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Showing results for tags 'cloth'.
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I highly doubt this would ever be implemented, but I thought about this for a while now. A cloth/hair physics engine could make very good use in Mine-Imator. Not only it would speed up work for people who animate long hair, capes, etc, but it would also look somewhat realistic in some ways. Though there would be limitations, like severe performance drops, and for some it would not look "Minecrafty". This is just an idea I though I would share. You guys are more than welcome to share your thoughts in the comments.
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So I've made three of these tests now. Have fun. tip: put it on "looping" I'm not even gonna bother posting the "Like" gif I have on the bottom of most my topics.
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- cloth physics
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Cloth Physics Test! Enjoy!
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Dear Mine-Imators.. i hereby bring you; CAPE RIG ULTRA.. n stuff As You may see, I've worked on this for a very long time! (~1 hour..) And now its finally here! What does it do you ask? Look awesome! Heres the pictures for the nosey of You. 100% RESIZABLE! Every part can be moved! Use it for awesome effects! Customize the colour! Customize your own! So, whats the catch you say? There is none! Use the rig whenever! You dont even need to credit me! Well here it is! Click -> http://www.mediafire.com/download/v2uwx3pabw8bn91/Cape+rig+2.0.rar <- Click (awesome button for awesome people.. go ahead press it )