Reputation Activity
-
DragonPixel reacted to Cryptic Runner for a status update, i finished watching Arcane, it's great if you haven't watched it, you're missing out
i finished watching Arcane, it's great
if you haven't watched it, you're missing out
-
DragonPixel reacted to Cryptic Runner for a status update, aero is probably my most ambitious MI project yet. it won't be entirely focused on re
aero is probably my most ambitious MI project yet. it won't be entirely focused on renders, but more on an interesting story with unique characters and an interesting future vision of the world where things change quickly all the time.
stay tuned for part one, prologue or something ig.
-
DragonPixel reacted to Kwazedilla for a status update, this account is now eight years old, funny how i've been here longer than some of our
this account is now eight years old, funny how i've been here longer than some of our members have been alive
-
-
DragonPixel got a reaction from Zyn for a status update, I updated my skin again so I made a quick render to showcase it, not really worth it'
I updated my skin again so I made a quick render to showcase it, not really worth it's own topic so I will post it here.
-
DragonPixel got a reaction from animation dude 888 for a status update, I updated my skin again so I made a quick render to showcase it, not really worth it'
I updated my skin again so I made a quick render to showcase it, not really worth it's own topic so I will post it here.
-
DragonPixel got a reaction from LacaMenDRY for a status update, I updated my skin again so I made a quick render to showcase it, not really worth it'
I updated my skin again so I made a quick render to showcase it, not really worth it's own topic so I will post it here.
-
DragonPixel got a reaction from Swingzero for a status update, I updated my skin again so I made a quick render to showcase it, not really worth it'
I updated my skin again so I made a quick render to showcase it, not really worth it's own topic so I will post it here.
-
DragonPixel got a reaction from F animation for a status update, I updated my skin again so I made a quick render to showcase it, not really worth it'
I updated my skin again so I made a quick render to showcase it, not really worth it's own topic so I will post it here.
-
DragonPixel reacted to Frost for a status update, Here's a little animation I made
Here's a little animation I made
-
-
DragonPixel reacted to Voxy for a status update, Alright, I think it's best to just put all my thoughts in one place to make things cl
Alright, I think it's best to just put all my thoughts in one place to make things clearer.
I didn't really expect that revealing the new icon in a joke post would cause such a reaction. I initially dismissed it because, to be honest, the icon is a low priority for me, as there's a lot of stuff that still needs to be worked on to get the upcoming update ready, which is also why I wasn't very open to feedback, as I would much prefer to focus on getting feedback about the UI. I realize that was the wrong approach to the issue, hence why I'm writing this.
Another reason is that the branding is a little different to how I planned it going forward. While currently, the icon and logo are sort of stuck together, I decided to separate it all out into three distinct bits: logo, icon, and mascots. I don't plan on changing that, they will remain separate.
What is going to change is the icon itself. A recurring bit of criticism about the logo is that it doesn't feel related to Minecraft anymore. When I designed it, I just focused on making it readable. I tried to make it belong with the rest of the branding using evocative colors and shapes, but in the end, it appears that it lost too much character and ended up less appealing. As we speak, I'm currently working on a first iteration for a new design, which will hopefully tie-in with the program and the game it's based on:
This new design is rather popular with the Mine-imator staff, and I hope it will be for the rest of you too. If there are any ideas or improvements you'd like to share, feel free to.
Lastly, I'd like to apologize for my unprofessional and rude attitude. The rocky launch of Modelbench made it clear that transparency was important when it came to wanting to change how people use your program, but I hadn't realized that the icon would've been part of that too. I'll be sure to learn from that mistake and I hope we can move forward and work together in this next big step in the history of Mine-imator.
Take care, y'all. ✌️
-
DragonPixel reacted to Cryptic Runner for a status update, saw this on a post, is it a new logo or just an export icon?. if it's a new logo, it
saw this on a post, is it a new logo or just an export icon?. if it's a new logo, it really wouldn't fit as a logo at all. it doesn't say "minecraft animation software". there's a similar issue with modelbench's logo, it doesn't even show anything related to modeling or minecraft. they're also just not appealing at all.
-
DragonPixel reacted to Frost for a status update, Modeled a small wooden shack in MB .
Modeled a small wooden shack in MB.
-
-
-
-
-
DragonPixel reacted to Voxy for a status update, Welp, since I can mess around with themes, I might as well.
Welp, since I can mess around with themes, I might as well.
-
DragonPixel got a reaction from Dr. Nexil for a status update, a quick showcase render I made for my Halloween skin, not really worth a hole topic s
a quick showcase render I made for my Halloween skin, not really worth a hole topic so here u go
-
DragonPixel got a reaction from DCTAnimations for a status update, a quick showcase render I made for my Halloween skin, not really worth a hole topic s
a quick showcase render I made for my Halloween skin, not really worth a hole topic so here u go
-
DragonPixel got a reaction from anima cryses for a status update, a quick showcase render I made for my Halloween skin, not really worth a hole topic s
a quick showcase render I made for my Halloween skin, not really worth a hole topic so here u go
-
DragonPixel reacted to Jnick for a status update, So i got around to using my base for something and i'm pretty happy with how it turne
So i got around to using my base for something and i'm pretty happy with how it turned out
-
DragonPixel got a reaction from Mercury for a status update, A quick render testing out my oc rig so far I still need to add fingers and a fue oth
A quick render testing out my oc rig so far I still need to add fingers and a fue other features
credits:
@ShotU for the face rig
@Hozq for the smooth bending model/rig
-
DragonPixel got a reaction from DCTAnimations for a status update, A quick render testing out my oc rig so far I still need to add fingers and a fue oth
A quick render testing out my oc rig so far I still need to add fingers and a fue other features
credits:
@ShotU for the face rig
@Hozq for the smooth bending model/rig
-
Recently Browsing 0 members
No registered users viewing this page.