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ZIGA_AD

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  1. I can`t upload my map to mine imator, im trying schematic, and from world, but i cant. logs: ___ Mine-imator log ___ In your bug report, include this full log, along with instructions how to recreate the bug. If the issue concerns a specific animation, upload its folder as a .zip. 13:51:03 mineimator_version: 1.2.0 13:51:03 gm_runtime: 2.1.5.246 13:51:03 YYC: yes 13:51:03 working_directory: F:\1\Mine-imator\ 13:51:03 file_directory: C:\Users\User\AppData\Roaming\Mine_imator\ 13:51:03 OS: Windows 13:51:03 os_version: 655360 13:51:03 os_is_network_connected: yes 13:51:03 os_get_language: ru 13:51:03 os_get_region: RU 13:51:03 USERDOMAIN: WIN-KV0L4I4JTGB 13:51:03 USERNAME: Пользователь 13:51:03 USERPROFILE: C:\Users\User 13:51:03 APPDATA: C:\Users\User\AppData\Roaming 13:51:03 NUMBER_OF_PROCESSORS: 4 13:51:03 PROCESSOR_ARCHITECTURE: x86 13:51:03 PROCESSOR_IDENTFIER: 13:51:03 PROCESSOR_LEVEL: 6 13:51:03 PROCESSOR_REVISION: 9e09 13:51:03 video_adapter_subsysid: 299307230 13:51:03 udid: 5c1a4fc5-455e-43d3-848c-25ea050a2b7e 13:51:03 video_adapter_vendorid: 4318 13:51:03 video_d3d11_context: 04210114 13:51:03 video_d3d11_device: 042B1E9C 13:51:03 video_adapter_deviceid: 7171 13:51:03 video_adapter_sharedsystemmemory: 1073676288 13:51:03 video_adapter_revision: 161 13:51:03 video_adapter_description: NVIDIA GeForce GTX 1060 6GB 13:51:03 video_adapter_dedicatedsystemmemory: 0 13:51:03 video_adapter_dedicatedvideomemory: 3221225472 13:51:03 Old log found 13:51:03 External library init 13:51:03 External library: Data\file.dll 13:51:03 External library: Data\movie.dll 13:51:03 External library: movie init 13:51:03 External library: Data\window.dll 13:51:04 working_directory: F:\1\Mine-imator\ 13:51:04 Trying to save files 13:51:04 surface_save OK 13:51:04 texture_create OK 13:51:04 file_delete_lib OK 13:51:04 Create vertex format 13:51:04 Shader init 13:51:04 shaders_are_supported: yes 13:51:04 shader_vignette compiled: yes 13:51:04 shader_color_correction compiled: yes 13:51:04 shader_blur compiled: yes 13:51:04 shader_add compiled: yes 13:51:04 shader_high_bloom_threshold compiled: yes 13:51:04 shader_color_glow compiled: yes 13:51:04 shader_high_ssao_depth_normal compiled: yes 13:51:04 shader_high_ssao_blur compiled: yes 13:51:04 shader_high_ssao compiled: yes 13:51:04 shader_high_light_sun compiled: yes 13:51:04 shader_high_light_spot compiled: yes 13:51:04 shader_high_light_point_shadowless compiled: yes 13:51:04 shader_high_light_point compiled: yes 13:51:04 shader_high_light_night compiled: yes 13:51:04 shader_high_light_apply compiled: yes 13:51:04 shader_high_fog_apply compiled: yes 13:51:04 shader_high_fog compiled: yes 13:51:04 shader_high_dof compiled: yes 13:51:04 shader_high_aa compiled: yes 13:51:04 shader_replace compiled: yes 13:51:04 shader_draw_texture compiled: yes 13:51:04 shader_depth_point compiled: yes 13:51:04 shader_depth compiled: yes 13:51:04 shader_color_fog_lights compiled: yes 13:51:04 shader_color_fog compiled: yes 13:51:04 shader_color_camera compiled: yes 13:51:04 shader_border compiled: yes 13:51:04 shader_blend compiled: yes 13:51:04 shader_alpha_test compiled: yes 13:51:04 shader_alpha_fix compiled: yes 13:51:04 Loading legacy file 13:51:04 Make transitions 13:51:04 Transitions OK 13:51:04 Loading language file: F:\1\Mine-imator\Data\Languages\english.milanguage 13:51:04 Windows startup 13:51:04 Found key_file: F:\1\Mine-imator\Data\key.midata 13:51:04 Loading settings: F:\1\Mine-imator\Data\settings.midata 13:51:04 load_format: 28 13:51:04 Render init 13:51:05 Show alert: Mine-imator 1.2.4!, Get the latest bugfixes!, 86 13:51:46 Loading Minecraft assets version: 1.13.1 13:51:46 Archive already unzipped, re-using: C:\Users\User\AppData\Roaming\Mine_imator\Minecraft_unzip\1.13.1_3\assets\minecraft\ 13:51:46 Model textures: load 13:51:46 Model textures: done 13:51:46 Block textures: load static 13:51:46 Block textures: load animated 13:51:46 Block textures, blocksize: 16 13:51:46 Block textures: static block surface 13:51:46 Block textures: static block preview 13:51:46 Block textures: animated block surfaces 13:51:46 Block textures: animated frames 13:51:47 Block textures: animated block preview 13:51:47 Block textures: find static block depths 13:51:47 Block textures: find animated block depths 13:51:47 Block textures: done 13:51:47 Item textures: load 13:51:47 Item textures: surface 13:51:47 Item textures: done 13:52:12 Saving block previews: F:\1\Mine-imator\Data\blockpreview.midata 13:52:12 Loaded assets successfully 13:52:13 Ground vbuffer init 13:52:13 Resetting project 13:52:13 Destroying instances 13:52:13 Project resetted 13:52:13 Show popup: startup 13:52:14 Show alert: Minecraft 1.14.1 assets, New assets are available! Restart Mine-imator to download them., 95 13:52:14 New assets found: 1.14.1 13:52:22 Opening project: F:\1\Mine-imator\Projects\Нечто\Нечто.miproject 13:52:22 load_format: 29 13:52:22 Resetting project 13:52:22 Destroying instances 13:52:22 Project resetted 13:52:22 save_folder: F:\1\Mine-imator\Projects\Нечто 13:52:22 load_folder: F:\1\Mine-imator\Projects\Нечто 13:52:22 Project loaded 13:52:22 Saving settings: F:\1\Mine-imator\Data\settings.midata 13:52:28 execute: F:\1\Mine-imator\Data\import.exe, F:\1\Mine-imator\Projects\Нечто\world.schematic, 1 13:53:05 Add resource: fromworld 13:53:05 filename: world.schematic 13:53:05 Action Load resource: action_bench_scenery, F:\1\Mine-imator\Projects\Нечто\world.schematic 13:53:05 Loading .schematic: F:\1\Mine-imator\Projects\Нечто\world.schematic 13:53:05 Size: { { 94,84,5 }, } 13:53:07 Action: action_bench_create 13:53:07 Created: scenery 13:53:11 Action: action_tl_select 13:53:12 Action: action_tl_remove 13:53:16 execute: F:\1\Mine-imator\Data\import.exe, F:\1\Mine-imator\Projects\Нечто\world.schematic, 1 13:53:33 Add resource: fromworld 13:53:33 filename: world.schematic 13:53:33 Action Load resource: action_bench_scenery, F:\1\Mine-imator\Projects\Нечто\world.schematic 13:53:33 Loading .schematic: F:\1\Mine-imator\Projects\Нечто\world.schematic 13:53:33 Size: { { 138,94,15 }, } When im upload the map: ___________________________________________ ############################################################################################ ERROR in action number 1 of Draw Event for object app: Data structure with index does not exist. ############################################################################################ -------------------------------------------------------------------------------------------- called from - gml_Script_render_world_sky (line 7) called from - gml_Script_render_low (line 25) called from - gml_Script_view_update_surface (line 27) called from - gml_Script_view_update (line 9) called from - gml_Script_view_draw (line 296) called from - gml_Script_view_area_draw (line 9) called from - gml_Script_panel_area_draw (line 51) called from - gml_Script_window_draw (line 20) called from - gml_Script_app_event_draw (line 7) called from - gml_Object_app_Draw_0 (line 0)
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