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Specialnexm the animator

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About Specialnexm the animator

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  1. 4k works perfectly it just happens when i do depth of field
  2. ___ Mine-imator log ___ In your bug report, include this full log, along with instructions how to recreate the bug. If the issue concerns a specific animation, upload its folder as a .zip. 12:44:16 AM mineimator_version: 1.2.6 12:44:16 AM gm_runtime: 2.1.5.246 12:44:16 AM YYC: yes 12:44:16 AM working_directory: C:\Users\user\Mine-imator\ 12:44:16 AM file_directory: C:\Users\user\AppData\Roaming\Mine_imator\ 12:44:16 AM OS: Windows 12:44:16 AM os_version: 655360 12:44:16 AM os_is_network_connected: yes 12:44:16 AM os_get_language: en 12:44:16 AM os_get_region: US 12:44:16 AM USERDOMAIN: GALAXY569 12:44:16 AM USERNAME: user 12:44:16 AM USERPROFILE: C:\Users\user 12:44:16 AM APPDATA: C:\Users\user\AppData\Roaming 12:44:16 AM NUMBER_OF_PROCESSORS: 4 12:44:16 AM PROCESSOR_ARCHITECTURE: x86 12:44:16 AM PROCESSOR_IDENTFIER: 12:44:16 AM PROCESSOR_LEVEL: 6 12:44:16 AM PROCESSOR_REVISION: 2a07 12:44:16 AM video_adapter_subsysid: 907155370 12:44:16 AM udid: 5d924649-ba6d-425c-a6d8-9c9baeadbcd1 12:44:16 AM video_adapter_vendorid: 32902 12:44:16 AM video_d3d11_context: 04646EEC 12:44:16 AM video_d3d11_device: 022A9BDC 12:44:16 AM video_adapter_deviceid: 258 12:44:16 AM video_adapter_sharedsystemmemory: 1711276032 12:44:16 AM video_adapter_revision: 9 12:44:16 AM video_adapter_description: Intel(R) HD Graphics 12:44:16 AM video_adapter_dedicatedsystemmemory: 0 12:44:16 AM video_adapter_dedicatedvideomemory: 33554432 12:44:16 AM External library init 12:44:16 AM External library: Data\file.dll 12:44:16 AM External library: Data\movie.dll 12:44:16 AM External library: movie init 12:44:16 AM External library: Data\window.dll 12:44:16 AM External library: Data\math.dll 12:44:16 AM working_directory: C:\Users\user\Mine-imator\ 12:44:16 AM Trying to save files 12:44:16 AM surface_save OK 12:44:16 AM texture_create OK 12:44:16 AM file_delete_lib OK 12:44:16 AM Create vertex format 12:44:16 AM Shader init 12:44:16 AM shaders_are_supported: yes 12:44:16 AM shader_distort compiled: yes 12:44:16 AM shader_ca compiled: yes 12:44:16 AM shader_high_light_desaturate compiled: yes 12:44:16 AM shader_noise compiled: yes 12:44:16 AM shader_vignette compiled: yes 12:44:16 AM shader_color_correction compiled: yes 12:44:16 AM shader_blur compiled: yes 12:44:16 AM shader_add compiled: yes 12:44:16 AM shader_high_bloom_threshold compiled: yes 12:44:16 AM shader_color_glow compiled: yes 12:44:16 AM shader_high_ssao_depth_normal compiled: yes 12:44:16 AM shader_high_ssao_blur compiled: yes 12:44:16 AM shader_high_ssao compiled: yes 12:44:16 AM shader_high_light_sun compiled: yes 12:44:16 AM shader_high_light_spot compiled: yes 12:44:16 AM shader_high_light_point_shadowless compiled: yes 12:44:16 AM shader_high_light_point compiled: yes 12:44:16 AM shader_high_light_night compiled: yes 12:44:16 AM shader_high_light_apply compiled: yes 12:44:16 AM shader_high_fog_apply compiled: yes 12:44:16 AM shader_high_fog compiled: yes 12:44:16 AM shader_high_dof_coc_blur compiled: yes 12:44:16 AM shader_high_dof_coc compiled: yes 12:44:16 AM shader_high_dof compiled: yes 12:44:16 AM shader_high_aa compiled: yes 12:44:16 AM shader_replace compiled: yes 12:44:16 AM shader_draw_texture compiled: yes 12:44:16 AM shader_depth_point compiled: yes 12:44:16 AM shader_depth compiled: yes 12:44:16 AM shader_color_fog_lights compiled: yes 12:44:16 AM shader_color_fog compiled: yes 12:44:16 AM shader_color_camera compiled: yes 12:44:16 AM shader_border compiled: yes 12:44:16 AM shader_blend compiled: yes 12:44:16 AM shader_alpha_test compiled: yes 12:44:16 AM shader_alpha_fix compiled: yes 12:44:16 AM Loading legacy file 12:44:16 AM Make transitions 12:44:16 AM Transitions OK 12:44:16 AM Loading language file: C:\Users\user\Mine-imator\Data\Languages\english.milanguage 12:44:16 AM Windows startup 12:44:16 AM Found key_file: C:\Users\user\Mine-imator\Data\key.midata 12:44:16 AM Loading settings: C:\Users\user\Mine-imator\Data\settings.midata 12:44:16 AM load_format: 28 12:44:16 AM Render init 12:44:16 AM Loading Minecraft assets version: 1.14.4 12:44:17 AM Archive already unzipped, re-using: C:\Users\user\AppData\Roaming\Mine_imator\Minecraft_unzip\1.14.4\assets\minecraft\ 12:44:17 AM Model textures: load 12:44:17 AM Model textures: done 12:44:17 AM Block textures: load static 12:44:17 AM Block textures: load animated 12:44:17 AM Block textures, blocksize: 16 12:44:17 AM Block textures: static block surface 12:44:18 AM Block textures: static block preview 12:44:18 AM Block textures: animated block surfaces 12:44:18 AM Block textures: animated frames 12:44:18 AM Block textures: animated block preview 12:44:18 AM Block textures: find static block depths 12:44:18 AM Block textures: find animated block depths 12:44:18 AM Block textures: done 12:44:18 AM Item textures: load 12:44:18 AM Item textures: surface 12:44:18 AM Item textures: done 12:44:18 AM Particle textures: load 12:44:18 AM Particle textures: legacy sheets 12:44:18 AM Particle textures: done 12:45:20 AM Saving block previews: C:\Users\user\Mine-imator\Data\blockpreview.midata 12:45:20 AM Loaded assets successfully 12:45:22 AM Ground vbuffer init 12:45:22 AM Resetting project 12:45:22 AM Destroying instances 12:45:22 AM Project resetted 12:45:22 AM Show popup: startup 12:45:23 AM Using the latest assets 12:45:29 AM Opening project: C:\Users\user\Mine-imator\Projects\Animatronic test\Animatronic test.miproject 12:45:29 AM load_format: 32 12:45:29 AM Resetting project 12:45:29 AM Destroying instances 12:45:30 AM Project resetted 12:45:30 AM save_folder: C:\Users\user\Mine-imator\Projects\Animatronic test 12:45:30 AM load_folder: C:\Users\user\Mine-imator\Projects\Animatronic test 12:45:30 AM Project loaded 12:45:30 AM Saving settings: C:\Users\user\Mine-imator\Data\settings.midata 12:45:39 AM Action: asset_load 12:45:39 AM Opening legacy asset: C:\Users\user\Desktop\model\SL Specialnexm\FT NITRO v4.mproj 12:45:39 AM load_format: 23 12:45:39 AM save_folder: C:\Users\user\Mine-imator\Projects\Animatronic test 12:45:39 AM load_folder: C:\Users\user\Desktop\model\SL Specialnexm 12:45:42 AM Asset loaded 12:46:08 AM Action: action_tl_select 12:46:09 AM Action: action_tl_select 12:46:11 AM Action: action_tl_frame_bend_angle 12:46:15 AM Undo: tl_value_set 12:46:23 AM Action: action_tl_extend 12:46:24 AM Action: action_tl_extend 12:46:26 AM Action: action_tl_extend 12:46:27 AM Action: action_tl_select 12:46:30 AM Action: action_tl_frame_rot 12:46:32 AM Undo: tl_value_set 12:46:35 AM Action: action_tl_frame_rot 12:46:37 AM Undo: tl_value_set 12:46:37 AM Action: action_tl_frame_rot 12:46:41 AM Action: action_tl_select 12:46:43 AM Action: action_tl_frame_rot 12:46:45 AM Undo: tl_value_set 12:46:47 AM Action: action_tl_frame_rot 12:46:52 AM Action: action_tl_extend 12:46:54 AM Action: action_tl_select 12:46:55 AM Action: action_tl_extend 12:46:56 AM Action: action_tl_select 12:46:58 AM Action: action_tl_extend 12:46:59 AM Action: action_tl_extend 12:47:00 AM Action: action_tl_extend 12:47:00 AM Action: action_tl_extend 12:47:02 AM Action: action_tl_select 12:47:04 AM Action: action_tl_frame_rot 12:47:09 AM Action: action_tl_select 12:47:12 AM Action: action_tl_frame_rot 12:47:30 AM Action: action_tl_extend 12:47:31 AM Action: action_tl_extend 12:47:34 AM Action: action_tl_extend 12:47:41 AM Action: action_tl_select 12:47:44 AM Action: action_tl_frame_rot 12:48:00 AM Action Set variable: action_background_sky_time, -45, -36.47, 1 12:48:05 AM Action Set variable: action_background_sky_rotation, 0, -22.25, 1 12:48:25 AM Action: action_tl_select 12:48:27 AM Action: action_tl_frame_rot 12:48:30 AM Action: action_tl_frame_rot 12:48:34 AM Action: action_tl_frame_bend_angle 12:48:37 AM Action: action_tl_frame_bend_angle 12:48:39 AM Action: action_tl_frame_rot 12:48:45 AM Action: action_tl_select 12:48:45 AM Action: action_tl_select 12:48:47 AM Action: action_tl_select 12:48:49 AM Action: action_tl_frame_bend_angle 12:48:52 AM Action: action_tl_select 12:48:53 AM Action: action_tl_select 12:48:54 AM Action: action_tl_frame_bend_angle 12:49:01 AM Action: action_tl_select 12:49:04 AM Action: action_tl_frame_bend_angle 12:49:07 AM Action: action_tl_deselect_all 12:49:09 AM Action: action_tl_deselect_all 12:49:10 AM Action: action_tl_select 12:49:11 AM Action: action_tl_select 12:49:13 AM Action: action_tl_frame_bend_angle 12:49:19 AM Action: action_tl_select 12:49:21 AM Action: action_tl_frame_bend_angle 12:49:25 AM Action: action_tl_deselect_all 12:49:35 AM Action: action_bench_create 12:49:35 AM Created: camera 12:49:38 AM Action: action_tl_deselect_all 12:49:39 AM Action: action_tl_deselect_all 12:49:40 AM Action: action_tl_deselect_all 12:49:40 AM Action: action_tl_deselect_all 12:49:41 AM Action: action_tl_deselect_all 12:49:42 AM Action: action_tl_select 12:49:45 AM Action: action_tl_frame_cam_dof 12:49:46 AM Action: action_tl_frame_cam_dof 12:49:53 AM Action: action_tl_frame_cam_ca 12:49:56 AM Action: action_tl_deselect_all 12:50:04 AM Action: action_bench_create 12:50:04 AM Created: pointlight 12:50:08 AM Action: action_tl_select 12:50:09 AM Action: action_tl_select 12:50:11 AM Action: action_tl_frame_pos 12:50:24 AM Action: action_tl_deselect_all 12:50:25 AM Action: action_tl_deselect_all 12:50:26 AM Action: action_tl_deselect_all 12:50:27 AM Action: action_tl_select 12:50:29 AM Action: action_tl_frame_cam_bloom 12:50:47 AM Action: action_tl_frame_cam_bloom_radius 12:50:49 AM Action: action_tl_select 12:50:55 AM Action: action_tl_frame_mix_percent 12:51:01 AM Action: action_tl_select 12:51:08 AM Action: action_tl_frame_cam_bloom_intensity 12:51:18 AM Action: action_tl_frame_cam_bloom_ratio 12:51:41 AM Action: action_tl_frame_cam_grain 12:51:46 AM Action: action_tl_frame_cam_grain 12:51:47 AM Action: action_tl_frame_cam_clrcor 12:51:48 AM Action: action_tl_frame_cam_clrcor 12:51:48 AM Action: action_tl_frame_cam_lens_dirt 12:51:52 AM Action: action_tl_frame_cam_lens_dirt_radius 12:51:57 AM Action: action_tl_frame_cam_lens_dirt 12:51:59 AM Action: action_tl_frame_cam_dof 12:52:00 AM Action: action_tl_frame_cam_dof_blur_size 12:52:09 AM Action: action_tl_select 12:52:11 AM Action: action_tl_frame_rot 12:52:21 AM Show popup: exportimage 12:52:26 AM Action: action_project_video_template 12:52:30 AM Export image: C:\Users\user\Desktop\Animatronic test.png 12:52:30 AM Hidden: no 12:52:30 AM Render background: yes 12:52:30 AM Watermark: no 12:52:30 AM High Quality: yes 12:52:30 AM Size: 3840, 2160 help me fix this (I DIDNT GET TO SAVE!)
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