What is Tone Mapping?
Tone mapping is a technique used in image processing and computer graphics to map one set of colors to another to approximate the appearance of high-dynamic-range images in a medium that has a more limited dynamic range.
How it Can Be Used?
I use different forms of tone mapping when making games, yes I work of making games, and I use tone mapping all the time to increase the visuals of my game and art I use giving it a more "realistic" tone.
Examples?
In these examples I will be using Unity to show you what it could do, I only used post-processing features that are present in Mine-imator thus far with no external photo editor to "enhance" the images I am about to show you.
No Tone Mapping :
Neutral Tone Mapping :
ACES Tone Mapping :
Closing :
I have worked on Game Maker Studio, and I think it's amazing on what the developers of Mine-Imator was able to do with it to make this software, but I don't know if something like this will be possible within GMS and if it is, I think it will greatly improve it and the designs of the Mine-Imator community!