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3loe_ny3uko

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  1. In the russian part of community people encountered a new problem - they reached the limits of the detail level in they'r creative work. Computers can't handle real-time rendering in mine-imator, even "hide object" didn't really work in this situation. They made really interesting but wrong comprassion between Mine-Imator and Cinema 4D: "Why mine-imator freezes so much with this simple scene, when in Cinema 4D i can even load city and it will work without any freezing?" I told them that Mine-Imator and Cinema 4D using different render mechanics, when Mine-Imator can render a picture in seconds, when Cinema 4D takes a looong time, but handles a lot more objects at once. And now, we want to ask you to add an option to render with more classic way, to handle more details.
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