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Crammey

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About Crammey

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  1. Guys I'm really confused as to why Mine-Imator crashed after I tried to ___ Mine-imator log ___ In your bug report, include this full log, along with instructions how to recreate the bug. If the issue concerns a specific animation, upload its folder as a .zip. 23:56:13 mineimator_version: 1.2.6 23:56:13 gm_runtime: 2.1.5.246 23:56:13 YYC: yes 23:56:13 working_directory: C:\Users\cram\Mine-imator\ 23:56:13 file_directory: C:\Users\cram\AppData\Roaming\Mine_imator\ 23:56:13 OS: Windows 23:56:13 os_version: 655360 23:56:13 os_is_network_connected: yes 23:56:13 os_get_language: en 23:56:13 os_get_region: US 23:56:13 USERDOMAIN: CRAM-PC 23:56:13 USERNAME: cram 23:56:13 USERPROFILE: C:\Users\cram 23:56:13 APPDATA: C:\Users\cram\AppData\Roaming 23:56:13 NUMBER_OF_PROCESSORS: 2 23:56:13 PROCESSOR_ARCHITECTURE: x86 23:56:13 PROCESSOR_IDENTFIER: 23:56:13 PROCESSOR_LEVEL: 23 23:56:13 PROCESSOR_REVISION: 1100 23:56:13 video_adapter_subsysid: 1070273624 23:56:13 udid: 411c6cd0-8774-4523-b1ca-055845846eb0 23:56:13 video_adapter_vendorid: 4318 23:56:13 video_d3d11_context: 043076AC 23:56:13 video_d3d11_device: 0430688C 23:56:13 video_adapter_deviceid: 8066 23:56:13 video_adapter_sharedsystemmemory: 1073676288 23:56:13 video_adapter_revision: 161 23:56:13 video_adapter_description: NVIDIA GeForce GT 710 23:56:13 video_adapter_dedicatedsystemmemory: 0 23:56:13 video_adapter_dedicatedvideomemory: 3221225472 23:56:13 Old log found 23:56:13 External library init 23:56:13 External library: Data\file.dll 23:56:13 External library: Data\movie.dll 23:56:13 External library: movie init 23:56:13 External library: Data\window.dll 23:56:13 External library: Data\math.dll 23:56:18 working_directory: C:\Users\cram\Mine-imator\ 23:56:18 Trying to save files 23:56:18 surface_save OK 23:56:18 texture_create OK 23:56:18 file_delete_lib OK 23:56:18 Create vertex format 23:56:18 Shader init 23:56:18 shaders_are_supported: yes 23:56:18 shader_distort compiled: yes 23:56:18 shader_ca compiled: yes 23:56:18 shader_high_light_desaturate compiled: yes 23:56:18 shader_noise compiled: yes 23:56:18 shader_vignette compiled: yes 23:56:18 shader_color_correction compiled: yes 23:56:18 shader_blur compiled: yes 23:56:18 shader_add compiled: yes 23:56:18 shader_high_bloom_threshold compiled: yes 23:56:18 shader_color_glow compiled: yes 23:56:18 shader_high_ssao_depth_normal compiled: yes 23:56:18 shader_high_ssao_blur compiled: yes 23:56:18 shader_high_ssao compiled: yes 23:56:18 shader_high_light_sun compiled: yes 23:56:18 shader_high_light_spot compiled: yes 23:56:18 shader_high_light_point_shadowless compiled: yes 23:56:18 shader_high_light_point compiled: yes 23:56:18 shader_high_light_night compiled: yes 23:56:18 shader_high_light_apply compiled: yes 23:56:18 shader_high_fog_apply compiled: yes 23:56:18 shader_high_fog compiled: yes 23:56:18 shader_high_dof_coc_blur compiled: yes 23:56:18 shader_high_dof_coc compiled: yes 23:56:18 shader_high_dof compiled: yes 23:56:18 shader_high_aa compiled: yes 23:56:18 shader_replace compiled: yes 23:56:18 shader_draw_texture compiled: yes 23:56:18 shader_depth_point compiled: yes 23:56:18 shader_depth compiled: yes 23:56:18 shader_color_fog_lights compiled: yes 23:56:18 shader_color_fog compiled: yes 23:56:18 shader_color_camera compiled: yes 23:56:18 shader_border compiled: yes 23:56:18 shader_blend compiled: yes 23:56:18 shader_alpha_test compiled: yes 23:56:18 shader_alpha_fix compiled: yes 23:56:18 Loading legacy file 23:56:18 Make transitions 23:56:18 Transitions OK 23:56:18 Loading language file: C:\Users\cram\Mine-imator\Data\Languages\english.milanguage 23:56:19 Windows startup 23:56:19 Found key_file: C:\Users\cram\Mine-imator\Data\key.midata 23:56:19 Loading settings: C:\Users\cram\Mine-imator\Data\settings.midata 23:56:19 load_format: 28 23:56:19 Render init 23:56:19 Loading Minecraft assets version: 1.15.1 23:56:19 Archive already unzipped, re-using: C:\Users\cram\AppData\Roaming\Mine_imator\Minecraft_unzip\1.15.1\assets\minecraft\ 23:56:19 Model textures: load 23:56:20 Model textures: done 23:56:20 Block textures: load static 23:56:21 Block textures: load animated 23:56:21 Block textures, blocksize: 16 23:56:21 Block textures: static block surface 23:56:21 Block textures: static block preview 23:56:21 Block textures: animated block surfaces 23:56:21 Block textures: animated frames 23:56:21 Block textures: animated block preview 23:56:21 Block textures: find static block depths 23:56:21 Block textures: find animated block depths 23:56:21 Block textures: done 23:56:21 Item textures: load 23:56:22 Item textures: surface 23:56:22 Item textures: done 23:56:22 Particle textures: load 23:56:22 Particle textures: legacy sheets 23:56:22 Particle textures: done 23:57:18 Saving block previews: C:\Users\cram\Mine-imator\Data\blockpreview.midata 23:57:18 Loaded assets successfully 23:57:20 Ground vbuffer init 23:57:20 Resetting project 23:57:20 Destroying instances 23:57:20 Project resetted 23:57:20 Show popup: startup 23:57:22 Using the latest assets 23:57:38 Creating project: C:\Users\cram\Mine-imator\Projects\This is gonna kill Mine Imator but that's fine 23:57:38 Resetting project 23:57:38 Destroying instances 23:57:38 Project resetted 23:57:38 Saving project: C:\Users\cram\Mine-imator\Projects\This is gonna kill Mine Imator but that's fine\This is gonna kill Mine Imator but that's fine.miproject 23:57:38 save_folder: C:\Users\cram\Mine-imator\Projects\This is gonna kill Mine Imator but that's fine 23:57:38 load_folder: C:\Users\cram\Mine-imator\Projects\This is gonna kill Mine Imator but that's fine 23:57:38 Project saved 23:57:38 Show alert: Project created!, Imported files will be copied into the project folder., -4 23:57:38 Saving settings: C:\Users\cram\Mine-imator\Data\settings.midata 23:57:47 Saving settings: C:\Users\cram\Mine-imator\Data\settings.midata 23:57:52 execute: C:\Users\cram\Mine-imator\Data\import.exe, C:\Users\cram\Mine-imator\Projects\This is gonna kill Mine Imator but that's fine\world.schematic, 1 23:59:32 Add resource: fromworld 23:59:32 filename: world.schematic 23:59:33 Action Load resource: action_bench_scenery, C:\Users\cram\Mine-imator\Projects\This is gonna kill Mine Imator but that's fine\world.schematic 23:59:33 Loading .schematic: C:\Users\cram\Mine-imator\Projects\This is gonna kill Mine Imator but that's fine\world.schematic 23:59:33 Size: { { 230,221,67 }, } 00:00:05 Action: action_bench_create 00:00:06 Created: scenery 00:00:37 Action Set variable: action_background_sky_clouds_show, 1, 0, 0 00:00:39 Show popup: exportimage 00:00:42 Action: action_project_video_template 00:00:51 Export image: C:\Users\cram\Desktop\This is gonna kill Mine Imator but that's fine.png 00:00:51 Hidden: no 00:00:51 Render background: yes 00:00:51 Watermark: no 00:00:51 High Quality: yes 00:00:51 Size: 1920, 1080 00:00:55 Show alert: Image saved!, , 84 00:00:57 Open URL: C:\Users\cram\Desktop\This is gonna kill Mine Imator but that's fine.png 00:01:06 Saving settings: C:\Users\cram\Mine-imator\Data\settings.midata 00:01:21 Action: action_tl_select 00:01:22 Action: action_tl_keyframes_remove 00:01:28 execute: C:\Users\cram\Mine-imator\Data\import.exe, C:\Users\beef\Mine-imator\Projects\This is gonna kill Mine Imator but that's fine\world.schematic, 1 00:04:53 Add resource: fromworld 00:04:53 filename: world.schematic 00:04:53 Action Load resource: action_bench_scenery, C:\Users\cram\Mine-imator\Projects\This is gonna kill Mine Imator but that's fine\world.schematic 00:04:53 Loading .schematic: C:\Users\cram\Mine-imator\Projects\This is gonna kill Mine Imator but that's fine\world.schematic 00:04:54 Size: { { 1049,403,139 }, }
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