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OvercastMC

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About OvercastMC

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    BreadRobotV5000
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    BreadRobotV5000
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    OvercastGaming
  1. I was importing a world to Mineimator and got an error message from windows. It had a dialog box containing details of the error so I thought I should post it here just to be sure! Here are the details: See the end of this message for details on invoking just-in-time (JIT) debugging instead of this dialog box. ************** Exception Text ************** System.OutOfMemoryException: Array dimensions exceeded supported range. at import.World.Load(String filename, Dimension dim) at import.frmImport.LoadWorld(String filename) at import.frmImport.btnBrowse_Click(Object sender, EventArgs e) at System.Windows.Forms.Control.OnClick(EventArgs e) at System.Windows.Forms.Button.OnClick(EventArgs e) at System.Windows.Forms.Button.OnMouseUp(MouseEventArgs mevent) at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks) at System.Windows.Forms.Control.WndProc(Message& m) at System.Windows.Forms.ButtonBase.WndProc(Message& m) at System.Windows.Forms.Button.WndProc(Message& m) at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam) ************** Loaded Assemblies ************** mscorlib Assembly Version: 4.0.0.0 Win32 Version: 4.7.3416.0 built by: NET472REL1LAST_B CodeBase: file:///C:/Windows/Microsoft.NET/Framework64/v4.0.30319/mscorlib.dll ---------------------------------------- import Assembly Version: 1.0.0.0 Win32 Version: 1.0.0.0 CodeBase: file:///C:/Users/*****/Mine-imator/Data/import.exe ---------------------------------------- System.Windows.Forms Assembly Version: 4.0.0.0 Win32 Version: 4.7.3324.0 built by: NET472REL1LAST_C CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll ---------------------------------------- System Assembly Version: 4.0.0.0 Win32 Version: 4.7.3416.0 built by: NET472REL1LAST_B CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll ---------------------------------------- System.Drawing Assembly Version: 4.0.0.0 Win32 Version: 4.7.3190.0 built by: NET472REL1LAST_C CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll ---------------------------------------- System.Web.Extensions Assembly Version: 4.0.0.0 Win32 Version: 4.7.3282.0 CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Web.Extensions/v4.0_4.0.0.0__31bf3856ad364e35/System.Web.Extensions.dll ---------------------------------------- System.Configuration Assembly Version: 4.0.0.0 Win32 Version: 4.7.3324.0 built by: NET472REL1LAST_C CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Configuration/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll ---------------------------------------- System.Core Assembly Version: 4.0.0.0 Win32 Version: 4.7.3362.0 built by: NET472REL1LAST_C CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Core/v4.0_4.0.0.0__b77a5c561934e089/System.Core.dll ---------------------------------------- System.Xml Assembly Version: 4.0.0.0 Win32 Version: 4.7.3190.0 built by: NET472REL1LAST_C CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll ---------------------------------------- Microsoft.CSharp Assembly Version: 4.0.0.0 Win32 Version: 4.7.3190.0 CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/Microsoft.CSharp/v4.0_4.0.0.0__b03f5f7f11d50a3a/Microsoft.CSharp.dll ---------------------------------------- System.Web Assembly Version: 4.0.0.0 Win32 Version: 4.7.3282.0 built by: NET472REL1LAST_B CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_64/System.Web/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Web.dll ---------------------------------------- System.Dynamic Assembly Version: 4.0.0.0 Win32 Version: 4.7.3190.0 CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Dynamic/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Dynamic.dll ---------------------------------------- Anonymously Hosted DynamicMethods Assembly Assembly Version: 0.0.0.0 Win32 Version: 4.7.3416.0 built by: NET472REL1LAST_B CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_64/mscorlib/v4.0_4.0.0.0__b77a5c561934e089/mscorlib.dll ---------------------------------------- Accessibility Assembly Version: 4.0.0.0 Win32 Version: 4.7.3190.0 built by: NET472REL1LAST_C CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/Accessibility/v4.0_4.0.0.0__b03f5f7f11d50a3a/Accessibility.dll ---------------------------------------- ************** JIT Debugging ************** To enable just-in-time (JIT) debugging, the .config file for this application or computer (machine.config) must have the jitDebugging value set in the system.windows.forms section. The application must also be compiled with debugging enabled. For example: <configuration> <system.windows.forms jitDebugging="true" /> </configuration> When JIT debugging is enabled, any unhandled exception will be sent to the JIT debugger registered on the computer rather than be handled by this dialog box. NOTE: As with my last report I censored out any personal/sensitive info for security reasons
  2. My Crash Report in "log_previous.txt": ___ Mine-imator log ___ In your bug report, include this full log, along with instructions how to recreate the bug. If the issue concerns a specific animation, upload its folder as a .zip. 12:31:18 PM mineimator_version: 1.2.4 12:31:18 PM gm_runtime: 2.1.5.246 12:31:18 PM YYC: yes 12:31:18 PM working_directory: C:\Users\*****\Mine-imator\ 12:31:18 PM file_directory: C:\Users\*****\AppData\Roaming\Mine_imator\ 12:31:18 PM OS: Windows 12:31:18 PM os_version: 655360 12:31:19 PM os_is_network_connected: yes 12:31:19 PM os_get_language: en 12:31:19 PM os_get_region: US 12:31:19 PM USERDOMAIN: *******-******* 12:31:19 PM USERNAME: ***** 12:31:19 PM USERPROFILE: C:\Users\***** 12:31:19 PM APPDATA: C:\Users\*****\AppData\Roaming 12:31:19 PM NUMBER_OF_PROCESSORS: 2 12:31:19 PM PROCESSOR_ARCHITECTURE: x86 12:31:19 PM PROCESSOR_IDENTFIER: 12:31:19 PM PROCESSOR_LEVEL: 6 12:31:19 PM PROCESSOR_REVISION: 3a09 12:31:19 PM video_adapter_subsysid: 4196405625 12:31:19 PM udid: 5f759c27-ac49-4073-976b-527372ce5a0d 12:31:19 PM video_adapter_vendorid: 32902 12:31:19 PM video_d3d11_context: 045066D8 12:31:19 PM video_d3d11_device: 0263DEDC 12:31:19 PM video_adapter_deviceid: 342 12:31:19 PM video_adapter_sharedsystemmemory: 1845493760 12:31:19 PM video_adapter_revision: 9 12:31:19 PM video_adapter_description: Intel(R) HD Graphics 12:31:19 PM video_adapter_dedicatedsystemmemory: 0 12:31:19 PM video_adapter_dedicatedvideomemory: 33554432 12:31:19 PM Old log found 12:31:19 PM External library init My "log.txt" file: 12:32:13 PM Block textures: load animated 12:32:15 PM Block textures, blocksize: 16 12:32:15 PM Block textures: static block surface 12:32:15 PM Block textures: static block preview 12:32:15 PM Block textures, blocksize: 16 12:32:16 PM Block textures: static block surface 12:32:16 PM Block textures: static block preview 12:32:16 PM Block textures: animated block surfaces 12:32:16 PM Block textures: animated frames 12:32:16 PM Block textures: animated block surfaces 12:32:16 PM Block textures: animated frames 12:32:18 PM Block textures: animated block preview 12:32:18 PM Block textures: animated block preview 12:32:18 PM Block textures: find static block depths 12:32:18 PM Block textures: find static block depths 12:32:18 PM Block textures: find animated block depths 12:32:18 PM Block textures: find animated block depths 12:32:23 PM Block textures: done 12:32:23 PM Item textures: load 12:32:23 PM Block textures: done 12:32:23 PM Item textures: load 12:32:32 PM Item textures: surface 12:32:32 PM Item textures: done 12:32:32 PM Item textures: done 12:32:32 PM Particle textures: load 12:32:32 PM Particle textures: load 12:32:37 PM Particle textures: legacy sheets 12:32:37 PM Particle textures: legacy sheets 12:32:37 PM Particle textures: done 12:32:37 PM Particle textures: done 12:36:06 PM Saving block previews: C:\Users\*****\Mine-imator\Data\blockpreview.midata 12:36:06 PM Saving block previews: C:\Users\*****\Mine-imator\Data\blockpreview.midata 12:36:06 PM Loaded assets successfully 12:36:06 PM Loaded assets successfully 12:36:06 PM Ground vbuffer init 12:36:06 PM Resetting project 12:36:06 PM Destroying instances 12:36:06 PM Ground vbuffer init 12:36:06 PM Resetting project 12:36:06 PM Destroying instances 12:36:06 PM Project resetted 12:36:06 PM Show popup: startup 12:36:06 PM Project resetted 12:36:06 PM Show popup: startup 12:36:06 PM Using the latest assets 12:36:07 PM Using the latest assets How to recreate: Lose power to your computer (eg: turn off via power button, or have battery die [if laptop] or switch [if pc]) NOTE: I replaced each spot where it had my username (or any personal/sensitive information) with "*"s for security reasons
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