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Found 11 results

  1. in my opinion... this wallpaper is over edited BTW thanks @SKIBBZ for faical rig and Blade Pack V.2
  2. Sonicxryan

    Halloween Rig.

    I made a rig for Halloween! No! Not a teenager that's good at pvp, I made a rig, of the best Steven Universe episode, and a human with a yellow dog sidekick... Download.
  3. Hi, im Dave. My Mine-Imator is always crashing when i delete something, or import something. if you can help me, please do so. Crash Log: | 4:38:43 PM version: 1.0.5 4:38:43 PM gm_version: 1.4.1690 4:38:43 PM build date: 1/13/2016 1:28:46 AM 4:38:43 PM YYC: yes 4:38:43 PM LAA: yes 4:38:43 PM working_directory: C:\Users\Data\Mine-imator\Mine-imator\ 4:38:43 PM file_directory: C:\Users\Data\AppData\Roaming\Mine_imator\ 4:38:43 PM OS: Windows_NT 4:38:43 PM os_version: 393217 4:38:43 PM os_is_network_connected: yes 4:38:43 PM os_get_language: en 4:38:43 PM os_get_region: US 4:38:43 PM USERDOMAIN: Angvada-PC 4:38:43 PM USERNAME: Data 4:38:43 PM USERPROFILE: C:\Users\Data 4:38:43 PM APPDATA: C:\Users\Data\AppData\Roaming 4:38:43 PM NUMBER_OF_PROCESSORS: 8 4:38:43 PM PROCESSOR_ARCHITECTURE: x86 4:38:43 PM PROCESSOR_IDENTFIER: 4:38:43 PM PROCESSOR_LEVEL: 6 4:38:43 PM PROCESSOR_REVISION: 2a07 4:38:43 PM video_adapter_0_name: Intel(R) HD Graphics Family 4:38:43 PM video_adapter_1_driver_version_low: 857528 4:38:43 PM video_adapter_1_name: Intel(R) HD Graphics Family 4:38:43 PM video_adapter_0_driver_version_high: 655378 4:38:43 PM video_adapter_0_device_name: \\.\DISPLAY1 4:38:43 PM video_adapter_1_driver_version_high: 655378 4:38:43 PM video_adapter_0_driver_version_low: 857528 4:38:43 PM video_adapter_1_device_identifier: {D7B78E66-4256-11CF-2066-B524B4C2C735} 4:38:43 PM video_adapter_0_device_identifier: {D7B78E66-4256-11CF-2066-B524B4C2C735} 4:38:43 PM DLL init 4:38:43 PM file.dll 4:38:43 PM movie.dll 4:38:44 PM Movie init 4:38:44 PM window.dll 4:38:44 PM texture.dll 4:38:44 PM Texture init 4:38:45 PM exe_directory: C:\Users\Data\Mine-imator\Mine-imator\ 4:38:45 PM Trying to save files 4:38:45 PM surface_save OK 4:38:45 PM texture_create OK 4:38:45 PM file_delete_dll OK 4:38:45 PM Shader init 4:38:45 PM shaders_are_supported: yes 4:38:45 PM shader_high_ssao_blur compiled: yes 4:38:45 PM shader_high_ssao compiled: yes 4:38:45 PM shader_high_ssao_depth_normal compiled: yes 4:38:45 PM shader_high_light_apply compiled: yes 4:38:45 PM shader_high_light_night compiled: yes 4:38:45 PM shader_high_light_point compiled: yes 4:38:45 PM shader_high_light_spot compiled: yes 4:38:45 PM shader_high_light_sun compiled: yes 4:38:45 PM shader_high_fog_apply compiled: yes 4:38:45 PM shader_high_fog compiled: yes 4:38:45 PM shader_high_dof compiled: yes 4:38:45 PM shader_high_aa compiled: yes 4:38:45 PM shader_replace compiled: yes 4:38:45 PM shader_draw_texture compiled: yes 4:38:45 PM shader_depth compiled: yes 4:38:45 PM shader_color_fog_lights compiled: yes 4:38:45 PM shader_color_fog compiled: yes 4:38:45 PM shader_blend_fog compiled: yes 4:38:45 PM shader_blend compiled: yes 4:38:45 PM shader_border compiled: yes 4:38:45 PM Create vertex format 4:38:45 PM Render init 4:38:45 PM Ground model init 4:38:45 PM Character models init 4:38:45 PM Windows init 4:38:45 PM Lists init 4:38:45 PM Load language file: C:\Users\Data\Mine-imator\Mine-imator\Data\Languages\english.txt 4:38:45 PM Make transitions 4:38:45 PM Transitions OK 4:38:45 PM Globals init 4:38:45 PM Opening pack from folder: C:\Users\Data\Mine-imator\Mine-imator\Data\Textures\ 4:38:45 PM mob_texture 4:38:46 PM block_texture 4:38:50 PM colormap_grass_texture 4:38:50 PM colormap_foliage_texture 4:38:50 PM item_texture 4:38:50 PM particles_texture 4:38:50 PM block_preview_texture 4:38:50 PM sun_texture 4:38:50 PM moonphases_texture 4:38:50 PM moon_texture 4:38:50 PM clouds_texture 4:38:50 PM Pack opened 4:38:50 PM Found key_file: C:\Users\Data\Mine-imator\Mine-imator\Data\key.file 4:38:51 PM Loading settings: C:\Users\Data\Mine-imator\Mine-imator\Data\settings.file 4:38:51 PM load_format: 3 4:38:51 PM Loading recent: C:\Users\Data\Mine-imator\Mine-imator\Data\recent.file 4:38:51 PM Loading closed alerts: C:\Users\Data\Mine-imator\Mine-imator\Data\alerts.file 4:38:51 PM Startup OK 4:38:51 PM Resetting project 4:38:51 PM Destroying instances 4:38:51 PM Project resetted 4:38:51 PM Show popup: startup 4:38:52 PM HTTP: [] 5:04:13 PM Opening project: C:\Users\Data\Mine-imator\Mine-imator\Projects\Rig Makin\Rig Makin.mproj 5:04:13 PM load_folder: C:\Users\Data\Mine-imator\Mine-imator\Projects\Rig Makin 5:04:13 PM load_format: 12 5:04:13 PM Resetting project 5:04:13 PM Destroying instances 5:04:13 PM Project resetted 5:04:13 PM save_folder: C:\Users\Data\Mine-imator\Mine-imator\Projects\Rig Makin 5:04:13 PM load_iid_offset: 0 5:04:13 PM Templates: 17 5:04:13 PM Timelines: 352 5:04:13 PM Resources: 47 5:04:16 PM Get template iids 5:04:16 PM Get particle type iids 5:04:16 PM Get keyframe iids 5:04:16 PM Get timeline iids 5:04:17 PM Build trees 5:04:17 PM Update program 5:04:17 PM Project loaded 5:04:17 PM Loading audio: C:\Users\Data\Mine-imator\Mine-imator\Projects\Rig Makin\claw_hit_02.wav 5:04:17 PM Loading schematic: C:\Users\Data\Mine-imator\Mine-imator\Projects\Rig Makin\Oak tree3.schematic 5:04:17 PM Schematic size: 5, 5, 7 5:04:17 PM Loading audio: C:\Users\Data\Mine-imator\Mine-imator\Projects\Rig Makin\claw_hit_03.wav 5:04:17 PM Loading audio: C:\Users\Data\Mine-imator\Mine-imator\Projects\Rig Makin\hammer_whoosh_02 2.wav 5:04:17 PM Loading audio: C:\Users\Data\Mine-imator\Mine-imator\Projects\Rig Makin\alex_slide01.wav 5:04:17 PM Loading audio: C:\Users\Data\Mine-imator\Mine-imator\Projects\Rig Makin\alex_step_dirt_05.wav 5:04:17 PM Loading audio: C:\Users\Data\Mine-imator\Mine-imator\Projects\Rig Makin\alex_step_dirt_04.wav 5:04:18 PM Loading audio: C:\Users\Data\Mine-imator\Mine-imator\Projects\Rig Makin\alex_step_dirt_03.wav 5:04:18 PM Loading audio: C:\Users\Data\Mine-imator\Mine-imator\Projects\Rig Makin\alex_step_dirt_02.wav 5:04:18 PM Loading audio: C:\Users\Data\Mine-imator\Mine-imator\Projects\Rig Makin\alex_step_dirt_01.wav 5:04:18 PM Loading audio: C:\Users\Data\Mine-imator\Mine-imator\Projects\Rig Makin\whoosh_small_04 2.wav 5:04:18 PM Loading audio: C:\Users\Data\Mine-imator\Mine-imator\Projects\Rig Makin\wind_gust_01.wav 5:04:18 PM Loading audio: C:\Users\Data\Mine-imator\Mine-imator\Projects\Rig Makin\claw_swipe01.wav 5:04:18 PM Loading audio: C:\Users\Data\Mine-imator\Mine-imator\Projects\Rig Makin\hammer_whoosh_02.wav 5:04:18 PM Loading audio: C:\Users\Data\Mine-imator\Mine-imator\Projects\Rig Makin\alex_grab02.wav 5:04:18 PM Loading audio: C:\Users\Data\Mine-imator\Mine-imator\Projects\Rig Makin\whoosh_small_05.wav 5:04:18 PM Loading audio: C:\Users\Data\Mine-imator\Mine-imator\Projects\Rig Makin\whoosh_small_04.wav 5:04:18 PM Loading audio: C:\Users\Data\Mine-imator\Mine-imator\Projects\Rig Makin\whoosh_small_03.wav 5:04:30 PM Action: action_tl_deselect_all 5:04:33 PM Action: action_lib_remove 5:04:33 PM Action: action_lib_remove 5:04:33 PM Action: action_lib_remove 5:04:33 PM Action: action_lib_remove 5:04:34 PM Action: action_lib_remove 5:04:34 PM Action: action_lib_remove 5:04:34 PM Action: action_lib_remove 5:04:34 PM Action: action_lib_remove 5:04:34 PM Action: action_lib_remove 5:04:34 PM Action: action_lib_remove 5:04:35 PM Action: action_lib_remove 5:04:35 PM Action: action_lib_remove 5:04:35 PM Action: action_lib_remove 5:04:35 PM Action: action_lib_remove 5:04:35 PM Action: action_lib_remove 5:04:35 PM Action: action_lib_remove 5:04:36 PM Action: action_lib_remove 5:04:40 PM Action: action_tl_select 5:04:41 PM Action: action_tl_remove 5:04:41 PM Action: action_tl_select 5:04:42 PM Action: action_tl_remove 5:04:43 PM Action: action_tl_select 5:04:43 PM Action: action_tl_remove 5:04:44 PM Action: action_tl_deselect_all 5:04:44 PM Action: action_tl_select_area 5:04:45 PM Action: action_tl_remove 5:04:46 PM Action: action_tl_deselect_all 5:05:02 PM open_url: http://www.mineimatorforums.com 5:06:42 PM Show popup: open 5:06:47 PM Opening project: C:\Users\Data\Mine-imator\Mine-imator\Projects\REGSS\REGSS.mproj 5:06:47 PM load_folder: C:\Users\Data\Mine-imator\Mine-imator\Projects\REGSS 5:06:47 PM load_format: 12 5:06:47 PM Resetting project 5:06:47 PM Destroying instances 5:06:47 PM Project resetted 5:06:47 PM save_folder: C:\Users\Data\Mine-imator\Mine-imator\Projects\REGSS 5:06:47 PM load_iid_offset: 0 5:06:47 PM Templates: 0 5:06:47 PM Timelines: 0 5:06:47 PM Resources: 0 5:06:47 PM Get template iids 5:06:47 PM Get particle type iids 5:06:47 PM Get keyframe iids 5:06:47 PM Get timeline iids 5:06:47 PM Build trees 5:06:47 PM Update program 5:06:47 PM Project loaded 5:08:27 PM Action: asset_open 5:08:27 PM Opening asset: C:\Users\Data\Mine-imator\Mine-imator\Dem rigs\Prototype Buba attempt #1\Prototype Buba attempt #1.mproj 5:08:27 PM load_folder: C:\Users\Data\Mine-imator\Mine-imator\Dem rigs\Prototype Buba attempt #1 5:08:27 PM load_format: 8 5:08:27 PM save_folder: 8 5:08:27 PM Opening mproj 5:08:27 PM load_iid_offset: 0 5:08:27 PM Templates: 4 5:08:27 PM Timelines: 88 5:08:27 PM Resources: 4 5:08:27 PM Get template iids 5:08:27 PM Get particle type iids 5:08:27 PM Get keyframe iids 5:08:27 PM Get timeline iids 5:08:27 PM Build trees 5:08:27 PM Update pre 1.0.0 hide 5:08:27 PM Update program 5:08:27 PM Asset loaded 5:08:38 PM Action: action_tl_select 5:08:39 PM Action: action_tl_deselect_all 5:08:42 PM Action: action_tl_extend 5:08:43 PM Action: action_tl_extend 5:08:44 PM Action: action_tl_extend 5:08:45 PM Action: action_tl_select 5:08:45 PM Action: action_tl_select 5:08:46 PM Action: action_tl_select 5:08:47 PM Action: action_tl_select 5:08:47 PM Action: action_tl_select 5:08:48 PM Action: action_tl_select 5:08:48 PM Action: action_tl_select 5:08:48 PM Action: action_tl_select 5:08:50 PM Action: action_tl_select 5:08:51 PM Action: action_tl_deselect_all 5:08:55 PM Action: action_tl_select 5:08:56 PM Action: action_tl_deselect_all 5:09:12 PM Add resource: skin 5:09:12 PM filename: download.png 5:09:12 PM filename_out: download 2.png 5:09:12 PM load_folder: C:\Users\Data\Downloads 5:09:12 PM save_folder: C:\Users\Data\Mine-imator\Mine-imator\Projects\REGSS 5:09:12 PM Action Load resource: action_lib_char_skin, C:\Users\Data\Downloads\download.png 5:09:17 PM Action: action_tl_deselect_all 5:09:22 PM Action: action_tl_deselect_all 5:09:23 PM Action: action_tl_deselect_all 5:09:25 PM Action: action_tl_select 5:09:25 PM Action: action_tl_deselect_all 5:10:05 PM Action: action_tl_extend 5:10:07 PM Action: action_tl_select 5:10:08 PM Action: action_tl_remove 5:10:09 PM Action: action_tl_select 5:10:17 PM Action: action_tl_deselect_all 5:10:17 PM Undo: action_tl_deselect_all 5:10:18 PM Undo: action_tl_select 5:10:18 PM Undo: action_tl_remove 5:10:20 PM Action: action_tl_deselect_all 5:10:20 PM Action: action_tl_select 5:10:21 PM Action: action_tl_select 5:10:22 PM Action: action_tl_select 5:10:22 PM Action: action_tl_deselect_all 5:10:32 PM Action: action_tl_select 5:10:33 PM Action: action_tl_select 5:10:34 PM Action: action_tl_frame_rot 5:10:37 PM Undo: tl_value_set 5:10:38 PM Action: action_tl_deselect_all 5:10:42 PM Action: action_tl_select 5:10:43 PM Action: action_tl_select 5:10:43 PM Action: action_tl_frame_rot 5:10:45 PM Action: action_tl_select 5:10:46 PM Action: action_tl_select 5:10:47 PM Action: action_tl_select 5:10:47 PM Action: action_tl_frame_bend_angle 5:10:48 PM Action: action_tl_select 5:10:49 PM Action: action_tl_frame_bend_angle 5:10:49 PM Action: action_tl_select 5:10:50 PM Action: action_tl_frame_bend_angle 5:10:51 PM Action: action_tl_deselect_all 5:10:52 PM Action: action_tl_select 5:10:53 PM Action: action_tl_select 5:10:54 PM Action: action_tl_select 5:10:54 PM Action: action_tl_frame_bend_angle 5:10:55 PM Action: action_tl_deselect_all 5:10:55 PM Action: action_tl_select 5:10:56 PM Action: action_tl_frame_rot 5:10:57 PM Action: action_tl_deselect_all 5:11:03 PM Action: action_tl_select 5:11:07 PM Action: action_tl_duplicate 5:11:12 PM Action: action_tl_parent 5:11:14 PM Action: action_tl_frame_scale_all 5:11:19 PM Action: action_tl_frame_pos 5:11:21 PM Action: action_tl_frame_rot 5:11:22 PM Action: action_tl_frame_rot 5:11:24 PM Action: action_tl_frame_pos 5:11:31 PM Show popup: colorpicker 5:11:32 PM Action: action_tl_frame_rgbmul 5:11:34 PM Show popup: colorpicker 5:11:34 PM Action: action_tl_frame_mixcolor 5:11:38 PM Action: action_tl_frame_mixpercent 5:11:40 PM Action: action_tl_frame_brightness 5:11:43 PM Show popup: colorpicker 5:11:44 PM Action: action_tl_frame_rgbmul 5:11:48 PM Action: action_tl_deselect_all 5:11:50 PM Action: action_tl_select 5:11:50 PM Action: action_tl_select 5:11:51 PM Action: action_tl_select 5:11:51 PM Action: action_tl_duplicate 5:11:53 PM Action: action_tl_frame_pos 5:11:56 PM Action: action_tl_frame_scale_all 5:11:59 PM Action: action_tl_frame_pos 5:12:03 PM Action: action_tl_frame_pos 5:12:05 PM Show popup: colorpicker 5:12:06 PM Action: action_tl_frame_rgbmul 5:12:07 PM Undo: tl_value_set 5:12:08 PM Show popup: colorpicker 5:12:09 PM Action: action_tl_frame_mixcolor 5:12:14 PM Action: action_tl_frame_pos 5:12:18 PM Action: action_tl_frame_pos 5:12:20 PM Action: action_tl_deselect_all 5:12:22 PM Action: action_tl_select 5:12:23 PM Action: action_tl_select 5:12:26 PM Action: action_tl_frame_scale 5:12:26 PM Undo: tl_value_set 5:12:27 PM Action: action_tl_frame_scale 5:12:29 PM Action: action_tl_frame_scale 5:12:31 PM Action: action_tl_frame_scale 5:12:34 PM Action: action_tl_frame_pos 5:12:37 PM Action: action_tl_frame_scale 5:12:38 PM Undo: tl_value_set 5:12:40 PM Action: action_tl_frame_scale 5:12:43 PM Action: action_tl_frame_scale 5:12:48 PM Action: action_tl_frame_scale 5:12:49 PM Undo: tl_value_set 5:12:50 PM Undo: tl_value_set 5:12:56 PM Action: action_tl_frame_scale 5:12:57 PM Action: action_tl_frame_pos 5:12:59 PM Action: action_tl_duplicate 5:13:02 PM Action: action_tl_frame_pos 5:13:07 PM Action: action_tl_frame_scale 5:13:10 PM Action: action_tl_frame_scale 5:13:14 PM Action: action_tl_frame_scale 5:13:19 PM Action: action_tl_frame_brightness 5:13:20 PM Action: action_tl_frame_mixpercent 5:13:21 PM Show popup: colorpicker 5:13:22 PM Action: action_tl_frame_rgbmul 5:13:48 PM Action: action_tl_deselect_all 5:13:51 PM Action: action_tl_select 5:13:51 PM Action: action_tl_select 5:13:52 PM Action: action_tl_duplicate 5:13:53 PM Action: action_tl_frame_pos 5:13:58 PM Action: action_tl_deselect_all 5:13:59 PM Action: action_tl_select 5:14:00 PM Action: action_tl_select 5:14:00 PM Action: action_tl_duplicate 5:14:06 PM Action: action_tl_frame_scale 5:14:07 PM Action: action_tl_frame_scale 5:14:09 PM Action: action_tl_frame_scale 5:14:13 PM Action: action_tl_frame_pos 5:14:16 PM Show popup: colorpicker 5:14:16 PM Action: action_tl_frame_rgbmul 5:14:23 PM Action: action_tl_frame_pos 5:14:28 PM Show popup: colorpicker 5:14:30 PM Action: action_tl_frame_rgbmul 5:14:34 PM Action: action_tl_frame_pos 5:14:37 PM Action: action_tl_frame_pos 5:14:38 PM Action: action_tl_deselect_all 5:14:42 PM Action: action_tl_select 5:14:43 PM Action: action_tl_select 5:14:44 PM Action: action_tl_select 5:14:45 PM Action: action_tl_frame_pos 5:14:47 PM Action: action_tl_frame_pos 5:14:51 PM Action: action_tl_deselect_all 5:14:56 PM Action: action_tl_select 5:14:56 PM Action: action_tl_select 5:14:58 PM Action: action_tl_select 5:15:00 PM Action: action_tl_select 5:15:03 PM Action: action_tl_select 5:15:09 PM Action: action_tl_select 5:15:10 PM Action: action_tl_select 5:15:11 PM Action: action_tl_select 5:15:11 PM Action: action_tl_deselect_all 5:15:13 PM Action: action_tl_select 5:15:14 PM Action: action_tl_select 5:15:15 PM Action: action_tl_select 5:15:18 PM Action: action_tl_select 5:15:21 PM Action: action_tl_select 5:15:22 PM Action: action_tl_select 5:15:23 PM Action: action_tl_select 5:15:25 PM Action: action_tl_frame_rot 5:15:34 PM Action: action_tl_deselect_all 5:15:40 PM Action: action_tl_extend 5:15:43 PM Action: action_tl_extend 5:15:44 PM Action: action_tl_select 5:15:46 PM Action: action_tl_select 5:15:46 PM Action: action_tl_select 5:15:47 PM Action: action_tl_select 5:15:48 PM Action: action_tl_select 5:15:48 PM Action: action_tl_select 5:15:52 PM Action: action_tl_frame_rot 5:15:57 PM Action: action_tl_deselect_all 5:16:03 PM Action: action_tl_select 5:16:04 PM Action: action_tl_select 5:16:05 PM Action: action_tl_frame_rot 5:16:07 PM Action: action_tl_deselect_all 5:16:09 PM Action: action_tl_select 5:16:10 PM Action: action_tl_select 5:16:11 PM Action: action_tl_frame_rot 5:16:12 PM Action: action_tl_deselect_all 5:16:53 PM Action: action_bench_create 5:16:53 PM Created: cone 5:16:53 PM Backup: C:\Users\Data\Mine-imator\Mine-imator\Projects\REGSS\REGSS 5:16:53 PM Saving project: C:\Users\Data\Mine-imator\Mine-imator\Projects\REGSS\REGSS.mbackup1 5:16:53 PM load_folder: C:\Users\Data\Mine-imator\Mine-imator\Projects\REGSS 5:16:53 PM save_folder: C:\Users\Data\Mine-imator\Mine-imator\Projects\REGSS 5:16:53 PM Project saved 5:16:53 PM Backup saved 5:16:56 PM Action: action_lib_remove 5:17:02 PM Action Set variable: action_lib_shape_invert, 0, 1, 0 5:17:02 PM Action Set variable: action_lib_shape_invert, 1, 0, 0 5:17:03 PM Action Set variable: action_lib_shape_invert, 0, 1, 0 5:17:06 PM Action Set variable: action_lib_shape_invert, 1, 0, 0 5:17:08 PM Action Set variable: action_lib_shape_invert, 0, 1, 0 5:17:18 PM Action Set variable: action_lib_shape_invert, 1, 0, 0 5:17:18 PM Action Set variable: action_lib_shape_invert, 0, 1, 0 5:17:19 PM Action Set variable: action_lib_shape_invert, 1, 0, 0 5:17:20 PM Action Set variable: action_lib_shape_invert, 0, 1, 0 5:17:20 PM Action Set variable: action_lib_shape_invert, 1, 0, 0 5:17:33 PM Action: action_tl_deselect_all 5:17:38 PM Show popup: saveas 5:17:58 PM Saving project as new: C:\Users\Data\Mine-imator\Mine-imator\Projects\ITS HIM. 5:17:58 PM Saving project: C:\Users\Data\Mine-imator\Mine-imator\Projects\ITS HIM.\ITS HIM..mproj 5:17:58 PM load_folder: C:\Users\Data\Mine-imator\Mine-imator\Projects\ITS HIM. 5:17:58 PM save_folder: C:\Users\Data\Mine-imator\Mine-imator\Projects\ITS HIM. 5:17:58 PM Project saved 5:17:58 PM Show alert: Project saved!, The project files were copied into the new folder., 0 5:18:00 PM open_url: C:\Users\Data\Mine-imator\Mine-imator\Projects\ITS HIM. 5:18:37 PM Action: action_tl_deselect_all 5:18:41 PM Action: action_lib_remove 5:18:41 PM Action: action_lib_remove 5:18:41 PM Action: action_lib_remove 5:18:41 PM Action: action_lib_remove 5:18:42 PM Action: action_tl_deselect_all 5:18:42 PM Saving project: C:\Users\Data\Mine-imator\Mine-imator\Projects\ITS HIM.\ITS HIM..mproj 5:18:42 PM load_folder: C:\Users\Data\Mine-imator\Mine-imator\Projects\ITS HIM. 5:18:42 PM save_folder: C:\Users\Data\Mine-imator\Mine-imator\Projects\ITS HIM. 5:18:42 PM Project saved 5:18:42 PM Show alert: Project saved!, , 78 5:18:43 PM Show popup: open 5:18:45 PM Opening project: C:\Users\Data\Mine-imator\Mine-imator\Projects\Rig Makin\Rig Makin.mproj 5:18:45 PM load_folder: C:\Users\Data\Mine-imator\Mine-imator\Projects\Rig Makin 5:18:45 PM load_format: 12 5:18:45 PM Resetting project 5:18:45 PM Destroying instances 5:18:45 PM Project resetted 5:18:45 PM save_folder: C:\Users\Data\Mine-imator\Mine-imator\Projects\Rig Makin 5:18:45 PM load_iid_offset: 0 5:18:45 PM Templates: 17 5:18:45 PM Timelines: 352 5:18:45 PM Resources: 47 5:18:48 PM Get template iids 5:18:48 PM Get particle type iids 5:18:48 PM Get keyframe iids 5:18:48 PM Get timeline iids 5:18:48 PM Build trees 5:18:48 PM Update program 5:18:48 PM Project loaded 5:18:48 PM Loading audio: C:\Users\Data\Mine-imator\Mine-imator\Projects\Rig Makin\claw_hit_02.wav 5:18:48 PM Loading schematic: C:\Users\Data\Mine-imator\Mine-imator\Projects\Rig Makin\Oak tree3.schematic 5:18:48 PM Schematic size: 5, 5, 7 5:18:48 PM Loading audio: C:\Users\Data\Mine-imator\Mine-imator\Projects\Rig Makin\claw_hit_03.wav 5:18:48 PM Loading audio: C:\Users\Data\Mine-imator\Mine-imator\Projects\Rig Makin\hammer_whoosh_02 2.wav 5:18:49 PM Loading audio: C:\Users\Data\Mine-imator\Mine-imator\Projects\Rig Makin\alex_slide01.wav 5:18:49 PM Loading audio: C:\Users\Data\Mine-imator\Mine-imator\Projects\Rig Makin\alex_step_dirt_05.wav 5:18:49 PM Loading audio: C:\Users\Data\Mine-imator\Mine-imator\Projects\Rig Makin\alex_step_dirt_04.wav 5:18:49 PM Loading audio: C:\Users\Data\Mine-imator\Mine-imator\Projects\Rig Makin\alex_step_dirt_03.wav 5:18:49 PM Loading audio: C:\Users\Data\Mine-imator\Mine-imator\Projects\Rig Makin\alex_step_dirt_02.wav 5:18:49 PM Loading audio: C:\Users\Data\Mine-imator\Mine-imator\Projects\Rig Makin\alex_step_dirt_01.wav 5:18:49 PM Loading audio: C:\Users\Data\Mine-imator\Mine-imator\Projects\Rig Makin\whoosh_small_04 2.wav 5:18:49 PM Loading audio: C:\Users\Data\Mine-imator\Mine-imator\Projects\Rig Makin\wind_gust_01.wav 5:18:49 PM Loading audio: C:\Users\Data\Mine-imator\Mine-imator\Projects\Rig Makin\claw_swipe01.wav 5:18:49 PM Loading audio: C:\Users\Data\Mine-imator\Mine-imator\Projects\Rig Makin\hammer_whoosh_02.wav 5:18:49 PM Loading audio: C:\Users\Data\Mine-imator\Mine-imator\Projects\Rig Makin\alex_grab02.wav 5:18:49 PM Loading audio: C:\Users\Data\Mine-imator\Mine-imator\Projects\Rig Makin\whoosh_small_05.wav 5:18:49 PM Loading audio: C:\Users\Data\Mine-imator\Mine-imator\Projects\Rig Makin\whoosh_small_04.wav 5:18:49 PM Loading audio: C:\Users\Data\Mine-imator\Mine-imator\Projects\Rig Makin\whoosh_small_03.wav 5:18:52 PM Action: action_lib_remove 5:18:52 PM Action: action_lib_remove 5:18:52 PM Action: action_lib_remove 5:18:53 PM Action: action_lib_remove 5:18:53 PM Action: action_lib_remove 5:18:53 PM Action: action_lib_remove 5:18:53 PM Action: action_lib_remove 5:18:53 PM Action: action_lib_remove 5:18:53 PM Action: action_lib_remove 5:18:54 PM Action: action_lib_remove 5:18:54 PM Action: action_lib_remove 5:18:54 PM Action: action_lib_remove 5:18:54 PM Action: action_lib_remove 5:18:55 PM Action: action_lib_remove 5:18:55 PM Action: action_lib_remove 5:18:55 PM Action: action_lib_remove 5:18:55 PM Action: action_lib_remove 5:18:57 PM Action: action_tl_deselect_all 5:18:57 PM Action: action_tl_select_area 5:18:58 PM Action: action_tl_remove 5:19:09 PM Action: asset_open 5:19:09 PM Opening asset: C:\Users\Data\Mine-imator\Mine-imator\Dem rigs\chveni rigi (characters)\chveni rigi (characters).mproj 5:19:09 PM load_folder: C:\Users\Data\Mine-imator\Mine-imator\Dem rigs\chveni rigi (characters) 5:19:09 PM load_format: 12 5:19:09 PM save_folder: 12 5:19:09 PM Opening mproj 5:19:09 PM load_iid_offset: 6946 5:19:09 PM Templates: 6 5:19:09 PM Timelines: 73 5:19:09 PM Resources: 6 5:19:09 PM Get template iids 5:19:09 PM Get particle type iids 5:19:09 PM Get keyframe iids 5:19:09 PM Get timeline iids 5:19:09 PM Build trees 5:19:09 PM Update program 5:19:09 PM Asset loaded 5:19:10 PM Action: action_tl_select 5:19:13 PM Action: action_tl_select 5:19:14 PM Action: action_tl_remove 5:19:14 PM Action: action_tl_select 5:19:15 PM Action: action_tl_remove 5:19:15 PM Action: action_tl_select 5:19:16 PM Action: action_tl_remove 5:19:16 PM Action: action_tl_select 5:19:17 PM Action: action_tl_remove 5:19:22 PM Action: action_lib_remove 5:19:22 PM Action: action_lib_remove 5:19:23 PM Action: action_lib_remove 5:19:24 PM Action: action_lib_remove 5:19:27 PM Action: action_tl_deselect_all 5:19:28 PM Action: action_tl_deselect_all 5:19:32 PM Action: action_tl_deselect_all 5:19:33 PM Action: action_tl_deselect_all 5:19:34 PM Action: action_tl_select 5:19:35 PM Action: action_tl_deselect_all 5:19:41 PM Action: action_tl_select 5:19:42 PM Action: action_tl_select 5:19:42 PM Action: action_tl_select 5:19:45 PM Action: action_tl_frame_pos 5:19:48 PM Action: action_tl_select 5:19:49 PM Action: action_tl_frame_pos 5:19:50 PM Action: action_tl_select 5:19:51 PM Action: action_tl_frame_pos 5:19:57 PM Action: action_tl_select 5:19:58 PM Action: action_tl_frame_pos 5:20:00 PM Action: action_tl_deselect_all 5:20:14 PM Action: action_tl_select 5:20:15 PM Action: action_tl_extend 5:20:16 PM Action: action_tl_deselect_all 5:20:28 PM Action: action_tl_extend 5:20:31 PM Action: action_tl_deselect_all 5:20:32 PM Action: action_tl_keyframes_select_area 5:20:33 PM Action: action_tl_keyframes_remove 5:20:35 PM Action: action_tl_deselect_all 5:20:36 PM Action: action_tl_keyframes_select_area 5:20:36 PM Action: action_tl_keyframes_paste 5:20:37 PM Action: action_tl_deselect_all 5:20:37 PM Action: action_tl_keyframes_select_area 5:20:39 PM Action: action_tl_select 5:20:40 PM Action: action_tl_deselect_all 5:20:40 PM Action: action_tl_keyframes_select_area 5:20:41 PM Action: action_tl_keyframes_remove 5:20:42 PM Action: action_tl_deselect_all 5:20:42 PM Action: action_tl_keyframes_select_area 5:20:43 PM Action: action_tl_keyframes_move_done 5:20:44 PM Action: action_tl_select 5:20:45 PM Action: action_tl_deselect_all 5:21:05 PM Action: action_tl_deselect_all 5:21:08 PM Action: action_tl_select 5:21:09 PM Action: action_tl_keyframe_create 5:21:09 PM Action: action_tl_keyframe_select 5:21:09 PM Action: action_tl_keyframes_move_done 5:21:10 PM Action: action_tl_deselect_all 5:21:13 PM Action: action_tl_deselect_all 5:21:23 PM Opening particles: C:\Users\Data\Mine-imator\Mine-imator\Particles\Default spawner.particles 5:21:23 PM save_folder: C:\Users\Data\Mine-imator\Mine-imator\Projects\Rig Makin 5:21:23 PM load_folder: C:\Users\Data\Mine-imator\Mine-imator\Particles 5:21:23 PM load_format: 10 5:21:23 PM load_iid_offset: 7169 5:21:23 PM Templates: 0 5:21:23 PM Timelines: 0 5:21:23 PM Resources: 0 5:21:23 PM Get template iids 5:21:23 PM Get particle type iids 5:21:23 PM Get keyframe iids 5:21:23 PM Get timeline iids 5:21:23 PM Build trees 5:21:23 PM Update program 5:21:23 PM Particles loaded 5:21:23 PM Action: action_bench_create 5:21:23 PM Created: particles 5:21:24 PM Action: action_tl_select 5:21:26 PM Action: action_tl_frame_pos 5:21:29 PM Action: action_tl_keyframes_remove 5:21:31 PM Action: action_tl_remove 5:21:34 PM Opening particles: C:\Users\Data\Mine-imator\Mine-imator\Particles\Default spawner.particles 5:21:34 PM save_folder: C:\Users\Data\Mine-imator\Mine-imator\Projects\Rig Makin 5:21:34 PM load_folder: C:\Users\Data\Mine-imator\Mine-imator\Particles 5:21:34 PM load_format: 10 5:21:34 PM load_iid_offset: 7192 5:21:34 PM Templates: 0 5:21:34 PM Timelines: 0 5:21:34 PM Resources: 0 5:21:34 PM Get template iids 5:21:34 PM Get particle type iids 5:21:34 PM Get keyframe iids 5:21:34 PM Get timeline iids 5:21:34 PM Build trees 5:21:34 PM Update program 5:21:34 PM Particles loaded 5:21:34 PM Action: action_bench_create 5:21:34 PM Created: particles 5:21:35 PM Action: action_tl_select 5:21:37 PM Action: action_tl_deselect_all 5:21:40 PM Action: action_tl_select 5:21:41 PM Action: action_tl_keyframes_remove 5:21:44 PM Action: action_tl_remove 5:21:52 PM Action: asset_open 5:21:52 PM Opening asset: C:\Users\Data\Mine-imator\Mine-imator\Particles\Rain.particles 5:21:52 PM load_folder: C:\Users\Data\Mine-imator\Mine-imator\Particles 5:21:52 PM load_format: 10 5:21:52 PM save_folder: 10 5:21:52 PM Opening particles 5:21:52 PM load_iid_offset: 7215 5:21:52 PM Templates: 0 5:21:52 PM Timelines: 0 5:21:52 PM Resources: 0 5:21:52 PM Get template iids 5:21:52 PM Get particle type iids 5:21:52 PM Get keyframe iids 5:21:52 PM Get timeline iids 5:21:52 PM Build trees 5:21:52 PM Update program 5:21:52 PM Asset loaded 5:21:57 PM Action: action_tl_select 5:21:59 PM Action: action_tl_deselect_all 5:22:00 PM Saving project: C:\Users\Data\Mine-imator\Mine-imator\Projects\Rig Makin\Rig Makin.mproj 5:22:00 PM load_folder: C:\Users\Data\Mine-imator\Mine-imator\Projects\Rig Makin 5:22:00 PM save_folder: C:\Users\Data\Mine-imator\Mine-imator\Projects\Rig Makin 5:22:00 PM Project saved 5:22:00 PM Show alert: Project saved!, , 78 5:22:01 PM Show popup: open 5:22:02 PM Opening project: C:\Users\Data\Mine-imator\Mine-imator\Projects\Rig Makin\Rig Makin.mproj 5:22:02 PM load_folder: C:\Users\Data\Mine-imator\Mine-imator\Projects\Rig Makin 5:22:02 PM load_format: 12 5:22:02 PM Resetting project 5:22:02 PM Destroying instances
  4. soo since 1.0.5 came out I tried to open my rig that I made in 1.0.4 to 1.0.5 and that's what I get ___________________________________________ ############################################################################################ FATAL ERROR in action number 1 of Draw Event for object app: second index out of bounds request 0,20 maximum size is 1 ############################################################################################ David help
  5. I tried doing something with the power of repeating a schematic. Never doing that again. Credits to KickBrickster for the sweet volumetric clouds. Don't ask how I actually rendered this, I'm surprised myself... that is if you're even surprised. I tried it with an over-view above the clouds, but that failed with the result of alpha glitch. I didn't feel like doing any effects to the image... for once.
  6. I decided to make a quick wallpaper (created in about 18 minutes) using KickBricksters' cloud rig, you can check it out here. They're pretty sweet to look at, but it's so laggy for me. Good job with this KickBrickster and props to yuricraft for coming up with the idea if I got that correct. I changed the cloud texture myself, so you're on your own if you want the cloud textures. They aren't hard to find. I lagged so hard. Here's the un-edited version. Now back to my Halloween project...
  7. Sry no pics download: https://www.dropbox.com/sh/rzop8yue6ewipw5/AADooRLgL1J7Nk69FGKZDPJ4a?dl=0 use parts called movable and bendable to move (it is really hard)
  8. Some people say "I thought you left." and I answered I'm coming back. So yeah. I'm back + I'm sick!
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