3:09:25 PM Action: action_tl_remove 3:09:55 PM Action: action_bench_create 3:09:55 PM Created: spblock 3:09:58 PM Action: action_tl_select 3:10:06 PM Action: action_tl_select 3:10:08 PM Action: action_tl_deselect_all 3:10:09 PM Action: action_tl_select 3:10:14 PM Action: action_tl_select 3:10:24 PM Action: action_tl_select 3:10:26 PM Action: action_tl_deselect_all 3:10:27 PM Action: action_tl_select 3:10:34 PM Action: action_tl_deselect_all 3:10:38 PM Action: action_tl_select 3:10:40 PM Action: action_tl_remove 3:10:57 PM Show popup: downloadskin 3:11:20 PM Show popup: downloadskin 3:11:50 PM Add resource: downloadskin 3:11:50 PM filename: Golden_Freddy.png 3:11:50 PM filename_out: Golden_Freddy 2.png 3:11:50 PM load_folder: C:\Users\Dragonkid2004\Mine-imator\Skins 3:11:50 PM save_folder: C:\Users\Dragonkid2004\Mine-imator\Projects\fad Epicness 3:11:50 PM Action Load resource: action_bench_char_skin, C:\Users\Dragonkid2004\Mine-imator\Skins\Golden_Freddy.png 3:11:50 PM Backup: C:\Users\Dragonkid2004\Mine-imator\Projects\fad Epicness\fad Epicness 3:11:50 PM Saving project: C:\Users\Dragonkid2004\Mine-imator\Projects\fad Epicness\fad Epicness.mbackup1 3:11:50 PM load_folder: C:\Users\Dragonkid2004\Mine-imator\Projects\fad Epicness 3:11:50 PM save_folder: C:\Users\Dragonkid2004\Mine-imator\Projects\fad Epicness 3:11:51 PM Project saved 3:11:51 PM Backup saved 3:11:53 PM Action: action_bench_create 3:11:53 PM Created: bodypart 3:11:56 PM Action: action_tl_select 3:12:42 PM Action: action_tl_select 3:12:49 PM Action: action_tl_deselect_all 3:12:49 PM Action: action_tl_select 3:13:04 PM Action: action_tl_deselect_all 3:13:07 PM Action: action_tl_deselect_all 3:13:33 PM Action: action_bench_create 3:13:33 PM Created: bodypart 3:13:35 PM Action: action_tl_select 3:13:50 PM Action: action_tl_deselect_all 3:14:01 PM Action: action_tl_select 3:14:03 PM Action: action_tl_select 3:14:10 PM Show popup: colorpicker 3:14:12 PM Show popup: colorpicker 3:14:36 PM Show popup: colorpicker 3:22:58 PM Backup: C:\Users\Dragonkid2004\Mine-imator\Projects\fad Epicness\fad Epicness 3:22:58 PM Saving project: C:\Users\Dragonkid2004\Mine-imator\Projects\fad Epicness\fad Epicness.mbackup1 3:22:58 PM load_folder: C:\Users\Dragonkid2004\Mine-imator\Projects\fad Epicness 3:22:58 PM save_folder: C:\Users\Dragonkid2004\Mine-imator\Projects\fad Epicness 3:22:58 PM Project saved 3:22:58 PM Backup saved 3:23:24 PM Show popup: colorpicker 3:23:40 PM Action: action_tl_select 3:24:05 PM Action: action_tl_select 3:24:28 PM Action: action_tl_deselect_all 3:24:51 PM Action: action_tl_select 3:24:56 PM Action: action_tl_select 3:25:23 PM Action: action_tl_select 3:25:26 PM Action: action_tl_select 3:25:47 PM Action: action_tl_select 3:26:00 PM Action: action_tl_deselect_all 3:26:03 PM Action: action_tl_select 3:26:05 PM Action: action_tl_select 3:26:11 PM Action: action_tl_select 3:26:12 PM Action: action_tl_select 3:26:18 PM Action: action_tl_select 3:26:20 PM Action: action_tl_select 3:26:22 PM Action: action_tl_deselect_all 3:26:22 PM Action: action_tl_select 3:26:31 PM Action: action_tl_deselect_all 3:26:43 PM Action: action_tl_select 3:26:44 PM Action: action_tl_select 3:27:00 PM Action: action_tl_deselect_all 3:27:03 PM Action: action_tl_select 3:27:04 PM Action: action_tl_select 3:27:26 PM Action: action_tl_deselect_all 3:27:40 PM Show popup: downloadskin 3:31:12 PM Show popup: downloadskin 3:31:18 PM Add resource: downloadskin 3:31:18 PM filename: PurpleGuy.png 3:31:18 PM filename_out: PurpleGuy.png 3:31:18 PM load_folder: C:\Users\Dragonkid2004\Mine-imator\Skins 3:31:18 PM save_folder: C:\Users\Dragonkid2004\Mine-imator\Projects\fad Epicness That's my crash report for Mine-Imator. It just crashed like 2 minutes ago
  16. After re-installing Windows 7 I tried to star Mine-Imator. But it crashed. I tried again and Mine-Imator crashed again and again. So, I decided to ask help on forum and figure out what's wrong. Log: ___ Mine-imator log ___ In your bug report, include this full log, along with instructions how to recreate the bug. If the issue concerns a specific animation, upload its folder as a .zip. 19:43:58 version: 1.0.6 19:43:58 gm_version: 1.4.1749 19:43:58 build date: 12.03.2016 17:10:39 19:43:58 YYC: yes 19:43:58 working_directory: C:\Mine-imator\ 19:43:58 file_directory: C:\Users\zedOFF\AppData\Roaming\Mine_imator\ 19:43:58 OS: Windows 19:43:58 os_version: 393217 19:43:59 os_is_network_connected: yes 19:43:59 os_get_language: ru 19:43:59 os_get_region: RU 19:43:59 USERDOMAIN: zedOFF-ПК 19:43:59 USERNAME: zedOFF 19:43:59 USERPROFILE: C:\Users\zedOFF 19:43:59 APPDATA: C:\Users\zedOFF\AppData\Roaming 19:43:59 NUMBER_OF_PROCESSORS: 2 19:43:59 PROCESSOR_ARCHITECTURE: x86 19:43:59 PROCESSOR_IDENTFIER: 19:43:59 PROCESSOR_LEVEL: 16 19:43:59 PROCESSOR_REVISION: 0602 19:43:59 video_adapter_0_name: ATI Radeon X1200 Series 19:43:59 video_adapter_0_driver_version_high: 524302 19:43:59 video_adapter_0_device_name: \\.\DISPLAY4 19:43:59 video_adapter_0_driver_version_low: 656007 19:43:59 Old log found 19:43:59 Library init 19:43:59 Data\file.dll 19:43:59 Data\movie.dll 19:43:59 Movie init 19:43:59 Data\window.dll 19:43:59 Data\texture.dll 19:43:59 Texture init 19:44:04 working_directory: C:\Mine-imator\ 19:44:04 Trying to save files 19:44:04 surface_save OK 19:44:04 texture_create OK 19:44:04 file_delete_lib OK 19:44:04 Shader init 19:44:04 shaders_are_supported: yes 19:44:04 shader_high_ssao_blur compiled: yes 19:44:04 shader_high_ssao compiled: no 19:44:04 Shader compilation failed 19:44:04 Download DirectX runtime: https://www.microsoft.com/en-us/download/details.aspx?DisplayLang=en&id=35
  17. Yay? My first 1.0.6 crash! ___________________________________________ ############################################################################################ FATAL ERROR in action number 1 of Draw Event for object app: trying to index variable that is not an array ############################################################################################ -------------------------------------------------------------------------------------------- called from - gml_Script_history_destroy_loaded (line 4) called from - gml_Script_action_res_image_load (line 4) called from - gml_Script_action_toolbar_undo (line 18) called from - gml_Script_toolbar_draw_button (line 15) called from - gml_Script_toolbar_draw (line 97) called from - gml_Script_window_draw (line 9) called from - gml_Script_app_event_draw (line 7) called from - gml_Object_app_Draw_0 (line 2)
  18. i was exporting a png sequence when something happened and i had to close MI, when i openedd it again this crash log came out: ___ Mine-imator log ___ In your bug report, include this full log, along with instructions how to recreate the bug. If the issue concerns a specific animation, upload its folder as a .zip. 06:11:21 p.m. version: 1.0.6 06:11:21 p.m. gm_version: 1.4.1749 06:11:21 p.m. build date: 12/03/2016 12:10:39 p.m. 06:11:21 p.m. YYC: yes 06:11:21 p.m. working_directory: C:\Users\kunta\Pictures\Dibujos Bruno\Herramientas\Mine-imator\ 06:11:21 p.m. file_directory: C:\Users\kunta\AppData\Roaming\Mine_imator\ 06:11:21 p.m. OS: Windows 06:11:21 p.m. os_version: 393217 06:11:21 p.m. os_is_network_connected: yes 06:11:21 p.m. os_get_language: es 06:11:21 p.m. os_get_region: AR 06:11:21 p.m. USERDOMAIN: kunta-PC 06:11:21 p.m. USERNAME: kunta 06:11:21 p.m. USERPROFILE: C:\Users\kunta 06:11:21 p.m. APPDATA: C:\Users\kunta\AppData\Roaming 06:11:21 p.m. NUMBER_OF_PROCESSORS: 4 06:11:21 p.m. PROCESSOR_ARCHITECTURE: x86 06:11:21 p.m. PROCESSOR_IDENTFIER: 06:11:21 p.m. PROCESSOR_LEVEL: 6 06:11:21 p.m. PROCESSOR_REVISION: 2a07 06:11:21 p.m. video_adapter_0_name: NVIDIA GeForce 9500 GT 06:11:21 p.m. video_adapter_0_driver_version_high: 589842 06:11:21 p.m. video_adapter_0_device_name: \\.\DISPLAY1 06:11:21 p.m. video_adapter_0_driver_version_low: 856163 06:11:21 p.m. Library init 06:11:21 p.m. Data\file.dll 06:11:21 p.m. Data\movie.dll 06:11:21 p.m. Movie init 06:11:21 p.m. Data\window.dll 06:11:21 p.m. Data\texture.dll 06:11:21 p.m. Texture init 06:11:21 p.m. working_directory: C:\Users\kunta\Pictures\Dibujos Bruno\Herramientas\Mine-imator\ 06:11:21 p.m. Trying to save files 06:11:21 p.m. surface_save OK 06:11:21 p.m. texture_create OK 06:11:21 p.m. file_delete_lib OK 06:11:21 p.m. Shader init 06:11:21 p.m. shaders_are_supported: yes 06:11:21 p.m. shader_high_ssao_blur compiled: yes 06:11:21 p.m. shader_high_ssao compiled: yes 06:11:21 p.m. shader_high_ssao_depth_normal compiled: yes 06:11:21 p.m. shader_high_light_apply compiled: yes 06:11:21 p.m. shader_high_light_night compiled: yes 06:11:21 p.m. shader_high_light_point compiled: yes 06:11:21 p.m. shader_high_light_spot compiled: yes 06:11:21 p.m. shader_high_light_sun compiled: yes 06:11:21 p.m. shader_high_fog_apply compiled: yes 06:11:21 p.m. shader_high_fog compiled: yes 06:11:21 p.m. shader_high_dof compiled: yes 06:11:21 p.m. shader_high_aa compiled: yes 06:11:21 p.m. shader_replace compiled: yes 06:11:21 p.m. shader_draw_texture compiled: yes 06:11:21 p.m. shader_depth compiled: yes 06:11:21 p.m. shader_color_fog_lights compiled: yes 06:11:21 p.m. shader_color_fog compiled: yes 06:11:21 p.m. shader_blend_fog compiled: yes 06:11:21 p.m. shader_blend compiled: yes 06:11:21 p.m. shader_border compiled: yes 06:11:21 p.m. Create vertex format 06:11:21 p.m. Render init 06:11:21 p.m. Ground model init 06:11:21 p.m. Character models init 06:11:21 p.m. Windows init 06:11:21 p.m. Lists init 06:11:21 p.m. Load language file: C:\Users\kunta\Pictures\Dibujos Bruno\Herramientas\Mine-imator\Data\Languages\english.txt 06:11:21 p.m. Make transitions 06:11:21 p.m. Transitions OK 06:11:21 p.m. Globals init 06:11:21 p.m. Opening pack from folder: C:\Users\kunta\Pictures\Dibujos Bruno\Herramientas\Mine-imator\Data\Textures\ 06:11:21 p.m. mob_texture 06:11:21 p.m. block_texture 06:11:22 p.m. colormap_grass_texture 06:11:22 p.m. colormap_foliage_texture 06:11:22 p.m. item_texture 06:11:22 p.m. particles_texture 06:11:22 p.m. block_preview_texture 06:11:22 p.m. sun_texture 06:11:22 p.m. moonphases_texture 06:11:22 p.m. moon_texture 06:11:22 p.m. clouds_texture 06:11:22 p.m. Pack opened 06:11:22 p.m. Found key_file: C:\Users\kunta\Pictures\Dibujos Bruno\Herramientas\Mine-imator\Data\key.file 06:11:22 p.m. Loading settings: C:\Users\kunta\Pictures\Dibujos Bruno\Herramientas\Mine-imator\Data\settings.file 06:11:22 p.m. load_format: 4 06:11:22 p.m. Loading recent: C:\Users\kunta\Pictures\Dibujos Bruno\Herramientas\Mine-imator\Data\recent.file 06:11:22 p.m. Loading closed alerts: C:\Users\kunta\Pictures\Dibujos Bruno\Herramientas\Mine-imator\Data\alerts.file 06:11:22 p.m. Startup OK 06:11:22 p.m. Resetting project 06:11:22 p.m. Destroying instances 06:11:22 p.m. Project resetted 06:11:22 p.m. Show popup: startup 06:11:23 p.m. HTTP: [] 06:11:27 p.m. Opening project: C:\Users\kunta\Pictures\Dibujos Bruno\Herramientas\Mine-imator\Projects\Bruce\Bruce.mproj 06:11:27 p.m. load_folder: C:\Users\kunta\Pictures\Dibujos Bruno\Herramientas\Mine-imator\Projects\Bruce 06:11:27 p.m. load_format: 13 06:11:27 p.m. Resetting project 06:11:27 p.m. Destroying instances 06:11:27 p.m. Project resetted 06:11:27 p.m. save_folder: C:\Users\kunta\Pictures\Dibujos Bruno\Herramientas\Mine-imator\Projects\Bruce 06:11:27 p.m. load_iid_offset: 0 06:11:27 p.m. Templates: 27 06:11:27 p.m. Timelines: 38 06:11:27 p.m. Resources: 2 06:11:27 p.m. Get template iids 06:11:27 p.m. Get particle type iids 06:11:27 p.m. Get keyframe iids 06:11:27 p.m. Get timeline iids 06:11:27 p.m. Build trees 06:11:27 p.m. Reset read positions 06:11:27 p.m. Update program 06:11:27 p.m. Project loaded 06:11:30 p.m. Saving project: C:\Users\kunta\Pictures\Dibujos Bruno\Herramientas\Mine-imator\Projects\Bruce\Bruce.mproj 06:11:30 p.m. load_folder: C:\Users\kunta\Pictures\Dibujos Bruno\Herramientas\Mine-imator\Projects\Bruce 06:11:30 p.m. save_folder: C:\Users\kunta\Pictures\Dibujos Bruno\Herramientas\Mine-imator\Projects\Bruce 06:11:30 p.m. Project saved 06:11:30 p.m. Show alert: Project saved!, , 78 06:17:25 p.m. Action: action_tl_select 06:17:26 p.m. Action: action_tl_select 06:17:37 p.m. Action: action_tl_deselect_all 06:17:40 p.m. Action: action_tl_select 06:17:49 p.m. Action Set variable: action_lib_name, , , 1 06:17:49 p.m. Action: action_tl_deselect_all 06:17:52 p.m. Saving project: C:\Users\kunta\Pictures\Dibujos Bruno\Herramientas\Mine-imator\Projects\Bruce\Bruce.mproj 06:17:52 p.m. load_folder: C:\Users\kunta\Pictures\Dibujos Bruno\Herramientas\Mine-imator\Projects\Bruce 06:17:52 p.m. save_folder: C:\Users\kunta\Pictures\Dibujos Bruno\Herramientas\Mine-imator\Projects\Bruce 06:17:52 p.m. Project saved 06:17:52 p.m. Show alert: Project saved!, , 78 06:17:56 p.m. Action: action_tl_deselect_all 06:17:58 p.m. Action: action_tl_deselect_all 06:18:08 p.m. Action: action_tl_deselect_all 06:18:10 p.m. Saving project: C:\Users\kunta\Pictures\Dibujos Bruno\Herramientas\Mine-imator\Projects\Bruce\Bruce.mproj 06:18:10 p.m. load_folder: C:\Users\kunta\Pictures\Dibujos Bruno\Herramientas\Mine-imator\Projects\Bruce 06:18:10 p.m. save_folder: C:\Users\kunta\Pictures\Dibujos Bruno\Herramientas\Mine-imator\Projects\Bruce 06:18:10 p.m. Project saved 06:18:10 p.m. Show alert: Project saved!, , 78 06:18:22 p.m. Action: action_tl_deselect_all 06:18:23 p.m. Saving project: C:\Users\kunta\Pictures\Dibujos Bruno\Herramientas\Mine-imator\Projects\Bruce\Bruce.mproj 06:18:23 p.m. load_folder: C:\Users\kunta\Pictures\Dibujos Bruno\Herramientas\Mine-imator\Projects\Bruce 06:18:23 p.m. save_folder: C:\Users\kunta\Pictures\Dibujos Bruno\Herramientas\Mine-imator\Projects\Bruce 06:18:23 p.m. Project saved 06:18:23 p.m. Show alert: Project saved!, , 78 06:18:51 p.m. Action Set variable: action_background_sky_clouds, 1, 0, 0 06:18:53 p.m. Action Set variable: action_background_ground_show, 1, 0, 0 06:19:24 p.m. Action: action_tl_select 06:19:25 p.m. Action: action_tl_select 06:19:27 p.m. Action: action_tl_frame_rot 06:19:33 p.m. Action: action_tl_select 06:19:35 p.m. Action: action_tl_select 06:19:36 p.m. Action: action_tl_frame_rot 06:19:39 p.m. Action: action_tl_deselect_all 06:19:45 p.m. Action: action_tl_select 06:19:46 p.m. Action: action_tl_select 06:19:53 p.m. Action: action_tl_frame_scale 06:19:55 p.m. Action: action_tl_deselect_all 06:20:01 p.m. Action: action_tl_select 06:20:02 p.m. Action: action_tl_select 06:20:03 p.m. Action: action_tl_frame_scale 06:20:08 p.m. Action: action_tl_deselect_all 06:21:19 p.m. Action: action_tl_select 06:21:20 p.m. Action: action_tl_select 06:21:22 p.m. Action: action_tl_select 06:21:25 p.m. Action: action_tl_remove 06:21:27 p.m. Backup: C:\Users\kunta\Pictures\Dibujos Bruno\Herramientas\Mine-imator\Projects\Bruce\Bruce 06:21:27 p.m. Saving project: C:\Users\kunta\Pictures\Dibujos Bruno\Herramientas\Mine-imator\Projects\Bruce\Bruce.mbackup1 06:21:27 p.m. load_folder: C:\Users\kunta\Pictures\Dibujos Bruno\Herramientas\Mine-imator\Projects\Bruce 06:21:27 p.m. save_folder: C:\Users\kunta\Pictures\Dibujos Bruno\Herramientas\Mine-imator\Projects\Bruce 06:21:27 p.m. Project saved 06:21:27 p.m. Backup saved 06:21:33 p.m. Action: action_tl_select 06:21:35 p.m. Action: action_tl_frame_pos 06:21:41 p.m. Undo: tl_value_set 06:21:44 p.m. Action: action_tl_frame_scale 06:21:50 p.m. Action: action_tl_deselect_all 06:22:34 p.m. Action: action_bench_create 06:22:34 p.m. Created: camera 06:22:35 p.m. Action: action_tl_select 06:22:37 p.m. Action: action_tl_deselect_all 06:22:38 p.m. Action: action_tl_select 06:22:40 p.m. Action: action_tl_frame_rot_xyz 06:22:41 p.m. Action: action_tl_frame_rot 06:22:50 p.m. Action: action_tl_frame_pos 06:22:59 p.m. Action: action_tl_frame_pos 06:23:23 p.m. Action: action_tl_frame_pos 06:23:30 p.m. Action: action_tl_deselect_all 06:23:42 p.m. Action: action_tl_select 06:23:43 p.m. Action: action_tl_select 06:23:48 p.m. Action: action_tl_frame_pos 06:23:58 p.m. Action: action_tl_select 06:24:03 p.m. Action: action_tl_select 06:24:08 p.m. Action: action_tl_select 06:24:09 p.m. Action: action_tl_select 06:24:15 p.m. Action: action_tl_deselect_all 06:24:16 p.m. Action: action_tl_select 06:24:18 p.m. Action: action_tl_select 06:24:20 p.m. Action: action_tl_frame_pos 06:24:29 p.m. Action: action_tl_select 06:24:30 p.m. Action: action_tl_deselect_all 06:24:35 p.m. Action: action_tl_select 06:24:36 p.m. Action: action_tl_select 06:24:37 p.m. Action: action_tl_frame_pos 06:24:47 p.m. Action: action_tl_select 06:24:48 p.m. Action: action_tl_select 06:24:51 p.m. Action: action_tl_select 06:24:51 p.m. Action: action_tl_select 06:24:55 p.m. Action: action_tl_frame_pos 06:25:05 p.m. Action: action_tl_select 06:25:06 p.m. Action: action_tl_deselect_all 06:29:20 p.m. Action: action_tl_folder 06:29:20 p.m. Action: action_tl_select 06:29:31 p.m. Action: action_tl_parent 06:29:38 p.m. Action: action_tl_extend 06:29:39 p.m. Action: action_tl_extend 06:29:40 p.m. Action: action_tl_extend 06:29:42 p.m. Undo: action_tl_extend 06:29:44 p.m. Undo: action_tl_extend 06:29:44 p.m. Undo: action_tl_extend 06:29:44 p.m. Undo: action_tl_parent 06:29:45 p.m. Undo: action_tl_name 06:29:46 p.m. Undo: action_tl_select 06:30:04 p.m. Action: action_tl_extend 06:30:09 p.m. Action: action_tl_extend 06:30:10 p.m. Action: action_tl_extend 06:30:12 p.m. Action: action_tl_select 06:30:13 p.m. Action: action_tl_keyframe_create 06:30:14 p.m. Action: action_tl_select 06:30:14 p.m. Action: action_tl_keyframe_create 06:30:27 p.m. Action: action_tl_frame_pos 06:30:38 p.m. Action: action_tl_select 06:30:40 p.m. Action: action_tl_select 06:30:43 p.m. Action: action_tl_frame_pos 06:30:48 p.m. Action: action_tl_deselect_all 06:31:01 p.m. Action: action_tl_extend 06:31:02 p.m. Action: action_tl_select 06:31:02 p.m. Action: action_tl_keyframe_create 06:31:04 p.m. Action: action_tl_select 06:31:04 p.m. Action: action_tl_keyframe_create 06:31:16 p.m. Action: action_tl_frame_pos 06:31:22 p.m. Action: action_tl_select 06:31:25 p.m. Action: action_tl_frame_pos 06:31:27 p.m. Backup: C:\Users\kunta\Pictures\Dibujos Bruno\Herramientas\Mine-imator\Projects\Bruce\Bruce 06:31:27 p.m. Saving project: C:\Users\kunta\Pictures\Dibujos Bruno\Herramientas\Mine-imator\Projects\Bruce\Bruce.mbackup1 06:31:27 p.m. load_folder: C:\Users\kunta\Pictures\Dibujos Bruno\Herramientas\Mine-imator\Projects\Bruce 06:31:27 p.m. save_folder: C:\Users\kunta\Pictures\Dibujos Bruno\Herramientas\Mine-imator\Projects\Bruce 06:31:27 p.m. Project saved 06:31:27 p.m. Backup saved 06:31:29 p.m. Action: action_tl_deselect_all 06:31:54 p.m. Action: action_tl_select 06:31:54 p.m. Action: action_tl_keyframe_create 06:31:55 p.m. Action: action_tl_select 06:31:55 p.m. Action: action_tl_keyframe_create 06:32:02 p.m. Action: action_tl_frame_pos 06:32:18 p.m. Action: action_tl_select 06:32:21 p.m. Action: action_tl_frame_pos 06:32:27 p.m. Action: action_tl_deselect_all 06:32:41 p.m. Action: action_tl_select 06:32:44 p.m. Action: action_tl_select 06:32:45 p.m. Action: action_tl_select 06:32:46 p.m. Action: action_tl_select 06:32:47 p.m. Action: action_tl_select 06:32:48 p.m. Action: action_tl_select 06:32:57 p.m. Action: action_tl_select 06:32:58 p.m. Action: action_tl_deselect_all 06:32:59 p.m. Action: action_tl_keyframes_select_area 06:33:06 p.m. Action: action_tl_keyframes_paste 06:33:09 p.m. Action: action_tl_keyframes_move_done 06:33:10 p.m. Action: action_tl_deselect_all 06:33:15 p.m. Action: action_tl_deselect_all 06:33:33 p.m. Action: action_tl_deselect_all 06:33:37 p.m. Action: action_tl_keyframes_select_area 06:33:43 p.m. Action: action_tl_keyframes_paste 06:33:45 p.m. Action: action_tl_select 06:33:50 p.m. Action: action_tl_select 06:34:05 p.m. Action: action_tl_frame_pos 06:34:08 p.m. Action: action_tl_select 06:34:13 p.m. Action: action_tl_frame_pos 06:34:18 p.m. Action: action_tl_select 06:34:23 p.m. Action: action_tl_frame_pos 06:34:34 p.m. Action: action_tl_deselect_all 06:35:09 p.m. Action: action_tl_select 06:35:13 p.m. Action: action_tl_frame_pos 06:35:16 p.m. Action: action_tl_select 06:35:20 p.m. Action: action_tl_frame_pos 06:35:25 p.m. Action: action_tl_select 06:35:26 p.m. Action: action_tl_deselect_all 06:35:38 p.m. Show popup: exportmovie 06:35:50 p.m. Show popup: colorpicker 06:35:51 p.m. Action Set variable: action_background_sky_color, 16759185, 16758161, 1 06:36:07 p.m. Action Set variable: action_background_fog_show, 1, 0, 0 06:36:09 p.m. Action Set variable: action_background_wind, 1, 0, 0 06:36:10 p.m. Action Set variable: action_background_wind, 0, 1, 0 06:36:11 p.m. Action: action_tl_deselect_all 06:36:24 p.m. Show popup: exportmovie 06:36:53 p.m. Export image sequence: C:\Users\kunta\Pictures\Dibujos Bruno\animaciones\Profile Pic\Bruce.png 06:36:53 p.m. Framerate: 30 06:36:53 p.m. High Quality: yes 06:36:53 p.m. Size: 4096, 2304
  19. So when I add a cube to a particle creator, it crashes. What can I do? Please help...
  20. It Told Me To Copy And Paste Please Fix Soon ___ Mine-imator log ___ In your bug report, include this full log, along with instructions how to recreate the bug. If the issue concerns a specific animation, upload its folder as a .zip. 20:18:02 version: 1.0.6 20:18:02 gm_version: 1.4.1749 20:18:02 build date: 12/03/2016 14:10:39 20:18:02 YYC: yes 20:18:02 working_directory: C:\Windows\Mine-imator\ 20:18:02 file_directory: C:\Users\maxci\AppData\Roaming\Mine_imator\ 20:18:02 OS: Windows 20:18:02 os_version: 393218 20:18:02 os_is_network_connected: yes 20:18:02 os_get_language: en 20:18:02 os_get_region: GB 20:18:02 USERDOMAIN: DESKTOP-36RDKQC 20:18:02 USERNAME: maxci 20:18:02 USERPROFILE: C:\Users\maxci 20:18:02 APPDATA: C:\Users\maxci\AppData\Roaming 20:18:02 NUMBER_OF_PROCESSORS: 6 20:18:02 PROCESSOR_ARCHITECTURE: x86 20:18:02 PROCESSOR_IDENTFIER: 20:18:02 PROCESSOR_LEVEL: 21 20:18:02 PROCESSOR_REVISION: 0200 20:18:02 video_adapter_0_name: NVIDIA GeForce GTX 750 Ti 20:18:02 video_adapter_0_driver_version_high: 655378 20:18:02 video_adapter_0_device_name: \\.\DISPLAY1 20:18:02 video_adapter_0_driver_version_low: 857330 20:18:02 Old log found 20:18:02 Library init 20:18:02 Data\file.dll 20:18:02 Data\movie.dll 20:18:02 Movie init 20:18:02 Data\window.dll 20:18:02 Data\texture.dll 20:18:02 Texture init 20:18:04 working_directory: C:\Windows\Mine-imator\ 20:18:04 Trying to save files
  21. Please Help, i cant open my Mine-Imator the Crash says Plz help (i censored my name lel), i want Mine-Imator 1.0.6 in my Laptop T_T T_T T_T
  22. Hi! as soon as I opened mine-imator it puts me a graphical error message and Direct X! can you help me? error log: ___ Mine-imator log ___ In your bug report, include this full log, along with instructions how to recreate the bug. If the issue concerns a specific animation, upload its folder as a .zip. 10:40:44 version: 1.0.6 10:40:45 gm_version: 1.4.1749 10:40:45 build date: 12/03/2016 15:10:39 10:40:45 YYC: yes 10:40:45 working_directory: C:\Users\Toshiba\Mine-imator\ 10:40:45 file_directory: C:\Users\Toshiba\AppData\Roaming\Mine_imator\ 10:40:45 OS: Windows 10:40:45 os_version: 393217 10:40:45 os_is_network_connected: yes 10:40:45 os_get_language: fr 10:40:45 os_get_region: FR 10:40:45 USERDOMAIN: KEUKEUL-PC 10:40:45 USERNAME: Toshiba 10:40:45 USERPROFILE: C:\Users\Toshiba 10:40:45 APPDATA: C:\Users\Toshiba\AppData\Roaming 10:40:45 NUMBER_OF_PROCESSORS: 2 10:40:45 PROCESSOR_ARCHITECTURE: x86 10:40:45 PROCESSOR_IDENTFIER: 10:40:45 PROCESSOR_LEVEL: 6 10:40:45 PROCESSOR_REVISION: 0f0d 10:40:45 video_adapter_0_name: Mobile Intel(R) 4 Series Express Chipset Family 10:40:45 video_adapter_0_driver_version_high: 524303 10:40:45 video_adapter_0_device_name: \\.\DISPLAY1 10:40:45 video_adapter_0_driver_version_low: 658229 10:40:45 Old log found 10:40:45 Library init 10:40:45 Data\file.dll 10:40:47 Data\movie.dll 10:40:49 Movie init 10:40:51 Data\window.dll 10:40:51 Data\texture.dll 10:40:51 Texture init 10:40:52 open_url: http://www.mineimatorforums.com/index.php?/forum/51-mine-imator-issues-and-bugs/ 10:40:52 open_url: C:\Users\Toshiba\AppData\Roaming\Mine_imator\log_previous.txt 10:40:52 working_directory: C:\Users\Toshiba\Mine-imator\ 10:40:52 Trying to save files 10:40:53 surface_save OK 10:40:53 texture_create OK 10:40:53 file_delete_lib OK 10:40:53 Shader init 10:40:53 shaders_are_supported: yes 10:40:53 shader_high_ssao_blur compiled: no 10:40:53 Shader compilation failed 10:40:53 Download DirectX runtime: https://www.microsoft.com/en-us/download/details.aspx?DisplayLang=en&id=35 10:40:53 open_url: https://www.microsoft.com/en-us/download/details.aspx?DisplayLang=en&id=35
  23. Mine Imator crash on strart ___________________________________________ ############################################################################################ ERROR in action number 1 of Create Event for object app: Error defining an external function. ############################################################################################ -------------------------------------------------------------------------------------------- called from - gml_Script_lib_init (line 18) called from - gml_Script_app_startup (line 12) called from - gml_Script_app_event_create (line 3) called from - gml_Object_app_Create_0 (line 2) ___ Mine-imator log ___ In your bug report, include this full log, along with instructions how to recreate the bug. If the issue concerns a specific animation, upload its folder as a .zip. 21:31:48 version: 1.0.6 21:31:48 gm_version: 1.4.1749 21:31:48 build date: 12. 3. 2016 15:10:39 21:31:48 YYC: yes 21:31:48 working_directory: C:\Users\Jiří\Mine-imator\ 21:31:48 file_directory: C:\Users\Jiří\AppData\Roaming\Mine_imator\ 21:31:48 OS: Windows 21:31:48 os_version: 393218 21:31:48 os_is_network_connected: yes 21:31:48 os_get_language: cs 21:31:48 os_get_region: CZ 21:31:48 USERDOMAIN: PC-Pastrnak 21:31:48 USERNAME: Jirkapas 21:31:48 USERPROFILE: C:\Users\Jiří 21:31:48 APPDATA: C:\Users\Jiří\AppData\Roaming 21:31:48 NUMBER_OF_PROCESSORS: 4 21:31:48 PROCESSOR_ARCHITECTURE: x86 21:31:48 PROCESSOR_IDENTFIER: 21:31:48 PROCESSOR_LEVEL: 6 21:31:48 PROCESSOR_REVISION: 4501 21:31:48 video_adapter_0_name: Intel(R) HD Graphics Family 21:31:48 video_adapter_0_driver_version_high: 655378 21:31:48 video_adapter_0_device_name: \\.\DISPLAY1 21:31:48 video_adapter_0_driver_version_low: 921784 21:31:48 Old log found 21:31:48 Library init 21:31:48 Data\file.dll 21:34:05 Data\movie.dll 21:34:05 Movie init 21:34:05 Data\window.dll 21:34:05 Data\texture.dll 21:34:05 Texture init 21:34:05 open_url: http://www.mineimatorforums.com/index.php?/forum/51-mine-imator-issues-and-bugs/ 21:34:05 open_url: C:\Users\Jiří\AppData\Roaming\Mine_imator\log_previous.txt 21:34:05 working_directory: C:\Users\Jiří\Mine-imator\ 21:34:05 directory broken
  24. I was making a project with Mine-imator, I went to YouTube to publish a video, and when I was back, Mine-imator disappeared, and when I open it, it says that it cannot be opened. Please help. Here's the bug report(I did replace my user with "{MyName}"): Mine-imator log, please paste this into your bug report! 1:10:40 PM version: 1.0.5 1:10:40 PM gm_version: 1.4.1690 1:10:40 PM build date: 1/13/2016 5:11:39 PM 1:10:40 PM YYC: yes 1:10:40 PM LAA: yes 1:10:40 PM working_directory: C:\Users\{MyName}\Mine-imator\ 1:10:40 PM file_directory: C:\Users\{MyName}\AppData\Roaming\Mine_imator\ 1:10:40 PM OS: Windows_NT 1:10:40 PM os_version: 393218 1:10:40 PM os_is_network_connected: yes 1:10:40 PM os_get_language: en 1:10:40 PM os_get_region: US 1:10:40 PM USERDOMAIN: DESKTOP-H66SBGT 1:10:40 PM USERNAME: {MyName} 1:10:40 PM USERPROFILE: C:\Users\{MyName} 1:10:40 PM APPDATA: C:\Users\{MyName}\AppData\Roaming 1:10:40 PM NUMBER_OF_PROCESSORS: 8 1:10:40 PM PROCESSOR_ARCHITECTURE: x86 1:10:40 PM PROCESSOR_IDENTFIER: 1:10:40 PM PROCESSOR_LEVEL: 6 1:10:40 PM PROCESSOR_REVISION: 2a07 1:10:40 PM video_adapter_0_name: Intel(R) HD Graphics 3000 1:10:40 PM video_adapter_0_driver_version_high: 655378 1:10:40 PM video_adapter_0_device_name: \\.\DISPLAY1 1:10:40 PM video_adapter_0_driver_version_low: 857322 1:10:40 PM DLL init 1:10:40 PM file.dll 1:10:40 PM movie.dll 1:10:40 PM Movie init 1:10:40 PM window.dll 1:10:40 PM texture.dll 1:10:40 PM Texture init 1:10:40 PM exe_directory: C:\Users\{MyName}\Mine-imator\ 1:10:40 PM Trying to save files 1:10:40 PM surface_save OK 1:10:40 PM texture_create OK 1:10:40 PM file_delete_dll OK 1:10:40 PM Shader init 1:10:40 PM shaders_are_supported: yes 1:10:40 PM shader_high_ssao_blur compiled: yes 1:10:40 PM shader_high_ssao compiled: yes 1:10:40 PM shader_high_ssao_depth_normal compiled: yes 1:10:40 PM shader_high_light_apply compiled: yes 1:10:40 PM shader_high_light_night compiled: yes 1:10:40 PM shader_high_light_point compiled: yes 1:10:40 PM shader_high_light_spot compiled: yes 1:10:40 PM shader_high_light_sun compiled: yes 1:10:40 PM shader_high_fog_apply compiled: yes 1:10:40 PM shader_high_fog compiled: yes 1:10:40 PM shader_high_dof compiled: yes 1:10:40 PM shader_high_aa compiled: yes 1:10:40 PM shader_replace compiled: yes 1:10:40 PM shader_draw_texture compiled: yes 1:10:40 PM shader_depth compiled: yes 1:10:40 PM shader_color_fog_lights compiled: yes 1:10:40 PM shader_color_fog compiled: yes 1:10:40 PM shader_blend_fog compiled: yes 1:10:40 PM shader_blend compiled: yes 1:10:40 PM shader_border compiled: yes 1:10:40 PM Create vertex format 1:10:40 PM Render init 1:10:40 PM Ground model init 1:10:40 PM Character models init 1:10:40 PM Windows init 1:10:40 PM Lists init 1:10:40 PM Load language file: C:\Users\{MyName}\Mine-imator\Data\Languages\english.txt 1:10:40 PM Make transitions 1:10:41 PM Transitions OK 1:10:41 PM Globals init 1:10:41 PM Opening pack from folder: C:\Users\{MyName}\Mine-imator\Data\Textures\ 1:10:41 PM mob_texture 1:10:41 PM block_texture 1:10:42 PM colormap_grass_texture 1:10:42 PM colormap_foliage_texture 1:10:42 PM item_texture 1:10:42 PM particles_texture 1:10:42 PM block_preview_texture 1:10:42 PM sun_texture 1:10:42 PM moonphases_texture 1:10:42 PM moon_texture 1:10:42 PM clouds_texture 1:10:42 PM Pack opened 1:10:42 PM Found key_file: C:\Users\{MyName}\Mine-imator\Data\key.file 1:10:42 PM Loading settings: C:\Users\{MyName}\Mine-imator\Data\settings.file 1:10:42 PM load_format: 3 1:10:42 PM Loading recent: C:\Users\{MyName}\Mine-imator\Data\recent.file 1:10:42 PM Loading closed alerts: C:\Users\{MyName}\Mine-imator\Data\alerts.file 1:10:42 PM Startup OK 1:10:42 PM Resetting project 1:10:42 PM Destroying instances 1:10:42 PM Project resetted 1:10:42 PM Show popup: startup 1:10:42 PM HTTP: [] 1:11:14 PM Creating project: C:\Users\{MyName}\Mine-imator\Projects\Happy Survival Ep.1 Thumbnail 1:11:14 PM Resetting project 1:11:14 PM Destroying instances 1:11:14 PM Project resetted 1:11:14 PM Saving project: C:\Users\{MyName}\Mine-imator\Projects\Happy Survival Ep.1 Thumbnail\Happy Survival Ep.1 Thumbnail.mproj 1:11:14 PM load_folder: C:\Users\{MyName}\Mine-imator\Projects\Happy Survival Ep.1 Thumbnail 1:11:14 PM save_folder: C:\Users\{MyName}\Mine-imator\Projects\Happy Survival Ep.1 Thumbnail 1:11:14 PM Project saved 1:11:14 PM Show alert: Project created!, Imported files will be copied into the project folder., 0 1:11:27 PM Add resource: skin 1:11:27 PM filename: My Skin(4px arm).png 1:11:27 PM filename_out: My Skin(4px arm).png 1:11:27 PM load_folder: C:\Users\{MyName}\Documents\Minecraft\Skins 1:11:27 PM save_folder: C:\Users\{MyName}\Mine-imator\Projects\Happy Survival Ep.1 Thumbnail 1:11:27 PM Action Load resource: action_bench_char_skin, C:\Users\{MyName}\Documents\Minecraft\Skins\My Skin(4px arm).png 1:11:28 PM Action: action_bench_create 1:11:29 PM Created: char 1:11:56 PM Action: action_bench_create 1:11:56 PM Created: camera 1:12:15 PM Action: action_tl_deselect_all 1:12:16 PM Action: action_tl_select 1:12:29 PM Action: action_tl_frame_pos 1:12:31 PM Action: action_tl_frame_rot 1:12:34 PM Action: action_tl_frame_rot 1:12:59 PM Action: action_tl_deselect_all 1:13:02 PM Action: action_tl_deselect_all 1:13:03 PM Action: action_tl_select 1:13:10 PM Action: action_tl_select 1:13:13 PM Action: action_tl_remove 1:13:15 PM Action: action_tl_select 1:13:17 PM Action: action_bench_create 1:13:17 PM Created: camera 1:13:24 PM Action: action_tl_select 1:13:25 PM Action: action_tl_frame_rot 1:13:29 PM Action: action_tl_frame_bend_angle 1:13:31 PM Action: action_tl_frame_rot 1:13:33 PM Action: action_tl_deselect_all 1:13:34 PM Action: action_tl_select 1:13:35 PM Action: action_tl_select 1:13:38 PM Action: action_tl_frame_rot 1:13:41 PM Action: action_tl_frame_bend_angle 1:13:44 PM Action: action_tl_select 1:13:46 PM Action: action_tl_frame_rot 1:13:52 PM Action: action_tl_select 1:13:53 PM Action: action_tl_frame_rot 1:13:56 PM Action: action_tl_frame_bend_angle 1:13:57 PM Action: action_tl_frame_rot 1:14:03 PM Action: action_tl_select 1:14:05 PM Action: action_tl_frame_rot 1:14:06 PM Action: action_tl_frame_bend_angle 1:14:10 PM Action: action_tl_deselect_all 1:14:12 PM Action: action_tl_select 1:14:17 PM Action: action_bench_create 1:14:17 PM Created: item 1:14:20 PM Action: action_tl_frame_pos 1:14:25 PM Action: action_tl_select 1:14:27 PM Action: action_tl_select 1:14:28 PM Action: action_tl_frame_pos 1:14:30 PM Action: action_tl_frame_rot 1:14:34 PM Action: action_tl_deselect_all 1:14:35 PM Action: action_tl_select 1:14:39 PM Action: action_tl_frame_pos 1:14:52 PM Action: action_tl_frame_pos 1:14:54 PM Action: action_tl_frame_pos 1:14:59 PM Action: action_tl_frame_pos 1:15:01 PM Action: action_tl_frame_pos 1:15:03 PM Action: action_tl_deselect_all 1:15:06 PM Action: action_tl_select 1:15:08 PM Action: action_tl_frame_pos 1:15:10 PM Action: action_tl_frame_pos 1:15:14 PM Action: action_tl_frame_pos 1:15:16 PM Action: action_tl_frame_pos 1:15:17 PM Action: action_tl_deselect_all 1:15:21 PM Action: action_tl_select 1:15:24 PM Action: action_tl_frame_pos 1:15:25 PM Action: action_tl_deselect_all 1:15:30 PM Action: action_tl_select 1:15:32 PM Action: action_tl_select 1:15:33 PM Action: action_tl_frame_rot 1:15:35 PM Action: action_tl_deselect_all 1:15:39 PM Action: action_tl_select 1:15:43 PM Action: action_tl_frame_rot 1:15:46 PM Action: action_tl_frame_pos 1:15:49 PM Action: action_tl_frame_pos 1:15:56 PM Action: action_tl_frame_pos 1:15:59 PM Action: action_tl_frame_pos 1:16:04 PM Action: action_tl_frame_pos 1:16:08 PM Action: action_tl_select 1:16:09 PM Action: action_tl_frame_rot 1:16:12 PM Action: action_tl_frame_rot 1:16:17 PM Action: action_tl_frame_rot 1:16:24 PM Action: action_tl_select 1:16:26 PM Action: action_tl_frame_rot 1:16:34 PM Action: action_tl_select 1:16:35 PM Action: action_tl_frame_rot 1:16:37 PM Action: action_tl_frame_rot 1:16:39 PM Action: action_tl_frame_rot 1:16:48 PM Saving project: C:\Users\{MyName}\Mine-imator\Projects\Happy Survival Ep.1 Thumbnail\Happy Survival Ep.1 Thumbnail.mproj 1:16:48 PM load_folder: C:\Users\{MyName}\Mine-imator\Projects\Happy Survival Ep.1 Thumbnail 1:16:48 PM save_folder: C:\Users\{MyName}\Mine-imator\Projects\Happy Survival Ep.1 Thumbnail 1:16:48 PM Project saved 1:16:48 PM Show alert: Project saved!, , 78
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