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  1. Actually, BlockBench has an .MIMODEL Exporter addon inside it. But the only problem is your model should be box UV so I will teach you how to change you models in to the box UV. _________________________________________________ Frist, select all your cube (CTRL+A) Then, click the "Create Texture"(CTRL+SHIFT+T) Choose your "Pixel Density" and tick the "Box UV" then Confirm It will create a new texture, then save it BlockBench isn't very smart, sometime you need to fix the UV by yourself When everything is done you can export to .MIMODEL _________________________________________________ DONE
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