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Dudster.exe

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About Dudster.exe

  • Rank
    DudsterAnimations
  • Birthday October 17

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  • Gender
    Male
  • Location
    Philippines
  • Minecraft username
    DudsterAnimations

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    https://discord.gg/4aaV7k

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  1. ___________________________________________ ############################################################################################ FATAL ERROR in action number 1 of Create Event for object app: Cannot load buffer file C:\Users\romz\AppData\Roaming\Mine_imator\tmp.file ############################################################################################ -------------------------------------------------------------------------------------------- called from - gml_Script_buffer_load_lib (line 7) called from - gml_Script_json_load (line 7) called from - gml_Script_settings_load (line 24) called from - gml_Script_settings_startup (line 228) called from - gml_Script_app_startup (line 35) called from - gml_Script_app_event_create (line 11) called from - gml_Object_app_Create_0 (line 0)
  2. when i watched this i kinda keep thinking about it and i can't stop rewatching it
  3. Dudster.exe

    DFR V1

    Nah dude i just followed what sharp's face rig tutorial so its a little bit look liked SFR
  4. Dudster.exe

    DFR V1

    https://imgur.com/OIpglDL This is my First Face rig and its free to use Download:http://www.mediafire.com/file/r1kq5t9lq64cqbr/DFR_V1.zip/file The Texture of the pupils is not mine No need to credit me for the rig but it would be appreciated Oh its a new rig so you may get funky results when parenting it to the head so... Scale it to 0.50
  5. I didn't know supah is apart of this top 10 I didn't know supah is apart of this top 10
  6. Looks good but there's no CPU but still look good
  7. ___ Mine-imator log ___ In your bug report, include this full log, along with instructions how to recreate the bug. If the issue concerns a specific animation, upload its folder as a .zip. 9:55:07 PM mineimator_version: 1.2.4 9:55:07 PM gm_runtime: 2.1.5.246 9:55:07 PM YYC: yes 9:55:07 PM working_directory: C:\Users\romz\Mine-imator\ 9:55:07 PM file_directory: C:\Users\romz\AppData\Roaming\Mine_imator\ 9:55:07 PM OS: Windows 9:55:07 PM os_version: 393217 9:55:07 PM os_is_network_connected: yes 9:55:07 PM os_get_language: en 9:55:07 PM os_get_region: US 9:55:07 PM USERDOMAIN: PC-6 9:55:07 PM USERNAME: romz 9:55:07 PM USERPROFILE: C:\Users\romz 9:55:07 PM APPDATA: C:\Users\romz\AppData\Roaming 9:55:07 PM NUMBER_OF_PROCESSORS: 4 9:55:07 PM PROCESSOR_ARCHITECTURE: x86 9:55:07 PM PROCESSOR_IDENTFIER: 9:55:07 PM PROCESSOR_LEVEL: 6 9:55:07 PM PROCESSOR_REVISION: 170a 9:55:07 PM video_adapter_subsysid: 4318 9:55:07 PM udid: 8279a51f-cbcf-44b8-98ff-b91259d1f826 9:55:07 PM video_adapter_vendorid: 4318 9:55:07 PM video_d3d11_context: 038010B4 9:55:07 PM video_d3d11_device: 030E8944 9:55:07 PM video_adapter_deviceid: 4160 9:55:07 PM video_adapter_sharedsystemmemory: 804941824 9:55:07 PM video_adapter_revision: 161 9:55:07 PM video_adapter_description: NVIDIA GeForce GT 520 9:55:07 PM video_adapter_dedicatedsystemmemory: 0 9:55:07 PM video_adapter_dedicatedvideomemory: 2097610752 9:55:07 PM External library init 9:55:07 PM External library: Data\file.dll 9:55:07 PM External library: Data\movie.dll 9:55:07 PM External library: movie init 9:55:07 PM External library: Data\window.dll 9:55:07 PM External library: Data\math.dll 9:55:07 PM working_directory: C:\Users\romz\Mine-imator\ 9:55:07 PM Trying to save files 9:55:07 PM surface_save OK 9:55:07 PM texture_create OK 9:55:07 PM file_delete_lib OK 9:55:07 PM Create vertex format 9:55:07 PM Shader init 9:55:07 PM shaders_are_supported: yes 9:55:07 PM shader_high_light_desaturate compiled: yes 9:55:07 PM shader_noise compiled: yes 9:55:07 PM shader_vignette compiled: yes 9:55:07 PM shader_color_correction compiled: yes 9:55:07 PM shader_blur compiled: yes 9:55:07 PM shader_add compiled: yes 9:55:07 PM shader_high_bloom_threshold compiled: yes 9:55:07 PM shader_color_glow compiled: yes 9:55:07 PM shader_high_ssao_depth_normal compiled: yes 9:55:07 PM shader_high_ssao_blur compiled: yes 9:55:07 PM shader_high_ssao compiled: yes 9:55:07 PM shader_high_light_sun compiled: yes 9:55:07 PM shader_high_light_spot compiled: yes 9:55:07 PM shader_high_light_point_shadowless compiled: yes 9:55:07 PM shader_high_light_point compiled: yes 9:55:07 PM shader_high_light_night compiled: yes 9:55:07 PM shader_high_light_apply compiled: yes 9:55:07 PM shader_high_fog_apply compiled: yes 9:55:07 PM shader_high_fog compiled: yes 9:55:07 PM shader_high_dof compiled: yes 9:55:07 PM shader_high_aa compiled: yes 9:55:07 PM shader_replace compiled: yes 9:55:07 PM shader_draw_texture compiled: yes 9:55:07 PM shader_depth_point compiled: yes 9:55:07 PM shader_depth compiled: yes 9:55:07 PM shader_color_fog_lights compiled: yes 9:55:07 PM shader_color_fog compiled: yes 9:55:07 PM shader_color_camera compiled: yes 9:55:07 PM shader_border compiled: yes 9:55:07 PM shader_blend compiled: yes 9:55:07 PM shader_alpha_test compiled: yes 9:55:07 PM shader_alpha_fix compiled: yes 9:55:07 PM Loading legacy file 9:55:07 PM Make transitions 9:55:07 PM Transitions OK 9:55:07 PM Loading language file: C:\Users\romz\Mine-imator\Data\Languages\english.milanguage 9:55:07 PM Windows startup 9:55:07 PM Found key_file: C:\Users\romz\Mine-imator\Data\key.midata 9:55:08 PM Loading settings: C:\Users\romz\Mine-imator\Data\settings.midata 9:55:08 PM load_format: 28 9:55:08 PM Render init 9:55:08 PM Loading Minecraft assets version: 1.14.1 9:55:09 PM Archive already unzipped, re-using: C:\Users\romz\AppData\Roaming\Mine_imator\Minecraft_unzip\1.14.1\assets\minecraft\ 9:55:09 PM Model textures: load 9:55:11 PM Model textures: done 9:55:11 PM Block textures: load static 9:55:11 PM Block textures: load animated 9:55:11 PM Block textures, blocksize: 16 9:55:11 PM Block textures: static block surface 9:55:11 PM Block textures: static block preview 9:55:11 PM Block textures: animated block surfaces 9:55:11 PM Block textures: animated frames 9:55:12 PM Block textures: animated block preview 9:55:12 PM Block textures: find static block depths 9:55:12 PM Block textures: find animated block depths 9:55:12 PM Block textures: done 9:55:12 PM Item textures: load 9:55:12 PM Item textures: surface 9:55:12 PM Item textures: done 9:55:12 PM Particle textures: load 9:55:13 PM Particle textures: legacy sheets 9:55:13 PM Particle textures: done 9:56:51 PM Saving block previews: C:\Users\romz\Mine-imator\Data\blockpreview.midata 9:56:51 PM Loaded assets successfully 9:56:51 PM Ground vbuffer init 9:56:51 PM Resetting project 9:56:51 PM Destroying instances 9:56:51 PM Project resetted 9:56:51 PM Show popup: startup 9:56:53 PM Using the latest assets 9:56:55 PM Opening project: C:\Users\romz\Mine-imator\Projects\The Last Soul\The Last Soul.miproject 9:56:55 PM load_format: 31 9:56:55 PM Resetting project 9:56:55 PM Destroying instances 9:56:55 PM Project resetted 9:56:55 PM save_folder: C:\Users\romz\Mine-imator\Projects\The Last Soul 9:56:55 PM load_folder: C:\Users\romz\Mine-imator\Projects\The Last Soul 9:56:55 PM Project loaded 9:56:55 PM Loading .schematic: C:\Users\romz\Mine-imator\Projects\The Last Soul\Piece of Nether schematic.schematic 9:56:55 PM Size: { { 272,239,83 }, } 9:56:55 PM Version: 1 9:57:42 PM Saving settings: C:\Users\romz\Mine-imator\Data\settings.midata 9:57:44 PM Action: action_tl_extend 9:57:50 PM Action: action_tl_select 9:57:51 PM Action: action_tl_select 9:57:53 PM Action: action_tl_frame_pos 9:57:59 PM Action: action_tl_frame_pos 9:58:02 PM Action: action_tl_frame_pos 9:58:12 PM Action: action_tl_frame_pos 9:58:13 PM Action: action_tl_frame_pos 9:58:18 PM Action: action_tl_frame_pos 9:58:21 PM Action: action_tl_deselect_all 9:58:21 PM Action: action_tl_select_area 9:58:24 PM Action: action_tl_select 9:58:29 PM Action: action_tl_deselect_all 9:58:30 PM Action: action_tl_deselect_all 9:58:30 PM Action: action_tl_select 9:58:33 PM Action: action_tl_select 9:58:36 PM Action: action_tl_duplicate 9:58:37 PM Action: action_tl_frame_pos 9:58:52 PM Action: action_tl_frame_pos 9:58:58 PM Action: action_tl_frame_pos 9:59:10 PM Action: action_tl_frame_pos 9:59:14 PM Action: action_tl_duplicate 9:59:15 PM Action: action_tl_frame_pos 9:59:30 PM Action: action_tl_duplicate 9:59:30 PM Action: action_tl_frame_pos 9:59:35 PM Action: action_tl_frame_pos 10:00:00 PM Action: action_tl_duplicate 10:00:00 PM Action: action_tl_frame_pos 10:00:36 PM Action: action_tl_duplicate 10:00:36 PM Action: action_tl_frame_pos 10:00:53 PM Action: action_tl_duplicate 10:00:54 PM Action: action_tl_frame_pos 10:01:04 PM Action: action_tl_frame_pos 10:01:12 PM Action: action_tl_frame_pos 10:01:15 PM Action: action_tl_duplicate 10:01:15 PM Action: action_tl_frame_pos 10:01:28 PM Action: action_tl_duplicate 10:01:28 PM Action: action_tl_frame_pos 10:01:33 PM Action: action_tl_frame_pos 10:01:37 PM Action: action_tl_duplicate 10:01:37 PM Action: action_tl_frame_pos 10:02:02 PM Action: action_tl_duplicate 10:02:02 PM Action: action_tl_frame_pos 10:02:11 PM Action: action_tl_frame_pos 10:02:25 PM Action: action_tl_frame_pos 10:02:32 PM Action: action_tl_frame_pos 10:02:36 PM Action: action_tl_duplicate 10:02:37 PM Action: action_tl_frame_pos 10:02:49 PM Action: action_tl_select 10:02:50 PM Action: action_tl_frame_pos 10:02:53 PM Action: action_tl_select 10:02:57 PM Action: action_tl_extend 10:02:59 PM Action: action_tl_deselect_all 10:03:43 PM Action: action_bench_create 10:03:43 PM Created: camera 10:03:50 PM Action: action_tl_extend 10:03:51 PM Action: action_tl_select 10:03:59 PM Action: action_tl_duplicate 10:04:15 PM Action: action_tl_frame_visible 10:04:18 PM Action: action_tl_select 10:04:21 PM Action: action_tl_frame_transition 10:04:22 PM Action: action_tl_select 10:04:25 PM Action: action_tl_frame_transition 10:04:26 PM Action: action_tl_deselect_all 10:04:56 PM Action: action_bench_create 10:04:56 PM Created: audio 10:04:58 PM Action: action_tl_select 10:05:02 PM Action: action_tl_parent 10:05:10 PM Action: action_tl_folder 10:05:10 PM Action: action_tl_parent 10:05:10 PM Action: action_tl_select 10:05:13 PM Action: action_tl_extend 10:05:14 PM Action: action_tl_select 10:05:19 PM Action: action_tl_duplicate 10:05:22 PM Action: action_tl_deselect_all 10:05:23 PM Action: action_tl_extend 10:05:26 PM Action: action_bench_create 10:05:26 PM Created: audio 10:05:27 PM Action: action_tl_select 10:05:30 PM Action: action_tl_parent 10:05:50 PM Action: action_tl_add_sound 10:05:50 PM Add resource: sound 10:05:50 PM filename: Really Slow Motion - Shadows (Epic Dark Dramatic Action).mp3 10:05:52 PM Loading audio: D:\chukoy's file\Minecraft animations\SFX\Other\Really Slow Motion - Shadows (Epic Dark Dramatic Action).mp3 10:06:03 PM Action: action_tl_select 10:06:15 PM Action: action_tl_select 10:06:15 PM Action: action_tl_keyframe_create 10:06:17 PM Action: action_tl_frame_pos 10:06:23 PM Action: action_tl_frame_visible 10:06:27 PM Action: action_tl_keyframes_create 10:06:30 PM Action: action_tl_frame_mix_percent 10:06:45 PM Action: action_tl_select 10:06:45 PM Action: action_tl_frame_mix_percent 10:06:47 PM Action: action_tl_deselect_all 10:06:48 PM Action: action_tl_keyframes_select_area 10:06:51 PM Action: action_tl_select 10:06:53 PM Action: action_tl_frame_mix_percent 10:06:55 PM Action: action_tl_deselect_all 10:07:04 PM Backup: C:\Users\romz\Mine-imator\Projects\The Last Soul\The Last Soul 10:07:04 PM Saving project: C:\Users\romz\Mine-imator\Projects\The Last Soul\The Last Soul.backup1 10:07:04 PM save_folder: C:\Users\romz\Mine-imator\Projects\The Last Soul 10:07:04 PM load_folder: C:\Users\romz\Mine-imator\Projects\The Last Soul 10:07:04 PM Project saved 10:07:04 PM Backup saved 10:07:09 PM Action: action_tl_select 10:07:10 PM Action: action_tl_keyframes_create 10:07:12 PM Action: action_tl_frame_visible 10:07:16 PM Action: camera_control_move 10:07:49 PM Action: action_tl_keyframe_create 10:07:59 PM Action: action_tl_frame_pos 10:08:09 PM Action: action_tl_frame_rot 10:08:12 PM Action: action_tl_frame_pos 10:08:13 PM Action: action_tl_deselect_all 10:08:13 PM Saving project: C:\Users\romz\Mine-imator\Projects\The Last Soul\The Last Soul.miproject 10:08:13 PM save_folder: C:\Users\romz\Mine-imator\Projects\The Last Soul 10:08:13 PM load_folder: C:\Users\romz\Mine-imator\Projects\The Last Soul 10:08:14 PM Project saved 10:08:14 PM Show alert: Project saved!, , 84 10:08:14 PM Saving settings: C:\Users\romz\Mine-imator\Data\settings.midata 10:08:18 PM Saving settings: C:\Users\romz\Mine-imator\Data\settings.midata 10:08:30 PM Action: action_tl_select 10:08:32 PM Action: action_tl_frame_visible 10:08:33 PM Action: action_tl_select 10:08:34 PM Action: action_tl_frame_visible 10:08:35 PM Action: camera_control_move 10:09:17 PM Action: action_tl_keyframes_create 10:09:29 PM Action: action_tl_frame_pos 10:09:40 PM Action: action_tl_frame_visible 10:09:50 PM Action: action_tl_select 10:09:51 PM Action: action_tl_keyframe_create 10:09:52 PM Action: action_tl_frame_visible 10:09:52 PM Action: camera_control_move 10:10:12 PM Action: action_tl_frame_pos 10:10:26 PM Action: action_tl_select 10:10:26 PM Action: action_tl_keyframe_create 10:10:28 PM Action: action_tl_frame_pos 10:10:32 PM Action: action_tl_deselect_all 10:10:33 PM Saving project: C:\Users\romz\Mine-imator\Projects\The Last Soul\The Last Soul.miproject 10:10:33 PM save_folder: C:\Users\romz\Mine-imator\Projects\The Last Soul 10:10:33 PM load_folder: C:\Users\romz\Mine-imator\Projects\The Last Soul 10:10:33 PM Project saved 10:10:33 PM Show alert: Project saved!, , 84 10:10:33 PM Saving settings: C:\Users\romz\Mine-imator\Data\settings.midata 10:10:37 PM Saving settings: C:\Users\romz\Mine-imator\Data\settings.midata 10:11:01 PM Action: action_tl_select 10:11:04 PM Action: action_tl_deselect_all 10:11:06 PM Saving project: C:\Users\romz\Mine-imator\Projects\The Last Soul\The Last Soul.miproject 10:11:06 PM save_folder: C:\Users\romz\Mine-imator\Projects\The Last Soul 10:11:06 PM load_folder: C:\Users\romz\Mine-imator\Projects\The Last Soul 10:11:06 PM Project saved 10:11:06 PM Show alert: Project saved!, , 84 10:11:06 PM Saving settings: C:\Users\romz\Mine-imator\Data\settings.midata 10:11:10 PM Show popup: open 10:11:10 PM Saving settings: C:\Users\romz\Mine-imator\Data\settings.midata 10:11:11 PM Opening project: C:\Users\romz\Mine-imator\Projects\The Last Soul\The Last Soul.miproject 10:11:11 PM load_format: 31 10:11:11 PM Resetting project 10:11:11 PM Destroying instances 10:11:11 PM Project resetted 10:11:11 PM save_folder: C:\Users\romz\Mine-imator\Projects\The Last Soul 10:11:11 PM load_folder: C:\Users\romz\Mine-imator\Projects\The Last Soul 10:11:11 PM Project loaded 10:11:11 PM Loading .schematic: C:\Users\romz\Mine-imator\Projects\The Last Soul\Piece of Nether schematic.schematic 10:11:11 PM Size: { { 272,239,83 }, } 10:11:11 PM Version: 1
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