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V.Isaac

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  1. Love
    V.Isaac reacted to Heavenira for a status update, Today is May 25th, the release date of Mine-imator 1.0.0 ?   
    Today is May 25th, the release date of Mine-imator 1.0.0 ?
     
  2. Upvote
    V.Isaac reacted to Voxy for a status update, As announced by David, IPBoard, the software used to run the forums, has been updated   
    As announced by David, IPBoard, the software used to run the forums, has been updated to the latest version.
    Unfortunately, changes to the theming framework broke the Mine-imator Forums theme that has been with us for almost 6 years now, so I had to put something together to keep a bit of that spirit intact.
    However, please keep in mind that this theme is temporary. Some of you might already know that I've been working on a brand new design as part of the big rebrand/UI overhaul that's currently under progress. I've shared a few bits here and there, but I'll be making a proper announcement detailing all the changes once that's ready.
    If anything broke during the transition process, do let me know!
  3. Upvote
    V.Isaac reacted to FOXY TOONS for a status update, Hands?   
    Hands?

  4. Upvote
    V.Isaac reacted to Voxy for a status update, Imagine beta-testing MI 1.3.0 only to make renders with hard shadows and baked lighti   
    Imagine beta-testing MI 1.3.0 only to make renders with hard shadows and baked lighting lmao couldn't be me, anyways:

  5. Upvote
    V.Isaac reacted to Voxy for a status update, Hey all! Yesterday, I wrote an announcement regarding the surprise reveal of what was   
    Hey all!
    Yesterday, I wrote an announcement regarding the surprise reveal of what was then going to be the new icon for Mine-imator going forward, and how the negative reception of it made me reconsider this design choice.
    I took this opportunity to show you a different take on the icon, and judging by the overwhelmingly positive reactions, I think it's fair to say that we've got a winner on our hands! After a few minor tweaks and touch ups, I believe it's ready, waiting to be used once Mine-imator 1.3 launches.
    But wait, what about Modelbench? Well, obviously I couldn't leave its icon untouched! After all, the goal of the rebrand is to unify both apps into one identity, so it's only natural to give it a fancy new icon as well! There was one challenge to overcome. What could we put in that colorful hexagon? Putting a bunch of cubes seemed like an obvious answer, but it just didn't look quite right... The Mine-imator icon had a 3D, Minecraft styled item inside that hexagon, so... Modelbench would have to follow that template, or else it just wouldn't work. But what kind of item should it be? What object is best suited to illustrate the modeling process?
    What about a hammer? This was an idea from Nimi, that he had while we brainstormed. It could work, you can build stuff with one of those. The question was now, "what should it look like?". His proposal was a blacksmith's hammer, but I felt like it didn't fit the program's name too well. After all, it's called Modelbench, not Modelforge... (that would've been a neat name, though!) So, in the end, we settled on the good old claw hammer. And after a bit of quick rigging and tracing...

    Here they are! The Mine-imator family now has its own set of icons! I hope you'll like it just as much as the one I've shown yesterday, and once again, please share any feedback you might have!
    See you around!
  6. Upvote
    V.Isaac reacted to Voxy for a status update, Alright, I think it's best to just put all my thoughts in one place to make things cl   
    Alright, I think it's best to just put all my thoughts in one place to make things clearer.
    I didn't really expect that revealing the new icon in a joke post would cause such a reaction. I initially dismissed it because, to be honest, the icon is a low priority for me, as there's a lot of stuff that still needs to be worked on to get the upcoming update ready, which is also why I wasn't very open to feedback, as I would much prefer to focus on getting feedback about the UI. I realize that was the wrong approach to the issue, hence why I'm writing this.
    Another reason is that the branding is a little different to how I planned it going forward. While currently, the icon and logo are sort of stuck together, I decided to separate it all out into three distinct bits: logo, icon, and mascots. I don't plan on changing that, they will remain separate.
    What is going to change is the icon itself. A recurring bit of criticism about the logo is that it doesn't feel related to Minecraft anymore. When I designed it, I just focused on making it readable. I tried to make it belong with the rest of the branding using evocative colors and shapes, but in the end, it appears that it lost too much character and ended up less appealing. As we speak, I'm currently working on a first iteration for a new design, which will hopefully tie-in with the program and the game it's based on:

    This new design is rather popular with the Mine-imator staff, and I hope it will be for the rest of you too. If there are any ideas or improvements you'd like to share, feel free to.
    Lastly, I'd like to apologize for my unprofessional and rude attitude. The rocky launch of Modelbench made it clear that transparency was important when it came to wanting to change how people use your program, but I hadn't realized that the icon would've been part of that too. I'll be sure to learn from that mistake and I hope we can move forward and work together in this next big step in the history of Mine-imator.
    Take care, y'all. ✌️
  7. Upvote
    V.Isaac reacted to Spontaneous Explosions for a status update, Man, I would hate to have to learn English.I mean, I did. But if I didn't already spe   
    Man, I would hate to have to learn English.I mean, I did. But if I didn't already speak it, it would really suck to learn.
    Just look at this: through, though, cough, laugh, tough. They're pronounced throo, tho, coff, laff, tuff. 
    Whoever decided the spelling for these words was bonkers.
    And while I'm at it, ya know what else is bonkers? The Imperial(or English) measurement system. 
    12 inches in a foot, 3 feet in a yard, 5280 feet in a mile. Seriously, who came up with these numbers!?
    And why does the US still use this? Everyone else uses the Metric System, because it's infinitely superior. Everything is based on 10. A nice, even 10.
     
  8. Upvote
    V.Isaac reacted to Voxy for a status update, beby   
    beby

  9. Upvote
    V.Isaac reacted to Voxy for a status update, While I was working on the new theme, I figured that the text editor could do with so   
    While I was working on the new theme, I figured that the text editor could do with some TLC...

  10. Upvote
    V.Isaac reacted to Nimi for a status update, voxy's asleep time to post some teaser   
    voxy's asleep time to post some teaser

  11. Upvote
    V.Isaac reacted to Voxy for a status update, nimi's asleep time to post some teaser   
    nimi's asleep time to post some teaser

  12. Upvote
    V.Isaac reacted to Dr. Nexil for a status update, 7 years ago I bought a game that changed my life. I somehow managed to keep my very f   
    7 years ago I bought a game that changed my life. I somehow managed to keep my very first world all this time on my ol' laptop. Say hello to Dr. Nexil's FIRST house ever:

  13. Upvote
    V.Isaac reacted to Voxy for a status update,   
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