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Shkeke

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  1. here is the log, title explains the rest: ___ Mine-imator log ___ In your bug report, include this full log, along with instructions how to recreate the bug. If the issue concerns a specific animation, upload its folder as a .zip. 23:00:12 mineimator_version: 1.2.6 23:00:12 gm_runtime: 2.1.5.246 23:00:12 YYC: yes 23:00:12 working_directory: C:\Users\George Bland\Mine-imator\ 23:00:12 file_directory: C:\Users\George Bland\AppData\Roaming\Mine_imator\ 23:00:12 OS: Windows 23:00:12 os_version: 655360 23:00:12 os_is_network_connected: yes 23:00:12 os_get_language: en 23:00:12 os_get_region: GB 23:00:13 USERDOMAIN: GEORGEDESKTOP 23:00:13 USERNAME: George Bland 23:00:13 USERPROFILE: C:\Users\George Bland 23:00:13 APPDATA: C:\Users\George Bland\AppData\Roaming 23:00:13 NUMBER_OF_PROCESSORS: 4 23:00:13 PROCESSOR_ARCHITECTURE: x86 23:00:13 PROCESSOR_IDENTFIER: 23:00:13 PROCESSOR_LEVEL: 6 23:00:13 PROCESSOR_REVISION: 9e09 23:00:13 video_adapter_subsysid: 847451234 23:00:13 udid: 593de113-a142-424d-84a0-2dfe485ba4df 23:00:13 video_adapter_vendorid: 4318 23:00:13 video_d3d11_context: 041D55FC 23:00:13 video_d3d11_device: 0415B0A4 23:00:13 video_adapter_deviceid: 7171 23:00:13 video_adapter_sharedsystemmemory: 1073676288 23:00:13 video_adapter_revision: 161 23:00:13 video_adapter_description: NVIDIA GeForce GTX 1060 6GB 23:00:13 video_adapter_dedicatedsystemmemory: 0 23:00:13 video_adapter_dedicatedvideomemory: 3221225472 23:00:13 External library init 23:00:13 External library: Data\file.dll 23:00:13 External library: Data\movie.dll 23:00:13 External library: movie init 23:00:13 External library: Data\window.dll 23:00:13 External library: Data\math.dll 23:00:13 working_directory: C:\Users\George Bland\Mine-imator\ 23:00:13 Trying to save files 23:00:13 surface_save OK 23:00:13 texture_create OK 23:00:13 file_delete_lib OK 23:00:13 Create vertex format 23:00:13 Shader init 23:00:13 shaders_are_supported: yes 23:00:13 shader_distort compiled: yes 23:00:13 shader_ca compiled: yes 23:00:13 shader_high_light_desaturate compiled: yes 23:00:13 shader_noise compiled: yes 23:00:13 shader_vignette compiled: yes 23:00:13 shader_color_correction compiled: yes 23:00:13 shader_blur compiled: yes 23:00:13 shader_add compiled: yes 23:00:13 shader_high_bloom_threshold compiled: yes 23:00:13 shader_color_glow compiled: yes 23:00:13 shader_high_ssao_depth_normal compiled: yes 23:00:13 shader_high_ssao_blur compiled: yes 23:00:13 shader_high_ssao compiled: yes 23:00:13 shader_high_light_sun compiled: yes 23:00:13 shader_high_light_spot compiled: yes 23:00:13 shader_high_light_point_shadowless compiled: yes 23:00:13 shader_high_light_point compiled: yes 23:00:13 shader_high_light_night compiled: yes 23:00:13 shader_high_light_apply compiled: yes 23:00:13 shader_high_fog_apply compiled: yes 23:00:13 shader_high_fog compiled: yes 23:00:13 shader_high_dof_coc_blur compiled: yes 23:00:13 shader_high_dof_coc compiled: yes 23:00:13 shader_high_dof compiled: yes 23:00:13 shader_high_aa compiled: yes 23:00:13 shader_replace compiled: yes 23:00:13 shader_draw_texture compiled: yes 23:00:13 shader_depth_point compiled: yes 23:00:13 shader_depth compiled: yes 23:00:13 shader_color_fog_lights compiled: yes 23:00:13 shader_color_fog compiled: yes 23:00:13 shader_color_camera compiled: yes 23:00:13 shader_border compiled: yes 23:00:13 shader_blend compiled: yes 23:00:13 shader_alpha_test compiled: yes 23:00:13 shader_alpha_fix compiled: yes 23:00:13 Loading legacy file 23:00:13 Make transitions 23:00:13 Transitions OK 23:00:13 Loading language file: C:\Users\George Bland\Mine-imator\Data\Languages\english.milanguage 23:00:13 Windows startup 23:00:13 Found key_file: C:\Users\George Bland\Mine-imator\Data\key.midata 23:00:13 Loading settings: C:\Users\George Bland\Mine-imator\Data\settings.midata 23:00:13 load_format: 28 23:00:13 Render init 23:00:13 Loading Minecraft assets version: 1.15.1 23:00:14 Archive already unzipped, re-using: C:\Users\George Bland\AppData\Roaming\Mine_imator\Minecraft_unzip\1.15.1\assets\minecraft\ 23:00:14 Model textures: load 23:00:14 Model textures: done 23:00:14 Block textures: load static 23:00:15 Block textures: load animated 23:00:15 Block textures, blocksize: 16 23:00:15 Block textures: static block surface 23:00:15 Block textures: static block preview 23:00:15 Block textures: animated block surfaces 23:00:15 Block textures: animated frames 23:00:15 Block textures: animated block preview 23:00:15 Block textures: find static block depths 23:00:15 Block textures: find animated block depths 23:00:15 Block textures: done 23:00:15 Item textures: load 23:00:16 Item textures: surface 23:00:16 Item textures: done 23:00:16 Particle textures: load 23:00:16 Particle textures: legacy sheets 23:00:16 Particle textures: done 23:00:55 Saving block previews: C:\Users\George Bland\Mine-imator\Data\blockpreview.midata 23:00:55 Loaded assets successfully 23:00:56 Ground vbuffer init 23:00:56 Resetting project 23:00:56 Destroying instances 23:00:56 Project resetted 23:00:56 Show popup: startup 23:01:24 Creating project: C:\Users\George Bland\Mine-imator\Projects\Pope visits Shrek 23:01:24 Resetting project 23:01:24 Destroying instances 23:01:24 Project resetted 23:01:24 Saving project: C:\Users\George Bland\Mine-imator\Projects\Pope visits Shrek\Pope visits Shrek.miproject 23:01:24 save_folder: C:\Users\George Bland\Mine-imator\Projects\Pope visits Shrek 23:01:24 load_folder: C:\Users\George Bland\Mine-imator\Projects\Pope visits Shrek 23:01:24 Project saved 23:01:24 Show alert: Project created!, Imported files will be copied into the project folder., -4 23:01:24 Saving settings: C:\Users\George Bland\Mine-imator\Data\settings.midata 23:01:32 Saving settings: C:\Users\George Bland\Mine-imator\Data\settings.midata 23:02:00 Action Set variable: action_background_sunlight_strength, 0, 0.04, 1 23:02:02 Action Set variable: action_background_sky_time, -45, -32.97, 1 23:02:12 Action Set variable: action_background_sky_rotation, 0, -3.01, 1 23:02:13 Action Set variable: action_background_sky_time, -380.83, -405, 1 23:02:14 Action Set variable: action_background_sky_rotation, 291.25, 282.34, 1 23:02:19 Action Set variable: action_background_sky_time, -456.05, -408.37, 1 23:02:37 Action Set variable: action_background_image_show, 0, 1, 0 23:02:38 Action Set variable: action_background_sky_time, 3087.23, 3088.02, 1 23:02:50 Add resource: texture 23:02:50 filename: Shroga meditates.jpg 23:02:51 Action Load resource: action_background_image, C:\Users\George Bland\OneDrive\Pictures\jpgs\Shroga meditates.jpg 23:02:58 Action Set variable: action_background_sky_time, 3652.49, 3651.33, 1 23:03:02 Undo: action_background_sky_time 23:03:03 Action Set variable: action_background_image_show, 1, 0, 0 23:03:03 Action Set variable: action_background_image_show, 0, 1, 0 23:03:04 Action Set variable: action_background_image_show, 1, 0, 0 23:03:07 Action Set variable: action_background_image_show, 0, 1, 0 23:03:11 Action Set variable: action_background_image_type, image, sphere, 0 23:03:17 Action Set variable: action_background_image_type, sphere, box, 0 23:03:20 Action Set variable: action_background_image_type, box, sphere, 0 23:03:23 Action Set variable: action_background_image_rotation, 0, 7, 1 23:03:32 Action Set variable: action_background_image_show, 1, 0, 0 23:03:37 Action Set variable: action_background_sky_clouds_flat, 0, 1, 0 23:03:37 Action Set variable: action_background_sky_clouds_flat, 1, 0, 0 23:03:38 Action Set variable: action_background_sky_clouds_flat, 0, 1, 0 23:03:41 Action Set variable: action_background_sky_clouds_flat, 1, 0, 0 23:03:41 Action Set variable: action_background_desaturate_night, 0, 1, 0 23:03:43 Action Set variable: action_background_desaturate_night, 1, 0, 0 23:03:44 Action Set variable: action_background_sky_time, 3652.49, 3623.39, 1 23:03:45 Action Set variable: action_background_desaturate_night, 0, 1, 0 23:03:49 Action Set variable: action_background_desaturate_night_amount, 0, 0.03, 1 23:03:52 Action Set variable: action_background_desaturate_night, 1, 0, 0 23:03:52 Action Set variable: action_background_sky_time, 3466.64, 3469.76, 1 23:03:54 Action Set variable: action_background_desaturate_night, 0, 1, 0 23:03:54 Action Set variable: action_background_desaturate_night_amount, 0.00, 0.22, 1 23:03:56 Action Set variable: action_background_desaturate_night, 1, 0, 0 23:03:57 Action Set variable: action_background_desaturate_night, 0, 1, 0 23:03:58 Action Set variable: action_background_desaturate_night_amount, 0.00, 0.29, 1 23:03:59 Action Set variable: action_background_desaturate_night, 1, 0, 0 23:03:59 Action Set variable: action_background_desaturate_night, 0, 1, 0 23:04:00 Action Set variable: action_background_desaturate_night, 1, 0, 0 23:04:00 Action Set variable: action_background_desaturate_night, 0, 1, 0 23:04:01 Action Set variable: action_background_desaturate_night, 1, 0, 0 23:04:01 Action Set variable: action_background_desaturate_night, 0, 1, 0 23:04:01 Action Set variable: action_background_desaturate_night, 1, 0, 0 23:04:02 Action Set variable: action_background_image_show, 0, 0, 0 23:04:03 Action Set variable: action_background_sky_time, 3503.05, 3652.13, 1 23:04:39 Action Set variable: action_background_fog_sky, 1, 0, 0 23:04:39 Action Set variable: action_background_fog_sky, 0, 1, 0 23:04:41 Action Set variable: action_background_fog_color_custom, 0, 1, 0 23:04:42 Action Set variable: action_background_fog_color_custom, 1, 0, 0 23:04:42 Action Set variable: action_background_fog_color_custom, 0, 1, 0 23:04:44 Show popup: colorpicker 23:04:45 Action Set variable: action_background_fog_color, 16625545, 9043348, 1 23:06:08 Action Set variable: action_background_fog_object_color_custom, 0, 1, 0 23:06:08 Action Set variable: action_background_fog_object_color_custom, 1, 0, 0 23:06:09 Action Set variable: action_background_fog_object_color_custom, 0, 1, 0 23:06:10 Action Set variable: action_background_fog_object_color_custom, 1, 0, 0 23:06:11 Action Set variable: action_background_fog_object_color_custom, 0, 1, 0 23:06:12 Action Set variable: action_background_fog_object_color_custom, 1, 0, 0 23:06:14 Action Set variable: action_background_fog_distance, 10000, 10500, 1 23:06:19 Action Set variable: action_background_fog_size, 2000, 2040, 1 23:06:20 Action Set variable: action_background_fog_distance, 5530, 5470, 1 23:06:28 Action Set variable: action_background_fog_size, 3230, 3070, 1 23:06:32 Action Set variable: action_background_fog_height, 1250, 1310, 1 23:06:34 Action Set variable: action_background_fog_distance, 10, 20, 1 23:06:44 Action Set variable: action_background_fog_size, 10, 20, 1 23:06:54 Action Set variable: action_background_fog_distance, 30000, 29100, 1 23:07:05 Action Set variable: action_background_fog_size, 30000, 29700, 1 23:07:07 Action Set variable: action_background_fog_distance, 7980, 8060, 1 23:07:16 Action Set variable: action_background_biome, 100068, 100099, 0 23:07:19 Action Set variable: action_background_biome_variant, 0, 1, 0 23:07:20 Action Set variable: action_background_biome_variant, 1, 0, 0 23:07:24 Action Set variable: action_background_fog_size, 6020, 5900, 1 23:07:30 Action Set variable: action_background_wind_speed, 0.10, 0.11, 1 23:07:38 Action: action_tl_deselect_all 23:07:53 Action: action_tl_deselect_all 23:07:53 Action: action_tl_deselect_all 23:07:53 Action: action_tl_deselect_all 23:07:54 Action: action_tl_deselect_all 23:08:10 Opening particles: C:\Users\George Bland\Mine-imator\Particles\Default spawner.miparticles 23:08:10 load_format: 31 23:08:10 save_folder: C:\Users\George Bland\Mine-imator\Projects\Pope visits Shrek 23:08:10 load_folder: C:\Users\George Bland\Mine-imator\Particles 23:08:10 Particles loaded 23:08:20 Opening particles: C:\Users\George Bland\Mine-imator\Particles\Default spawner.miparticles 23:08:20 load_format: 31 23:08:20 save_folder: C:\Users\George Bland\Mine-imator\Projects\Pope visits Shrek 23:08:20 load_folder: C:\Users\George Bland\Mine-imator\Particles 23:08:20 Particles loaded 23:08:35 Show popup: modelbench 23:09:13 Action Load resource: action_bench_scenery, 23:09:17 execute: C:\Users\George Bland\Mine-imator\Data\import.exe, C:\Users\George Bland\Mine-imator\Projects\Pope visits Shrek\world.schematic, 1 23:11:13 Show popup: colorpicker 23:11:14 Action Set variable: action_background_sunlight_color, 13107196, 13107151, 1 23:11:18 Action Set variable: action_background_sky_time, 4002.27, 3976.19, 1 23:11:29 Backup: C:\Users\George Bland\Mine-imator\Projects\Pope visits Shrek\Pope visits Shrek 23:11:29 Saving project: C:\Users\George Bland\Mine-imator\Projects\Pope visits Shrek\Pope visits Shrek.backup1 23:11:29 save_folder: C:\Users\George Bland\Mine-imator\Projects\Pope visits Shrek 23:11:29 load_folder: C:\Users\George Bland\Mine-imator\Projects\Pope visits Shrek 23:11:29 Project saved 23:11:29 Backup saved 23:11:31 Show popup: colorpicker 23:11:32 Action Set variable: action_background_sunlight_color, 13107148, 1944875, 1 23:11:36 Show popup: colorpicker 23:11:48 Show popup: colorpicker 23:11:49 Action Set variable: action_background_sky_color, 16625545, 10812809, 1 23:15:02 Add resource: skin 23:15:02 filename: Shrek.png 23:15:02 Action Load resource: action_bench_model_tex, C:\Users\George Bland\AppData\Roaming\.technic\modpacks\middle-europe-memed\customnpcs\assets\customnpcs\textures\Shrek.png 23:15:03 Action: action_bench_create 23:15:03 Created: char 23:15:12 Action: action_tl_extend 23:15:13 Action: action_tl_select 23:15:27 Action: action_tl_frame_pos 23:15:36 Action: action_tl_deselect_all 23:16:32 Action: action_bench_create 23:16:32 Created: char 23:16:37 Action: action_tl_select 23:16:42 Action: action_tl_frame_pos 23:16:46 Action: action_tl_deselect_all 23:17:02 Add resource: skin 23:17:02 filename: yoda.png 23:17:02 Action Load resource: action_bench_model_tex, C:\Users\George Bland\AppData\Roaming\.technic\modpacks\middle-europe-memed\customnpcs\assets\customnpcs\textures\yoda.png 23:17:04 Action: action_bench_create 23:17:04 Created: char 23:17:08 Action: action_tl_extend 23:17:09 Action: action_tl_select 23:17:19 Action: action_tl_frame_pos 23:17:26 Action: action_tl_deselect_all 23:25:20 Backup: C:\Users\George Bland\Mine-imator\Projects\Pope visits Shrek\Pope visits Shrek 23:25:20 Saving project: C:\Users\George Bland\Mine-imator\Projects\Pope visits Shrek\Pope visits Shrek.backup1 23:25:20 save_folder: C:\Users\George Bland\Mine-imator\Projects\Pope visits Shrek 23:25:20 load_folder: C:\Users\George Bland\Mine-imator\Projects\Pope visits Shrek 23:25:20 Project saved 23:25:20 Backup saved 23:25:26 Saving project: C:\Users\George Bland\Mine-imator\Projects\Pope visits Shrek\Pope visits Shrek.miproject 23:25:26 save_folder: C:\Users\George Bland\Mine-imator\Projects\Pope visits Shrek 23:25:26 load_folder: C:\Users\George Bland\Mine-imator\Projects\Pope visits Shrek 23:25:26 Project saved 23:25:26 Show popup: open 23:25:28 Saving settings: C:\Users\George Bland\Mine-imator\Data\settings.midata 23:33:50 Add resource: skin 23:33:50 filename: thanos.png 23:33:50 Action Load resource: action_bench_model_tex, C:\Users\George Bland\AppData\Roaming\.technic\modpacks\middle-europe-memed\customnpcs\assets\customnpcs\textures\thanos.png 23:33:51 Action: action_bench_create 23:33:51 Created: char 23:33:55 Undo: action_bench_create 23:35:20 Backup: C:\Users\George Bland\Mine-imator\Projects\Pope visits Shrek\Pope visits Shrek 23:35:20 Saving project: C:\Users\George Bland\Mine-imator\Projects\Pope visits Shrek\Pope visits Shrek.backup1 23:35:20 save_folder: C:\Users\George Bland\Mine-imator\Projects\Pope visits Shrek 23:35:20 load_folder: C:\Users\George Bland\Mine-imator\Projects\Pope visits Shrek 23:35:20 Project saved 23:35:20 Backup saved 23:39:31 execute: C:\Users\George Bland\Mine-imator\Data\import.exe, C:\Users\George Bland\Mine-imator\Projects\Pope visits Shrek\world.schematic, 1 23:39:59 Add resource: fromworld 23:39:59 filename: world.schematic 23:39:59 Action Load resource: action_bench_scenery, C:\Users\George Bland\Mine-imator\Projects\Pope visits Shrek\world.schematic 23:39:59 Loading .schematic: C:\Users\George Bland\Mine-imator\Projects\Pope visits Shrek\world.schematic 23:39:59 Size: { { 49,49,21 }, } 23:39:59 Version: 1 23:40:14 Action: action_bench_create 23:40:14 Created: scenery 23:40:21 Action: action_tl_select 23:40:26 Action: action_tl_frame_pos 23:40:50 Action: action_tl_select 23:40:53 Action: action_tl_frame_pos 23:40:55 Action: action_tl_frame_pos 23:40:58 Action: action_tl_frame_pos 23:41:00 Action: action_tl_frame_pos 23:41:08 Action: action_tl_frame_rot 23:41:10 Action: action_tl_frame_rot 23:41:13 Action: action_tl_frame_pos 23:41:19 Action: action_tl_frame_pos 23:41:24 Action: action_tl_select 23:41:27 Action: action_tl_frame_pos 23:41:31 Action: action_tl_select 23:41:31 Action: action_tl_deselect_all 23:41:32 Action: action_tl_select 23:41:33 Action: action_tl_frame_pos 23:41:44 Action: action_tl_frame_pos 23:41:46 Action: action_tl_frame_rot 23:41:52 Action: action_tl_select 23:41:56 Action: action_tl_deselect_all 23:41:56 Action: action_tl_select 23:41:57 Action: action_tl_frame_rot 23:41:59 Action: action_tl_frame_pos 23:42:00 Action: action_tl_frame_pos 23:42:04 Action: action_tl_frame_pos 23:42:05 Action: action_tl_frame_pos 23:42:08 Action: action_tl_frame_pos 23:42:09 Action: action_tl_frame_pos 23:42:11 Action: action_tl_frame_pos 23:42:14 Action: action_tl_deselect_all 23:42:15 Action: action_tl_select 23:42:16 Action: action_tl_frame_pos 23:42:19 Action: action_tl_deselect_all 23:42:29 Saving project: C:\Users\George Bland\Mine-imator\Projects\Pope visits Shrek\Pope visits Shrek.miproject 23:42:29 save_folder: C:\Users\George Bland\Mine-imator\Projects\Pope visits Shrek 23:42:29 load_folder: C:\Users\George Bland\Mine-imator\Projects\Pope visits Shrek 23:42:29 Project saved 23:42:29 Show alert: Project saved!, , 84 23:42:29 Saving settings: C:\Users\George Bland\Mine-imator\Data\settings.midata 23:42:33 Saving settings: C:\Users\George Bland\Mine-imator\Data\settings.midata 23:45:20 Backup: C:\Users\George Bland\Mine-imator\Projects\Pope visits Shrek\Pope visits Shrek 23:45:20 Saving project: C:\Users\George Bland\Mine-imator\Projects\Pope visits Shrek\Pope visits Shrek.backup1 23:45:20 save_folder: C:\Users\George Bland\Mine-imator\Projects\Pope visits Shrek 23:45:20 load_folder: C:\Users\George Bland\Mine-imator\Projects\Pope visits Shrek 23:45:20 Project saved 23:45:20 Backup saved 23:55:20 Backup: C:\Users\George Bland\Mine-imator\Projects\Pope visits Shrek\Pope visits Shrek 23:55:20 Saving project: C:\Users\George Bland\Mine-imator\Projects\Pope visits Shrek\Pope visits Shrek.backup1 23:55:20 save_folder: C:\Users\George Bland\Mine-imator\Projects\Pope visits Shrek 23:55:20 load_folder: C:\Users\George Bland\Mine-imator\Projects\Pope visits Shrek 23:55:20 Project saved 23:55:20 Backup saved 23:59:25 Add resource: model 23:59:25 filename: InfinityGauntlet.json 23:59:25 Action Load resource: action_bench_model, D:\Mod Models\InfinityGauntlet.json 23:59:33 Add resource: blocksheet 23:59:33 filename: InfinityGauntlet_Texture.png 23:59:33 Action Load resource: action_bench_model_tex, D:\Mod Models\Images\InfinityGauntlet_Texture.png 23:59:34 Action: action_bench_create 23:59:34 Created: model 23:59:37 Action: action_tl_select 23:59:39 Action: action_tl_frame_pos 00:00:14 Action: action_tl_select 00:00:17 Action: action_tl_select 00:00:27 Undo: action_tl_select 00:00:28 Action: action_tl_select 00:00:28 Action: action_tl_remove 00:00:43 Saving settings: C:\Users\George Bland\Mine-imator\Data\settings.midata 00:00:59 Show alert: Setting changed, Re-load the project or affected objects to see the changes., -4 00:01:07 Saving settings: C:\Users\George Bland\Mine-imator\Data\settings.midata 00:01:52 Saving settings: C:\Users\George Bland\Mine-imator\Data\settings.midata 00:02:16 Opening model: D:\Mod Models\InfinityGauntlet.json 00:02:16 Action: action_res_model_load 00:02:18 Add resource: model 00:02:18 filename: InfinityGauntlet.json 00:02:18 Action: action_res_replace 00:02:22 Action: action_bench_create 00:02:22 Created: model 00:02:27 Action: action_tl_select 00:02:29 Action: action_tl_frame_pos 00:02:33 Action: action_tl_select 00:02:34 Action: action_tl_frame_pos 00:02:36 Action: action_tl_remove 00:02:37 Action: action_tl_select 00:02:45 Action: action_tl_remove 00:02:51 Action: action_tl_select 00:02:53 Undo: action_tl_select 00:02:53 Undo: action_tl_remove 00:02:54 Redo: action_tl_remove 00:02:55 Redo: action_tl_select 00:02:56 Undo: action_tl_select 00:02:56 Undo: action_tl_remove 00:02:57 Undo: action_tl_select 00:02:57 Undo: action_tl_remove 00:02:57 Undo: tl_value_set 00:02:58 Undo: action_tl_select 00:02:58 Undo: tl_value_set 00:02:59 Undo: action_tl_select 00:02:59 Undo: action_bench_create 00:02:59 Undo: action_res_replace
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