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Showing results for tags 'barrel'.
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First try of making sort of barrel model. Still isn't it though... I would appreciate some feedback/critisism.
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This render didn't take me much time to make. However, this render is just a simple showcase for my newest rig I call "Slimp"(Simp lol) and it's actually the first rig I made in the newer UI Modelbench. Every black space for the rig is fully bendable with fingers that have a more appropriate scale. Don't be afraid to send honest feedback Fun fact: The rig used in this render is part of a photo realistic short film I'm working on with Mine-Imator.
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This was a project took longer than I intended it to take. Added as much as I could and had to optimize a bit before Mine-imator would give up. I made all models and used JosSamLoh's displacement map illusion on the ground to add depth and 3D realism. Don't be afraid to send honest feedback Fun fact: The render shown above is the last render of the project that Mine-imator would render before crashing.
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Completely made by me. Textures are obviously not but where fitted and "remapped" to fit the spheres. Don't know if I should make these public or not. I plan on making more variants of the barrels and using them in future renders. Edit: I Added extrudes to the metal rings on the barrels. Fun fact: The textures being used for the barrels are in 2K Yes this was made in mine-imator
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Started this project on 11/2/18 and finished up on 11/12/18. I put a lot of time into this project and getting the lighting right. I also took the time to use proper prop placements and details .I did NOT use any prop packs, texture packs, or anyone's rigs. Edited Version NON Edited Version Fun facts: Made with the Community Build of Mine-Imator, used 274 objects, and 18 light sources
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Hey! I'm Batıkaan. And this is my first rig experiment. It's just a 3D basic texture object. (Chemical Barrel Rig) For preview: Click here For download(MediaFire): Click here Thanks for your attentions