Jump to content

Loona Hellwolf

Members
  • Posts

    1
  • Joined

  • Last visited

  • Posts

    1
  • Joined

  • Last visited

About Loona Hellwolf

  • Rank
    Newbie
    Newbie

Profile Information

  • Minecraft username
    LoonaHellwolf

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

  1. Yo estaba en mi proyecto de Mine-Imator y quise ver la camara renderizando en tiempo real, entonces le di al boton y me aparece este error que no me deja hacer nada mas que reiniciar, eh intentado varias veces con varios tipos de renderizado y suige pasando lo mismo, incluso reiniciando la computadora. Log: 0:13:20 Mine-imator version 2.0.0 (2023.03.01) 0:13:20 Platform: Windows x86 0:13:20 Executable: 64-bit 0:13:20 OS: Windows 10 Version 2009 0:13:20 working_directory: C:/Users/loona/Mine-imator/ 0:13:20 user_directory: C:/Users/loona/Mine-imator/Data/ 0:13:20 DPI: 120 0:13:20 OpenMP max threads: 16 0:13:20 Found temporary folder C:/Users/loona/AppData/Roaming/Mine-imator/ 0:13:20 Minecraft saves: C:/Users/loona/AppData/Roaming/.minecraft/saves 0:13:20 Graphics device: Intel(R) UHD Graphics 0:13:20 Load resources 0:13:21 Resources loaded 0:13:21 Initialize OpenAL 0:13:21 Audio is supported 0:13:21 Create vertex format 0:13:21 Shader init 0:13:21 shaders_are_supported: yes 0:13:21 shader_clip compiled: yes 0:13:21 shader_tonemap compiled: yes 0:13:21 shader_high_indirect_blur compiled: yes 0:13:21 shader_high_raytrace_resolve compiled: yes 0:13:21 shader_high_raytrace compiled: yes 0:13:21 shader_high_subsurface_scatter compiled: yes 0:13:21 shader_high_subsurface compiled: yes 0:13:21 shader_high_material compiled: yes 0:13:21 shader_high_depth_normal compiled: yes 0:13:21 shader_high_samples_unpack compiled: yes 0:13:21 shader_high_samples_add compiled: yes 0:13:21 shader_high_lighting_apply compiled: yes 0:13:21 shader_distort compiled: yes 0:13:21 shader_ca compiled: yes 0:13:21 shader_noise compiled: yes 0:13:21 shader_vignette compiled: yes 0:13:21 shader_color_correction compiled: yes 0:13:21 shader_blur compiled: yes 0:13:21 shader_add compiled: yes 0:13:21 shader_high_bloom_threshold compiled: yes 0:13:21 shader_color_glow compiled: yes 0:13:21 shader_high_ssao compiled: yes 0:13:21 shader_high_light_sun compiled: yes 0:13:21 shader_high_light_spot compiled: yes 0:13:21 shader_high_light_point_shadowless compiled: yes 0:13:21 shader_high_light_point compiled: yes 0:13:21 shader_high_fog_apply compiled: yes 0:13:21 shader_high_fog compiled: yes 0:13:21 shader_high_dof_coc_blur compiled: yes 0:13:21 shader_high_dof_coc compiled: yes 0:13:21 shader_high_dof compiled: yes 0:13:21 shader_replace_alpha compiled: yes 0:13:21 shader_replace compiled: yes 0:13:21 shader_draw_texture compiled: yes 0:13:21 shader_depth_point compiled: yes 0:13:21 shader_depth_ortho compiled: yes 0:13:21 shader_depth compiled: yes 0:13:21 shader_color_fog_lights compiled: yes 0:13:21 shader_color_fog compiled: yes 0:13:21 shader_color_camera compiled: yes 0:13:21 shader_border compiled: yes 0:13:21 shader_blend compiled: yes 0:13:21 shader_alpha_test compiled: yes 0:13:21 shader_alpha_fix compiled: yes 0:13:21 Loading legacy file 0:13:21 Make transitions 0:13:21 Transitions OK 0:13:21 Loading language file: C:/Users/loona/Mine-imator/Data/Languages/english.milanguage 0:13:21 Windows startup 0:13:22 Found key_file: C:/Users/loona/Mine-imator/Data/key.midata 0:13:22 Loading settings: C:/Users/loona/Mine-imator/Data/settings.midata 0:13:22 load_format: 29 0:13:22 Loading languages: C:/Users/loona/Mine-imator/Data/languages.midata 0:13:22 load_format: undefined 0:13:22 Render init 0:13:22 Loading Minecraft assets version: 1.19.3 0:13:22 Archive already unzipped, re-using: C:/Users/loona/AppData/Roaming/Mine-imator/Minecraft_unzip/1.19.3/assets/minecraft/ 0:13:22 Model textures: load 0:13:24 Model textures: done 0:13:24 Block textures: diffuse, load static 0:13:25 Block textures: diffuse, load animated 0:13:25 Block textures, blocksize: diffuse, 16 0:13:25 Block textures: static block surface 0:13:25 Block textures: static block preview 0:13:25 Block textures: diffuse, animated block surfaces 0:13:25 Block textures: diffuse, animated frames 0:13:25 Block textures: animated block preview 0:13:25 Block textures: find static block depths 0:13:25 Block textures: find animated block depths 0:13:25 Block textures: diffuse, done 0:13:25 Block textures all: done 0:13:25 Item textures: diffuse, load 0:13:26 Item textures: surface 0:13:26 Item textures: diffuse, done 0:13:26 Particle textures: load 0:13:26 Particle textures: legacy sheets 0:13:26 Particle textures: done 0:13:43 Loaded assets successfully 0:13:44 Moved 1593 sprites to texture pages: 0.0899652s 0:13:44 Ground vbuffer init 0:13:44 Resetting project 0:13:44 Destroying instances 0:13:44 Project resetted 0:13:45 Using the latest assets 0:13:47 Opening project: C:/Users/loona/Mine-imator/Projects/New project (3)/New project.miproject 0:13:47 load_format: 34 0:13:47 Resetting project 0:13:47 Destroying instances 0:13:47 Project resetted 0:13:47 save_folder: C:/Users/loona/Mine-imator/Projects/New project (3) 0:13:47 load_folder: C:/Users/loona/Mine-imator/Projects/New project (3) 0:13:47 load_format: 34 0:13:47 Project loaded 0:13:47 Updating recent list 0:13:50 [FATAL ERROR] Direct3D error: GPU device instance suspended: La GPU no responder? a m?s comandos, probablemente porque la aplicaci?n que realiza la llamada ha pasado un comando no v?lido. in CppProject::FrameBuffer::Update:51
  • Recently Browsing   0 members

    No registered users viewing this page.

  • Create New...