Hello. I’m writing a translator through Google, so there may be a loss of meaning
Dear developers, how much do you need to pay for you to add the ability to add .obj models or .fbx to mineimator? You can build exactly the same architecture for any model as the model of minecraft, the limitation is not systemically determined. You can’t even add a static object (for example, a car, a house, etc.). Well, any human model can look the same, 2 bones in the hand, 2 in the leg, back and head. Also, mineimator can bring the animation of these bones manually.
Why I do not use cinema 4d, or others. Because mineimator makes the same animations several times easier, it is a banal saving of time and nerve cells. The interface is many times easier, why then so rot the potential of this engine?
Maybe somehow there are programs for converting .obj to mineimator format? If you already have this, I will be grateful