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PakJohn

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  1. No, this because your render setting, try to set you render sample to 10 or below
  2. ___ Mine-imator log ___ In your bug report, include this full log, along with instructions how to recreate the bug. If the issue concerns a specific animation, upload its folder as a .zip. 08:59:04 mineimator_version: 1.2.5 08:59:04 gm_runtime: 2.1.5.246 08:59:04 YYC: yes 08:59:04 working_directory: C:\Users\Pak John\Mine-imator\ 08:59:04 file_directory: C:\Users\Pak John\AppData\Roaming\Mine_imator\ 08:59:04 OS: Windows 08:59:04 os_version: 655360 08:59:04 os_is_network_connected: yes 08:59:04 os_get_language: en 08:59:04 os_get_region: GB 08:59:04 USERDOMAIN: DESKTOP-CO2O9BE 08:59:04 USERNAME: Pak John 08:59:04 USERPROFILE: C:\Users\Pak John 08:59:04 APPDATA: C:\Users\Pak John\AppData\Roaming 08:59:04 NUMBER_OF_PROCESSORS: 4 08:59:04 PROCESSOR_ARCHITECTURE: x86 08:59:04 PROCESSOR_IDENTFIER: 08:59:04 PROCESSOR_LEVEL: 23 08:59:04 PROCESSOR_REVISION: 1100 08:59:04 video_adapter_subsysid: 79827011 08:59:04 udid: 02a4dc69-4088-40bc-8b1b-7cd63c2224d7 08:59:04 video_adapter_vendorid: 4098 08:59:04 video_d3d11_context: 041E2270 08:59:04 video_d3d11_device: 041E104C 08:59:04 video_adapter_deviceid: 26591 08:59:04 video_adapter_sharedsystemmemory: 1073676288 08:59:04 video_adapter_revision: 239 08:59:04 video_adapter_description: Radeon RX 570 Series 08:59:04 video_adapter_dedicatedsystemmemory: 0 08:59:04 video_adapter_dedicatedvideomemory: 3221225472 08:59:04 Old log found 08:59:04 External library init 08:59:04 External library: Data\file.dll 08:59:04 External library: Data\movie.dll 08:59:04 External library: movie init 08:59:04 External library: Data\window.dll 08:59:04 External library: Data\math.dll 08:59:05 working_directory: C:\Users\Pak John\Mine-imator\ 08:59:05 Trying to save files 08:59:05 surface_save OK 08:59:05 texture_create OK 08:59:05 file_delete_lib OK 08:59:05 Create vertex format 08:59:05 Shader init 08:59:05 shaders_are_supported: yes 08:59:05 shader_distort compiled: yes 08:59:05 shader_ca compiled: yes 08:59:05 shader_high_light_desaturate compiled: yes 08:59:05 shader_noise compiled: yes 08:59:05 shader_vignette compiled: yes 08:59:05 shader_color_correction compiled: yes 08:59:05 shader_blur compiled: yes 08:59:05 shader_add compiled: yes 08:59:05 shader_high_bloom_threshold compiled: yes 08:59:05 shader_color_glow compiled: yes 08:59:05 shader_high_ssao_depth_normal compiled: yes 08:59:05 shader_high_ssao_blur compiled: yes 08:59:05 shader_high_ssao compiled: yes 08:59:05 shader_high_light_sun compiled: yes 08:59:05 shader_high_light_spot compiled: yes 08:59:05 shader_high_light_point_shadowless compiled: yes 08:59:05 shader_high_light_point compiled: yes 08:59:05 shader_high_light_night compiled: yes 08:59:05 shader_high_light_apply compiled: yes 08:59:05 shader_high_fog_apply compiled: yes 08:59:05 shader_high_fog compiled: yes 08:59:05 shader_high_dof_coc_blur compiled: yes 08:59:05 shader_high_dof_coc compiled: yes 08:59:05 shader_high_dof compiled: yes 08:59:05 shader_high_aa compiled: yes 08:59:05 shader_replace compiled: yes 08:59:05 shader_draw_texture compiled: yes 08:59:05 shader_depth_point compiled: yes 08:59:06 shader_depth compiled: yes 08:59:06 shader_color_fog_lights compiled: yes 08:59:06 shader_color_fog compiled: yes 08:59:06 shader_color_camera compiled: yes 08:59:06 shader_border compiled: yes 08:59:06 shader_blend compiled: yes 08:59:06 shader_alpha_test compiled: yes 08:59:06 shader_alpha_fix compiled: yes 08:59:06 Loading legacy file 08:59:06 Make transitions 08:59:06 Transitions OK 08:59:06 Loading language file: C:\Users\Pak John\Mine-imator\Data\Languages\english.milanguage 08:59:06 Windows startup 08:59:06 Found key_file: C:\Users\Pak John\Mine-imator\Data\key.midata 08:59:06 Loading settings: C:\Users\Pak John\Mine-imator\Data\settings.midata 08:59:06 load_format: 28 08:59:06 Render init 08:59:06 Loading Minecraft assets version: 1.14.4 08:59:07 Archive already unzipped, re-using: C:\Users\Pak John\AppData\Roaming\Mine_imator\Minecraft_unzip\1.14.4\assets\minecraft\ 08:59:07 Model textures: load 08:59:07 Model textures: done 08:59:07 Block textures: load static 08:59:07 Block textures: load animated 08:59:07 Block textures, blocksize: 16 08:59:07 Block textures: static block surface 08:59:07 Block textures: static block preview 08:59:07 Block textures: animated block surfaces 08:59:07 Block textures: animated frames 08:59:07 Block textures: animated block preview 08:59:07 Block textures: find static block depths 08:59:07 Block textures: find animated block depths 08:59:07 Block textures: done 08:59:07 Item textures: load 08:59:08 Item textures: surface 08:59:08 Item textures: done 08:59:08 Particle textures: load 08:59:08 Particle textures: legacy sheets 08:59:08 Particle textures: done 08:59:48 Saving block previews: C:\Users\Pak John\Mine-imator\Data\blockpreview.midata 08:59:48 Loaded assets successfully 08:59:49 Ground vbuffer init 08:59:49 Resetting project 08:59:50 Destroying instances 08:59:50 Project resetted 08:59:50 Show popup: startup
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