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tutibrave

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  • Posts

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Everything posted by tutibrave

  1. This isn't really advanced, it's much more simple than an advanced rig
  2. I'M GONNA MURDER THE MURDERER FOR MURDERING ME I HAVE SWORDS
  3. Don't like how the player model isn't skin friendly? Well now it is! Now with 3D overlay and an extra hat layer! And movable eye sockets and customizable scleras! DOWNLOAD Tutorial:
  4. NOTE: This tutorial only works with the Mob Pack villager model. This does not have compatibility with any other rig. Some of you guys might have this problem with the villager model: The textures replace the base villager texture. You might've used a method which you have 4 villager models with different textures: base, biome type, profession, and level. This method is a LITERAL PAIN TO USE BECAUSE YOU ANIMATE IT AND THE ANIMATION WOULD HAVE TO BE APPLIED ON THE REST OF THE MODELS TO STAY CONSISTENT WITH THE VILLAGER THAT YOU ARE ANIMATING!!! Want to know how to apply textures to the villager model? Then use this method. Here are 7 steps on how to apply textures on to villager models. Make sure to use a painting application that supports transparency. Start with the base texture. It's a kickstarter. Apply a biome type to the texture. Make sure it's applied as a new layer. Apply profession. It also has to be a new layer. Apply profession level. That's also a new layer. Save it as a new texture. Uncheck texture in the hierarchy tab for the mouth properties. Change texture in the texture tab for animation. Do not change the texture in the library tab for project properties. For the zombie villager texture, it's the same steps.
  5. I expected the Ikran from Avatar. Not this.
  6. I can't understand the Russian language
  7. MOB PACK PART 1 WAVE 2 RELEASE

     

  8. Should I make the Mine-imator Expanded pack? Just a fresh restart? Continue @LLotzz's legacy?

    1. LLotzz

      LLotzz

      If you want to continue the pack, feel free. That's not saying you should do everything I planned to do, make it fun and enjoyable. Whatever you do I'm sure it'll be good. I know I would be too overwhelmed to continue the project anymore. Especially because I'm dealing with other stuff. I wasn't gonna log on here anymore but I figured I would make a statement about MI Expanded regardless, as I never said officially it was ended.

      The existing assets I did make I believe are still downloadable, not sure. I do know that when I was making them my Mine-Imator/Model Bench skills were not that good, so be weary on that. But my overall goal was to make the project enjoyable and quality for most Mine-Imator users. In anycase that's all for now. Peace.

  9. A car or automobile is a motor vehicle with wheels. Most definitions of cars say that they run primarily on roads, seat one to eight people, have four wheels, and mainly transport people (rather than goods).[1][2]

    French inventor Nicolas-Joseph Cugnot built the first steam-powered road vehicle in 1769, while Swiss inventor François Isaac de Rivaz designed and constructed the first internal combustion powered automobile in 1808. The modern car—a practical automobile for everyday use—was invented in 1886, when German inventor Carl Benz patented his Benz Patent-Motorwagen. Commercial cars became widely available during the 20th century. One of the first cars affordable by the masses was the 1908 Model T, an American car manufactured by the Ford Motor Company. Cars were rapidly adopted in the US, where they replaced horse-drawn carriages.[3] In Europe and other parts of the world, demand for automobiles did not increase until after World War II.[4] The car is considered an essential part of the developed economy.

    Cars have controls for driving, parking, passenger comfort, and a variety of lights. Over the decades, additional features and controls have been added to vehicles, making them progressively more complex. These include rear-reversing cameras, air conditioning, navigation systems, and in-car entertainment. Most cars in use in the early 2020s are propelled by an internal combustion engine, fuelled by the combustion of fossil fuels. Electric cars, which were invented early in the history of the car, became commercially available in the 2000s and are predicted to cost less to buy than gasoline cars before 2025.[5][6] The transition from fossil fuels to electric cars features prominently in most climate change mitigation scenarios,[7] such as Project Drawdown's 100 actionable solutions for climate change.[8]

    There are costs and benefits to car use. The costs to the individual include acquiring the vehicle, interest payments (if the car is financed), repairs and maintenance, fuel, depreciation, driving time, parking fees, taxes, and insurance.[9] The costs to society include maintaining roads, land use, road congestion, air pollution, noise pollution, public health, and disposing of the vehicle at the end of its life. Traffic collisions are the largest cause of injury-related deaths worldwide.[10] Personal benefits include on-demand transportation, mobility, independence, and convenience.[11] Societal benefits include economic benefits, such as job and wealth creation from the automotive industry, transportation provision, societal well-being from leisure and travel opportunities, and revenue generation from taxes. People's ability to move flexibly from place to place has far-reaching implications for the nature of societies.[12]

    There are around one billion cars in use worldwide. Car usage is increasing rapidly, especially in China, India, and other newly industrialized countries.

  10. Wave 1 (10 Mobs): Wave 2 (10 Mobs): Wandering Trader texture for villager: Don't know how to apply villager textures? Use this tutorial to help you. Want a skin friendly player? Use Auto Extrude Edition.
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