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_RiseYT_

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  1. Upvote
    _RiseYT_ reacted to rommel hamieh in MC-EP(minecraft explosive pack)   
    this pack include 4 explosions effect that can be used in Mine imator 
    this pack include :
    -Smoke artillery
    -Cluster shells artillery
    -medium ground explosion
    -Phosphorus artillery
    download link :http://www.mediafire.com/file/9np2dqxa1ih1mmd/MC-EP(minecraft+explosive+pack).zip/file
    enjoy
  2. Upvote
    _RiseYT_ reacted to Nimi in Dev update #18: 1.3.0 - Lighting   
    Greetings everyone! In this dev update, I'll be covering a handful of new features I've been working on for Mine-imator 1.3.0.
    However, before we dive into the following eye candy, I want to mention that due to the sheer size of this update, its official release is not in the near future-- and doesn't have an ETA. Unlike the past two updates, 1.1.0 and 1.2.0, this update includes a variety of goals. This includes an effort to improve rendering, animation workflow, and the interface along with adding new features that may come with them. Though during development, I'll be posting dev updates more often to give insight on how development is going. With that being said, this post will highlight a couple of the first big improvements to come to the update. Renders used in this dev update were made by @Hozq.
     
    Lighting improvements
    The way lighting is applied to objects has changed in 1.3.0. Before, ambiance only affected dark areas, but now, ambiance is applied more accurately to the scene by being applied additively to pre-existing lighting in the scene. This allows for brighter scenes and improves the appearance of dark areas such as areas with AO.
     
    Changes to shadows
    Shadows are getting a significant upgrade in 1.3.0. Previously, shadows used a method that would blur all shadows in the scene. Now, shadows are rendered multiple times determined by a new samples setting that scatters the shadow maps of lights around, allowing for shadows to be harder near its caster, and softer the further away it is. (Also to clear up a misconception, this is not PCSS. )
    An improvement was also made to the way sun shadows are cast, allowing the sun to act as a proper directional light in the scene.
     
    Volumetric rays
    This feature has been requested many times over the past few years, and is finally being added to 1.3.0. However due to (technical) restrictions, the rays are only available for the sun. These rays are not rendered in screen-space and will appear even if the sun is not in-frame.
     
    As mentioned before, rendering isn't the only aspect of Mine-imator that will be getting improvements though however, that's the first part of this update I'll be tackling so it may be a while till other features are shown off. Until next time!
  3. Upvote
    _RiseYT_ reacted to Nimi in Point light reaches far away places   
    I actually fixed this in 1.3.0 during development and back-ported the fix for 1.2.7. I thought nothing of it when porting the one line of code that fixes it but I guess because Mine-imator 1.2.7 uses a different GameMaker version, it must've done nothing. I can confirm that this will be fixed when 1.3.0 releases; 

  4. Upvote
    _RiseYT_ reacted to Hozq in Hozq's hand models V2   
    They're here, fixed bugs and a new feature.
    An extra bend has been added that's inside of the hand to allow for a bigger variety of poses.
    Two different versions, 1 for alex skins, 1 for steve skins.

     
    Just apply your skin to them after you've parented them to the arms and you're ready to go.
    ---UPDATE---
    V2.1
    Added another bending point to the steve fingers.
    Unlocked the bending for the second bend on both the versions so that it now can bend in both directions.
     

     
    Please be sure to credit me if you use them, thanks!
  5. Downvote
    _RiseYT_ reacted to hidrax13 in character   
    I think I had wanted someone who had done it before

    http://eunsetee.com/Zwsl
    short link sharing to be reported
    Note) 100% safe
  6. Funny
    _RiseYT_ reacted to HeYoNia in 3D Enderman Rig   
    "Why you starin' at me"

    "Hey stop looking inside me"

    "OWO"
     

    "Hey is that REALITY Concept 7?"

    "I have a rare case of retardation don't question why"

    "What a sexy out of frame object"

  7. Upvote
  8. Upvote
    _RiseYT_ reacted to YoGames Studios in automatic build-up text-animation | MI-Text Animation Tool + tutorial   
    I needed the option to make a build-up text-animation but was to lazy to animate by hand, so I decided to write a little program that does that for me. Actualy a wanted to make it as a MI-Mod but than i decided to make a separat program so that it's independent from the MI-version, so as long as you use a MI-version that supports text-animation and the .miframes file format does not change the program should work just fine, but it only supports the MI-default font.
    Here is tutorial how to instal and use it:
    Program:
    http://www.mediafire.com/file/xzacebs04ibex83/MI-Text+Animation+Tool.zip
  9. Downvote
    _RiseYT_ reacted to Mehradcraft in Minecraft wallpaper   
    I make this for @Supah.exe
    https://pasteboard.co/IkpLX8P.png 
    Like it
  10. Upvote
    _RiseYT_ got a reaction from Herobette in Nether Trouble (4K)   
    - Run! We have only 1 way!


  11. Downvote
    _RiseYT_ reacted to Greg Sciences in Armor Stand Rig   
    Allright Before you say anything like "No pics no download" well i will tell you to check this:
    because i used (being allowed) Hozq Skin's and it looks just like Hozq's one so just check the picture of this one. You dont have to credit me if you use it. But i give credit to Hozq to let me remake it! Make sure to load the .mimodel file
    download link: https://www.mediafire.com/file/xbg4e12b1rb0a92/Armor_Stand.rar/file
  12. Upvote
    _RiseYT_ got a reaction from ZZZZane in Nether Trouble (4K)   
    - Run! We have only 1 way!


  13. Upvote
    _RiseYT_ got a reaction from Draco63 in Nether Trouble (4K)   
    - Run! We have only 1 way!


  14. Upvote
    _RiseYT_ got a reaction from 9redwoods in Nether Trouble (4K)   
    - Run! We have only 1 way!


  15. Upvote
    _RiseYT_ got a reaction from Jay_ in SkyWars Lucky Block   
    Hello there, guys!
    I made very easy rig, but i hope that someone will use it.

    Lucky Block from Hypixel SkyWars
     • Experiment: Lucky Block

    You can change color of the Lucky Block and... It's all!?
     
     
    Download Link

    Don't need credits but it will be very nice :з
  16. Upvote
    _RiseYT_ got a reaction from Jay_ in Can't save a model.   
    It sounds sad and happy at the same time. But ok. My model wasn't so hard. Thanks for notifying me?
  17. Upvote
    _RiseYT_ got a reaction from Jay_ in Nether Trouble (4K)   
    - Run! We have only 1 way!


  18. Upvote
    _RiseYT_ got a reaction from MineRig in Nether Trouble (4K)   
    - Run! We have only 1 way!


  19. Upvote
    _RiseYT_ got a reaction from Rawami in Nether Trouble (4K)   
    - Run! We have only 1 way!


  20. Upvote
    _RiseYT_ got a reaction from Dr. Nexil in Nether Trouble (4K)   
    - Run! We have only 1 way!


  21. Upvote
    _RiseYT_ got a reaction from SadCreeperGamer-YT | Jay in SkyWars Lucky Block   
    Hello there, guys!
    I made very easy rig, but i hope that someone will use it.

    Lucky Block from Hypixel SkyWars
     • Experiment: Lucky Block

    You can change color of the Lucky Block and... It's all!?
     
     
    Download Link

    Don't need credits but it will be very nice :з
  22. Upvote
    _RiseYT_ got a reaction from MineRig in SkyWars Lucky Block   
    Hello there, guys!
    I made very easy rig, but i hope that someone will use it.

    Lucky Block from Hypixel SkyWars
     • Experiment: Lucky Block

    You can change color of the Lucky Block and... It's all!?
     
     
    Download Link

    Don't need credits but it will be very nice :з
  23. Upvote
    _RiseYT_ got a reaction from Rawami in SkyWars Lucky Block   
    Hello there, guys!
    I made very easy rig, but i hope that someone will use it.

    Lucky Block from Hypixel SkyWars
     • Experiment: Lucky Block

    You can change color of the Lucky Block and... It's all!?
     
     
    Download Link

    Don't need credits but it will be very nice :з
  24. Upvote
    _RiseYT_ reacted to jakubg1 in Can't save a model.   
    No problem dude!
  25. Upvote
    _RiseYT_ got a reaction from jakubg1 in Can't save a model.   
    It sounds sad and happy at the same time. But ok. My model wasn't so hard. Thanks for notifying me?
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