Reputation Activity
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An Engie Main reacted to LacaMenDRY in Mine-Imator 2.0 render test for the first time
After long time of waiting.. Finally got my new laptop but sadly this laptop doesn't have GPU and only have CPU which means everything will use the Integrated Graphics Card from the CPU.. And Mine-Imator 2.0 from what I heard was not too friendly with AMD integrated user, so come up with this render test. Nothing fancy just random testing of the new graphics update that we all waiting for ages A.K.A Reflections! Welpp the reflections on my render does not look that good. Well to understand what I mean, let's take a look below:
I still new to these stuff. Mine-Imator 2.0 new features makes me like a newbie user when dealing with reflections, PBR, and stuff...
Any help or any tips for the reflections to look good? BTW I'm using the Faithful PBR textures. Don't really understand on how to set everything up with this new version. I am confuse now. After half of a year not using MI, feels like me 5 years ago using MI. LOL.
Here is behind the scenes:
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An Engie Main reacted to mbanders in MINE-IMATOR 2 MOVIE ENDING LEAKED (SPOILERS)
saul goodman wtf?!? 😳
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An Engie Main reacted to PigmanMovie in Opening 2 | Tiny Head Adventure
Tiny Head Adventure
In Celebration of
Tiny Head Adventure 2nd Anniversary,
Here's the Second Opening for
Tiny Head Adventure! Hope You Enjoys it!
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An Engie Main got a reaction from TecnoXhaotic in Mini-sentry [TF2 model] + Download
The best way to solve a problem (yet the least efective compared to the other 3)
PICS:
Also: i made a "promotional render" for this model
Click HERE to Download the rig, but before that there's some terms of use for this thing
1: don't steal this rig by saying that is yours
2: Credit is not required, but it would be nice if you gave credit if you use this rig.
Any type of feedback is welcome, goodbye.
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An Engie Main reacted to Duychung in TeamFotress 2 - All Engineer Buildings Pack (Updated version of my previous Sentry-gun model)
RED:
BLU
This pack inclued:
Mini-Sentry
Level 1 sentry
Level 2 sentry
Level 3 sentry + Rockets
Dispenser
Mini-Dispenser
Teleporter
Mini-Teleporter
Tool box
This Pack is also an updated version of all Sentry-gun model that i made 2 years ago here's a list of stuff that've updated:
New Sentry-gun texture, BLU Team texture, Updated Level 3 Sentry look + rockets, +Updated Sentry-gun ammo belt look, Updated Sentry-gun barrels, Updated Mini-sentry headlight, Fixed some issues, Fixed level 2 + 3 Sentry wires does not look smoothly, Updated Dispenser and Mini-dispenser texture.
Download:
https://www.mediafire.com/file/m4x3w89e9rmx6xc/Engineer_buildings.rar/file
NOTE:
1.Do not repost this model
2.Remember to Credit when use (especially you twitter users)
3. Do not claim you made these.
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An Engie Main got a reaction from Duychung in Happy Scream Fortress XIV Mortals
nice, thanks partner
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An Engie Main reacted to Duychung in Happy Scream Fortress XIV Mortals
i don't remember the battle axe who i downloaded from, so if you're the one who made it, please comment down and let me know.
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An Engie Main reacted to Fox Miner in One last good bye? (4K Rez)
I made this render for an old Classmate that died a few months ago... sadly I noticed a bit later... She died on overdose... of drugs... yeah she was drugs addicted and yeah, not much to say other then, DONT TAKE DRUGS YOU IDIOTS, its so clear that you'll eventually die, problems wont go away... sad that I couldn't have told her in time... yeah... life's sad, but drugs are much more sad, just don't, your life's gonna end worse then you think, just get help, talk to your parents, even if you think they wont, they will help, for sure!
DON'T TAKE DRUGS
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An Engie Main got a reaction from Duychung in Ok so apparently the Grit Multiverse exists...
Just wait till you see the engineer gaming multiverse
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An Engie Main got a reaction from FOXY TOONS in Ok so apparently the Grit Multiverse exists...
Just wait till you see the engineer gaming multiverse
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An Engie Main reacted to Nimi in Dev update #23: 10th year anniversary and... IK?!
Hello everyone!
Today marks the 10th anniversary of Mine-imator, and with the second phase of 2.0 just around the corner in September with Pre-release 5, I've revealed 7 of the biggest features coming on our Twitter page. But just in case you haven't seen them, I'll show them below. These features have been in development since 1.2.6 was released and were originally going to be in Pre-release 1 but we decided to release the new engine and importer by itself first to get it stable in the first pre-releases. Now without further ado, the true potential of 2.0...
A full view of 2.0's new interface system, Inventory
Custom render settings in projects
Bezier curves/custom transitions
Paths (cool rollercoaster video)
Anti-aliasing improvements
Materials and reflections (+ PBR resource pack support) (video)
Inverse Kinematics
As you can see, with 2.0 being the last major update David and I have involvement in, I wanted to go out with a bang and cover as many bases as possible. We're still grinding out the last serious bugs before Pre-release 5 comes out (...with more bugs 🐛), so I hope you're looking forward it, there's a lot to mess around with! However (since not many people are aware), volumetric fog/light rays will not be coming to Mine-imator, you can read more about that here. Now despite that, before I go, I want to say thank you for the support I've received recently and to everyone else that's donated to @david and I, we couldn't have made this update as legendary as it is without everyone's support. 👍
/Nimi
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An Engie Main got a reaction from NemosCoolStuff in Farewell Technoblade
Fly high potato king...
This has really shoked me, i've been following techno since 2015 and i've been there alongside his channel following his content since, i can't do more other than pay respect to the living legend that he was and honor him for all the entretainment he gave us, thanks for everything and my condolences to his family.
Any feedback on the render are welcome, moving out.
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An Engie Main got a reaction from funnydusto in Simplistic Face Rig v.0.0.1
hey, this is similar to my private face rig, so far i love it, (works diferent tho') looks great keep going with it
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An Engie Main reacted to funnydusto in Simplistic Face Rig v.0.0.1
Version 0.0.1
For MI2.0pre5 users
Please disable custom material maps before using this face rig! This face rig contains items, which as of right now can crash your program if you try to modify the item's properties.
A simple mojang-styled face rig that has customizable eyes, pupils, eyebrows, eyelashes and mouths! Make your renders spring right back into life!
Please note a couple of things:
This is far from done, polishing and updates will be done later. I rushed this because I worried someone else would beat it before I did.
If you use this in any of your projects, let me know how it goes! I'd love to even maybe feature your renders on this page too.
If you find any issues, or you have any suggestions; don't fret to leave a reply! That helps me wonder what you guys want for a future update.
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An Engie Main got a reaction from Darksupercool in Initial D Battle Stage Project - REVIVAL (FD3S vs R32 & AE86 vs S14)
The improvement is masive since last uploads of this project, keep it up dark
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An Engie Main reacted to Darksupercool in Initial D Battle Stage Project - REVIVAL (FD3S vs R32 & AE86 vs S14)
Hi everyone, Darki's back.
I completely forgot I had an account here, so I decided to come back to let you know that, after months of hiatus, I finally got my new PC and I'm now able to continue with this great project I set myself, the "Battle Stage Project".
In the last months I have advanced with 2 more races, FD3S vs R32, Keisuke Takahashi vs Takeshi Nakazato and AE86 vs S14, Takumi Fujiwara vs Kenta Nakamura.
So for those of you who are still interested in this project, you will already be happy that I'm back, so check them out, like, subscribe, share, etc.
FD3S vs R32
AE86 vs S14
(This last one was my first animation rendered at 60fps, so, enjoy)
That's all, see ya.
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An Engie Main got a reaction from Kaos_Kinetic in Farewell Technoblade
Fly high potato king...
This has really shoked me, i've been following techno since 2015 and i've been there alongside his channel following his content since, i can't do more other than pay respect to the living legend that he was and honor him for all the entretainment he gave us, thanks for everything and my condolences to his family.
Any feedback on the render are welcome, moving out.
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An Engie Main got a reaction from TheXKing360 in Farewell Technoblade
Fly high potato king...
This has really shoked me, i've been following techno since 2015 and i've been there alongside his channel following his content since, i can't do more other than pay respect to the living legend that he was and honor him for all the entretainment he gave us, thanks for everything and my condolences to his family.
Any feedback on the render are welcome, moving out.
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An Engie Main got a reaction from Jeo_Swift in Farewell Technoblade
Fly high potato king...
This has really shoked me, i've been following techno since 2015 and i've been there alongside his channel following his content since, i can't do more other than pay respect to the living legend that he was and honor him for all the entretainment he gave us, thanks for everything and my condolences to his family.
Any feedback on the render are welcome, moving out.
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An Engie Main got a reaction from Zyn in Farewell Technoblade
Fly high potato king...
This has really shoked me, i've been following techno since 2015 and i've been there alongside his channel following his content since, i can't do more other than pay respect to the living legend that he was and honor him for all the entretainment he gave us, thanks for everything and my condolences to his family.
Any feedback on the render are welcome, moving out.
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An Engie Main got a reaction from CRAZYKOKEBROZ in Farewell Technoblade
Fly high potato king...
This has really shoked me, i've been following techno since 2015 and i've been there alongside his channel following his content since, i can't do more other than pay respect to the living legend that he was and honor him for all the entretainment he gave us, thanks for everything and my condolences to his family.
Any feedback on the render are welcome, moving out.
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