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xCorsa

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About xCorsa

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  1. Today, I started a new project, edited the graphics settings, added a character and rig, I cloesed mine imator to drink some coffee. Then, when I started up MI, and "loaded" it instantly crashed. It only crashes with that one proj. When I open MI again, this shows up, and opens MI. ___ Mine-imator log ___ In your bug report, include this full log, along with instructions how to recreate the bug. If the issue concerns a specific animation, upload its folder as a .zip. 3:55:24 PM mineimator_version: 1.2.6 3:55:24 PM gm_runtime: 2.1.5.246 3:55:24 PM YYC: yes 3:55:24 PM working_directory: C:\Users\Corsa_Three\Mine-imator\ 3:55:24 PM file_directory: C:\Users\Corsa_Three\AppData\Roaming\Mine_imator\ 3:55:24 PM OS: Windows 3:55:24 PM os_version: 655360 3:55:24 PM os_is_network_connected: yes 3:55:24 PM os_get_language: en 3:55:24 PM os_get_region: US 3:55:24 PM USERDOMAIN: DESKTOP-CV2QHOI 3:55:24 PM USERNAME: Corsa_Three 3:55:24 PM USERPROFILE: C:\Users\Corsa_Three 3:55:24 PM APPDATA: C:\Users\Corsa_Three\AppData\Roaming 3:55:24 PM NUMBER_OF_PROCESSORS: 4 3:55:24 PM PROCESSOR_ARCHITECTURE: x86 3:55:24 PM PROCESSOR_IDENTFIER: 3:55:24 PM PROCESSOR_LEVEL: 6 3:55:24 PM PROCESSOR_REVISION: 9e09 3:55:24 PM video_adapter_subsysid: 970004394 3:55:24 PM udid: 5d3c1a01-9232-47d8-9b58-75f20620f444 3:55:24 PM video_adapter_vendorid: 4318 3:55:24 PM video_d3d11_context: 04577070 3:55:24 PM video_d3d11_device: 045745E4 3:55:24 PM video_adapter_deviceid: 7309 3:55:24 PM video_adapter_sharedsystemmemory: 1073676288 3:55:24 PM video_adapter_revision: 161 3:55:24 PM video_adapter_description: NVIDIA GeForce GTX 1050 3:55:24 PM video_adapter_dedicatedsystemmemory: 0 3:55:24 PM video_adapter_dedicatedvideomemory: 3221225472 3:55:24 PM External library init 3:55:24 PM External library: Data\file.dll 3:55:24 PM External library: Data\movie.dll 3:55:24 PM External library: movie init 3:55:24 PM External library: Data\window.dll 3:55:24 PM External library: Data\math.dll 3:55:24 PM working_directory: C:\Users\Corsa_Three\Mine-imator\ 3:55:24 PM Trying to save files 3:55:24 PM surface_save OK 3:55:24 PM texture_create OK 3:55:24 PM file_delete_lib OK 3:55:24 PM Create vertex format 3:55:24 PM Shader init 3:55:24 PM shaders_are_supported: yes 3:55:24 PM shader_distort compiled: yes 3:55:24 PM shader_ca compiled: yes 3:55:24 PM shader_high_light_desaturate compiled: yes 3:55:24 PM shader_noise compiled: yes 3:55:24 PM shader_vignette compiled: yes 3:55:24 PM shader_color_correction compiled: yes 3:55:24 PM shader_blur compiled: yes 3:55:24 PM shader_add compiled: yes 3:55:24 PM shader_high_bloom_threshold compiled: yes 3:55:24 PM shader_color_glow compiled: yes 3:55:24 PM shader_high_ssao_depth_normal compiled: yes 3:55:24 PM shader_high_ssao_blur compiled: yes 3:55:24 PM shader_high_ssao compiled: yes 3:55:24 PM shader_high_light_sun compiled: yes 3:55:24 PM shader_high_light_spot compiled: yes 3:55:24 PM shader_high_light_point_shadowless compiled: yes 3:55:24 PM shader_high_light_point compiled: yes 3:55:24 PM shader_high_light_night compiled: yes 3:55:24 PM shader_high_light_apply compiled: yes 3:55:24 PM shader_high_fog_apply compiled: yes 3:55:24 PM shader_high_fog compiled: yes 3:55:24 PM shader_high_dof_coc_blur compiled: yes 3:55:24 PM shader_high_dof_coc compiled: yes 3:55:24 PM shader_high_dof compiled: yes 3:55:24 PM shader_high_aa compiled: yes 3:55:24 PM shader_replace compiled: yes 3:55:24 PM shader_draw_texture compiled: yes 3:55:24 PM shader_depth_point compiled: yes 3:55:24 PM shader_depth compiled: yes 3:55:24 PM shader_color_fog_lights compiled: yes 3:55:24 PM shader_color_fog compiled: yes 3:55:24 PM shader_color_camera compiled: yes 3:55:24 PM shader_border compiled: yes 3:55:24 PM shader_blend compiled: yes 3:55:24 PM shader_alpha_test compiled: yes 3:55:24 PM shader_alpha_fix compiled: yes 3:55:24 PM Loading legacy file 3:55:24 PM Make transitions 3:55:24 PM Transitions OK 3:55:24 PM Loading language file: C:\Users\Corsa_Three\Mine-imator\Data\Languages\english.milanguage 3:55:24 PM Windows startup 3:55:24 PM Found key_file: C:\Users\Corsa_Three\Mine-imator\Data\key.midata 3:55:24 PM Loading settings: C:\Users\Corsa_Three\Mine-imator\Data\settings.midata 3:55:24 PM load_format: 28 3:55:24 PM Render init 3:55:24 PM Loading Minecraft assets version: 1.15.1 3:55:25 PM Archive already unzipped, re-using: C:\Users\Corsa_Three\AppData\Roaming\Mine_imator\Minecraft_unzip\1.15.1\assets\minecraft\ 3:55:25 PM Model textures: load 3:55:25 PM Model textures: done 3:55:25 PM Block textures: load static 3:55:25 PM Block textures: load animated 3:55:25 PM Block textures, blocksize: 16 3:55:25 PM Block textures: static block surface 3:55:25 PM Block textures: static block preview 3:55:25 PM Block textures: animated block surfaces 3:55:25 PM Block textures: animated frames 3:55:25 PM Block textures: animated block preview 3:55:25 PM Block textures: find static block depths 3:55:25 PM Block textures: find animated block depths 3:55:25 PM Block textures: done 3:55:25 PM Item textures: load 3:55:25 PM Item textures: surface 3:55:25 PM Item textures: done 3:55:25 PM Particle textures: load 3:55:25 PM Particle textures: legacy sheets 3:55:25 PM Particle textures: done 3:56:01 PM Saving block previews: C:\Users\Corsa_Three\Mine-imator\Data\blockpreview.midata 3:56:01 PM Loaded assets successfully 3:56:02 PM Ground vbuffer init 3:56:02 PM Resetting project 3:56:02 PM Destroying instances 3:56:02 PM Project resetted 3:56:02 PM Show popup: startup 3:56:03 PM Using the latest assets 3:56:14 PM Opening project: C:\Users\Corsa_Three\Mine-imator\Projects\Skyblock take 2\Skyblock take 2.miproject 3:56:14 PM load_format: 32 3:56:14 PM Resetting project 3:56:14 PM Destroying instances 3:56:14 PM Project resetted 3:56:14 PM save_folder: C:\Users\Corsa_Three\Mine-imator\Projects\Skyblock take 2 3:56:14 PM load_folder: C:\Users\Corsa_Three\Mine-imator\Projects\Skyblock take 2
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