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Devy

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About Devy

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  1. ___ Mine-imator log ___ In your bug report, include this full log, along with instructions how to recreate the bug. If the issue concerns a specific animation, upload its folder as a .zip. 3:36:34 AM mineimator_version: 1.2.7 3:36:34 AM gm_runtime: 2.1.5.246 3:36:34 AM YYC: yes 3:36:34 AM working_directory: C:\Users\asus\Mine-imator\ 3:36:34 AM file_directory: C:\Users\asus\AppData\Roaming\Mine_imator\ 3:36:34 AM OS: Windows 3:36:34 AM os_version: 655360 3:36:34 AM os_is_network_connected: no 3:36:34 AM os_get_language: en 3:36:34 AM os_get_region: US 3:36:34 AM USERDOMAIN: DESKTOP-JTAKNSJ 3:36:34 AM USERNAME: asus 3:36:34 AM USERPROFILE: C:\Users\asus 3:36:34 AM APPDATA: C:\Users\asus\AppData\Roaming 3:36:34 AM NUMBER_OF_PROCESSORS: 8 3:36:34 AM PROCESSOR_ARCHITECTURE: x86 3:36:34 AM PROCESSOR_IDENTFIER: 3:36:34 AM PROCESSOR_LEVEL: 6 3:36:34 AM PROCESSOR_REVISION: a502 3:36:34 AM video_adapter_subsysid: 2234848600 3:36:34 AM udid: f8c79f9c-1bee-48e3-b750-da4ff1fd8e89 3:36:34 AM video_adapter_vendorid: 32902 3:36:34 AM video_d3d11_context: 0512AEB8 3:36:34 AM video_d3d11_device: 03EAB954 3:36:34 AM video_adapter_deviceid: 39844 3:36:34 AM video_adapter_sharedsystemmemory: 2037049344 3:36:34 AM video_adapter_revision: 5 3:36:34 AM video_adapter_description: Intel(R) UHD Graphics 3:36:35 AM video_adapter_dedicatedsystemmemory: 0 3:36:35 AM video_adapter_dedicatedvideomemory: 134217728 3:36:35 AM Old log found 3:36:35 AM External library init 3:36:35 AM External library: Data\file.dll 3:36:35 AM External library: Data\movie.dll 3:36:35 AM External library: movie init 3:36:35 AM External library: Data\window.dll 3:36:35 AM External library: Data\math.dll 3:36:37 AM Open URL: https://www.mineimatorforums.com/index.php?/forum/51-mine-imator-issues-and-bugs/ 3:36:37 AM Open URL: C:\Users\asus\AppData\Roaming\Mine_imator\log_previous.txt 3:36:37 AM working_directory: C:\Users\asus\Mine-imator\ 3:36:37 AM Trying to save files 3:36:37 AM surface_save OK 3:36:37 AM texture_create OK 3:36:37 AM file_delete_lib OK 3:36:37 AM Create vertex format 3:36:37 AM Shader init 3:36:37 AM shaders_are_supported: yes 3:36:37 AM shader_distort compiled: yes 3:36:37 AM shader_ca compiled: yes 3:36:37 AM shader_high_light_desaturate compiled: yes 3:36:37 AM shader_noise compiled: yes 3:36:37 AM shader_vignette compiled: yes 3:36:37 AM shader_color_correction compiled: yes 3:36:37 AM shader_blur compiled: yes 3:36:37 AM shader_add compiled: yes 3:36:37 AM shader_high_bloom_threshold compiled: yes 3:36:37 AM shader_color_glow compiled: yes 3:36:37 AM shader_high_ssao_depth_normal compiled: yes 3:36:37 AM shader_high_ssao_blur compiled: yes 3:36:37 AM shader_high_ssao compiled: yes 3:36:37 AM shader_high_light_sun compiled: yes 3:36:37 AM shader_high_light_spot compiled: yes 3:36:37 AM shader_high_light_point_shadowless compiled: yes 3:36:37 AM shader_high_light_point compiled: yes 3:36:37 AM shader_high_light_night compiled: yes 3:36:37 AM shader_high_light_apply compiled: yes 3:36:37 AM shader_high_fog_apply compiled: yes 3:36:37 AM shader_high_fog compiled: yes 3:36:37 AM shader_high_dof_coc_blur compiled: yes 3:36:37 AM shader_high_dof_coc compiled: yes 3:36:37 AM shader_high_dof compiled: yes 3:36:37 AM shader_high_aa compiled: yes 3:36:37 AM shader_replace compiled: yes 3:36:37 AM shader_draw_texture compiled: yes 3:36:37 AM shader_depth_point compiled: yes 3:36:37 AM shader_depth compiled: yes 3:36:37 AM shader_color_fog_lights compiled: yes 3:36:37 AM shader_color_fog compiled: yes 3:36:37 AM shader_color_camera compiled: yes 3:36:37 AM shader_border compiled: yes 3:36:37 AM shader_blend compiled: yes 3:36:37 AM shader_alpha_test compiled: yes 3:36:37 AM shader_alpha_fix compiled: yes 3:36:37 AM Loading legacy file 3:36:37 AM Make transitions 3:36:37 AM Transitions OK 3:36:37 AM Loading language file: C:\Users\asus\Mine-imator\Data\Languages\english.milanguage 3:36:38 AM Windows startup 3:36:38 AM Found key_file: C:\Users\asus\Mine-imator\Data\key.midata 3:36:38 AM Loading settings: C:\Users\asus\Mine-imator\Data\settings.midata 3:36:38 AM load_format: 28 3:36:38 AM Render init 3:36:38 AM Loading Minecraft assets version: 1.16.2 3:36:38 AM Archive already unzipped, re-using: C:\Users\asus\AppData\Roaming\Mine_imator\Minecraft_unzip\1.16.2\assets\minecraft\ 3:36:38 AM Model textures: load 3:36:38 AM Model textures: done 3:36:38 AM Block textures: load static 3:36:39 AM Block textures: load animated 3:36:39 AM Block textures, blocksize: 16 3:36:39 AM Block textures: static block surface 3:36:39 AM Block textures: static block preview 3:36:39 AM Block textures: animated block surfaces 3:36:39 AM Block textures: animated frames 3:36:39 AM Block textures: animated block preview 3:36:39 AM Block textures: find static block depths 3:36:39 AM Block textures: find animated block depths 3:36:39 AM Block textures: done 3:36:39 AM Item textures: load 3:36:39 AM Item textures: surface 3:36:39 AM Item textures: done 3:36:39 AM Particle textures: load 3:36:39 AM Particle textures: legacy sheets 3:36:39 AM Particle textures: done 3:37:15 AM Saving block previews: C:\Users\asus\Mine-imator\Data\blockpreview.midata 3:37:15 AM Loaded assets successfully 3:37:16 AM Ground vbuffer init 3:37:16 AM Resetting project 3:37:16 AM Destroying instances 3:37:16 AM Project resetted 3:37:16 AM Show popup: startup 3:37:18 AM Opening project: C:\Users\asus\Mine-imator\Projects\Monster School - Telling Horror Stories\Monster School - Telling Horror Stories.miproject 3:37:19 AM load_format: 32 3:37:19 AM Resetting project 3:37:19 AM Destroying instances 3:37:19 AM Project resetted 3:37:19 AM save_folder: C:\Users\asus\Mine-imator\Projects\Monster School - Telling Horror Stories 3:37:19 AM load_folder: C:\Users\asus\Mine-imator\Projects\Monster School - Telling Horror Stories
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