Reputation Activity
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Turbulated reacted to Yogaindo CR in Mine-imator Simply Upscaled Build 1.0.14.0 (Public Version)
Mine-imator Simply Upscaled Build
A Simple Mod That Enhance Mine-imator Rendering Looks with exciting QOL features and a little better Performance
"You're the one who held the lights" ( Art by: Wolviza) Personalized and Unprofessionals Warnings! You've been warned.
Also bad english for some reason
So I made a Mine-imator mod that have a new render engine intended for low sample rendering 😱😱😱😱
This mod was focused more on the rendering sides and some simple Quality of Life features 👀, don't expect something so cool like the Community Build!. But I'll probably gonna add something new if I have the time and not being a skill issue.
This mod was actually a private mod that I build for my little team for a movie project called AVE-X. But we decided to release it to the public and there it is!
This mod was purely based on Continuation Build. Enjoy! 😼
Github Source: https://github.com/YogaindoCR/Mine-imator-2.0.2-Simply-Upscaled-Build
Note: Some of these features will available in Mine-imator Community Build very soon!
Note: DO NOT ASK ME FOR A FEATURE. Thanks! Also Check README.txt for more detail if you're using an old GPU (GTX 750 ti or RX 460 or bellow)
But If you want to support me you can buy sum of my games on Steam~
Mine-imator Is Heavy for it's Quality...
Let's make it Worth it.
All of the Renders bellow are rendered both on 8 Samples
<< CLICK TO ZOOM IN FOR MORE DETAIL
With the power of the new render engine AVE-X. MISU brings you a 2x Quality renders with a little performance overhead
Actually it's just using a different shaders technique but heh that's improvement lol
And It's Open Sourced ANYONE can brings their features to this build, or to yours.
Curently Modded By:
Wolviza, CreeZ, LensKase23
Please keep in mind that this mod has not been compiled or tested outside of Windows x64. Enjoy!
Download (Windows x64 .zip) : https://mineimatorsimplyu.pages.dev
Github Link: https://github.com/YogaindoCR/Mine-imator-2.0.2-Simply-Upscaled-Build/releases
Minimum Specification:
GPU: GTX 1050 TI or RX 5500 or Intel Arc A380 (4 GB with Vulkan 1_3 and DirectX 12_0 Support) CPU: Intel I5-8500 or Ryzen 5 2400 (or Atleast 4 CPU Threads) 12 GB of Ram
Version 1.0.14.0 (June 18th, 2026) from 1.0.13.1
Updated to Continuation Build 1.0.14
Added:
Godrays, Simple volumetric like effects and will never be perfect. HDR Bloom, Ground truth bloom recommended using tonemapper (Can be weird with blend mode other than "Add") Changed:
Developer Choice render tonemapper settings is now using AGX instead of ACES Improved:
MISU will not crash on lower end GPU if the scene is heavy
Hotfix 1:
Fixed bend not working on certain model
Old Changelog:
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Turbulated got a reaction from SnakeProductionsYT in An Enderman's Reaction to the Minecraft Movie one..
Why did they have to do them like that?
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Turbulated got a reaction from SinKion in Minecraft Endventures: Remade Compilation (Of Episodes 1-4)
Pretty much what can be expected, as it's putting most of my older work together into one big video, with a couple new parts included.
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Turbulated reacted to mbanders in Mine-imator 2.0.2 Continuation Build 1.0.14
(Art by mbanders)
Hey guys, I'm here to surprise everybody with the first ever mod for Mine-imator 2.0, which I call the...
Continuation Build
The main purpose of this mod is to provide continued Minecraft support and bugfixes to Mine-imator now that official development is discontinued. But do also be on the lookout for kewl new quality-of-life features I may slip in now and again.
Please enjoy it!
Download (Windows x64 .zip): https://www.mediafire.com/file/f3zjqh7dktxmnid/Mine-imator_2.0.2_Continuation_Build_1.0.14.zip/file
Please note that this mod has not been compiled or tested outside of Windows x64.
The source code is available here in case any real modders wanna compile this for other systems (or build their own mods on top of this).
https://github.com/mbandersmc/Mine-imator-2.0.2-Continuation-Build
💸 Feel free to throw your money at me if you really wanna: https://ko-fi.com/mbandersmc
Version 1.0.14 (June 16th, 2026), changes since 1.0.13:
Features
Added "Zoom in" and "Zoom out" buttons to the timeline. Added 'shadows' tags for .mimodel parts, allowing "Cast shadows" to be disabled on them by default. Added hint text for "Render depth" setting. Changes
Updated Minecraft assets to 26.2 - Chaos Cubed. "Camera shake" effect is now visible in the camera's shape. Moved "Enable looping" button next to other timeline playback buttons. Bugfixes
Fixed baby villagers and zombie villagers growing up on project reload. Fixed missing textures for banner sticks and patterned shields. Fixed crash when selecting a custom model in the workbench after selecting armor. Fixed "model color" option not appearing for custom models which support it.
Older changelogs:
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Turbulated got a reaction from Fover in Minecraft Endventures: Remade Compilation (Of Episodes 1-4)
Pretty much what can be expected, as it's putting most of my older work together into one big video, with a couple new parts included.
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Turbulated reacted to ThetaBlade in My Hero Academia parody ORIGINAL OPENING
https://www.youtube.com/watch?v=oOi6-yJvu1k
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Turbulated reacted to SpideySpidery in "♪ Chasing Ghosts ♪" - A Minecraft Music Video - Timeless Terror S1 E1
During their campaign, Hoosier, Reever, and Zack unexpectedly encounter an abandoned base belonging to the SkullBorn tribe. But appearances can be deceiving—was it truly deserted?
╔═╦╗╔╦╗╔═╦═╦╦╦╦╗╔═╗
║╚╣║║║╚╣╚╣╔╣╔╣║╚╣═╣
╠╗║╚╝║║╠╗║╚╣║║║║║═╣
╚═╩══╩═╩═╩═╩╝╚╩═╩═╝
Hope you enjoy the video!
Thanks / Credits : ( Couldn't have done it without you guys ! )
@SpideySpidery - Lighting / Environment / Fight Animator (Head Animator)
@reeeever - Lighting/Environment / Fight Animator
@the_flamey_488 - Lighting / Environment
@BloodAnimatez - Fight Animator
@BloopyAnimatez - Animator
@7ura - Templates used
Took me a lot of time to make, so please subscribe the channel and like the video. It only takes a couple of seconds and it helps me a ton!
Songs used: Chasing Ghosts by Eden Project
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Note: This is a five month old animation.
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Turbulated got a reaction from ControllsOff in Steve Chilling
Yeah, it wasn't just that render I did.
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Turbulated got a reaction from ControllsOff in Folder Character Smooth Animation Test
https://streamable.com/vwty2r
Can lead to make some really smooth stuff by allowing key frame actions to overlap like this.
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Turbulated got a reaction from rofrrrrrrrrrrrrr in Endventures Halloween Render
https://imgur.com/Z6cxKyj
A fun render I did for the holiday, and someone is having a pretty unfortunate time during Halloween...
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Turbulated reacted to CreeperCraft481 in Multi-Limb Animation/IK Animation Tutorial
This is kind of a better tutorial of the IK Animation tutorial I did a little while ago, except it focuses more on the multi-parenting side of things.
https://drive.google.com/file/d/1G9KCC62fCtBPDDqmhazC9FOEmp_hmNV8/view?usp=drive_link
This tutorial will help you be able to animate multi-limbed objects like guns, bikes, and spears to name a few.
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