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The Shinkansen Fan

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    TheShinkansenFan

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  1. 8:45:26 AM Mine-imator version 2.0 Pre-release 4 (2022-07-29) 8:45:26 AM Platform: Windows x64 8:45:26 AM Executable: 64-bit 8:45:26 AM OS: Windows 10 Version 2009 8:45:26 AM working_directory: C:/Users/ender/Mine-imator/ 8:45:26 AM user_directory: C:/Users/ender/Mine-imator/Data/ 8:45:26 AM DPI: 96 8:45:26 AM OpenMP max threads: 12 8:45:26 AM Found temporary folder C:/Users/ender/AppData/Local/Temp/Mine-imator_tmp/ 8:45:26 AM Minecraft saves: C:/Users/ender/AppData/Roaming/.minecraft/saves 8:45:26 AM Graphics device: Radeon RX 580 Series 8:45:26 AM Load resources 8:45:27 AM Resources loaded 8:45:27 AM Initialize OpenAL 8:45:27 AM Audio is supported 8:45:27 AM Create vertex format 8:45:27 AM Shader init 8:45:27 AM shaders_are_supported: yes 8:45:27 AM shader_distort compiled: yes 8:45:27 AM shader_ca compiled: yes 8:45:27 AM shader_high_light_desaturate compiled: yes 8:45:27 AM shader_noise compiled: yes 8:45:27 AM shader_vignette compiled: yes 8:45:27 AM shader_color_correction compiled: yes 8:45:27 AM shader_blur compiled: yes 8:45:27 AM shader_add compiled: yes 8:45:27 AM shader_high_bloom_threshold compiled: yes 8:45:27 AM shader_color_glow compiled: yes 8:45:27 AM shader_high_ssao_depth_normal compiled: yes 8:45:27 AM shader_high_ssao_blur compiled: yes 8:45:27 AM shader_high_ssao compiled: yes 8:45:27 AM shader_high_light_sun compiled: yes 8:45:27 AM shader_high_light_spot compiled: yes 8:45:27 AM shader_high_light_point_shadowless compiled: yes 8:45:27 AM shader_high_light_point compiled: yes 8:45:27 AM shader_high_light_night compiled: yes 8:45:27 AM shader_high_light_apply compiled: yes 8:45:27 AM shader_high_fog_apply compiled: yes 8:45:27 AM shader_high_fog compiled: yes 8:45:27 AM shader_high_dof_coc_blur compiled: yes 8:45:27 AM shader_high_dof_coc compiled: yes 8:45:27 AM shader_high_dof compiled: yes 8:45:27 AM shader_high_aa compiled: yes 8:45:27 AM shader_replace compiled: yes 8:45:27 AM shader_draw_texture compiled: yes 8:45:27 AM shader_depth_point compiled: yes 8:45:27 AM shader_depth compiled: yes 8:45:27 AM shader_color_fog_lights compiled: yes 8:45:27 AM shader_color_fog compiled: yes 8:45:27 AM shader_color_camera compiled: yes 8:45:27 AM shader_border compiled: yes 8:45:27 AM shader_blend compiled: yes 8:45:27 AM shader_alpha_test compiled: yes 8:45:27 AM shader_alpha_fix compiled: yes 8:45:27 AM Loading legacy file 8:45:27 AM Make transitions 8:45:27 AM Transitions OK 8:45:27 AM Loading language file: C:/Users/ender/Mine-imator/Data/Languages/english.milanguage 8:45:27 AM Found key_file: C:/Users/ender/Mine-imator/Data/key.midata 8:45:27 AM Loading settings: C:/Users/ender/Mine-imator/Data/settings.midata 8:45:27 AM load_format: 28 8:45:27 AM Loading language file: C:\Users\ender\Mine-imator\Data\Languages\english.milanguage 8:45:27 AM Render init 8:45:27 AM Loading Minecraft assets version: 1.18 8:45:27 AM Archive already unzipped, re-using: C:/Users/ender/AppData/Local/Temp/Mine-imator_tmp/Minecraft_unzip/1.18/assets/minecraft/ 8:45:27 AM Model textures: load 8:45:28 AM Model textures: done 8:45:28 AM Block textures: load static 8:45:29 AM Block textures: load animated 8:45:30 AM Block textures, blocksize: 16 8:45:30 AM Block textures: static block surface 8:45:30 AM Block textures: static block preview 8:45:30 AM Block textures: animated block surfaces 8:45:30 AM Block textures: animated frames 8:45:30 AM Block textures: animated block preview 8:45:30 AM Block textures: find static block depths 8:45:30 AM Block textures: find animated block depths 8:45:30 AM Block textures: done 8:45:30 AM Item textures: load 8:45:31 AM Item textures: surface 8:45:31 AM Item textures: done 8:45:31 AM Particle textures: load 8:45:31 AM Particle textures: legacy sheets 8:45:31 AM Particle textures: done 8:45:35 AM Loaded assets successfully 8:45:35 AM Moved 413 sprites to texture pages: 0.0160595s 8:45:35 AM Ground vbuffer init 8:45:35 AM Resetting project 8:45:35 AM Destroying instances 8:45:35 AM Project resetted 8:45:35 AM Show popup: startup 8:45:35 AM [WARNING] List: Attempting to access out of list bounds at index -1 in CppProject::List::Value:29 8:45:35 AM Using the latest assets 8:45:37 AM Opening project: C:\Users\ender\Mine-imator\Projects\Steve's gotta get Alex unstuck AGAIN!/Steve's gotta get Alex unstuck AGAIN!.miproject 8:45:37 AM load_format: 33 8:45:37 AM Resetting project 8:45:37 AM Destroying instances 8:45:37 AM Project resetted 8:45:37 AM save_folder: C:/Users/ender/Mine-imator/Projects/Steve's gotta get Alex unstuck AGAIN! 8:45:37 AM load_folder: C:/Users/ender/Mine-imator/Projects/Steve's gotta get Alex unstuck AGAIN! 8:45:38 AM Unzip block mesh cache: 0.0000931s 8:45:38 AM Read block mesh cache: 0.0000176s 8:45:38 AM [FATAL ERROR] Invalid id 0 in CppProject::Asset::Find:86
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