if you are just here to say that i shouldn't use linux because it isn't as good as windows or that mineimator is windows only, please go bother someone else, for everyone else here, here's my story
i am an asset designer for minecraft mods and animations, i've done custom items, custom textures, custom mob models and stuff, i even use blockbench alongside modelbench, wich works fine on linux, i run it via wine and boom, it just works and imports fine to mineimator, my ONLY problem with the software is the world importer, everything, and i mean EVERYTHING (that i've tested so far, because i'm not the animator) works fine, i just use wine and it opens, my ONLY problem is the world importer wich freezes the program, when i terminate mineimator the world importer just appears, and if i close it IT STILL RUNS IN THE BACKGROUND, both 64bit and 32bit world importers do this, maybe runing in the bg is a new problem, i don't remember
in conclusion, i just want to use mine-imator to import worlds directly, everything else is fine, i don't want a native linux version, i just want it to work on my system, i already have a virtual machine with windows that's painfully slow (that could be because it's running from my hard drive) and doesn't have any 3d acceleration, wich makes navigating impossible (but that's on the virtual machine side)
i hope to be listened, because i've used mine-imator many years ago and seeing it still being actively developed makes me happy, i know that i'm a minority of pc users, but i just want this tool to work, i don't want to stop a render because i need to open a virtual machine to import a world for the animator that i work with, or to even boot back into windows because the virtual machine doesn't work
i just want to work, that's all