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백과 book

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  1. Yes. It can be difficult to implement. but There are many 'game maker' developers on this planet. no. Gamemaker Studio 2 has a 3D engine. Of course, I am not hoping for much from the game-maker. But I believe that implementation is possible. ok. In the case of json, it must be made of voxel. In fact, this is the main reason. And you know that the reason we use Mine-imator is easier and simpler than other animation programs. However, when loading a model, there is a limitation in loading a model because of the disadvantage that it must be expressed in voxels.\ The voxel has low quality and practicality in different models. Of course, Nimi is doing a good job as a developer.
  2. Mine-imator developers could add it, but did not apply it as a UV error.
  3. As you can see, Mine-imator was created as a game maker. Yes. Gamemakers can import OBJs. But I was told that this is going through a UV problem. However, this problem can be solved by contacting other developers. If that doesn't work, make a temporary release with a version without UV. In the meantime, please solve the UV problem. These people will be of great help. *
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