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  1. Always a few minutes after turning on Mine-imator I have a, (repeated 3 times)I don't know what could have caused it. Yesterday I didn't have a single one for several hours. Before the crash, this message appears several times (with different line numbers): How can I fix it? This is my latest log: ___ Mine-imator log ___ In your bug report, include this full log, along with instructions how to recreate the bug. If the issue concerns a specific animation, upload its folder as a .zip. 08:24:31 mineimator_version: 1.2.7 08:24:31 gm_runtime: 2.1.5.246 08:24:31 YYC: yes 08:24:31 working_directory: C:\Users\User\Desktop\Mine-imator 1.2.7\ 08:24:31 file_directory: C:\Users\User\AppData\Roaming\Mine_imator\ 08:24:31 OS: Windows 08:24:31 os_version: 655360 08:24:31 os_is_network_connected: yes 08:24:31 os_get_language: pl 08:24:31 os_get_region: PL 08:24:31 USERDOMAIN: LAPTOP-1125V2G5 08:24:31 USERNAME: User 08:24:31 USERPROFILE: C:\Users\User 08:24:31 APPDATA: C:\Users\User\AppData\Roaming 08:24:31 NUMBER_OF_PROCESSORS: 4 08:24:31 PROCESSOR_ARCHITECTURE: x86 08:24:31 PROCESSOR_IDENTFIER: 08:24:31 PROCESSOR_LEVEL: 6 08:24:31 PROCESSOR_REVISION: 8e0a 08:24:31 video_adapter_subsysid: 963319722 08:24:31 udid: bfddc2ca-c0d3-4a7a-b026-375cfebd769b 08:24:31 video_adapter_vendorid: 32902 08:24:31 video_d3d11_context: 040AEF20 08:24:31 video_d3d11_device: 040ADD0C 08:24:31 video_adapter_deviceid: 22807 08:24:31 video_adapter_sharedsystemmemory: 4160684032 08:24:31 video_adapter_revision: 7 08:24:31 video_adapter_description: Intel(R) UHD Graphics 620 08:24:31 video_adapter_dedicatedsystemmemory: 0 08:24:31 video_adapter_dedicatedvideomemory: 134217728 08:24:31 Old log found 08:24:31 External library init 08:24:31 External library: Data\file.dll 08:24:31 External library: Data\movie.dll 08:24:31 External library: movie init 08:24:31 External library: Data\window.dll 08:24:31 External library: Data\math.dll 08:24:32 working_directory: C:\Users\User\Desktop\Mine-imator 1.2.7\ 08:24:32 Trying to save files 08:24:32 surface_save OK 08:24:32 texture_create OK 08:24:32 file_delete_lib OK 08:24:32 Create vertex format 08:24:32 Shader init 08:24:32 shaders_are_supported: yes 08:24:32 shader_distort compiled: yes 08:24:32 shader_ca compiled: yes 08:24:32 shader_high_light_desaturate compiled: yes 08:24:32 shader_noise compiled: yes 08:24:32 shader_vignette compiled: yes 08:24:32 shader_color_correction compiled: yes 08:24:32 shader_blur compiled: yes 08:24:32 shader_add compiled: yes 08:24:32 shader_high_bloom_threshold compiled: yes 08:24:32 shader_color_glow compiled: yes 08:24:32 shader_high_ssao_depth_normal compiled: yes 08:24:32 shader_high_ssao_blur compiled: yes 08:24:32 shader_high_ssao compiled: yes 08:24:32 shader_high_light_sun compiled: yes 08:24:32 shader_high_light_spot compiled: yes 08:24:32 shader_high_light_point_shadowless compiled: yes 08:24:32 shader_high_light_point compiled: yes 08:24:32 shader_high_light_night compiled: yes 08:24:32 shader_high_light_apply compiled: yes 08:24:32 shader_high_fog_apply compiled: yes 08:24:32 shader_high_fog compiled: yes 08:24:32 shader_high_dof_coc_blur compiled: yes 08:24:32 shader_high_dof_coc compiled: yes 08:24:32 shader_high_dof compiled: yes 08:24:32 shader_high_aa compiled: yes 08:24:32 shader_replace compiled: yes 08:24:32 shader_draw_texture compiled: yes 08:24:32 shader_depth_point compiled: yes 08:24:32 shader_depth compiled: yes 08:24:32 shader_color_fog_lights compiled: yes 08:24:32 shader_color_fog compiled: yes 08:24:32 shader_color_camera compiled: yes 08:24:32 shader_border compiled: yes 08:24:32 shader_blend compiled: yes 08:24:32 shader_alpha_test compiled: yes 08:24:32 shader_alpha_fix compiled: yes 08:24:32 Loading legacy file 08:24:32 Make transitions 08:24:32 Transitions OK 08:24:32 Loading language file: C:\Users\User\Desktop\Mine-imator 1.2.7\Data\Languages\english.milanguage 08:24:32 Windows startup 08:24:32 Found key_file: C:\Users\User\Desktop\Mine-imator 1.2.7\Data\key.midata 08:24:33 Loading settings: C:\Users\User\Desktop\Mine-imator 1.2.7\Data\settings.midata 08:24:33 load_format: 28 08:24:33 Render init 08:24:33 Loading Minecraft assets version: 1.16.2 08:24:33 Archive already unzipped, re-using: C:\Users\User\AppData\Roaming\Mine_imator\Minecraft_unzip\1.16.2\assets\minecraft\ 08:24:33 Model textures: load 08:24:34 Model textures: done 08:24:34 Block textures: load static 08:24:34 Block textures: load animated 08:24:34 Block textures, blocksize: 16 08:24:34 Block textures: static block surface 08:24:34 Block textures: static block preview 08:24:34 Block textures: animated block surfaces 08:24:34 Block textures: animated frames 08:24:34 Block textures: animated block preview 08:24:34 Block textures: find static block depths 08:24:34 Block textures: find animated block depths 08:24:34 Block textures: done 08:24:34 Item textures: load 08:24:34 Item textures: surface 08:24:34 Item textures: done 08:24:34 Particle textures: load 08:24:34 Particle textures: legacy sheets 08:24:34 Particle textures: done 08:25:55 Saving block previews: C:\Users\User\Desktop\Mine-imator 1.2.7\Data\blockpreview.midata 08:25:55 Loaded assets successfully 08:25:57 Ground vbuffer init 08:25:57 Resetting project 08:25:57 Destroying instances 08:25:57 Project resetted 08:25:57 Show popup: startup 08:25:58 Using the latest assets 08:26:30 Opening project: C:\Users\User\Desktop\Mine-imator 1.2.7\Projects\-\-.miproject 08:26:30 load_format: 32 08:26:30 Resetting project 08:26:30 Destroying instances 08:26:30 Project resetted 08:26:30 save_folder: C:\Users\User\Desktop\Mine-imator 1.2.7\Projects\- 08:26:30 load_folder: C:\Users\User\Desktop\Mine-imator 1.2.7\Projects\- 08:26:31 Project loaded 08:26:36 Loading .schematic: C:\Users\User\Desktop\Mine-imator 1.2.7\Projects\-\Piece of New World.schematic 08:26:36 Size: { { 308,479,93 }, } 08:26:36 Version: 1 08:29:54 Loading .schematic: C:\Users\User\Desktop\Mine-imator 1.2.7\Projects\-\Piece of New World.schematic 08:29:54 Size: { { 164,151,80 }, } 08:29:54 Version: 1 08:30:40 Loading audio: C:\Users\User\Desktop\Mine-imator 1.2.7\Projects\-\-.mp3 08:30:50 Saving settings: C:\Users\User\Desktop\Mine-imator 1.2.7\Data\settings.midata 08:32:05 Action: action_tl_select 08:32:08 Action: action_tl_keyframe_create 08:32:15 Action: action_tl_frame_visible 08:32:42 Action: action_tl_remove 08:32:56 execute: C:\Users\User\Desktop\Mine-imator 1.2.7\Data\import.exe, C:\Users\User\Desktop\Mine-imator 1.2.7\Projects\-\world.schematic, 1 08:34:35 Add resource: fromworld 08:34:35 filename: world.schematic 08:34:35 Action Load resource: action_bench_scenery, C:\Users\User\Desktop\Mine-imator 1.2.7\Projects\-\world.schematic 08:34:35 Loading .schematic: C:\Users\User\Desktop\Mine-imator 1.2.7\Projects\-\world.schematic 08:34:35 Size: { { 118,111,90 }, } 08:34:35 Version: 1 08:35:56 Action: action_bench_create 08:35:57 Created: scenery 08:36:30 Backup: C:\Users\User\Desktop\Mine-imator 1.2.7\Projects\-\- 08:36:30 Saving project: C:\Users\User\Desktop\Mine-imator 1.2.7\Projects\-\-.backup1 08:36:30 save_folder: C:\Users\User\Desktop\Mine-imator 1.2.7\Projects\- 08:36:30 load_folder: C:\Users\User\Desktop\Mine-imator 1.2.7\Projects\- 08:36:30 Project saved 08:36:30 Backup saved 08:38:34 Action: action_tl_select 08:38:43 Action: action_tl_frame_brightness 08:39:59 Action: action_tl_frame_pos 08:40:08 Action: action_tl_frame_pos 08:40:25 Action: action_tl_select
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