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Alkaide

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  • Posts

    73
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Reputation Activity

  1. Love
    Alkaide reacted to Yellowz in For Nimi   
    Calm atmosphere
     
  2. Upvote
    Alkaide reacted to The Tan James in Dear Nimi [Collab Video]   
    #DearNimi
    A huge thank you to every creator who put their time and effort over the past 3 weeks to accomplish this arduous task.

    I used "fame" to reach out to as many people as I could about a collaboration between all kinds of artists. Including musicians, animators, and others alike. All to help band together to create one large collaborative video dedicated to the one and only,

    @Nimi.

    We kept this a secret, all 158 of us. Doing everything in our power as a collective group to keep it from reaching Nimi's ears until we were ready.


    Unfortunately, that meant that many people wouldn't be able to hear about this Collab and contribute. Which is why I encourage anyone who wishes to contribute, make a video anyways and simply put #DearNimi in it to be apart of this trend.Anyone is welcome, we all just want to show our appreciation to a great and genuine person.

    Thank you, Nimi.
     
     
  3. Upvote
    Alkaide reacted to Yellowz in Yellowz joins the forums!   
    Thank you very much! 
  4. Upvote
    Alkaide reacted to Yellowz in Yellowz joins the forums!   
    Just joined, feeling like an idiot trying to figure out things but here it is
     
  5. Upvote
    Alkaide reacted to Yellowz in Scary Woman   
    Steve is on mushrooms.. or is it Alex thats on mushrooms? 
  6. Upvote
    Alkaide reacted to ReeseYT in Scary Woman   
    Steve did something wrong ?

  7. Upvote
    Alkaide reacted to Yellowz in Desaturatedz Edgy Render   
    Made a quick edgy render of Desaturatedz(Depressed Yellowz) cause someone asked on how to make edgy renders
    thought the renders looked pretty cool, so why not post it
    it has a bit of blood, but its not really gore (atleast i hope so)

    Darker ambient

  8. Downvote
    Alkaide reacted to Zyn in Render Dump   
    NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO THE LAST ONE NOOOOO
    I NEED BLEACHHHHHHHHHHHH
  9. Upvote
    Alkaide reacted to Jossamations in Render Dump   
    Hey! Been a while.

    I apologize for not posting here much, Although the forums isn't really my main focus for showcasing my work anymore
    I won't go into much detail but the communities a bit of a trash-fire. And its not a trash-fire that I want to contribute to much anymore.

    I thought it would be nice to drop a few recent-ish renders of mine here to make up for it though.
    Hope you enjoy!




    Connor Animations | 2021


    (Most Recent)

    (Rigs used: https://www.mineimatorforums.com/index.php?/topic/76100-enviromental-props-pack/)

    (Rig Created by @SoundsDotZip and @__Mine__)

    (Bit of an older render, Made for Valentines Day 2020, Featuring @Floofy yes cringe ik)
     
  10. Upvote
    Alkaide reacted to Draco63 in Render Dump   
    You'd better be joking. You know how he just said how the community on here was bad? Don't prove him right.
    @JDButter Animations Btw, what exactly caused you to view this community as a "trash-fire?" I'm genuinely curious, I haven't really had many overly-negative interactions on here.
  11. Upvote
    Alkaide got a reaction from Ludo Silver in Multiple Timeline Suggestion   
    Hello, my name is Alkaide.
    While I was sitting and working on my project, clicking and tapping my mouse and keyboard. Something popped out of my head while looking at one thing.
    The Timeline.

     
    Timeline is where we animate our characters and models for our animations. We create an instance of our model, put it in the world, then we start making keyframes on different frames and make configurations of this model to create the illusion of movement.
    I have noticed that no one actually has suggested something like this, or has it been done but I have not seen it? But nevertheless, I am here to express my suggestion for the timeline section of Mine-imator.
    Multiple Timelines.

    First thing I have noticed with the timeline is that it's not similar with the tab below.

     
    Now I thought to myself, what if we had multiple timelines?

     
    Don't really mind how many Timelines we can get. Maybe we can get 2 - 3, or 2 - INFINITE? The decision is up to the user to how many timelines will he have.
    That's the main idea of this topic. But I'm going to divide this topic in a few ways to make it understandable.
     
    WHAT . HOW . WHY
     
    <> WHAT IS "MULTIPLE TIMELINES" ? <>
    Multiple Timelines is where the user is able to configure how many timelines he may have in a project. This is not a SETTING feature but instead a "Project Feature", (Setting features are similar to color interfaces and preferences and goes with you from different projects).
    To configure or decide how many timelines you would want to have in a project, here's my illustration.

    I don't really have any idea with the limits of number of timelines, but let's say I want 3 timelines for this project.
     
    Now, three timelines are created.
    Timeline A.

    Timeline B.

    Timeline C.

    But Alkaide, why does Timeline B and C do not have the Steve and Cube?
    We'll get to there, Billy.
     
    <> HOW DOES "MULTIPLE TIMELINES" WORK? <>
    Well, this may sound complicated- but I'll try to go through this one by one.
     
     
    1. You can decide where does one instance go on which timeline.
    For example, let's say you have Cube. Forgive me for these illustrations.

    You can decide where "Cube" goes on which timeline.

    As we see here, Cube is in Timeline A- but I want it to be in B too!

    Now when we look in the timeline; we see it like this.
    Cube is in Timeline A.

    Cube is in Timeline B.

     
    Same method goes to putting Cube in Timeline C too. Just check the box and Cube will appear in all three Timelines.
    But Alkaide, is it also possible to remove Cube in Timeline A?
    Yes Billy, simply by unchecking the box in Timeline A removes Cube from TImeline A.
    But Alkaide, what if all boxes are unchecked, would the Cube disappear?
    Good observation Billy, I haven't really thought about that one. But I think a notification will pop up saying "You cannot remove all timelines for an instance!". Similar like that.
     
    LAGGY PC. TOPIC IS STILL UNDONE. STILL EDITING. POSTING INCASE MY PC DIES AND I LOSE EVERYTHING. 9:36 PM 7/2/2019
  12. Upvote
    Alkaide got a reaction from Keep on Chucking in use mine-imator   
    Considering that you're still new to Mine-imator, I think you still have way more to go.
    Try to follow up this tutorial by @Keep on Chucking, it's fairly simple and the length of the video is small and is directly explained.
    It may seem complex at first, but Mine-imator is a very simple program and you can make a lot of good things with it, for now, keep it up and I hope you can develop as you continue using it.  
  13. Upvote
    Alkaide got a reaction from Clemens375 in Can I make 5 schematics into 1 schematic?    
    Hmm, before the existence of Mine-imator's built in feature to import schematics, I used to use MCEdit. However, if I am not mistaken, MCEdit is already outdated and is far back old, which isn't used anymore.
    I'm not really familiar with other programs that has the ability to transform multiple pieces of schematics into one, so my only suggestion so far is to do it in Minecraft itself, or try to reach out other forums like Planet Minecraft, I bet there are a lot of users there who knows more about turning schematics into one piece.
    Also, it's my pleasure to help too! You're welcome! ?
  14. Upvote
    Alkaide got a reaction from Clemens375 in Can I make 5 schematics into 1 schematic?    
    No, apparently not yet. However, there are two methods:
    We can parent multiple schematics into one folder. We can have Schematic A, B, C, and D, and parent B, C, and D into schematic A.
    Technically they aren't called "1 schematic", but it still works nevertheless. Moving the parent or changing its values will also affect its children.
    If you want them to connect to one another, adjusting the position of the schematic aligning with the other blocks still works.
  15. Upvote
    Alkaide got a reaction from Draco63 in use mine-imator   
    Considering that you're still new to Mine-imator, I think you still have way more to go.
    Try to follow up this tutorial by @Keep on Chucking, it's fairly simple and the length of the video is small and is directly explained.
    It may seem complex at first, but Mine-imator is a very simple program and you can make a lot of good things with it, for now, keep it up and I hope you can develop as you continue using it.  
  16. Upvote
    Alkaide got a reaction from Swingzero in use mine-imator   
    Considering that you're still new to Mine-imator, I think you still have way more to go.
    Try to follow up this tutorial by @Keep on Chucking, it's fairly simple and the length of the video is small and is directly explained.
    It may seem complex at first, but Mine-imator is a very simple program and you can make a lot of good things with it, for now, keep it up and I hope you can develop as you continue using it.  
  17. Upvote
    Alkaide reacted to __Mine__ in Thousand Rep Render   
    So... this is a little awkward.
    Turns out it's been an entire year since I last posted a render... I really need to post more often, I'm out of practice ;~;
    So, in a debatably-effective attempt to make it up to you guys for my lack of content...
    Here's a super-massive render featuring a whole bunch of people to celebrate hitting 1,000 Reputation!

    Everyone in the render (approximately from left to right):
    @Jake_28, @jakubg1, Mine, @MojangYang, @Floofy, Dave, Chest Creeper, @Dr. Nexil, @9redwoods, @Frost, @Ghatos, Piston Creeper, @TheCollieStalks, VoxelCreep, @Nimi, @SoundsDotZip, @Hozq, Smoker Creeper, Enim.
     
    Once again, thank you for all of the support. It really means a lot to me!
    I don't know how you all put up with me tbh ;u;
     
    Special thanks to SoundsDotZip and @Phyre for helping me render this in a super-massive resolution!
  18. Upvote
    Alkaide got a reaction from Draco63 in Monster School:Time Travel | A decent monster school animation   
    yeah going to google and searching transparent mouth png anime isn't going to impress us.
    And overall, a Monster School itself.
  19. Upvote
    Alkaide reacted to alzcreation in Singing [4K]   
    Hey,so i make new render again
    Idk why i make render like this
    but hope you like it

    Edits


    non edit


    wippo



    end of topic.
  20. Upvote
    Alkaide reacted to FOXY TOONS in Glitch Runners   
  21. Upvote
    Alkaide reacted to Mercury in Discovery | 4K   
    An old and broken Victoria LTD laid dormant in the outside world in New York, with hope of being repaired or salvaged to be freed from its pain.
    Credits goes to:
    @Salem for his Vic LTD original model, but later I textured some more and modified a bit. Letters are my work too.
    @mbanders for his trash bin rig. Pretty neat.
    Please feel free to put CC on this render so I would improve in a better way.
    yeah the hand is glowing idk why ;-;
    hood also popped out before cuz old and broke
  22. Upvote
  23. Upvote
    Alkaide reacted to TalesOfMinecraft in Steve Origins trailer - Mineimator Animation   
    Hi everyone.
    I recently created a YouTube channel: Tales of Minecraft, to publish a serie of videos about Steve and his origin, I'll be uploading the chapters in about two weeks.
    I just want to know if you are interested, a like and your subscription would help us to know and continue the project.

    Just to notify you, the script is almost finished, the Steve Origins arc has about 30 episodes, each episode lasts approximately 3-6 minutes.
    The story is about who is Steve, what is his goal, what happened in Minecraft, the origin of some entities, etc.
    The story will include an original and well-worked storyline, theories about the videogame, original ideas and characters, fights and original creepypastas but keeping the Minecraft essence.
    We are news in animations, we are more writers than animators but our animations will be better with practice.
    Thanks for your attention, any question let me know them.
    (We are using some resources from you, in the chapters we will credit you...)
    This is the trailer:
     
  24. Downvote
    Alkaide reacted to Shanimation in Monster School:Time Travel | A decent monster school animation   
    I put effort in making this ... It's not a bad monster school animation.. It's quite decent..
  25. Upvote
    Alkaide reacted to DragonPixel in Little Explores   
    thx 
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