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  1. Alright, updated Girus, he looked bit too lame, so, here he is: GIRUS 3.0! 3D Overview Well, long story short, Girus found some prototypes of high grade armor similar to Tied's Starlite armor, but bit "cooler looking", and corrupted it for him to use. Changelog: Added Armor (obviously) Added 3D "broken face" New weapon - Spear-like weapon Now he has 2 eyes instead of 1, wow such cool now he has his "dialog" how he would talk in text
  2. Guess what? A new character. Woo! 3D overview Yeah, she's using the Light Xenomite for her powers, trying to think of names for the Xenomite Crystals, so far i've got 3. Xenomite, Infected Xenomite, Light Xenomite AND Void Xenomite. The Blue one is left. OH RIGHT she's a robot like Tied. If that wasn't obvious enough because of her right eye. Comic, maybe? I don't know. You can ask any questions about her, some will (PROBABLY IF ILL DO THE COMIC) be answered in the comic.
  3. So when I put the Alpha to 60% for a character, it shows the background scenery outside the schematic. It's kind of like, showing clouds and trees "inside" a person. Does this happen to you? If not, how do you do that? (P.S. I wanted this specific character to be a ghost)
  4. THIS IS THE BEST, JEMZ WILL LUV IT
  5. i made another update to my rigs, with a new facial rig. but for some reason i cant import it twice, even with a different texture. i dont know if this is a bug. or if i just ¨don goofed¨. but i cant find an awnser in this crash report.
  6. Because who needs lightroom rigs that cast terrible shadows everywhere for good character renders? Rendered with Mine-imator 1.0.6, put together using Photoshop CC 2015. Full resolution available here.
  7. Batman4014

    Rise Rig

    one of my characters 1.0.5 Rig Download : https://www.dropbox.com/s/hr255688adnv48w/RIse.zip?dl=0
  8. This is my new character rig. He's called Richard. Any new forms or re-dos of Richard will look about the same as this original Richard. He is based heavily off of SKIBBZ's template player rig, so credit to him. The hair is also a slightly modified version of an existing hair rig. I forgot who made it tho. He has a bit of backstory too, but that's only for the people who care. The jacket can be a bit hard to use. It's attached strangely and the sleeves sometimes get in the way of the actual arm. His eyes have reflections, too. you can disable it by just finding the camera in the face bit. Download(Beer not included) BEER NOW INCLUDED! : https://www.mediafire.com/?mt9o3msf8ulxnp7 Beer Bottle: https://www.mediafire.com/?g6h49c159kayx76
  9. When I imported my character rig a part of the eye was just not there. I've encountered this problem time and time again and the only thing I can do is put the eye a bit out of it's socket which is just plain wrong. What I mean by not there is when it's in the socket, part of it decides to vanish.
  10. Hello again.. This is my new rework of my character "Dread" as I re-rigged it. I hope you like it.. tell me what you think. I think I'll use him in an upcoming animation. Based on GasCreeper's Steve Rig. Old Version:
  11. FEATURES! FEATURES! 3D: Hair, shirt detail and shoes! Face Features: mouth, eyes, eyebrows, eyelids __________________________________________________________________________________________________________________ |_________________________________________________________________________________________________________________|
  12. So I'm making some animations but I need more characters for it. It wouldn't really look good if I just had a bunch of steves everywhere or a bunch of copies of myself so can I use your guys's character rigs that I can use. They won't really be for a huge purpose, just to have as background people or something like that (I'm not sure yet) Anyone who let's me use their rig in my future animations will get full credit and a shout out. Just comment the download link to your rig and I'll credit you. Please respond as soon as possible because I'm trying to make a lip sync test.
  13. I just got the newest version of mineimator. I put in a enderman model and it was glitched. It was all white and its head was missing!
  14. So i got bored of my previous skin and name so i changed almost every aspect of my MC account. New name, New skin, ect. I also made a new rig to go with it. It's based HEAVILY (And by heavily i mean almost completely) on Skibbz's Template rig, so credit to him. He comes with Le Mask: And without Le Mask: Let me know what you think of him. If you like him, Yey. If you hate him, well too bad because he will be everywhere. Also, If i get enough people shouting at me, I'll add a download because why the hell not. EDIT: Now with download! I take no credit for this other than the idea and name for the character. The template I used belongs to SKIBBZ. This is just my version of it. Download:http://www.mediafire.com/download/5e2aqhtcosfy3c1/EpicJRig.rar Not sure if anyone will want to download it tho. It's so simple and cheap. SECOND EDIT!: Version 3! Various improvements and details added. Mask Detail added: 3D Hair added: Collar and jacked detail added: If you have any suggestions for future improvements, let me know. Download V3: http://www.mediafire.com/download/07yrep72ngyeq7a/EpicJV3.rar
  15. This is my very first human character rig, my second rig in general. This is much better and more thought out than my werewolf rig and I am happy to share it with others. This is a beta version of the rig. I still have a lot to do to it, but as it is, it looks nice and is functional. Future release will include: - A more functional mouth - More detailed textures (i.e. hat design, pockets on the jeans, etc) - Multiple Texture Packs - Editable texture sheets for each object As it stands, I reused texture sheets for duplicate items. This is fine if you like symmetrical designs. I created an instance of each and every object however, so there is no item with a use count more than 1. The reason for this is because I want to do asymmetrical texturing on the character. You can use this rig in any way you wish, but if you don't retexture it, you must give me credit for it. If you use it with custom textures, credit isn't necessary but is appreciated. You cannot upload this rig to any other website without my permission. You can, however, post the download link anywhere you like. The textures are 1024x1024, so expect a few minutes for it to load into Mine-imator, especially on a lower end machine. If you have any questions, helpful criticisms, hateful comments, or whatever, feel free to post them here or message me. DOWNLOAD Screenshots: Short animation using this rig (sorry about the silence. I got lazy) Side note: I am currently working on an HD 10 zombie rig pack, all with custom textures, so keep an eye out for that.
  16. "Alex" This rig is for Mine-imator 1.0.0 DEMO. Note: This is my first rig. It will be released once it's done. Update Log: UPDT 3; Added eyes. Added feet 'n' hands. UPDT 2; Added a green conehat. UPDT 1; Created a body made out of circles and cylinders. Trailer: To-do List: *Add textures. *Create curves for the body. Images:
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