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M3KAI5ER44

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  1. This may be just me but every time I change the ground texture to a separate .png file it says: Code Error ___________________________________________ ############################################################################################ FATAL ERROR in action number 1 of Draw Event for object app: Can't create a surface with either a width or height of 0 ############################################################################################ -------------------------------------------------------------------------------------------- called from - gml_Script_background_ground_update_texture (line 52) called from - gml_Script_action_background_ground_tex (line 29) called from - gml_Script_menu_draw (line 240) called from - gml_Script_window_draw (line 28) called from - gml_Script_app_event_draw (line 7) called from - gml_Object_app_Draw_0 (line 0) ___ Mine-imator log ___ In your bug report, include this full log, along with instructions how to recreate the bug. If the issue concerns a specific animation, upload its folder as a .zip. 8:23:24 PM mineimator_version: 1.2.5 8:23:24 PM gm_runtime: 2.1.5.246 8:23:24 PM YYC: yes 8:23:24 PM working_directory: C:\Users\m3kai\Mine-imator\ 8:23:24 PM file_directory: C:\Users\m3kai\AppData\Roaming\Mine_imator\ 8:23:24 PM OS: Windows 8:23:24 PM os_version: 655360 8:23:24 PM os_is_network_connected: yes 8:23:24 PM os_get_language: en 8:23:24 PM os_get_region: US 8:23:24 PM USERDOMAIN: M44-DT 8:23:24 PM USERNAME: m3kai 8:23:24 PM USERPROFILE: C:\Users\m3kai 8:23:24 PM APPDATA: C:\Users\m3kai\AppData\Roaming 8:23:24 PM NUMBER_OF_PROCESSORS: 4 8:23:24 PM PROCESSOR_ARCHITECTURE: x86 8:23:24 PM PROCESSOR_IDENTFIER: 8:23:24 PM PROCESSOR_LEVEL: 6 8:23:24 PM PROCESSOR_REVISION: 9e0b 8:23:24 PM video_adapter_subsysid: 921376682 8:23:24 PM udid: 2167c989-8536-4cd6-a76a-8a9301057c6c 8:23:24 PM video_adapter_vendorid: 32902 8:23:24 PM video_d3d11_context: 03A99928 8:23:24 PM video_d3d11_device: 03A982FC 8:23:24 PM video_adapter_deviceid: 16017 8:23:24 PM video_adapter_sharedsystemmemory: 4160684032 8:23:24 PM video_adapter_revision: 0 8:23:24 PM video_adapter_description: Intel(R) UHD Graphics 630 8:23:24 PM video_adapter_dedicatedsystemmemory: 0 8:23:24 PM video_adapter_dedicatedvideomemory: 134217728 8:23:24 PM Old log found 8:23:24 PM External library init 8:23:24 PM External library: Data\file.dll 8:23:24 PM External library: Data\movie.dll 8:23:24 PM External library: movie init 8:23:24 PM External library: Data\window.dll 8:23:24 PM External library: Data\math.dll 8:23:25 PM working_directory: C:\Users\m3kai\Mine-imator\ 8:23:25 PM Trying to save files 8:23:25 PM surface_save OK 8:23:25 PM texture_create OK 8:23:25 PM file_delete_lib OK 8:23:25 PM Create vertex format 8:23:25 PM Shader init 8:23:25 PM shaders_are_supported: yes 8:23:25 PM shader_distort compiled: yes 8:23:25 PM shader_ca compiled: yes 8:23:25 PM shader_high_light_desaturate compiled: yes 8:23:25 PM shader_noise compiled: yes 8:23:25 PM shader_vignette compiled: yes 8:23:25 PM shader_color_correction compiled: yes 8:23:25 PM shader_blur compiled: yes 8:23:25 PM shader_add compiled: yes 8:23:25 PM shader_high_bloom_threshold compiled: yes 8:23:25 PM shader_color_glow compiled: yes 8:23:25 PM shader_high_ssao_depth_normal compiled: yes 8:23:25 PM shader_high_ssao_blur compiled: yes 8:23:25 PM shader_high_ssao compiled: yes 8:23:25 PM shader_high_light_sun compiled: yes 8:23:25 PM shader_high_light_spot compiled: yes 8:23:25 PM shader_high_light_point_shadowless compiled: yes 8:23:25 PM shader_high_light_point compiled: yes 8:23:25 PM shader_high_light_night compiled: yes 8:23:25 PM shader_high_light_apply compiled: yes 8:23:25 PM shader_high_fog_apply compiled: yes 8:23:25 PM shader_high_fog compiled: yes 8:23:25 PM shader_high_dof_coc_blur compiled: yes 8:23:25 PM shader_high_dof_coc compiled: yes 8:23:25 PM shader_high_dof compiled: yes 8:23:25 PM shader_high_aa compiled: yes 8:23:25 PM shader_replace compiled: yes 8:23:25 PM shader_draw_texture compiled: yes 8:23:25 PM shader_depth_point compiled: yes 8:23:25 PM shader_depth compiled: yes 8:23:25 PM shader_color_fog_lights compiled: yes 8:23:25 PM shader_color_fog compiled: yes 8:23:25 PM shader_color_camera compiled: yes 8:23:25 PM shader_border compiled: yes 8:23:25 PM shader_blend compiled: yes 8:23:25 PM shader_alpha_test compiled: yes 8:23:25 PM shader_alpha_fix compiled: yes 8:23:25 PM Loading legacy file 8:23:25 PM Make transitions 8:23:25 PM Transitions OK 8:23:26 PM Loading language file: C:\Users\m3kai\Mine-imator\Data\Languages\english.milanguage 8:23:26 PM Windows startup 8:23:26 PM Found key_file: C:\Users\m3kai\Mine-imator\Data\key.midata 8:23:26 PM Loading settings: C:\Users\m3kai\Mine-imator\Data\settings.midata 8:23:26 PM load_format: 28 8:23:26 PM Render init 8:23:26 PM Loading Minecraft assets version: 1.14.4 8:23:26 PM Archive already unzipped, re-using: C:\Users\m3kai\AppData\Roaming\Mine_imator\Minecraft_unzip\1.14.4\assets\minecraft\ 8:23:26 PM Model textures: load 8:23:26 PM Model textures: done 8:23:26 PM Block textures: load static 8:23:27 PM Block textures: load animated 8:23:27 PM Block textures, blocksize: 16 8:23:27 PM Block textures: static block surface 8:23:27 PM Block textures: static block preview 8:23:27 PM Block textures: animated block surfaces 8:23:27 PM Block textures: animated frames 8:23:27 PM Block textures: animated block preview 8:23:27 PM Block textures: find static block depths 8:23:27 PM Block textures: find animated block depths 8:23:27 PM Block textures: done 8:23:27 PM Item textures: load 8:23:27 PM Item textures: surface 8:23:27 PM Item textures: done 8:23:27 PM Particle textures: load 8:23:27 PM Particle textures: legacy sheets 8:23:27 PM Particle textures: done 8:23:52 PM Saving block previews: C:\Users\m3kai\Mine-imator\Data\blockpreview.midata 8:23:52 PM Loaded assets successfully 8:23:53 PM Ground vbuffer init 8:23:53 PM Resetting project 8:23:53 PM Destroying instances 8:23:53 PM Project resetted 8:23:53 PM Show popup: startup 8:23:54 PM Using the latest assets 8:23:57 PM Opening project: C:\Users\m3kai\Mine-imator\Projects\New computer New style\New computer New style.miproject 8:23:57 PM load_format: 32 8:23:57 PM Resetting project 8:23:57 PM Destroying instances 8:23:57 PM Project resetted 8:23:57 PM save_folder: C:\Users\m3kai\Mine-imator\Projects\New computer New style 8:23:57 PM load_folder: C:\Users\m3kai\Mine-imator\Projects\New computer New style 8:23:57 PM Project loaded 8:23:58 PM Saving settings: C:\Users\m3kai\Mine-imator\Data\settings.midata 8:24:05 PM Add resource: blocksheet 8:24:05 PM filename: Slate-Scape Surface.png 8:24:05 PM Action Load resource: action_bench_block_tex, C:\Users\m3kai\Documents\Slate-Scape Surface.png 8:24:18 PM Add resource: texture 8:24:18 PM filename: Slate-Scape Surface.png 8:24:18 PM Action Load resource: action_bench_shape_tex, C:\Users\m3kai\Documents\Slate-Scape Surface.png 8:24:21 PM Action: action_bench_create 8:24:21 PM Created: cube 8:24:22 PM Action: action_tl_select 8:24:23 PM Action: action_tl_deselect_all 8:24:34 PM Action Set variable: action_background_sunlight_strength, 0, 0.10, 1 8:24:39 PM Action Set variable: action_background_sky_time, -45, -6.20, 1 8:24:44 PM Action Set variable: action_background_image_show, 0, 1, 0 8:24:52 PM Action Set variable: action_background_sunlight_range, 2000, 2040, 1 8:25:04 PM Action: action_tl_select 8:25:05 PM Action: action_tl_deselect_all 8:25:06 PM Action: action_tl_select 8:25:06 PM Action: action_tl_deselect_all 8:25:13 PM Action: action_tl_deselect_all 8:25:29 PM Action Load resource: action_background_ground_tex,
  2. well I have checked that and they are there but I gave them stupid names and I can't seem to find which one is which and it lost my settings and it is just- ugh!
  3. way ahead of you lol if you are a turnip you have not scrolled up...!
  4. HOW!? I can't get a URL for that rn! edit: I found imgur: https://imgur.com/a/TyVoKqK
  5. all you need to know is that it is all like I just installed it. all you need to know is that it is all like I just installed it.
  6. I lost my preference settings and resent projects and I cannot figure out the problem! I just want to edit my project!
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