Reputation Activity
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Mercury got a reaction from FredMCGamer for a status update, Alright, the winners of the Skullcrusher giveaway are: @FredMCGamer @TwoToRule @Micro
Alright, the winners of the Skullcrusher giveaway are:
@FredMCGamer
@TwoToRule
@MicrogamerCz
@ThatRobloxerGamerYT
Congratulation, winners! Expect your prize soon!
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Mercury got a reaction from MojangYang for a status update, ayo it's my birthday!
ayo
it's my birthday!
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Mercury got a reaction from LacaMenDRY for a status update, ayo it's my birthday!
ayo
it's my birthday!
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Mercury reacted to Voxy for a status update, As announced by David, IPBoard, the software used to run the forums, has been updated
As announced by David, IPBoard, the software used to run the forums, has been updated to the latest version.
Unfortunately, changes to the theming framework broke the Mine-imator Forums theme that has been with us for almost 6 years now, so I had to put something together to keep a bit of that spirit intact.
However, please keep in mind that this theme is temporary. Some of you might already know that I've been working on a brand new design as part of the big rebrand/UI overhaul that's currently under progress. I've shared a few bits here and there, but I'll be making a proper announcement detailing all the changes once that's ready.
If anything broke during the transition process, do let me know!
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Mercury reacted to Nimi for a status update, It'll still be a while till the next dev update, but after releasing a new alpha cont
It'll still be a while till the next dev update, but after releasing a new alpha containing the new UI in Mine-imator for the beta testers and getting some feedback, I've decided to cancel the 1.3 update and release a 2.0 update next year.
Make of this what you will.
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Mercury reacted to Voxy for a status update, Imagine beta-testing MI 1.3.0 only to make renders with hard shadows and baked lighti
Imagine beta-testing MI 1.3.0 only to make renders with hard shadows and baked lighting lmao couldn't be me, anyways:
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Mercury reacted to Frost for a status update, Here's a little animation I made
Here's a little animation I made
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Mercury reacted to Floofy for a status update, Im working on a SCP Model Pack, i might be releasing publicly
Im working on a SCP Model Pack, i might be releasing publicly
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Mercury reacted to Voxy for a status update, Hey all! Yesterday, I wrote an announcement regarding the surprise reveal of what was
Hey all!
Yesterday, I wrote an announcement regarding the surprise reveal of what was then going to be the new icon for Mine-imator going forward, and how the negative reception of it made me reconsider this design choice.
I took this opportunity to show you a different take on the icon, and judging by the overwhelmingly positive reactions, I think it's fair to say that we've got a winner on our hands! After a few minor tweaks and touch ups, I believe it's ready, waiting to be used once Mine-imator 1.3 launches.
But wait, what about Modelbench? Well, obviously I couldn't leave its icon untouched! After all, the goal of the rebrand is to unify both apps into one identity, so it's only natural to give it a fancy new icon as well! There was one challenge to overcome. What could we put in that colorful hexagon? Putting a bunch of cubes seemed like an obvious answer, but it just didn't look quite right... The Mine-imator icon had a 3D, Minecraft styled item inside that hexagon, so... Modelbench would have to follow that template, or else it just wouldn't work. But what kind of item should it be? What object is best suited to illustrate the modeling process?
What about a hammer? This was an idea from Nimi, that he had while we brainstormed. It could work, you can build stuff with one of those. The question was now, "what should it look like?". His proposal was a blacksmith's hammer, but I felt like it didn't fit the program's name too well. After all, it's called Modelbench, not Modelforge... (that would've been a neat name, though!) So, in the end, we settled on the good old claw hammer. And after a bit of quick rigging and tracing...
Here they are! The Mine-imator family now has its own set of icons! I hope you'll like it just as much as the one I've shown yesterday, and once again, please share any feedback you might have!
See you around!
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Mercury got a reaction from Draco63 for a status update, https://twitter.com/KilloLord/status/1354199653789655044
https://twitter.com/KilloLord/status/1354199653789655044
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Mercury reacted to BaconSandwich for a status update, Oh look, it's the first thing i've posted on here in several months (also i made Baco
Oh look, it's the first thing i've posted on here in several months (also i made Bacon into a model because i haven't done that yet, despite using Modelbench for months now)
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Mercury reacted to MojangYang for a status update, I follow people for 3 reasons: 1. I like you 2. I respect you 3. I worry about you, a
I follow people for 3 reasons:
1. I like you
2. I respect you
3. I worry about you, and what you might do to the community and would like to keep an eye on you.
Some members managed to graduate from 3 to both 1 and 2.
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Mercury reacted to Frost for a status update, Modeled a small wooden shack in MB .
Modeled a small wooden shack in MB.
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Mercury reacted to MojangYang for a status update, FNAF Freddy Foxy Oh the filter is gone
FNAF
Freddy
Foxy
Oh the filter is gone
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