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Found 10 results

  1. I started to think this because a youtuber called Yogaindo CR made a 360 video using mine-imator (in low render or something) because Mine-imator NOW. do not have something to add 360 mode (or something) so @david, @Voxy or @Nimi if your seeing this. why can you add something that can add to make 360 videos?????? is bullcrap!
  2. So I started to wonder if it was possible to make a 360 Video in Mine-Imator and so did some research and created a rig and messed around with it and I finally found how to do it. I am not gonna tell my secret until I feel like telling it and so this is what I was able to do! I know that it is not perfect but I am still working on it, and this was all made in Mine-Imator so Its not gonna be the best.
  3. I would like a 360 camera added in mineimator because i would want to make a 360 video to upload on youtube. If this cannot be added than can i get a tutorial on making a 360 vid in mineimator?
  4. After watching some entries for the Trickshot Collab (which I would've joined, had I found out about it earlier), I tried animating a 360 no-scope headshot. This was also a sound effects test. I also appreciate any constructive criticism you may have about my animation "skills". Hope you enjoy! ~Alec
  5. This is my entry for the Trickshot Collab. It took longer than I thought to make this but I think it turned out to be great! I really hope you all like it. If you do, don't forget to No-Scope that Like button.
  6. A massive thanks goes out to @Quartzic for making his tutorial and linking Pano2QTVR (here!), as I would not have done it without him. I doubt I'll be making animations with this feature (or at least detailed ones) as I would have to render each individual frame in six different angles! There's hoping though 360 Video: Equirectangular Image: Original Wallpaper:
  7. A lot of people have been asking for 360 video exporting but it's easier than you think if you have the right tools. What I'm asking for is: A 360 Camera: Basicly a camera, but it's visible to see on 6 sides. It's FOV is locked to 90. (Looking around in view access shouldn't affect the rotation of the camera.) The resolution of the all of the sides all MUST be square. (256x256, 1024x1024, 2048x2048) Cube Map Exporting(Only for 360 Camera): When exporting, it renders all of the sides of the camera and stitches it into something like this. Cubemap to equirectangular image converter. When the exporting for the cubemap is done, Mine-imator will distort the image to look like this.(Excuse the watermarks ;P) And if you're crazy enough, exporting a video would go through the same process, just each frame goes through the same process.
  8. Mario9802

    Xbox 360!

    Hello! I have a random schematic for you! Yeah, it's the Xbox 360! Overall, nothing more, nothing less. You may like it, maybe not ... As you will like it here is the link: http://www.mediafire.com/download/cglhvvyzpr9mk1r/Xbox.zip Ooo! And here the picture: Sorry, for this red points, but largeee items! ;D Ok, Bye!
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