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LacaMenDRY

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  • Posts

    1525
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  1. Wow
    LacaMenDRY reacted to Dr. Nexil in Peaceful Ponder   
  2. Upvote
    LacaMenDRY got a reaction from Yellowz in USTICA Car Model version 5.0 Render [Will be public soon]   
    USTICA MADAM A4 UPDATE V5.0. Gonna be Public soon....
    I was thinking to not post my final redesign model to the public until I make a music animation video that include the car in so it supprises the audience. But since I have short film project and school, I don't have time to make the music video so I choose to just post it now than never. 
    And here is the render of the car that I made since 2020 till now 2023. ENJOY!
    (Keep in mind that this render is just a raw fast forward work render)



    I think this is the first car that would be fully customizable from paint job, wheels/tires, interior designs, addons, etc. And that's why I made each texture for body, interior, machine separately so it can be customized or just drag and drop the png files to the directory. There are also bunch of colors variation from default (Silver) to Red above. I'm sure it's not gonna be released to public right now but I think this year should be out for public.


    And here is the comparison of my car redesign from 2.0 below and 5.0 above:
     
  3. Love
    LacaMenDRY got a reaction from CanIIA in USTICA Car Model version 5.0 Render [Will be public soon]   
    USTICA MADAM A4 UPDATE V5.0. Gonna be Public soon....
    I was thinking to not post my final redesign model to the public until I make a music animation video that include the car in so it supprises the audience. But since I have short film project and school, I don't have time to make the music video so I choose to just post it now than never. 
    And here is the render of the car that I made since 2020 till now 2023. ENJOY!
    (Keep in mind that this render is just a raw fast forward work render)



    I think this is the first car that would be fully customizable from paint job, wheels/tires, interior designs, addons, etc. And that's why I made each texture for body, interior, machine separately so it can be customized or just drag and drop the png files to the directory. There are also bunch of colors variation from default (Silver) to Red above. I'm sure it's not gonna be released to public right now but I think this year should be out for public.


    And here is the comparison of my car redesign from 2.0 below and 5.0 above:
     
  4. Upvote
    LacaMenDRY got a reaction from rofrrrrrrrrrrrrr in Titan Speakerman Rig   
    You need to post it in imgur then link the url here so it shows the image without needing to click a link.
     
  5. Love
    LacaMenDRY got a reaction from Aisu Uchibi in USTICA Car Model version 5.0 Render [Will be public soon]   
    USTICA MADAM A4 UPDATE V5.0. Gonna be Public soon....
    I was thinking to not post my final redesign model to the public until I make a music animation video that include the car in so it supprises the audience. But since I have short film project and school, I don't have time to make the music video so I choose to just post it now than never. 
    And here is the render of the car that I made since 2020 till now 2023. ENJOY!
    (Keep in mind that this render is just a raw fast forward work render)



    I think this is the first car that would be fully customizable from paint job, wheels/tires, interior designs, addons, etc. And that's why I made each texture for body, interior, machine separately so it can be customized or just drag and drop the png files to the directory. There are also bunch of colors variation from default (Silver) to Red above. I'm sure it's not gonna be released to public right now but I think this year should be out for public.


    And here is the comparison of my car redesign from 2.0 below and 5.0 above:
     
  6. Upvote
    LacaMenDRY reacted to Skin Maker in USTICA Car Model version 5.0 Render [Will be public soon]   
    3 Years? Well I can clearly see where the work has gone to, respect mate!
  7. Upvote
    LacaMenDRY got a reaction from PearAnimations in USTICA Car Model version 5.0 Render [Will be public soon]   
    USTICA MADAM A4 UPDATE V5.0. Gonna be Public soon....
    I was thinking to not post my final redesign model to the public until I make a music animation video that include the car in so it supprises the audience. But since I have short film project and school, I don't have time to make the music video so I choose to just post it now than never. 
    And here is the render of the car that I made since 2020 till now 2023. ENJOY!
    (Keep in mind that this render is just a raw fast forward work render)



    I think this is the first car that would be fully customizable from paint job, wheels/tires, interior designs, addons, etc. And that's why I made each texture for body, interior, machine separately so it can be customized or just drag and drop the png files to the directory. There are also bunch of colors variation from default (Silver) to Red above. I'm sure it's not gonna be released to public right now but I think this year should be out for public.


    And here is the comparison of my car redesign from 2.0 below and 5.0 above:
     
  8. Love
    LacaMenDRY got a reaction from rofrrrrrrrrrrrrr in USTICA Car Model version 5.0 Render [Will be public soon]   
    USTICA MADAM A4 UPDATE V5.0. Gonna be Public soon....
    I was thinking to not post my final redesign model to the public until I make a music animation video that include the car in so it supprises the audience. But since I have short film project and school, I don't have time to make the music video so I choose to just post it now than never. 
    And here is the render of the car that I made since 2020 till now 2023. ENJOY!
    (Keep in mind that this render is just a raw fast forward work render)



    I think this is the first car that would be fully customizable from paint job, wheels/tires, interior designs, addons, etc. And that's why I made each texture for body, interior, machine separately so it can be customized or just drag and drop the png files to the directory. There are also bunch of colors variation from default (Silver) to Red above. I'm sure it's not gonna be released to public right now but I think this year should be out for public.


    And here is the comparison of my car redesign from 2.0 below and 5.0 above:
     
  9. Upvote
    LacaMenDRY reacted to Aisu Uchibi in How to make a head IK / make the head tracking a moving target   
    In this post, I'll show you how to make a head IK to make the tracking of a moving object easier (however, it'll not affect the body).
     
    First, we'll open Modelbench and a character, I'll use the base model of Steve to show you.
    When opened, we'll add two parts to the model, both of them will be on the body section of our character :
    - the first one, named "neck" here, will have the position of the head (Y : 12 in our case) and a rotation angle at -90°
    - the second one, named "rotation angle head IK" here, will be on top of the head (Y : 19 in our case but can be set higher)
    When this 2 parts will be set, we'll move the "head" part in the "neck" part and set his Y position at 0 to don't have a floating head and a rotation at -90° to avoid breaking a neck, this also allow to don't have a head bending. We can also put a block on the "rotation angle head IK" part but it's not necessary, it's just here to help visualize.
    The organisation will look like this at the end :

    The different position and rotation of each new and modified parts :
       
    And my little Steve now look like this :

    He has a lil' blue hat.  :3
     
    Now that all our needed parts and modifications are done, we can start to make the head IK.
    We'll only need to modify the "neck" part here. Open the bend section.

    And activate the "X axis", we will not touch the range set at -180° / 180°.

    Now, we'll go to the end of this section and put the part at "Lower", the "Joint offset" at -1 and the "Joint end" at 1. I choosed "Lower" because the neck has a rotation at -90° and the "Joint" parameters at -1 and 1 to make the collision part as close as possible.

    Now, we can save our model and it's done !!
     
    Now come the part where I explain you how to use it in Mine-Imator 2.0.0, open MI and load your model in it with a cube or any other object. Open the "neck" part
    we added earlier and the "Inverse kinematics" on the "CONSTRAINTS" section.

    We'll then choose the thing we want to track, here the cube, and set the "Angle target" on the "rotation angle head IK" part we created earlier.

     
    And now, you can play with it.

    Have fun !!  :3
  10. Love
    LacaMenDRY got a reaction from Jeo_Swift in USTICA Car Model version 5.0 Render [Will be public soon]   
    USTICA MADAM A4 UPDATE V5.0. Gonna be Public soon....
    I was thinking to not post my final redesign model to the public until I make a music animation video that include the car in so it supprises the audience. But since I have short film project and school, I don't have time to make the music video so I choose to just post it now than never. 
    And here is the render of the car that I made since 2020 till now 2023. ENJOY!
    (Keep in mind that this render is just a raw fast forward work render)



    I think this is the first car that would be fully customizable from paint job, wheels/tires, interior designs, addons, etc. And that's why I made each texture for body, interior, machine separately so it can be customized or just drag and drop the png files to the directory. There are also bunch of colors variation from default (Silver) to Red above. I'm sure it's not gonna be released to public right now but I think this year should be out for public.


    And here is the comparison of my car redesign from 2.0 below and 5.0 above:
     
  11. Wow
    LacaMenDRY got a reaction from Elizabeth in USTICA Car Model version 5.0 Render [Will be public soon]   
    USTICA MADAM A4 UPDATE V5.0. Gonna be Public soon....
    I was thinking to not post my final redesign model to the public until I make a music animation video that include the car in so it supprises the audience. But since I have short film project and school, I don't have time to make the music video so I choose to just post it now than never. 
    And here is the render of the car that I made since 2020 till now 2023. ENJOY!
    (Keep in mind that this render is just a raw fast forward work render)



    I think this is the first car that would be fully customizable from paint job, wheels/tires, interior designs, addons, etc. And that's why I made each texture for body, interior, machine separately so it can be customized or just drag and drop the png files to the directory. There are also bunch of colors variation from default (Silver) to Red above. I'm sure it's not gonna be released to public right now but I think this year should be out for public.


    And here is the comparison of my car redesign from 2.0 below and 5.0 above:
     
  12. Wow
    LacaMenDRY got a reaction from Skin Maker in USTICA Car Model version 5.0 Render [Will be public soon]   
    USTICA MADAM A4 UPDATE V5.0. Gonna be Public soon....
    I was thinking to not post my final redesign model to the public until I make a music animation video that include the car in so it supprises the audience. But since I have short film project and school, I don't have time to make the music video so I choose to just post it now than never. 
    And here is the render of the car that I made since 2020 till now 2023. ENJOY!
    (Keep in mind that this render is just a raw fast forward work render)



    I think this is the first car that would be fully customizable from paint job, wheels/tires, interior designs, addons, etc. And that's why I made each texture for body, interior, machine separately so it can be customized or just drag and drop the png files to the directory. There are also bunch of colors variation from default (Silver) to Red above. I'm sure it's not gonna be released to public right now but I think this year should be out for public.


    And here is the comparison of my car redesign from 2.0 below and 5.0 above:
     
  13. Sad
    LacaMenDRY reacted to SpideySpidery in LacaMenDry's Loss   
    I had also have that many times like twice. I know how it feels. 😔
  14. Sad
    LacaMenDRY reacted to Jeo_Swift in LacaMenDry's Loss   
    Sorry for your loss @LacaMenDRY
     
  15. Sad
    LacaMenDRY reacted to Aayush Saji in LacaMenDry's Loss   
    😓 Im really sorry for your loss @LacaMenDRY. I already lost one. I know how it feels
  16. Upvote
    LacaMenDRY reacted to master attack in LacaMenDry's Loss   
    i almost lost mine so i kinda know how he feels
     
  17. Upvote
    LacaMenDRY reacted to CanIIA in LacaMenDry's Loss   
    LacaMendry, I'm so sorry for your loss too.
  18. Wow
    LacaMenDRY reacted to Fox Miner in LacaMenDry's Loss   
    Honestly I'm not gonna hide it, I could have done much better, and I will make another one out of respect, but I think this one is just to symbolize the sadness that my friend went through lately... though now he feels better at first glance which is good.
    Anyways, @LacaMenDRY sadly lost is Laptop which, yes it is a Laptop... but even though it is just a thing, people do tend to grow closer to things that make them happy, that are mostly with them when others are not, and you might not even realize that you actually love that thing... but then when its gone... well its too late... you gonna end up crying and remembering all the good times you had and also the bad times, but yet you wish to have the bad ones instead of no times at all, what I want to say is:
    RESPECT EVERYTHING, ONE DAY IT WILL COME ALIVE AND TREAT YOU LIKE YOUR TREATED IT!
  19. Upvote
    LacaMenDRY reacted to mbanders in Mine-imator 2.0.2 Continuation Build 1.0.2   
    Hey guys, I'm here to surprise everybody with the first ever mod for Mine-imator 2.0, which I call the...
    Continuation Build
    What this mod mostly does is fix a few issues that me and the other beta testers never caught during Mine-imator 2.0's development cycle. But do be on the lookout for a couple of kewl little features I slipped in ;).
    Please enjoy it!
    Download (Windows x64 .zip): https://www.mediafire.com/file/qkxgrve6cmuzrx8/Mine-imator_2.0.2_Continuation_Build_1.0.2.zip/file
    Please note that this mod has not been compiled or tested outside of Windows 64.
    The source code is available here in case any real modders wanna compile this for other systems (or build their own mods on top of this ).
    https://github.com/mbandersmc/Mine-imator-2.0.2-Continuation-Build
     
    Version 1.0.2 (Apr 25th, 2024), changes since Mine-imator 2.0.2:
    Features
    Added keybinds for Next and Previous frame (Shift + Right and Left arrow keys). Added "Direction" modifier for ground texture. Added the ? somewhere. Changes
    Updated Minecraft assets to 1.20.5. (Armadillos, Wolf Armor, Wolf variants, etc.) Moving the work camera no longer resets samples in the active camera. Block texture animation speed can now be negative. Increased maximum project tempo to 120 (up from 100). Removed Y rotation limits on "Rotate around camera" option. Updated F12 debug menu to better resemble that of Modelbench. Reorganized timeline Hierarchy menu. Slightly adjusted world importer interface. Added error message when attempting to export MP4s or MOVs with odd-numbered video sizes. Bugfixes
    Fixed path timelines not functioning as particle attractors. "Directional force" and "Vortex force" in particle editors are now functional. Fixed textures on inverted path meshes not appearing correctly. Fixed rendering issue with non-square translucent textures on .mimodels. Fixed being able to drag bloom Threshold above 100%. Fixed crash when importing decorated pots with no sherds. Fixed memory leak with empty lines in text objects. Fixed crash popup not showing full Mine-imator version name.  
    Older changelogs:
     
  20. Upvote
    LacaMenDRY reacted to SpideySpidery in Fover Fan Rig Public Release 1.0   
    Preview: 

    Download: https://www.mediafire.com/file/3egs2y2p02bzjwb/Fover.zip/file
    Make sure to give credit to SpideySpidery and JaystepherMLG wherever this rig is used.
    ft. @Fover
     
  21. Upvote
    LacaMenDRY reacted to Daguex in Apartment (Scenery + Rigs) (MI 1.0.0 DEMO 5)   
    Apartment Scenery + Rigs!
    (remake of )
     
     
    Features:
     
    - 3D Bed
     
    - Chair
     
    - Laptop
     
    - Fridge (with a sandvich inside )
     
    - TV + TV remote control
     
    - Lamp + Lamp switch
     
    - Curtains
     
    - Movable doors with... fixed rotation points!
     
    Screenshots (the reason of why you came to this topic):
     



    Screenshot 2:



    Screenshot 3:



    What you can use:



     
    Download:
    http://www.mediafire.com/download/llz2zb8t19c4jzu/Scenery_(Apartment)_by_Daguex.zip
     
    If you don't like the doors texture I will change it.
     
    Also...
     
    *ARCHIVEMENTS*
     
    - Find the 2 sun logos.
     
    - Look at what's behind the TV
     
    - Open the fridge
  22. Upvote
    LacaMenDRY reacted to SpideySpidery in Dino-Man | ft. Fover   
    Dino-Man | ft. @Fover
    Credits: JaystepherMLG
  23. Upvote
    LacaMenDRY reacted to SpideySpidery in Into the Cold | ft. Nick Animations   
    Into the Cold | ft. Nick Animations
  24. Upvote
    LacaMenDRY reacted to Fox Miner in Camera (3K Rez) | Mr. Fox Creation   
    What is this device? I've been unpacking things all day, but this is one of the weirdest... What does it do? Why can you see through it? Hmm... What does this button do?
    *Click*
    What was that? Hmm...
    *Turns camera into face* *Click*
    Doesn't seem to do anything, probably Fox will know what to do.
     
     
    As mentioned, all renders from now on will be equipped with my Mr. Fox Watermark, as also mentioned, you can request a non Watermark version from me Personally when I approve that you wont do anything fishy with it!
  25. Upvote
    LacaMenDRY reacted to mbanders in Office Chair Rig   
    I made this because I was requested to, so enjoy!
    Images:
    Download: http://www.mediafire.com/file/2dirj5vb4z7cdgg/Office+Chair+Rig.zip
    Includes features like:
    Rotatable seat. Rotatable wheels. Colorable cushions. Anything you would expect from an office chair. Compatible with Mine-imator 1.0.6 and over.
    You don't have to give credit, but it would be appreciated.
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